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-rw-r--r--constants/battle_constants.asm1
-rw-r--r--constants/hardware_constants.asm10
-rw-r--r--constants/npc_trade_constants.asm1
-rw-r--r--constants/sfx_constants.asm4
-rw-r--r--constants/wram_constants.asm10
5 files changed, 15 insertions, 11 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm
index 64e99d1d7..e9fe6acbd 100644
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -61,6 +61,7 @@ MOVE_LENGTH EQU const_value
const STAT_DEF
const STAT_SPD
const STAT_SATK
+NUM_EXP_STATS EQU const_value + -1
const STAT_SDEF
NUM_STATS EQU const_value
STAT_SPC EQU STAT_SATK
diff --git a/constants/hardware_constants.asm b/constants/hardware_constants.asm
index d96672c3a..34c7d6813 100644
--- a/constants/hardware_constants.asm
+++ b/constants/hardware_constants.asm
@@ -58,10 +58,6 @@ X_FLIP EQU 1 << OAM_X_FLIP ; $20
Y_FLIP EQU 1 << OAM_Y_FLIP ; $40
PRIORITY EQU 1 << OAM_PRIORITY ; $80
-; Other useful constants
-LCDC_DEFAULT EQU %11100011
-LY_VBLANK EQU 144
-
; Hardware registers
rJOYP EQU $ff00 ; Joypad (R/W)
rSB EQU $ff01 ; Serial transfer data (R/W)
@@ -119,14 +115,20 @@ rWave_d EQU $ff3d
rWave_e EQU $ff3e
rWave_f EQU $ff3f
rLCDC EQU $ff40 ; LCD Control (R/W)
+rLCDC_BG_PRIORITY EQU 0 ; 0=Off, 1=On
rLCDC_SPRITES_ENABLE EQU 1 ; 0=Off, 1=On
rLCDC_SPRITE_SIZE EQU 2 ; 0=8x8, 1=8x16
+rLCDC_BG_TILEMAP EQU 3 ; 0=9800-9BFF, 1=9C00-9FFF
+rLCDC_TILE_DATA EQU 4 ; 0=8800-97FF, 1=8000-8FFF
+rLCDC_WINDOW_ENABLE EQU 5 ; 0=Off, 1=On
rLCDC_WINDOW_TILEMAP EQU 6 ; 0=9800-9BFF, 1=9C00-9FFF
rLCDC_ENABLE EQU 7 ; 0=Off, 1=On
+LCDC_DEFAULT EQU (1 << rLCDC_ENABLE) | (1 << rLCDC_WINDOW_TILEMAP) | (1 << rLCDC_WINDOW_ENABLE) | (1 << rLCDC_SPRITES_ENABLE) | (1 << rLCDC_BG_PRIORITY)
rSTAT EQU $ff41 ; LCDC Status (R/W)
rSCY EQU $ff42 ; Scroll Y (R/W)
rSCX EQU $ff43 ; Scroll X (R/W)
rLY EQU $ff44 ; LCDC Y-Coordinate (R)
+LY_VBLANK EQU 144
rLYC EQU $ff45 ; LY Compare (R/W)
rDMA EQU $ff46 ; DMA Transfer and Start Address (W)
rBGP EQU $ff47 ; BG Palette Data (R/W) - Non CGB Mode Only
diff --git a/constants/npc_trade_constants.asm b/constants/npc_trade_constants.asm
index 653ce3555..f84db5df4 100644
--- a/constants/npc_trade_constants.asm
+++ b/constants/npc_trade_constants.asm
@@ -19,6 +19,7 @@ NPCTRADE_PADDING EQU 31 ; db
const NPC_TRADE_CHRIS ; 4
const NPC_TRADE_KIM ; 5
const NPC_TRADE_FOREST ; 6
+NUM_NPC_TRADES EQU const_value
; trade gender limits
const_def
diff --git a/constants/sfx_constants.asm b/constants/sfx_constants.asm
index 9d98e147d..37fd908db 100644
--- a/constants/sfx_constants.asm
+++ b/constants/sfx_constants.asm
@@ -128,7 +128,7 @@
const SFX_SWEET_KISS ; 7c
const SFX_SWEET_KISS_2 ; 7d
const SFX_BELLY_DRUM ; 7e
- const SFX_UNKNOWN_7F ; 7f
+ const SFX_TOXIC ; 7f
const SFX_SLUDGE_BOMB ; 80
const SFX_FORESIGHT ; 81
const SFX_SPITE ; 82
@@ -206,7 +206,7 @@
const SFX_INTRO_SUICUNE_4 ; c8
const SFX_GAME_FREAK_PRESENTS ; c9
const SFX_TINGLE ; ca
- const SFX_UNKNOWN_CB ; cb
+ const SFX_INTRO_WHOOSH ; cb
const SFX_TWO_PC_BEEPS ; cc
const SFX_4_NOTE_DITTY ; cd
const SFX_TWINKLE ; ce
diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm
index 9f9132a66..5889ca7a6 100644
--- a/constants/wram_constants.asm
+++ b/constants/wram_constants.asm
@@ -20,17 +20,17 @@ AUTO_INPUT EQU $ff
GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
GAMETIMERPAUSE_MOBILE_7_F EQU 7
-; wOptions:: (bits 4-7) ; cfcc
+; wOptions:: ; cfcc
+TEXT_DELAY_MASK EQU %111
const_def 4
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
const BATTLE_SCENE ; 7
-; wOptions:: (bits 0-2) ; cfcc
-TEXT_DELAY_FAST EQU 1
-TEXT_DELAY_MED EQU 3
-TEXT_DELAY_SLOW EQU 5
+TEXT_DELAY_FAST EQU %001 ; 1
+TEXT_DELAY_MED EQU %011 ; 3
+TEXT_DELAY_SLOW EQU %101 ; 5
; wTextBoxFrame:: ; cfce
const_def