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-rw-r--r--constants/battle_constants.asm8
-rw-r--r--constants/misc_constants.asm2
2 files changed, 8 insertions, 2 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm
index f86cd0873..e9d393fcc 100644
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -10,8 +10,12 @@ NUM_MOVES EQU 4
BASE_STAT_LEVEL EQU 7
MAX_STAT_LEVEL EQU 13
-; turns that Rest sleep lasts
-REST_TURNS EQU 2
+; minimum damage before type effectiveness
+MIN_NEUTRAL_DAMAGE EQU 2
+
+; turns that sleep lasts
+REST_SLEEP_TURNS EQU 2
+TREEMON_SLEEP_TURNS EQU 7
; PlayerStatLevels and EnemyStatLevels indexes
; used for GetStatName
diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm
index 64c625933..88ae90c89 100644
--- a/constants/misc_constants.asm
+++ b/constants/misc_constants.asm
@@ -120,3 +120,5 @@ const_value = 1
const HAPPINESS_REVIVALHERB ; 11
const HAPPINESS_MASSAGE ; 12
const HAPPINESS_GAINLEVELATHOME ; 13
+
+MAX_DAY_CARE_EXP EQU $500000