diff options
Diffstat (limited to 'constants')
-rw-r--r-- | constants/audio_constants.asm | 2 | ||||
-rw-r--r-- | constants/battle_anim_constants.asm | 17 | ||||
-rw-r--r-- | constants/misc_constants.asm | 7 |
3 files changed, 16 insertions, 10 deletions
diff --git a/constants/audio_constants.asm b/constants/audio_constants.asm index ec8311dfe..1d092edf5 100644 --- a/constants/audio_constants.asm +++ b/constants/audio_constants.asm @@ -24,11 +24,11 @@ const CHAN3 ; 2 const CHAN4 ; 3 NUM_MUSIC_CHANS EQU const_value -NUM_NOISE_CHANS EQU const_value const CHAN5 ; 4 const CHAN6 ; 5 const CHAN7 ; 6 const CHAN8 ; 7 +NUM_NOISE_CHANS EQU const_value - NUM_MUSIC_CHANS NUM_CHANNELS EQU const_value ; channel_struct members (see macros/wram.asm) diff --git a/constants/battle_anim_constants.asm b/constants/battle_anim_constants.asm index 58e19462e..91733cd34 100644 --- a/constants/battle_anim_constants.asm +++ b/constants/battle_anim_constants.asm @@ -26,6 +26,9 @@ const BATTLEANIMSTRUCT_17 BATTLEANIMSTRUCT_LENGTH EQU const_value +; Start tile for battle animation graphics +BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture + ; BattleAnimObjects indexes (see data/battle_anims/objects.asm) const_def const ANIM_OBJ_00 @@ -212,10 +215,10 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_ROCK_SMASH const ANIM_OBJ_FLOWER const ANIM_OBJ_COTTON - const ANIM_OBJ_PLAYERFEETFOLLOW - const ANIM_OBJ_ENEMYFEETFOLLOW - const ANIM_OBJ_PLAYERHEADFOLLOW - const ANIM_OBJ_ENEMYHEADFOLLOW + const ANIM_OBJ_ENEMYFEET_1ROW + const ANIM_OBJ_PLAYERHEAD_1ROW + const ANIM_OBJ_ENEMYFEET_2ROW + const ANIM_OBJ_PLAYERHEAD_2ROW ; DoBattleAnimFrame arguments (see engine/battle_anims/functions.asm) const_def @@ -725,8 +728,8 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_BG_WHIRLPOOL const ANIM_BG_TELEPORT const ANIM_BG_NIGHT_SHADE - const ANIM_BG_FEET_FOLLOW - const ANIM_BG_HEAD_FOLLOW + const ANIM_BG_BATTLEROBJ_1ROW + const ANIM_BG_BATTLEROBJ_2ROW const ANIM_BG_DOUBLE_TEAM const ANIM_BG_ACID_ARMOR const ANIM_BG_RAPID_FLASH @@ -804,6 +807,8 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_GFX_ANGELS const ANIM_GFX_WAVE const ANIM_GFX_AEROBLAST + const ANIM_GFX_PLAYERHEAD + const ANIM_GFX_ENEMYFEET ; battle_bg_effect struct members (see macros/wram.asm) const_def diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm index 03911c50a..b492e958e 100644 --- a/constants/misc_constants.asm +++ b/constants/misc_constants.asm @@ -7,9 +7,10 @@ MALE EQU 0 FEMALE EQU 1 ; FlagAction arguments (see home/flag.asm) -RESET_FLAG EQU 0 -SET_FLAG EQU 1 -CHECK_FLAG EQU 2 + const_def + const RESET_FLAG + const SET_FLAG + const CHECK_FLAG ; G/S version ID: 0 = Gold, 1 = Silver (used by checkver) GS_VERSION EQU 0 |