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-rw-r--r--constants/script_constants.asm56
-rw-r--r--constants/sprite_constants.asm38
2 files changed, 47 insertions, 47 deletions
diff --git a/constants/script_constants.asm b/constants/script_constants.asm
index 058f9d92d..f1e608ab9 100644
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -3,34 +3,34 @@ PLAYER EQU 0
LAST_TALKED EQU -2
const_def
- const VAR_STRINGBUFFER2
- const VAR_PARTYCOUNT
- const VAR_BATTLERESULT
- const VAR_BATTLETYPE
- const VAR_TIMEOFDAY
- const VAR_DEXCAUGHT
- const VAR_DEXSEEN
- const VAR_BADGES
- const VAR_MOVEMENT
- const VAR_FACING
- const VAR_HOUR
- const VAR_WEEKDAY
- const VAR_MAPGROUP
- const VAR_MAPNUMBER
- const VAR_UNOWNCOUNT
- const VAR_ROOFPALETTE
- const VAR_BOXSPACE
- const VAR_CONTESTMINUTES
- const VAR_XCOORD
- const VAR_YCOORD
- const VAR_SPECIALPHONECALL
- const VAR_15
- const VAR_KURT_APRICORNS
- const VAR_CALLERID
- const VAR_BLUECARDBALANCE
- const VAR_BUENASPASSWORD
- const VAR_KENJI_BREAK
-NUM_VARS EQU const_value
+ const VAR_STRINGBUFFER2 ; 00
+ const VAR_PARTYCOUNT ; 01
+ const VAR_BATTLERESULT ; 02
+ const VAR_BATTLETYPE ; 03
+ const VAR_TIMEOFDAY ; 04
+ const VAR_DEXCAUGHT ; 05
+ const VAR_DEXSEEN ; 06
+ const VAR_BADGES ; 07
+ const VAR_MOVEMENT ; 08
+ const VAR_FACING ; 09
+ const VAR_HOUR ; 0a
+ const VAR_WEEKDAY ; 0b
+ const VAR_MAPGROUP ; 0c
+ const VAR_MAPNUMBER ; 0d
+ const VAR_UNOWNCOUNT ; 0e
+ const VAR_ROOFPALETTE ; 0f
+ const VAR_BOXSPACE ; 10
+ const VAR_CONTESTMINUTES ; 11
+ const VAR_XCOORD ; 12
+ const VAR_YCOORD ; 13
+ const VAR_SPECIALPHONECALL ; 14
+ const VAR_15 ; 15
+ const VAR_KURT_APRICORNS ; 16
+ const VAR_CALLERID ; 17
+ const VAR_BLUECARDBALANCE ; 18
+ const VAR_BUENASPASSWORD ; 19
+ const VAR_KENJI_BREAK ; 1a
+NUM_VARS EQU const_value ; 1b
RETVAR_STRBUF2 EQU (0 << 6)
RETVAR_ADDR_DE EQU (1 << 6)
diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm
index 438e4cb54..c34ac6c28 100644
--- a/constants/sprite_constants.asm
+++ b/constants/sprite_constants.asm
@@ -269,24 +269,24 @@ MAX_OUTDOOR_SPRITES EQU 23
const_def
const STEP_TYPE_00
- const STEP_TYPE_01
- const STEP_TYPE_02 ; walking
- const STEP_TYPE_03 ; stationary
+ const STEP_TYPE_STANDING
+ const STEP_TYPE_NPC_WALK
+ const STEP_TYPE_03
const STEP_TYPE_04
const STEP_TYPE_05
- const STEP_TYPE_06
+ const STEP_TYPE_PLAYER_WALK
const STEP_TYPE_07
- const STEP_TYPE_08
- const STEP_TYPE_09
- const STEP_TYPE_0A ; half step
- const STEP_TYPE_0B ; bump
+ const STEP_TYPE_NPC_JUMP
+ const STEP_TYPE_PLAYER_JUMP
+ const STEP_TYPE_HALF_STEP
+ const STEP_TYPE_BUMP
const STEP_TYPE_TELEPORT_FROM
const STEP_TYPE_TELEPORT_TO
const STEP_TYPE_SKYFALL
const STEP_TYPE_0F
- const STEP_TYPE_10
- const STEP_TYPE_11
- const STEP_TYPE_12
+ const STEP_TYPE_GOT_BITE
+ const STEP_TYPE_ROCK_SMASH
+ const STEP_TYPE_RETURN_DIG
const STEP_TYPE_13
const STEP_TYPE_14
const STEP_TYPE_15
@@ -297,14 +297,14 @@ MAX_OUTDOOR_SPRITES EQU 23
const_def
const PERSON_ACTION_00
- const PERSON_ACTION_01
- const PERSON_ACTION_02
- const PERSON_ACTION_03
- const PERSON_ACTION_04
- const PERSON_ACTION_05
- const PERSON_ACTION_06
+ const PERSON_ACTION_STAND
+ const PERSON_ACTION_STEP
+ const PERSON_ACTION_BUMP
+ const PERSON_ACTION_SPIN
+ const PERSON_ACTION_SPIN_FLICKER
+ const PERSON_ACTION_FISHING
const PERSON_ACTION_07
- const PERSON_ACTION_08
+ const PERSON_ACTION_EMOTE
const PERSON_ACTION_09
const PERSON_ACTION_0A
const PERSON_ACTION_0B
@@ -335,7 +335,7 @@ MAX_OUTDOOR_SPRITES EQU 23
const FACING_11
const FACING_12
const FACING_13
- const FACING_14
+ const FACING_EMOTE
const FACING_15
const FACING_16
const FACING_17