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Diffstat (limited to 'docs/move_effect_commands.md')
-rw-r--r-- | docs/move_effect_commands.md | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/docs/move_effect_commands.md b/docs/move_effect_commands.md index acb9eca8e..e8f239ef0 100644 --- a/docs/move_effect_commands.md +++ b/docs/move_effect_commands.md @@ -5,354 +5,530 @@ Defined in [macros/scripts/battle_commands.asm](/macros/scripts/battle_commands. ## `$01`: `checkturn` + ## `$02`: `checkobedience` + ## `$03`: `usedmovetext` + ## `$04`: `doturn` + ## `$05`: `critical` + ## `$06`: `damagestats` + ## `$07`: `stab` + ## `$08`: `damagevariation` + ## `$09`: `checkhit` + ## `$0A`: `lowersub` + ## `$0B`: `hittargetnosub` + ## `$0C`: `raisesub` + ## `$0D`: `failuretext` + ## `$0E`: `applydamage` + ## `$0F`: `criticaltext` + ## `$10`: `supereffectivetext` + ## `$11`: `checkfaint` + ## `$12`: `buildopponentrage` + ## `$13`: `poisontarget` + ## `$14`: `sleeptarget` + ## `$15`: `draintarget` + ## `$16`: `eatdream` + ## `$17`: `burntarget` + ## `$18`: `freezetarget` + ## `$19`: `paralyzetarget` + ## `$1A`: `selfdestruct` + ## `$1B`: `mirrormove` + ## `$1C`: `statup` + ## `$1D`: `statdown` + ## `$1E`: `payday` + ## `$1F`: `conversion` + ## `$20`: `resetstats` + ## `$21`: `storeenergy` + ## `$22`: `unleashenergy` + ## `$23`: `forceswitch` + ## `$24`: `endloop` + ## `$25`: `flinchtarget` + ## `$26`: `ohko` + ## `$27`: `recoil` + ## `$28`: `mist` + ## `$29`: `focusenergy` + ## `$2A`: `confuse` + ## `$2B`: `confusetarget` + ## `$2C`: `heal` + ## `$2D`: `transform` + ## `$2E`: `screen` + ## `$2F`: `poison` + ## `$30`: `paralyze` + ## `$31`: `substitute` + ## `$32`: `rechargenextturn` + ## `$33`: `mimic` + ## `$34`: `metronome` + ## `$35`: `leechseed` + ## `$36`: `splash` + ## `$37`: `disable` + ## `$38`: `cleartext` + ## `$39`: `charge` + ## `$3A`: `checkcharge` + ## `$3B`: `traptarget` + ## `$3C`: `effect0x3c` + ## `$3D`: `rampage` + ## `$3E`: `checkrampage` + ## `$3F`: `constantdamage` + ## `$40`: `counter` + ## `$41`: `encore` + ## `$42`: `painsplit` + ## `$43`: `snore` + ## `$44`: `conversion2` + ## `$45`: `lockon` + ## `$46`: `sketch` + ## `$47`: `defrostopponent` + ## `$48`: `sleeptalk` + ## `$49`: `destinybond` + ## `$4A`: `spite` + ## `$4B`: `falseswipe` + ## `$4C`: `healbell` + ## `$4D`: `kingsrock` + ## `$4E`: `triplekick` + ## `$4F`: `kickcounter` + ## `$50`: `thief` + ## `$51`: `arenatrap` + ## `$52`: `nightmare` + ## `$53`: `defrost` + ## `$54`: `curse` + ## `$55`: `protect` + ## `$56`: `spikes` + ## `$57`: `foresight` + ## `$58`: `perishsong` + ## `$59`: `startsandstorm` + ## `$5A`: `endure` + ## `$5B`: `checkcurl` + ## `$5C`: `rolloutpower` + ## `$5D`: `effect0x5d` + ## `$5E`: `furycutter` + ## `$5F`: `attract` + ## `$60`: `happinesspower` + ## `$61`: `present` + ## `$62`: `damagecalc` + ## `$63`: `frustrationpower` + ## `$64`: `safeguard` + ## `$65`: `checksafeguard` + ## `$66`: `getmagnitude` + ## `$67`: `batonpass` + ## `$68`: `pursuit` + ## `$69`: `clearhazards` + ## `$6A`: `healmorn` + ## `$6B`: `healday` + ## `$6C`: `healnite` + ## `$6D`: `hiddenpower` + ## `$6E`: `startrain` + ## `$6F`: `startsun` + ## `$70`: `attackup` + ## `$71`: `defenseup` + ## `$72`: `speedup` + ## `$73`: `specialattackup` + ## `$74`: `specialdefenseup` + ## `$75`: `accuracyup` + ## `$76`: `evasionup` + ## `$77`: `attackup2` + ## `$78`: `defenseup2` + ## `$79`: `speedup2` + ## `$7A`: `specialattackup2` + ## `$7B`: `specialdefenseup2` + ## `$7C`: `accuracyup2` + ## `$7D`: `evasionup2` + ## `$7E`: `attackdown` + ## `$7F`: `defensedown` + ## `$80`: `speeddown` + ## `$81`: `specialattackdown` + ## `$82`: `specialdefensedown` + ## `$83`: `accuracydown` + ## `$84`: `evasiondown` + ## `$85`: `attackdown2` + ## `$86`: `defensedown2` + ## `$87`: `speeddown2` + ## `$88`: `specialattackdown2` + ## `$89`: `specialdefensedown2` + ## `$8A`: `accuracydown2` + ## `$8B`: `evasiondown2` + ## `$8C`: `statupmessage` + ## `$8D`: `statdownmessage` + ## `$8E`: `statupfailtext` + ## `$8F`: `statdownfailtext` + ## `$90`: `effectchance` + ## `$91`: `statdownanim` + ## `$92`: `statupanim` + ## `$93`: `switchturn` + ## `$94`: `fakeout` + ## `$95`: `bellydrum` + ## `$96`: `psychup` + ## `$97`: `rage` + ## `$98`: `doubleflyingdamage` + ## `$99`: `doubleundergrounddamage` + ## `$9A`: `mirrorcoat` + ## `$9B`: `checkfuturesight` + ## `$9C`: `futuresight` + ## `$9D`: `doubleminimizedamage` + ## `$9E`: `skipsuncharge` + ## `$9F`: `thunderaccuracy` + ## `$A0`: `teleport` + ## `$A1`: `beatup` + ## `$A2`: `ragedamage` + ## `$A3`: `resettypematchup` + ## `$A4`: `allstatsup` + ## `$A5`: `bidefailtext` + ## `$A6`: `raisesubnoanim` + ## `$A7`: `lowersubnoanim` + ## `$A8`: `beatupfailtext` + ## `$A9`: `clearmissdamage` + ## `$AA`: `movedelay` + ## `$AB`: `hittarget` + ## `$AC`: `tristatuschance` + ## `$AD`: `supereffectivelooptext` + ## `$AE`: `startloop` + ## `$AF`: `curl` + ## `$FE`: `endturn` + ## `$FF`: `endmove` |