diff options
Diffstat (limited to 'docs/text_commands.md')
-rw-r--r-- | docs/text_commands.md | 37 |
1 files changed, 21 insertions, 16 deletions
diff --git a/docs/text_commands.md b/docs/text_commands.md index b198d405d..5c797d828 100644 --- a/docs/text_commands.md +++ b/docs/text_commands.md @@ -3,32 +3,32 @@ Defined in [macros/scripts/text.asm](/macros/scripts/text.asm) and [home/text.asm:TextCommands](/home/text.asm). -## `$00`: `text` *text* +## `$00`: <code>text <i>text</i></code> Start writing text until `"@"`. -## `$4E`: `next` *text* +## `$4E`: <code>next <i>text</i></code> Move a line down. -## `$4F`: `line` *text* +## `$4F`: <code>line <i>text</i></code> Start writing at the bottom line. -## `$50`: `page` *text* +## `$50`: <code>page <i>text</i></code> Start a new Pokédex page. -## `$51`: `para` *text* +## `$51`: <code>para <i>text</i></code> Start a new paragraph. -## `$55`: `cont` *text* +## `$55`: <code>cont <i>text</i></code> Scroll to the next line. @@ -43,24 +43,24 @@ End a text box. Prompt the player to end a text box (initiating some other event). -## `$01`: `text_from_ram` *address* +## `$01`: <code>text_from_ram <i>address</i></code> Write text from a RAM address. -## `$02`: `text_bcd` *address*, *flags* +## `$02`: <code>text_bcd <i>address</i>, <i>flags</i></code> Write [BCD][bcd] from an address, typically RAM. [bcd]: https://en.wikipedia.org/wiki/Binary-coded_decimal -## `$03`: `text_move` *address* +## `$03`: <code>text_move <i>address</i></code> Move to a new tile. -## `$04`: `text_box` *address*, *height*, *width* +## `$04`: <code>text_box <i>address</i>, <i>height</i>, <i>width</i></code> Draw a box. @@ -86,7 +86,7 @@ first character column of the text box. Start interpreting assembly code. -## `$09`: `deciram` *address*, *bytes*, *digits* +## `$09`: <code>deciram <i>address</i>, <i>bytes</i>, <i>digits</i></code> Read *bytes* bytes from *address* and print them as a *digits*-digit number. @@ -101,9 +101,9 @@ Exit. Play `SFX_DEX_FANFARE_50_79`. -## `$0C`: `limited_interpret_data` *number* +## `$0C`: <code>limited_interpret_data <i>n</i></code> -Print *number* `"…"`s. +Print *n* `"…"`s. ## `$0D`: `link_wait_button` @@ -141,9 +141,9 @@ Play `SFX_FANFARE`. Play `SFX_SLOT_MACHINE_START`. -## `$14`: `text_buffer` *id* +## `$14`: <code>text_buffer <i>id</i></code> -Write text from one of the following addresses (listed in `StringBufferPointers`): +Write text from one of the following addresses (listed in [data/text_buffers.asm](/data/text_buffers.asm)): 0. `StringBuffer3` 1. `StringBuffer4` @@ -159,6 +159,11 @@ Write text from one of the following addresses (listed in `StringBufferPointers` Print the weekday. -## `$16`: `text_jump` *address* +## `$16`: <code>text_jump <i>address</i></code> Write text from a different bank. + + +## `$00`: `text_start` + +Start writing regular text again after a special command. |