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Diffstat (limited to 'docs')
| -rw-r--r-- | docs/bugs_and_glitches.md | 23 | 
1 files changed, 22 insertions, 1 deletions
| diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md index 7b9caf084..10f405865 100644 --- a/docs/bugs_and_glitches.md +++ b/docs/bugs_and_glitches.md @@ -387,7 +387,28 @@ Add this to the end of each file:  ([Video](https://www.youtube.com/watch?v=tiRvw-Nb2ME)) -*To do:* Identify specific code causing this bug and fix it. +**Fix:** Edit `PursuitSwitch` in [engine/battle/core.asm](/engine/battle/core.asm) + +```diff + 	ld a, $f0 + 	ld [wCryTracks], a + 	ld a, [wBattleMonSpecies] + 	call PlayStereoCry ++    ld a, [wCurBattleMon] ++    push af + 	ld a, [wLastPlayerMon] ++    ld [wCurBattleMon], a ++    call UpdateFaintedPlayerMon ++    pop af ++    ld [wCurBattleMon], a +-    ld c, a +-    ld hl, wBattleParticipantsNotFainted +-    ld b, RESET_FLAG +-    predef SmallFarFlagAction + 	call PlayerMonFaintedAnimation + 	ld hl, BattleText_MonFainted + 	jr .done_fainted +```  ## Lock-On and Mind Reader don't always bypass Fly and Dig | 
