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-rw-r--r--engine/battle/battle_transition.asm40
1 files changed, 20 insertions, 20 deletions
diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm
index a11286268..653622f86 100644
--- a/engine/battle/battle_transition.asm
+++ b/engine/battle/battle_transition.asm
@@ -55,7 +55,7 @@ DoBattleTransition:
ldh [hLYOverrideEnd], a
ldh [hSCY], a
- ld a, 1 ; unnecessary bankswitch?
+ ld a, $1 ; unnecessary bankswitch?
ldh [rSVBK], a
pop af
ldh [hVBlank], a
@@ -313,7 +313,6 @@ StartTrainerBattle_SetUpForWavyOutro:
farcall Function5602
ld a, BANK(wLYOverrides)
ldh [rSVBK], a
-
call StartTrainerBattle_NextScene
ld a, LOW(rSCX)
@@ -349,7 +348,7 @@ StartTrainerBattle_SineWave:
ld [hl], a
ld a, wLYOverridesEnd - wLYOverrides
ld bc, wLYOverrides
- ld e, $0
+ ld e, 0
.loop
push af
@@ -360,7 +359,7 @@ StartTrainerBattle_SineWave:
inc bc
pop de
ld a, e
- add $2
+ add 2
ld e, a
pop af
dec a
@@ -391,7 +390,7 @@ endr
jr z, .end
ld [wcf65], a
call .load
- ld a, $1
+ ld a, 1
ldh [hBGMapMode], a
call DelayFrame
call DelayFrame
@@ -400,7 +399,7 @@ endr
ret
.end
- ld a, $1
+ ld a, 1
ldh [hBGMapMode], a
call DelayFrame
call DelayFrame
@@ -516,7 +515,7 @@ StartTrainerBattle_SetUpForRandomScatterOutro:
call StartTrainerBattle_NextScene
ld a, $10
ld [wcf64], a
- ld a, $1
+ ld a, 1
ldh [hBGMapMode], a
ret
@@ -585,35 +584,36 @@ StartTrainerBattle_LoadPokeBallGraphics:
xor a
ldh [hBGMapMode], a
+
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
inc b
inc c
jr .enter_loop_midway
-.loop
+.pal_loop
; set all pals to 7
ld a, [hl]
- or %00000111
+ or PAL_BG_TEXT
ld [hli], a
.enter_loop_midway
dec c
- jr nz, .loop
+ jr nz, .pal_loop
dec b
- jr nz, .loop
+ jr nz, .pal_loop
call .loadpokeballgfx
hlcoord 2, 1
ld b, SCREEN_WIDTH - 4
-.loop2
+.tile_loop
push hl
ld c, 2
-.loop3
+.row_loop
push hl
ld a, [de]
inc de
-.loop4
+.col_loop
; Loading is done bit by bit
and a
jr z, .done
@@ -622,7 +622,7 @@ StartTrainerBattle_LoadPokeBallGraphics:
ld [hl], BATTLETRANSITION_SQUARE
.no_load
inc hl
- jr .loop4
+ jr .col_loop
.done
pop hl
@@ -631,7 +631,7 @@ StartTrainerBattle_LoadPokeBallGraphics:
add hl, bc
pop bc
dec c
- jr nz, .loop3
+ jr nz, .row_loop
pop hl
push bc
@@ -639,12 +639,12 @@ StartTrainerBattle_LoadPokeBallGraphics:
add hl, bc
pop bc
dec b
- jr nz, .loop2
+ jr nz, .tile_loop
ldh a, [hCGB]
and a
jr nz, .cgb
- ld a, $1
+ ld a, 1
ldh [hBGMapMode], a
call DelayFrame
call DelayFrame
@@ -673,7 +673,7 @@ StartTrainerBattle_LoadPokeBallGraphics:
call CopyBytes
pop af
ldh [rSVBK], a
- ld a, $1
+ ld a, 1
ldh [hCGBPalUpdate], a
call DelayFrame
call BattleStart_CopyTilemapAtOnce
@@ -827,7 +827,7 @@ ENDM
ret
Unreferenced_Function8c7c9:
- ld a, $1
+ ld a, 1
ldh [hBGMapMode], a
call WaitBGMap
xor a