diff options
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r-- | engine/battle/effect_commands.asm | 43 |
1 files changed, 23 insertions, 20 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm index f9a8ba63e..68184ce30 100644 --- a/engine/battle/effect_commands.asm +++ b/engine/battle/effect_commands.asm @@ -846,19 +846,20 @@ BattleCommand_CheckObedience: ; 343db .DoNothing: + ; 4 random choices call BattleRandom - and 3 + and %11 ld hl, LoafingAroundText - and a + and a ; 0 jr z, .Print ld hl, WontObeyText - dec a + dec a ; 1 jr z, .Print ld hl, TurnedAwayText - dec a + dec a ; 2 jr z, .Print ld hl, IgnoredOrdersText @@ -888,7 +889,7 @@ BattleCommand_CheckObedience: ; 343db .GetTotalPP: ld a, [hli] - and $3f ; exclude pp up + and PP_MASK add b ld b, a @@ -911,7 +912,7 @@ BattleCommand_CheckObedience: ; 343db ; Can't use another move if only one move has PP. ld a, [hl] - and $3f + and PP_MASK cp b jr z, .DoNothing @@ -931,7 +932,7 @@ BattleCommand_CheckObedience: ; 343db .RandomMove: call BattleRandom - and 3 ; TODO NUM_MOVES + maskbits NUM_MOVES +- 1 cp b jr nc, .RandomMove @@ -947,7 +948,7 @@ BattleCommand_CheckObedience: ; 343db ld d, 0 add hl, de ld a, [hl] - and $3f + and PP_MASK jr z, .RandomMove @@ -1118,7 +1119,7 @@ BattleCommand_DoTurn: ; 34555 ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK jr z, .out_of_pp dec [hl] ld b, 0 @@ -3906,7 +3907,7 @@ BattleCommand_Encore: ; 35864 ld bc, BattleMonPP - BattleMonMoves - 1 add hl, bc ld a, [hl] - and $3f + and PP_MASK jp z, .failed ld a, [AttackMissed] and a @@ -4386,7 +4387,7 @@ BattleCommand_SleepTalk: ; 35b33 .sample_move push hl call BattleRandom - and 3 ; TODO factor in NUM_MOVES + maskbits NUM_MOVES +- 1 ld c, a ld b, 0 add hl, bc @@ -4550,17 +4551,18 @@ BattleCommand_Spite: ; 35c0f add hl, bc pop bc ld a, [hl] - and $3f + and PP_MASK jr z, .failed push bc call GetMoveName + ; lose 2-5 PP call BattleRandom - and 3 + and %11 inc a inc a ld b, a ld a, [hl] - and $3f + and PP_MASK cp b jr nc, .deplete_pp ld b, a @@ -6208,13 +6210,12 @@ BattleCommand_TriStatusChance: ; 3658f call BattleCommand_EffectChance -; 1/3 chance of each status .loop + ; 1/3 chance of each status call BattleRandom swap a - and 3 + and %11 jr z, .loop -; jump dec a ld hl, .ptrs rst JumpTable @@ -7392,7 +7393,8 @@ BattleCommand_TrapTarget: ; 36c2d bit SUBSTATUS_SUBSTITUTE, a ret nz call BattleRandom - and 3 + ; trapped for 2-5 turns + and %11 inc a inc a inc a @@ -7590,8 +7592,9 @@ BattleCommand_FinishConfusingTarget: ; 36d70 .got_confuse_count set SUBSTATUS_CONFUSED, [hl] + ; confused for 2-5 turns call BattleRandom - and 3 + and %11 inc a inc a ld [bc], a @@ -8201,7 +8204,7 @@ BattleCommand_Conversion: ; 3707f .done .loop3 call BattleRandom - and 3 ; TODO factor in NUM_MOVES + maskbits NUM_MOVES +- 1 ld c, a ld b, 0 ld hl, StringBuffer1 |