diff options
Diffstat (limited to 'engine/battle/effect_commands.asm')
-rw-r--r-- | engine/battle/effect_commands.asm | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm index 4d670b4b1..d3f9290fa 100644 --- a/engine/battle/effect_commands.asm +++ b/engine/battle/effect_commands.asm @@ -134,7 +134,7 @@ BattleCommand_CheckTurn: and a jp nz, CheckEnemyTurn -CheckPlayerTurn: +; check player turn ld hl, wPlayerSubStatus4 bit SUBSTATUS_RECHARGE, [hl] jr z, .no_recharge @@ -2586,7 +2586,7 @@ PlayerAttackDamage: cp SPECIAL jr nc, .special -.physical +; physical ld hl, wEnemyMonDefense ld a, [hli] ld b, a @@ -2826,9 +2826,9 @@ EnemyAttackDamage: ld a, [hl] cp SPECIAL - jr nc, .Special + jr nc, .special -.physical +; physical ld hl, wBattleMonDefense ld a, [hli] ld b, a @@ -2852,7 +2852,7 @@ EnemyAttackDamage: ld hl, wEnemyAttack jr .thickclub -.Special: +.special ld hl, wBattleMonSpclDef ld a, [hli] ld b, a @@ -6124,7 +6124,7 @@ INCLUDE "engine/battle/move_effects/conversion.asm" BattleCommand_ResetStats: ; resetstats - ld a, 7 ; neutral + ld a, BASE_STAT_LEVEL ld hl, wPlayerStatLevels call .Fill ld hl, wEnemyStatLevels @@ -6147,7 +6147,7 @@ BattleCommand_ResetStats: jp StdBattleTextbox .Fill: - ld b, wPlayerStatLevelsEnd - wPlayerStatLevels + ld b, NUM_LEVEL_STATS .next ld [hli], a dec b |