diff options
Diffstat (limited to 'engine/battle/effect_commands')
-rwxr-xr-x | engine/battle/effect_commands/attract.asm | 79 | ||||
-rw-r--r-- | engine/battle/effect_commands/curse.asm | 97 | ||||
-rw-r--r-- | engine/battle/effect_commands/endure.asm | 17 | ||||
-rw-r--r-- | engine/battle/effect_commands/foresight.asm | 23 | ||||
-rw-r--r-- | engine/battle/effect_commands/metronome.asm | 61 | ||||
-rw-r--r-- | engine/battle/effect_commands/mirror_move.asm | 52 | ||||
-rw-r--r-- | engine/battle/effect_commands/nightmare.asm | 38 | ||||
-rw-r--r-- | engine/battle/effect_commands/perish_song.asm | 40 | ||||
-rwxr-xr-x | engine/battle/effect_commands/present.asm | 93 | ||||
-rw-r--r-- | engine/battle/effect_commands/protect.asm | 80 | ||||
-rw-r--r-- | engine/battle/effect_commands/rollout.asm | 99 | ||||
-rw-r--r-- | engine/battle/effect_commands/sandstorm.asm | 19 | ||||
-rw-r--r-- | engine/battle/effect_commands/spikes.asm | 27 | ||||
-rw-r--r-- | engine/battle/effect_commands/thief.asm | 116 | ||||
-rwxr-xr-x | engine/battle/effect_commands/transform.asm | 141 |
15 files changed, 982 insertions, 0 deletions
diff --git a/engine/battle/effect_commands/attract.asm b/engine/battle/effect_commands/attract.asm new file mode 100755 index 000000000..0a6d7c975 --- /dev/null +++ b/engine/battle/effect_commands/attract.asm @@ -0,0 +1,79 @@ +BattleCommand_Attract: ; 377ce +; attract + ld a, [AttackMissed] + and a + jr nz, .failed + call CheckOppositeGender + jr c, .failed + call CheckHiddenOpponent + jr nz, .failed + ld a, BATTLE_VARS_SUBSTATUS1_OPP + call GetBattleVarAddr + bit SUBSTATUS_IN_LOVE, [hl] + jr nz, .failed + + set SUBSTATUS_IN_LOVE, [hl] + call AnimateCurrentMove + +; 'fell in love!' + ld hl, FellInLoveText + jp StdBattleTextBox + +.failed + jp FailAttract +; 377f5 + + +CheckOppositeGender: ; 377f5 + ld a, MON_SPECIES + call BattlePartyAttr + ld a, [hl] + ld [CurPartySpecies], a + + ld a, [CurBattleMon] + ld [CurPartyMon], a + xor a + ld [MonType], a + + farcall GetGender + jr c, .genderless_samegender + + ld b, 1 + jr nz, .got_gender + dec b + +.got_gender + push bc + ld a, [TempEnemyMonSpecies] + ld [CurPartySpecies], a + ld hl, EnemyMonDVs + ld a, [EnemySubStatus5] + bit SUBSTATUS_TRANSFORMED, a + jr z, .not_transformed + ld hl, wEnemyBackupDVs +.not_transformed + ld a, [hli] + ld [TempMonDVs], a + ld a, [hl] + ld [TempMonDVs + 1], a + ld a, 3 + ld [MonType], a + farcall GetGender + pop bc + jr c, .genderless_samegender + + ld a, 1 + jr nz, .got_enemy_gender + dec a + +.got_enemy_gender + xor b + jr z, .genderless_samegender + + and a + ret + +.genderless_samegender + scf + ret +; 3784b diff --git a/engine/battle/effect_commands/curse.asm b/engine/battle/effect_commands/curse.asm new file mode 100644 index 000000000..dceb3b8d5 --- /dev/null +++ b/engine/battle/effect_commands/curse.asm @@ -0,0 +1,97 @@ +BattleCommand_Curse: ; 37588 +; curse + + ld de, BattleMonType1 + ld bc, PlayerStatLevels + ld a, [hBattleTurn] + and a + jr z, .go + ld de, EnemyMonType1 + ld bc, EnemyStatLevels + +.go + +; Curse is different for Ghost-types. + + ld a, [de] + cp GHOST + jr z, .ghost + inc de + ld a, [de] + cp GHOST + jr z, .ghost + + +; If no stats can be increased, don't. + +; Attack + ld a, [bc] + cp MAX_STAT_LEVEL + jr c, .raise + +; Defense + inc bc + ld a, [bc] + cp MAX_STAT_LEVEL + jr nc, .cantraise + +.raise + +; Raise Attack and Defense, and lower Speed. + + ld a, $1 + ld [wKickCounter], a + call AnimateCurrentMove + ld a, SPEED + call LowerStat + call BattleCommand_SwitchTurn + call BattleCommand_StatDownMessage + call ResetMiss + call BattleCommand_SwitchTurn + call BattleCommand_AttackUp + call BattleCommand_StatUpMessage + call ResetMiss + call BattleCommand_DefenseUp + jp BattleCommand_StatUpMessage + + +.ghost + +; Cut HP in half and put a curse on the opponent. + + call CheckHiddenOpponent + jr nz, .failed + + call CheckSubstituteOpp + jr nz, .failed + + ld a, BATTLE_VARS_SUBSTATUS1_OPP + call GetBattleVarAddr + bit SUBSTATUS_CURSE, [hl] + jr nz, .failed + + set SUBSTATUS_CURSE, [hl] + call AnimateCurrentMove + ld hl, GetHalfMaxHP + call CallBattleCore + ld hl, SubtractHPFromUser + call CallBattleCore + call UpdateUserInParty + ld hl, PutACurseText + jp StdBattleTextBox + +.failed + call AnimateFailedMove + jp PrintButItFailed + + +.cantraise + +; Can't raise either stat. + + ld b, ABILITY + 1 + call GetStatName + call AnimateFailedMove + ld hl, WontRiseAnymoreText + jp StdBattleTextBox +; 37618 diff --git a/engine/battle/effect_commands/endure.asm b/engine/battle/effect_commands/endure.asm new file mode 100644 index 000000000..ed4329ff5 --- /dev/null +++ b/engine/battle/effect_commands/endure.asm @@ -0,0 +1,17 @@ +BattleCommand_Endure: ; 3766f +; endure + +; Endure shares code with Protect. See protect.asm. + + call ProtectChance + ret c + + ld a, BATTLE_VARS_SUBSTATUS1 + call GetBattleVarAddr + set SUBSTATUS_ENDURE, [hl] + + call AnimateCurrentMove + + ld hl, BracedItselfText + jp StdBattleTextBox +; 37683 diff --git a/engine/battle/effect_commands/foresight.asm b/engine/battle/effect_commands/foresight.asm new file mode 100644 index 000000000..6f4f97cd2 --- /dev/null +++ b/engine/battle/effect_commands/foresight.asm @@ -0,0 +1,23 @@ +BattleCommand_Foresight: ; 376a0 +; foresight + + ld a, [AttackMissed] + and a + jr nz, .failed + + call CheckHiddenOpponent + jr nz, .failed + + ld a, BATTLE_VARS_SUBSTATUS1_OPP + call GetBattleVarAddr + bit SUBSTATUS_IDENTIFIED, [hl] + jr nz, .failed + + set SUBSTATUS_IDENTIFIED, [hl] + call AnimateCurrentMove + ld hl, IdentifiedText + jp StdBattleTextBox + +.failed + jp FailForesight +; 376c2 diff --git a/engine/battle/effect_commands/metronome.asm b/engine/battle/effect_commands/metronome.asm new file mode 100644 index 000000000..1908df84d --- /dev/null +++ b/engine/battle/effect_commands/metronome.asm @@ -0,0 +1,61 @@ +BattleCommand_Metronome: ; 37418 +; metronome + + call ClearLastMove + call CheckUserIsCharging + jr nz, .asm_3742b + + ld a, [wKickCounter] + push af + call BattleCommand_LowerSub + pop af + ld [wKickCounter], a + +.asm_3742b + call LoadMoveAnim + +.GetMove: + call BattleRandom + +; No invalid moves. + cp NUM_ATTACKS + 1 + jr nc, .GetMove + +; None of the moves in MetronomeExcepts. + push af + ld de, 1 + ld hl, MetronomeExcepts + call IsInArray + pop bc + jr c, .GetMove + +; No moves the user already has. + ld a, b + call CheckUserMove + jr z, .GetMove + + + ld a, BATTLE_VARS_MOVE + call GetBattleVarAddr + ld [hl], b + call UpdateMoveData + jp ResetTurn +; 37454 + + +MetronomeExcepts: ; 37454 + db NO_MOVE + db METRONOME + db STRUGGLE + db SKETCH + db MIMIC + db COUNTER + db MIRROR_COAT + db PROTECT + db DETECT + db ENDURE + db DESTINY_BOND + db SLEEP_TALK + db THIEF + db -1 +; 37462 diff --git a/engine/battle/effect_commands/mirror_move.asm b/engine/battle/effect_commands/mirror_move.asm new file mode 100644 index 000000000..c4f208d77 --- /dev/null +++ b/engine/battle/effect_commands/mirror_move.asm @@ -0,0 +1,52 @@ +BattleCommand_MirrorMove: ; 373c9 +; mirrormove + + call ClearLastMove + + ld a, BATTLE_VARS_MOVE + call GetBattleVarAddr + + ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP + call GetBattleVar + and a + jr z, .failed + + call CheckUserMove + jr nz, .use + +.failed + call AnimateFailedMove + + ld hl, MirrorMoveFailedText + call StdBattleTextBox + jp EndMoveEffect + +.use + ld a, b + ld [hl], a + ld [wd265], a + + push af + ld a, BATTLE_VARS_MOVE_ANIM + call GetBattleVarAddr + ld d, h + ld e, l + pop af + + dec a + call GetMoveData + call GetMoveName + call CopyName1 + call CheckUserIsCharging + jr nz, .done + + ld a, [wKickCounter] + push af + call BattleCommand_LowerSub + pop af + ld [wKickCounter], a + +.done + call BattleCommand_MoveDelay + jp ResetTurn +; 37418 diff --git a/engine/battle/effect_commands/nightmare.asm b/engine/battle/effect_commands/nightmare.asm new file mode 100644 index 000000000..788e3de41 --- /dev/null +++ b/engine/battle/effect_commands/nightmare.asm @@ -0,0 +1,38 @@ +BattleCommand_Nightmare: ; 37536 +; nightmare + +; Can't hit an absent opponent. + + call CheckHiddenOpponent + jr nz, .failed + +; Can't hit a substitute. + + call CheckSubstituteOpp + jr nz, .failed + +; Only works on a sleeping opponent. + + ld a, BATTLE_VARS_STATUS_OPP + call GetBattleVarAddr + and SLP + jr z, .failed + +; Bail if the opponent is already having a nightmare. + + ld a, BATTLE_VARS_SUBSTATUS1_OPP + call GetBattleVarAddr + bit SUBSTATUS_NIGHTMARE, [hl] + jr nz, .failed + +; Otherwise give the opponent a nightmare. + + set SUBSTATUS_NIGHTMARE, [hl] + call AnimateCurrentMove + ld hl, StartedNightmareText + jp StdBattleTextBox + +.failed + call AnimateFailedMove + jp PrintButItFailed +; 37563 diff --git a/engine/battle/effect_commands/perish_song.asm b/engine/battle/effect_commands/perish_song.asm new file mode 100644 index 000000000..ac491ef6b --- /dev/null +++ b/engine/battle/effect_commands/perish_song.asm @@ -0,0 +1,40 @@ +BattleCommand_PerishSong: ; 376c2 +; perishsong + + + ld hl, PlayerSubStatus1 + ld de, EnemySubStatus1 + bit SUBSTATUS_PERISH, [hl] + jr z, .ok + + ld a, [de] + bit SUBSTATUS_PERISH, a + jr nz, .failed + +.ok + bit SUBSTATUS_PERISH, [hl] + jr nz, .enemy + + set SUBSTATUS_PERISH, [hl] + ld a, 4 + ld [PlayerPerishCount], a + +.enemy + ld a, [de] + bit SUBSTATUS_PERISH, a + jr nz, .done + + set SUBSTATUS_PERISH, a + ld [de], a + ld a, 4 + ld [EnemyPerishCount], a + +.done + call AnimateCurrentMove + ld hl, StartPerishText + jp StdBattleTextBox + +.failed + call AnimateFailedMove + jp PrintButItFailed +; 376f8 diff --git a/engine/battle/effect_commands/present.asm b/engine/battle/effect_commands/present.asm new file mode 100755 index 000000000..819294f8c --- /dev/null +++ b/engine/battle/effect_commands/present.asm @@ -0,0 +1,93 @@ +BattleCommand_Present: ; 37874 +; present + + ld a, [wLinkMode] + cp LINK_COLOSSEUM + jr z, .colosseum_skippush + push bc + push de +.colosseum_skippush + + call BattleCommand_Stab + + ld a, [wLinkMode] + cp LINK_COLOSSEUM + jr z, .colosseum_skippop + pop de + pop bc +.colosseum_skippop + + ld a, [wTypeMatchup] + and a + jp z, AnimateFailedMove + ld a, [AttackMissed] + and a + jp nz, AnimateFailedMove + + push bc + call BattleRandom + ld b, a + ld hl, .PresentPower + ld c, 0 +.next + ld a, [hli] + cp $ff + jr z, .heal_effect ; 378a4 $11 + cp b + jr nc, .got_power ; 378a7 $4 + inc c + inc hl + jr .next ; 378ab $f4 + +.got_power + ld a, c + ld [wPresentPower], a + call AnimateCurrentMoveEitherSide + ld d, [hl] + pop bc + ret + +.heal_effect + pop bc + ld a, $3 + ld [wPresentPower], a + call AnimateCurrentMove + call BattleCommand_SwitchTurn + ld hl, AICheckPlayerMaxHP + ld a, [hBattleTurn] + and a + jr z, .got_hp_fn_pointer ; 378c9 $3 + ld hl, AICheckEnemyMaxHP +.got_hp_fn_pointer + ld a, BANK(AICheckPlayerMaxHP) + rst FarCall + jr c, .already_fully_healed ; 378d1 $20 + + ld hl, GetQuarterMaxHP + call CallBattleCore + call BattleCommand_SwitchTurn + ld hl, RestoreHP + call CallBattleCore + call BattleCommand_SwitchTurn + ld hl, RegainedHealthText + call StdBattleTextBox + call BattleCommand_SwitchTurn + call UpdateOpponentInParty + jr .do_animation ; 378f1 $11 + +.already_fully_healed + call BattleCommand_SwitchTurn + call _CheckBattleScene + jr nc, .do_animation ; 378f9 $9 + call AnimateFailedMove + ld hl, RefusedGiftText + call StdBattleTextBox +.do_animation + jp EndMoveEffect + +.PresentPower: + db 40 percent, 40 + db 70 percent + 1, 80 + db 80 percent, 120 + db $ff +; 3790e diff --git a/engine/battle/effect_commands/protect.asm b/engine/battle/effect_commands/protect.asm new file mode 100644 index 000000000..568ac00f8 --- /dev/null +++ b/engine/battle/effect_commands/protect.asm @@ -0,0 +1,80 @@ +BattleCommand_Protect: ; 37618 +; protect + call ProtectChance + ret c + + ld a, BATTLE_VARS_SUBSTATUS1 + call GetBattleVarAddr + set SUBSTATUS_PROTECT, [hl] + + call AnimateCurrentMove + + ld hl, ProtectedItselfText + jp StdBattleTextBox +; 3762c + + +ProtectChance: ; 3762c + + ld de, PlayerProtectCount + ld a, [hBattleTurn] + and a + jr z, .asm_37637 + ld de, EnemyProtectCount +.asm_37637 + + call CheckOpponentWentFirst + jr nz, .failed + +; Can't have a substitute. + + ld a, BATTLE_VARS_SUBSTATUS4 + call GetBattleVar + bit SUBSTATUS_SUBSTITUTE, a + jr nz, .failed + +; Halve the chance of a successful Protect for each consecutive use. + + ld b, $ff + ld a, [de] + ld c, a +.loop + ld a, c + and a + jr z, .done + dec c + + srl b + ld a, b + and a + jr nz, .loop + jr .failed +.done + +.rand + call BattleRandom + and a + jr z, .rand + + dec a + cp b + jr nc, .failed + +; Another consecutive Protect use. + + ld a, [de] + inc a + ld [de], a + + and a + ret + + +.failed + xor a + ld [de], a + call AnimateFailedMove + call PrintButItFailed + scf + ret +; 3766f diff --git a/engine/battle/effect_commands/rollout.asm b/engine/battle/effect_commands/rollout.asm new file mode 100644 index 000000000..4ce9ab3d8 --- /dev/null +++ b/engine/battle/effect_commands/rollout.asm @@ -0,0 +1,99 @@ +MAX_ROLLOUT_COUNT EQU 5 + + +BattleCommand_CheckCurl: ; 37718 +; checkcurl + + ld de, PlayerRolloutCount + ld a, [hBattleTurn] + and a + jr z, .ok + ld de, EnemyRolloutCount +.ok + ld a, BATTLE_VARS_SUBSTATUS1 + call GetBattleVar + bit SUBSTATUS_ROLLOUT, a + jr z, .reset + + ld b, $4 ; doturn + jp SkipToBattleCommand + +.reset + xor a + ld [de], a + ret +; 37734 + + +BattleCommand_RolloutPower: ; 37734 +; rolloutpower + + ld a, BATTLE_VARS_STATUS + call GetBattleVar + and SLP + ret nz + + ld hl, PlayerRolloutCount + ld a, [hBattleTurn] + and a + jr z, .got_rollout_count + ld hl, EnemyRolloutCount + +.got_rollout_count + ld a, [hl] + and a + jr nz, .skip_set_rampage + ld a, 1 + ld [wSomeoneIsRampaging], a + +.skip_set_rampage + ld a, [AttackMissed] + and a + jr z, .hit + + ld a, BATTLE_VARS_SUBSTATUS1 + call GetBattleVarAddr + res 6, [hl] + ret + +.hit + inc [hl] + ld a, [hl] + ld b, a + cp MAX_ROLLOUT_COUNT + jr c, .not_done_with_rollout + + ld a, BATTLE_VARS_SUBSTATUS1 + call GetBattleVarAddr + res SUBSTATUS_ROLLOUT, [hl] + jr .done_with_substatus_flag + +.not_done_with_rollout + ld a, BATTLE_VARS_SUBSTATUS1 + call GetBattleVarAddr + set SUBSTATUS_ROLLOUT, [hl] + +.done_with_substatus_flag + ld a, BATTLE_VARS_SUBSTATUS2 + call GetBattleVar + bit SUBSTATUS_CURLED, a + jr z, .not_curled + inc b +.not_curled +.loop + dec b + jr z, .done_damage + + ld hl, CurDamage + 1 + sla [hl] + dec hl + rl [hl] + jr nc, .loop + + ld a, $ff + ld [hli], a + ld [hl], a + +.done_damage + ret +; 37791 diff --git a/engine/battle/effect_commands/sandstorm.asm b/engine/battle/effect_commands/sandstorm.asm new file mode 100644 index 000000000..27b8e8e2c --- /dev/null +++ b/engine/battle/effect_commands/sandstorm.asm @@ -0,0 +1,19 @@ +BattleCommand_StartSandstorm: ; 376f8 +; startsandstorm + + ld a, [Weather] + cp WEATHER_SANDSTORM + jr z, .failed + + ld a, WEATHER_SANDSTORM + ld [Weather], a + ld a, 5 + ld [WeatherCount], a + call AnimateCurrentMove + ld hl, SandstormBrewedText + jp StdBattleTextBox + +.failed + call AnimateFailedMove + jp PrintButItFailed +; 37718 diff --git a/engine/battle/effect_commands/spikes.asm b/engine/battle/effect_commands/spikes.asm new file mode 100644 index 000000000..3d15e4cfd --- /dev/null +++ b/engine/battle/effect_commands/spikes.asm @@ -0,0 +1,27 @@ +BattleCommand_Spikes: ; 37683 +; spikes + + ld hl, EnemyScreens + ld a, [hBattleTurn] + and a + jr z, .asm_3768e + ld hl, PlayerScreens +.asm_3768e + +; Fails if spikes are already down! + + bit SCREENS_SPIKES, [hl] + jr nz, .failed + +; Nothing else stops it from working. + + set SCREENS_SPIKES, [hl] + + call AnimateCurrentMove + + ld hl, SpikesText + jp StdBattleTextBox + +.failed + jp FailSpikes +; 376a0 diff --git a/engine/battle/effect_commands/thief.asm b/engine/battle/effect_commands/thief.asm new file mode 100644 index 000000000..6d32d68d4 --- /dev/null +++ b/engine/battle/effect_commands/thief.asm @@ -0,0 +1,116 @@ +BattleCommand_Thief: ; 37492 +; thief + + ld a, [hBattleTurn] + and a + jr nz, .enemy + +; The player needs to be able to steal an item. + + call .playeritem + ld a, [hl] + and a + ret nz + +; The enemy needs to have an item to steal. + + call .enemyitem + ld a, [hl] + and a + ret z + +; Can't steal mail. + + ld [wd265], a + ld d, a + farcall ItemIsMail + ret c + + ld a, [EffectFailed] + and a + ret nz + + ld a, [wLinkMode] + and a + jr z, .stealenemyitem + + ld a, [wBattleMode] + dec a + ret z + +.stealenemyitem + call .enemyitem + xor a + ld [hl], a + ld [de], a + + call .playeritem + ld a, [wd265] + ld [hl], a + ld [de], a + jr .stole + + +.enemy + +; The enemy can't already have an item. + + call .enemyitem + ld a, [hl] + and a + ret nz + +; The player must have an item to steal. + + call .playeritem + ld a, [hl] + and a + ret z + +; Can't steal mail! + + ld [wd265], a + ld d, a + farcall ItemIsMail + ret c + + ld a, [EffectFailed] + and a + ret nz + +; If the enemy steals your item, +; it's gone for good if you don't get it back. + + call .playeritem + xor a + ld [hl], a + ld [de], a + + call .enemyitem + ld a, [wd265] + ld [hl], a + ld [de], a + + +.stole + call GetItemName + ld hl, StoleText + jp StdBattleTextBox + + +.playeritem + ld a, 1 + call BattlePartyAttr + ld d, h + ld e, l + ld hl, BattleMonItem + ret + +.enemyitem + ld a, 1 + call OTPartyAttr + ld d, h + ld e, l + ld hl, EnemyMonItem + ret +; 37517 diff --git a/engine/battle/effect_commands/transform.asm b/engine/battle/effect_commands/transform.asm new file mode 100755 index 000000000..65c3f3e60 --- /dev/null +++ b/engine/battle/effect_commands/transform.asm @@ -0,0 +1,141 @@ + +BattleCommand_Transform: ; 371cd +; transform + + call ClearLastMove + ld a, BATTLE_VARS_SUBSTATUS5_OPP + call GetBattleVarAddr + bit SUBSTATUS_TRANSFORMED, [hl] + jp nz, BattleEffect_ButItFailed + call CheckHiddenOpponent + jp nz, BattleEffect_ButItFailed + xor a + ld [wNumHits], a + ld [FXAnimID + 1], a + ld a, $1 + ld [wKickCounter], a + ld a, BATTLE_VARS_SUBSTATUS4 + call GetBattleVarAddr + bit SUBSTATUS_SUBSTITUTE, [hl] + push af + jr z, .mimic_substitute + call CheckUserIsCharging + jr nz, .mimic_substitute + ld a, SUBSTITUTE + call LoadAnim +.mimic_substitute + ld a, BATTLE_VARS_SUBSTATUS5 + call GetBattleVarAddr + set SUBSTATUS_TRANSFORMED, [hl] + call ResetActorDisable + ld hl, BattleMonSpecies + ld de, EnemyMonSpecies + ld a, [hBattleTurn] + and a + jr nz, .got_mon_species + ld hl, EnemyMonSpecies + ld de, BattleMonSpecies + xor a + ld [CurMoveNum], a +.got_mon_species + push hl + ld a, [hli] + ld [de], a + inc hl + inc de + inc de + ld bc, NUM_MOVES + call CopyBytes + ld a, [hBattleTurn] + and a + jr z, .mimic_enemy_backup + ld a, [de] + ld [wEnemyBackupDVs], a + inc de + ld a, [de] + ld [wEnemyBackupDVs + 1], a + dec de +.mimic_enemy_backup +; copy DVs + ld a, [hli] + ld [de], a + inc de + ld a, [hli] + ld [de], a + inc de +; move pointer to stats + ld bc, BattleMonStats - BattleMonPP + add hl, bc + push hl + ld h, d + ld l, e + add hl, bc + ld d, h + ld e, l + pop hl + ld bc, BattleMonStructEnd - BattleMonStats + call CopyBytes +; init the power points + ld bc, BattleMonMoves - BattleMonStructEnd + add hl, bc + push de + ld d, h + ld e, l + pop hl + ld bc, BattleMonPP - BattleMonStructEnd + add hl, bc + ld b, NUM_MOVES +.pp_loop + ld a, [de] + inc de + and a + jr z, .done_move + cp SKETCH + ld a, 1 + jr z, .done_move + ld a, 5 +.done_move + ld [hli], a + dec b + jr nz, .pp_loop + pop hl + ld a, [hl] + ld [wNamedObjectIndexBuffer], a + call GetPokemonName + ld hl, EnemyStats + ld de, PlayerStats + ld bc, 2 * 5 + call BattleSideCopy + ld hl, EnemyStatLevels + ld de, PlayerStatLevels + ld bc, 8 + call BattleSideCopy + call _CheckBattleScene + jr c, .mimic_anims + ld a, [hBattleTurn] + and a + ld a, [wPlayerMinimized] + jr z, .got_byte + ld a, [wEnemyMinimized] +.got_byte + and a + jr nz, .mimic_anims + call LoadMoveAnim + jr .after_anim + +.mimic_anims + call BattleCommand_MoveDelay + call BattleCommand_RaiseSubNoAnim +.after_anim + xor a + ld [wNumHits], a + ld [FXAnimID + 1], a + ld a, $2 + ld [wKickCounter], a + pop af + ld a, SUBSTITUTE + call nz, LoadAnim + ld hl, TransformedText + jp StdBattleTextBox + +; 372c6 |