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-rw-r--r--engine/battle/move_effects/present.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/engine/battle/move_effects/present.asm b/engine/battle/move_effects/present.asm
index 2bbea8028..f0949558f 100644
--- a/engine/battle/move_effects/present.asm
+++ b/engine/battle/move_effects/present.asm
@@ -32,12 +32,12 @@ BattleCommand_Present:
.next
ld a, [hli]
cp -1
- jr z, .heal_effect ; 378a4 $11
+ jr z, .heal_effect
cp b
- jr nc, .got_power ; 378a7 $4
+ jr nc, .got_power
inc c
inc hl
- jr .next ; 378ab $f4
+ jr .next
.got_power
ld a, c
@@ -56,12 +56,12 @@ BattleCommand_Present:
ld hl, AICheckPlayerMaxHP
ld a, [hBattleTurn]
and a
- jr z, .got_hp_fn_pointer ; 378c9 $3
+ jr z, .got_hp_fn_pointer
ld hl, AICheckEnemyMaxHP
.got_hp_fn_pointer
ld a, BANK(AICheckPlayerMaxHP)
rst FarCall
- jr c, .already_fully_healed ; 378d1 $20
+ jr c, .already_fully_healed
ld hl, GetQuarterMaxHP
call CallBattleCore
@@ -73,12 +73,12 @@ BattleCommand_Present:
call StdBattleTextBox
call BattleCommand_SwitchTurn
call UpdateOpponentInParty
- jr .do_animation ; 378f1 $11
+ jr .do_animation
.already_fully_healed
call BattleCommand_SwitchTurn
call _CheckBattleScene
- jr nc, .do_animation ; 378f9 $9
+ jr nc, .do_animation
call AnimateFailedMove
ld hl, RefusedGiftText
call StdBattleTextBox