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-rw-r--r--engine/battle/move_effects/attract.asm1
-rw-r--r--engine/battle/move_effects/baton_pass.asm16
-rw-r--r--engine/battle/move_effects/beat_up.asm6
-rw-r--r--engine/battle/move_effects/belly_drum.asm1
-rw-r--r--engine/battle/move_effects/bide.asm3
-rw-r--r--engine/battle/move_effects/conversion.asm1
-rw-r--r--engine/battle/move_effects/conversion2.asm1
-rw-r--r--engine/battle/move_effects/counter.asm1
-rw-r--r--engine/battle/move_effects/curse.asm3
-rw-r--r--engine/battle/move_effects/destiny_bond.asm1
-rw-r--r--engine/battle/move_effects/disable.asm1
-rw-r--r--engine/battle/move_effects/encore.asm1
-rw-r--r--engine/battle/move_effects/false_swipe.asm1
-rw-r--r--engine/battle/move_effects/focus_energy.asm1
-rw-r--r--engine/battle/move_effects/frustration.asm1
-rw-r--r--engine/battle/move_effects/fury_cutter.asm4
-rw-r--r--engine/battle/move_effects/future_sight.asm2
-rw-r--r--engine/battle/move_effects/heal_bell.asm1
-rw-r--r--engine/battle/move_effects/hidden_power.asm1
-rw-r--r--engine/battle/move_effects/leech_seed.asm1
-rw-r--r--engine/battle/move_effects/lock_on.asm1
-rw-r--r--engine/battle/move_effects/metronome.asm2
-rw-r--r--engine/battle/move_effects/mimic.asm1
-rw-r--r--engine/battle/move_effects/mirror_coat.asm1
-rw-r--r--engine/battle/move_effects/mist.asm1
-rw-r--r--engine/battle/move_effects/pain_split.asm2
-rw-r--r--engine/battle/move_effects/pay_day.asm1
-rw-r--r--engine/battle/move_effects/perish_song.asm1
-rw-r--r--engine/battle/move_effects/protect.asm3
-rw-r--r--engine/battle/move_effects/psych_up.asm1
-rw-r--r--engine/battle/move_effects/pursuit.asm1
-rw-r--r--engine/battle/move_effects/rage.asm1
-rw-r--r--engine/battle/move_effects/rain_dance.asm1
-rw-r--r--engine/battle/move_effects/rapid_spin.asm1
-rw-r--r--engine/battle/move_effects/return.asm1
-rw-r--r--engine/battle/move_effects/rollout.asm2
-rw-r--r--engine/battle/move_effects/safeguard.asm1
-rw-r--r--engine/battle/move_effects/selfdestruct.asm1
-rw-r--r--engine/battle/move_effects/sketch.asm1
-rw-r--r--engine/battle/move_effects/sleep_talk.asm1
-rw-r--r--engine/battle/move_effects/snore.asm1
-rw-r--r--engine/battle/move_effects/spite.asm1
-rw-r--r--engine/battle/move_effects/splash.asm1
-rw-r--r--engine/battle/move_effects/substitute.asm1
-rw-r--r--engine/battle/move_effects/sunny_day.asm1
-rw-r--r--engine/battle/move_effects/teleport.asm1
-rw-r--r--engine/battle/move_effects/thief.asm3
-rw-r--r--engine/battle/move_effects/thunder.asm1
-rw-r--r--engine/battle/move_effects/transform.asm1
-rw-r--r--engine/battle/move_effects/triple_kick.asm3
50 files changed, 0 insertions, 87 deletions
diff --git a/engine/battle/move_effects/attract.asm b/engine/battle/move_effects/attract.asm
index 45417936f..bb7b4fce4 100644
--- a/engine/battle/move_effects/attract.asm
+++ b/engine/battle/move_effects/attract.asm
@@ -22,7 +22,6 @@ BattleCommand_Attract:
.failed
jp FailMove
-
CheckOppositeGender:
ld a, MON_SPECIES
call BattlePartyAttr
diff --git a/engine/battle/move_effects/baton_pass.asm b/engine/battle/move_effects/baton_pass.asm
index 2937a8306..5d9f19838 100644
--- a/engine/battle/move_effects/baton_pass.asm
+++ b/engine/battle/move_effects/baton_pass.asm
@@ -5,7 +5,6 @@ BattleCommand_BatonPass:
and a
jp nz, .Enemy
-
; Need something to switch to
call CheckAnyOtherAlivePartyMons
jp z, FailedBatonPass
@@ -45,9 +44,7 @@ BattleCommand_BatonPass:
call ResetBatonPassStatus
ret
-
.Enemy:
-
; Wildmons don't have anything to switch to
ld a, [wBattleMode]
dec a ; WILDMON
@@ -81,8 +78,6 @@ BattleCommand_BatonPass:
jr ResetBatonPassStatus
-
-
BatonPass_LinkPlayerSwitch:
ld a, [wLinkMode]
and a
@@ -100,8 +95,6 @@ BatonPass_LinkPlayerSwitch:
ld [wBattlePlayerAction], a
ret
-
-
BatonPass_LinkEnemySwitch:
ld a, [wLinkMode]
and a
@@ -127,14 +120,10 @@ BatonPass_LinkEnemySwitch:
.switch
jp CloseWindow
-
-
FailedBatonPass:
call AnimateFailedMove
jp PrintButItFailed
-
-
ResetBatonPassStatus:
; Reset status changes that aren't passed by Baton Pass.
@@ -174,8 +163,6 @@ ResetBatonPassStatus:
ld [wEnemyWrapCount], a
ret
-
-
CheckAnyOtherAlivePartyMons:
ld hl, wPartyMon1HP
ld a, [wPartyCount]
@@ -184,8 +171,6 @@ CheckAnyOtherAlivePartyMons:
ld e, a
jr CheckAnyOtherAliveMons
-
-
CheckAnyOtherAliveEnemyMons:
ld hl, wOTPartyMon1HP
ld a, [wOTPartyCount]
@@ -230,4 +215,3 @@ CheckAnyOtherAliveMons:
ld a, b
and a
ret
-
diff --git a/engine/battle/move_effects/beat_up.asm b/engine/battle/move_effects/beat_up.asm
index 40a375e0d..673fc46c6 100644
--- a/engine/battle/move_effects/beat_up.asm
+++ b/engine/battle/move_effects/beat_up.asm
@@ -193,14 +193,10 @@ BattleCommand_BeatUp:
ld d, a
ret
-
-
.beatup_fail
ld b, buildopponentrage_command
jp SkipToBattleCommand
-
-
BattleCommand_BeatUpFailText:
; beatupfailtext
@@ -210,8 +206,6 @@ BattleCommand_BeatUpFailText:
jp PrintButItFailed
-
-
GetBeatupMonLocation:
push bc
ld c, a
diff --git a/engine/battle/move_effects/belly_drum.asm b/engine/battle/move_effects/belly_drum.asm
index aec3a1d68..27ef1a542 100644
--- a/engine/battle/move_effects/belly_drum.asm
+++ b/engine/battle/move_effects/belly_drum.asm
@@ -32,4 +32,3 @@ BattleCommand_BellyDrum:
.failed
call AnimateFailedMove
jp PrintButItFailed
-
diff --git a/engine/battle/move_effects/bide.asm b/engine/battle/move_effects/bide.asm
index b28773df9..871e0e7a8 100644
--- a/engine/battle/move_effects/bide.asm
+++ b/engine/battle/move_effects/bide.asm
@@ -69,8 +69,6 @@ BattleCommand_StoreEnergy:
call StdBattleTextBox
jp EndMoveEffect
-
-
BattleCommand_UnleashEnergy:
; unleashenergy
@@ -100,4 +98,3 @@ BattleCommand_UnleashEnergy:
ld [wKickCounter], a
call AnimateCurrentMove
jp EndMoveEffect
-
diff --git a/engine/battle/move_effects/conversion.asm b/engine/battle/move_effects/conversion.asm
index bc2c746df..f9307056c 100644
--- a/engine/battle/move_effects/conversion.asm
+++ b/engine/battle/move_effects/conversion.asm
@@ -94,4 +94,3 @@ BattleCommand_Conversion:
call AnimateCurrentMove
ld hl, TransformedTypeText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/conversion2.asm b/engine/battle/move_effects/conversion2.asm
index b1d0e6282..14a7e257a 100644
--- a/engine/battle/move_effects/conversion2.asm
+++ b/engine/battle/move_effects/conversion2.asm
@@ -62,4 +62,3 @@ BattleCommand_Conversion2:
.failed
jp FailMove
-
diff --git a/engine/battle/move_effects/counter.asm b/engine/battle/move_effects/counter.asm
index 9d10d1865..f92e1b3ac 100644
--- a/engine/battle/move_effects/counter.asm
+++ b/engine/battle/move_effects/counter.asm
@@ -56,4 +56,3 @@ BattleCommand_Counter:
xor a
ld [wAttackMissed], a
ret
-
diff --git a/engine/battle/move_effects/curse.asm b/engine/battle/move_effects/curse.asm
index e0fc0144c..4861e9a37 100644
--- a/engine/battle/move_effects/curse.asm
+++ b/engine/battle/move_effects/curse.asm
@@ -21,7 +21,6 @@ BattleCommand_Curse:
cp GHOST
jr z, .ghost
-
; If no stats can be increased, don't.
; Attack
@@ -54,7 +53,6 @@ BattleCommand_Curse:
call BattleCommand_DefenseUp
jp BattleCommand_StatUpMessage
-
.ghost
; Cut HP in half and put a curse on the opponent.
@@ -84,7 +82,6 @@ BattleCommand_Curse:
call AnimateFailedMove
jp PrintButItFailed
-
.cantraise
; Can't raise either stat.
diff --git a/engine/battle/move_effects/destiny_bond.asm b/engine/battle/move_effects/destiny_bond.asm
index 427c8b08a..55809d98a 100644
--- a/engine/battle/move_effects/destiny_bond.asm
+++ b/engine/battle/move_effects/destiny_bond.asm
@@ -7,4 +7,3 @@ BattleCommand_DestinyBond:
call AnimateCurrentMove
ld hl, DestinyBondEffectText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/disable.asm b/engine/battle/move_effects/disable.asm
index b1055b200..44017e30d 100644
--- a/engine/battle/move_effects/disable.asm
+++ b/engine/battle/move_effects/disable.asm
@@ -70,4 +70,3 @@ BattleCommand_Disable:
.failed
jp FailMove
-
diff --git a/engine/battle/move_effects/encore.asm b/engine/battle/move_effects/encore.asm
index e65925f52..f436fd970 100644
--- a/engine/battle/move_effects/encore.asm
+++ b/engine/battle/move_effects/encore.asm
@@ -118,4 +118,3 @@ BattleCommand_Encore:
.failed
jp PrintDidntAffect2
-
diff --git a/engine/battle/move_effects/false_swipe.asm b/engine/battle/move_effects/false_swipe.asm
index c61aa534a..4f4eb329c 100644
--- a/engine/battle/move_effects/false_swipe.asm
+++ b/engine/battle/move_effects/false_swipe.asm
@@ -46,4 +46,3 @@ BattleCommand_FalseSwipe:
.done
and a
ret
-
diff --git a/engine/battle/move_effects/focus_energy.asm b/engine/battle/move_effects/focus_energy.asm
index 8fa6b19ff..ffdc7b136 100644
--- a/engine/battle/move_effects/focus_energy.asm
+++ b/engine/battle/move_effects/focus_energy.asm
@@ -13,4 +13,3 @@ BattleCommand_FocusEnergy:
.already_pumped
call AnimateFailedMove
jp PrintButItFailed
-
diff --git a/engine/battle/move_effects/frustration.asm b/engine/battle/move_effects/frustration.asm
index 5e45636be..3d395b510 100644
--- a/engine/battle/move_effects/frustration.asm
+++ b/engine/battle/move_effects/frustration.asm
@@ -25,4 +25,3 @@ BattleCommand_FrustrationPower:
ld d, a
pop bc
ret
-
diff --git a/engine/battle/move_effects/fury_cutter.asm b/engine/battle/move_effects/fury_cutter.asm
index b34264d62..6aa6b7838 100644
--- a/engine/battle/move_effects/fury_cutter.asm
+++ b/engine/battle/move_effects/fury_cutter.asm
@@ -38,10 +38,7 @@ BattleCommand_FuryCutter:
ld [hl], a
ret
-
-
ResetFuryCutterCount:
-
push hl
ld hl, wPlayerFuryCutterCount
@@ -56,4 +53,3 @@ ResetFuryCutterCount:
pop hl
ret
-
diff --git a/engine/battle/move_effects/future_sight.asm b/engine/battle/move_effects/future_sight.asm
index c1b5c0e72..c28841b35 100644
--- a/engine/battle/move_effects/future_sight.asm
+++ b/engine/battle/move_effects/future_sight.asm
@@ -25,7 +25,6 @@ BattleCommand_CheckFutureSight:
ld b, futuresight_command
jp SkipToBattleCommand
-
BattleCommand_FutureSight:
; futuresight
@@ -80,4 +79,3 @@ BattleCommand_FutureSight:
call AnimateFailedMove
call PrintButItFailed
jp EndMoveEffect
-
diff --git a/engine/battle/move_effects/heal_bell.asm b/engine/battle/move_effects/heal_bell.asm
index 060ac3423..2570a53ba 100644
--- a/engine/battle/move_effects/heal_bell.asm
+++ b/engine/battle/move_effects/heal_bell.asm
@@ -32,4 +32,3 @@ BattleCommand_HealBell:
and a
jp z, CalcPlayerStats
jp CalcEnemyStats
-
diff --git a/engine/battle/move_effects/hidden_power.asm b/engine/battle/move_effects/hidden_power.asm
index 19d7e0b32..3b40a6c31 100644
--- a/engine/battle/move_effects/hidden_power.asm
+++ b/engine/battle/move_effects/hidden_power.asm
@@ -6,4 +6,3 @@ BattleCommand_HiddenPower:
ret nz
farcall HiddenPowerDamage
ret
-
diff --git a/engine/battle/move_effects/leech_seed.asm b/engine/battle/move_effects/leech_seed.asm
index 44019a6ad..5602e7f62 100644
--- a/engine/battle/move_effects/leech_seed.asm
+++ b/engine/battle/move_effects/leech_seed.asm
@@ -38,4 +38,3 @@ BattleCommand_LeechSeed:
call AnimateFailedMove
ld hl, EvadedText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/lock_on.asm b/engine/battle/move_effects/lock_on.asm
index 7b6503575..7dc4a013d 100644
--- a/engine/battle/move_effects/lock_on.asm
+++ b/engine/battle/move_effects/lock_on.asm
@@ -19,4 +19,3 @@ BattleCommand_LockOn:
.fail
call AnimateFailedMove
jp PrintDidntAffect
-
diff --git a/engine/battle/move_effects/metronome.asm b/engine/battle/move_effects/metronome.asm
index b5632d005..b8a6b586f 100644
--- a/engine/battle/move_effects/metronome.asm
+++ b/engine/battle/move_effects/metronome.asm
@@ -34,12 +34,10 @@ BattleCommand_Metronome:
call CheckUserMove
jr z, .GetMove
-
ld a, BATTLE_VARS_MOVE
call GetBattleVarAddr
ld [hl], b
call UpdateMoveData
jp ResetTurn
-
INCLUDE "data/battle/metronome_exception_moves.asm"
diff --git a/engine/battle/move_effects/mimic.asm b/engine/battle/move_effects/mimic.asm
index 2f91d6a1d..b1c6608fa 100644
--- a/engine/battle/move_effects/mimic.asm
+++ b/engine/battle/move_effects/mimic.asm
@@ -48,4 +48,3 @@ BattleCommand_Mimic:
.fail
jp FailMimic
-
diff --git a/engine/battle/move_effects/mirror_coat.asm b/engine/battle/move_effects/mirror_coat.asm
index f8b8ca114..8743c389d 100644
--- a/engine/battle/move_effects/mirror_coat.asm
+++ b/engine/battle/move_effects/mirror_coat.asm
@@ -57,4 +57,3 @@ BattleCommand_MirrorCoat:
xor a
ld [wAttackMissed], a
ret
-
diff --git a/engine/battle/move_effects/mist.asm b/engine/battle/move_effects/mist.asm
index 52e4e59f4..199a30045 100644
--- a/engine/battle/move_effects/mist.asm
+++ b/engine/battle/move_effects/mist.asm
@@ -13,4 +13,3 @@ BattleCommand_Mist:
.already_mist
call AnimateFailedMove
jp PrintButItFailed
-
diff --git a/engine/battle/move_effects/pain_split.asm b/engine/battle/move_effects/pain_split.asm
index a4dbd3d44..4e4380b23 100644
--- a/engine/battle/move_effects/pain_split.asm
+++ b/engine/battle/move_effects/pain_split.asm
@@ -89,7 +89,5 @@ BattleCommand_PainSplit:
ld [wBuffer6], a
ret
-
.ButItFailed:
jp PrintDidntAffect2
-
diff --git a/engine/battle/move_effects/pay_day.asm b/engine/battle/move_effects/pay_day.asm
index 53705d434..ba1dce884 100644
--- a/engine/battle/move_effects/pay_day.asm
+++ b/engine/battle/move_effects/pay_day.asm
@@ -24,4 +24,3 @@ BattleCommand_PayDay:
.done
ld hl, CoinsScatteredText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/perish_song.asm b/engine/battle/move_effects/perish_song.asm
index 221ecfb46..4df52cc1c 100644
--- a/engine/battle/move_effects/perish_song.asm
+++ b/engine/battle/move_effects/perish_song.asm
@@ -1,7 +1,6 @@
BattleCommand_PerishSong:
; perishsong
-
ld hl, wPlayerSubStatus1
ld de, wEnemySubStatus1
bit SUBSTATUS_PERISH, [hl]
diff --git a/engine/battle/move_effects/protect.asm b/engine/battle/move_effects/protect.asm
index 768e51cbb..9025d2f4b 100644
--- a/engine/battle/move_effects/protect.asm
+++ b/engine/battle/move_effects/protect.asm
@@ -12,9 +12,7 @@ BattleCommand_Protect:
ld hl, ProtectedItselfText
jp StdBattleTextBox
-
ProtectChance:
-
ld de, wPlayerProtectCount
ld a, [hBattleTurn]
and a
@@ -68,7 +66,6 @@ ProtectChance:
and a
ret
-
.failed
xor a
ld [de], a
diff --git a/engine/battle/move_effects/psych_up.asm b/engine/battle/move_effects/psych_up.asm
index 743e93c86..02fdef5d2 100644
--- a/engine/battle/move_effects/psych_up.asm
+++ b/engine/battle/move_effects/psych_up.asm
@@ -47,4 +47,3 @@ BattleCommand_PsychUp:
call AnimateCurrentMove
ld hl, CopiedStatsText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/pursuit.asm b/engine/battle/move_effects/pursuit.asm
index 640957516..18c358144 100644
--- a/engine/battle/move_effects/pursuit.asm
+++ b/engine/battle/move_effects/pursuit.asm
@@ -22,4 +22,3 @@ BattleCommand_Pursuit:
ld [hli], a
ld [hl], a
ret
-
diff --git a/engine/battle/move_effects/rage.asm b/engine/battle/move_effects/rage.asm
index 1f40cc1fb..df206a6bf 100644
--- a/engine/battle/move_effects/rage.asm
+++ b/engine/battle/move_effects/rage.asm
@@ -4,4 +4,3 @@ BattleCommand_Rage:
call GetBattleVarAddr
set SUBSTATUS_RAGE, [hl]
ret
-
diff --git a/engine/battle/move_effects/rain_dance.asm b/engine/battle/move_effects/rain_dance.asm
index fa8881c3c..e9ef5d123 100644
--- a/engine/battle/move_effects/rain_dance.asm
+++ b/engine/battle/move_effects/rain_dance.asm
@@ -7,4 +7,3 @@ BattleCommand_StartRain:
call AnimateCurrentMove
ld hl, DownpourText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/rapid_spin.asm b/engine/battle/move_effects/rapid_spin.asm
index 089be7667..0dc8b7de2 100644
--- a/engine/battle/move_effects/rapid_spin.asm
+++ b/engine/battle/move_effects/rapid_spin.asm
@@ -34,4 +34,3 @@ BattleCommand_ClearHazards:
ld [de], a
ld hl, ReleasedByText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/return.asm b/engine/battle/move_effects/return.asm
index ee83843b3..d3071d23a 100644
--- a/engine/battle/move_effects/return.asm
+++ b/engine/battle/move_effects/return.asm
@@ -23,4 +23,3 @@ BattleCommand_HappinessPower:
ld d, a
pop bc
ret
-
diff --git a/engine/battle/move_effects/rollout.asm b/engine/battle/move_effects/rollout.asm
index da890f48f..de4bfcaa6 100644
--- a/engine/battle/move_effects/rollout.asm
+++ b/engine/battle/move_effects/rollout.asm
@@ -1,6 +1,5 @@
MAX_ROLLOUT_COUNT EQU 5
-
BattleCommand_CheckCurl:
; checkcurl
@@ -23,7 +22,6 @@ BattleCommand_CheckCurl:
ld [de], a
ret
-
BattleCommand_RolloutPower:
; rolloutpower
diff --git a/engine/battle/move_effects/safeguard.asm b/engine/battle/move_effects/safeguard.asm
index e4e2e0951..a926bdccc 100644
--- a/engine/battle/move_effects/safeguard.asm
+++ b/engine/battle/move_effects/safeguard.asm
@@ -21,4 +21,3 @@ BattleCommand_Safeguard:
.failed
call AnimateFailedMove
jp PrintButItFailed
-
diff --git a/engine/battle/move_effects/selfdestruct.asm b/engine/battle/move_effects/selfdestruct.asm
index 3c7b05ef9..d6eeac484 100644
--- a/engine/battle/move_effects/selfdestruct.asm
+++ b/engine/battle/move_effects/selfdestruct.asm
@@ -27,4 +27,3 @@ BattleCommand_Selfdestruct:
farcall DrawEnemyHUD
call WaitBGMap
jp RefreshBattleHuds
-
diff --git a/engine/battle/move_effects/sketch.asm b/engine/battle/move_effects/sketch.asm
index 1f2e67dd4..4c15dbe02 100644
--- a/engine/battle/move_effects/sketch.asm
+++ b/engine/battle/move_effects/sketch.asm
@@ -115,4 +115,3 @@ BattleCommand_Sketch:
.fail
call AnimateFailedMove
jp PrintDidntAffect
-
diff --git a/engine/battle/move_effects/sleep_talk.asm b/engine/battle/move_effects/sleep_talk.asm
index ce7a27ed5..ae2d252b7 100644
--- a/engine/battle/move_effects/sleep_talk.asm
+++ b/engine/battle/move_effects/sleep_talk.asm
@@ -141,4 +141,3 @@ BattleCommand_SleepTalk:
ret z
cp EFFECT_BIDE
ret
-
diff --git a/engine/battle/move_effects/snore.asm b/engine/battle/move_effects/snore.asm
index 4544b7fbd..e2432c59f 100644
--- a/engine/battle/move_effects/snore.asm
+++ b/engine/battle/move_effects/snore.asm
@@ -9,4 +9,3 @@ BattleCommand_Snore:
ld [wAttackMissed], a
call FailMove
jp EndMoveEffect
-
diff --git a/engine/battle/move_effects/spite.asm b/engine/battle/move_effects/spite.asm
index 7c9499074..8aba187a4 100644
--- a/engine/battle/move_effects/spite.asm
+++ b/engine/battle/move_effects/spite.asm
@@ -84,4 +84,3 @@ BattleCommand_Spite:
.failed
jp PrintDidntAffect2
-
diff --git a/engine/battle/move_effects/splash.asm b/engine/battle/move_effects/splash.asm
index ed9eeb4ca..493ea8ca6 100644
--- a/engine/battle/move_effects/splash.asm
+++ b/engine/battle/move_effects/splash.asm
@@ -2,4 +2,3 @@ BattleCommand_Splash:
call AnimateCurrentMove
farcall StubbedTrainerRankings_Splash
jp PrintNothingHappened
-
diff --git a/engine/battle/move_effects/substitute.asm b/engine/battle/move_effects/substitute.asm
index f439afd78..8f14bc315 100644
--- a/engine/battle/move_effects/substitute.asm
+++ b/engine/battle/move_effects/substitute.asm
@@ -86,4 +86,3 @@ BattleCommand_Substitute:
ld hl, TooWeakSubText
.jp_stdbattletextbox
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/sunny_day.asm b/engine/battle/move_effects/sunny_day.asm
index ad2298401..f5825930f 100644
--- a/engine/battle/move_effects/sunny_day.asm
+++ b/engine/battle/move_effects/sunny_day.asm
@@ -7,4 +7,3 @@ BattleCommand_StartSun:
call AnimateCurrentMove
ld hl, SunGotBrightText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/teleport.asm b/engine/battle/move_effects/teleport.asm
index b9c7f9fb2..1c67ef112 100644
--- a/engine/battle/move_effects/teleport.asm
+++ b/engine/battle/move_effects/teleport.asm
@@ -87,4 +87,3 @@ BattleCommand_Teleport:
ld hl, FledFromBattleText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/thief.asm b/engine/battle/move_effects/thief.asm
index d9d2f47fd..64de1a4fe 100644
--- a/engine/battle/move_effects/thief.asm
+++ b/engine/battle/move_effects/thief.asm
@@ -50,7 +50,6 @@ BattleCommand_Thief:
ld [de], a
jr .stole
-
.enemy
; The enemy can't already have an item.
@@ -91,13 +90,11 @@ BattleCommand_Thief:
ld [hl], a
ld [de], a
-
.stole
call GetItemName
ld hl, StoleText
jp StdBattleTextBox
-
.playeritem
ld a, 1
call BattlePartyAttr
diff --git a/engine/battle/move_effects/thunder.asm b/engine/battle/move_effects/thunder.asm
index 1a87176bd..b2a643787 100644
--- a/engine/battle/move_effects/thunder.asm
+++ b/engine/battle/move_effects/thunder.asm
@@ -16,4 +16,3 @@ BattleCommand_ThunderAccuracy:
; Redundant with CheckHit guranteeing hit
ld [hl], 100 percent
ret
-
diff --git a/engine/battle/move_effects/transform.asm b/engine/battle/move_effects/transform.asm
index fe85658e6..ef8071290 100644
--- a/engine/battle/move_effects/transform.asm
+++ b/engine/battle/move_effects/transform.asm
@@ -137,4 +137,3 @@ BattleCommand_Transform:
call nz, LoadAnim
ld hl, TransformedText
jp StdBattleTextBox
-
diff --git a/engine/battle/move_effects/triple_kick.asm b/engine/battle/move_effects/triple_kick.asm
index 4fb939d7c..e41044c9d 100644
--- a/engine/battle/move_effects/triple_kick.asm
+++ b/engine/battle/move_effects/triple_kick.asm
@@ -26,12 +26,9 @@ BattleCommand_TripleKick:
ld [hl], a
ret
-
-
BattleCommand_KickCounter:
; kickcounter
ld hl, wKickCounter
inc [hl]
ret
-