diff options
Diffstat (limited to 'engine/battle')
-rw-r--r-- | engine/battle/ai/items.asm | 4 | ||||
-rw-r--r-- | engine/battle/core.asm | 60 | ||||
-rw-r--r-- | engine/battle/effect_commands.asm | 52 | ||||
-rw-r--r-- | engine/battle/link_result.asm | 4 | ||||
-rw-r--r-- | engine/battle/misc.asm | 6 | ||||
-rw-r--r-- | engine/battle/move_effects/frustration.asm | 2 | ||||
-rw-r--r-- | engine/battle/move_effects/return.asm | 2 | ||||
-rw-r--r-- | engine/battle/read_trainer_party.asm | 8 |
8 files changed, 69 insertions, 69 deletions
diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm index b3f40cd34..cccea4e00 100644 --- a/engine/battle/ai/items.asm +++ b/engine/battle/ai/items.asm @@ -763,9 +763,9 @@ Function3851e: ; This appears to be unused ldh [hDividend + 1], a ld b, 2 call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld c, a - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] ld b, a ld hl, wEnemyMonHP + 1 ld a, [hld] diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 32de2d307..d5a7d7073 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3715,23 +3715,23 @@ TryToRunAwayFromBattle: inc a ld [wNumFleeAttempts], a ld a, [hli] - ldh [hPartyMon1Speed + 0], a + ldh [hMultiplicand + 1], a ld a, [hl] - ldh [hPartyMon1Speed + 1], a + ldh [hMultiplicand + 2], a ld a, [de] inc de ldh [hEnemyMonSpeed + 0], a ld a, [de] ldh [hEnemyMonSpeed + 1], a call Call_LoadTempTileMapToTileMap - ld de, hPartyMon1Speed + ld de, hMultiplicand + 1 ld hl, hEnemyMonSpeed ld c, 2 call CompareBytes jr nc, .can_escape xor a - ldh [hMultiplicand], a + ldh [hMultiplicand + 0], a ld a, 32 ldh [hMultiplier], a call Multiply @@ -3751,7 +3751,7 @@ TryToRunAwayFromBattle: ldh [hDivisor], a ld b, 2 call Divide - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] and a jr nz, .can_escape ld a, [wNumFleeAttempts] @@ -3760,16 +3760,16 @@ TryToRunAwayFromBattle: dec c jr z, .cant_escape_2 ld b, 30 - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] add b - ldh [hQuotient + 2], a + ldh [hQuotient + 3], a jr c, .can_escape jr .loop .cant_escape_2 call BattleRandom ld b, a - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] cp b jr nc, .can_escape ld a, BATTLEPLAYERACTION_USEITEM @@ -4787,7 +4787,7 @@ DrawEnemyHUD: .not_fainted xor a - ldh [hMultiplicand], a + ldh [hMultiplicand + 0], a ld a, HP_BAR_LENGTH_PX ldh [hMultiplier], a call Multiply @@ -4824,7 +4824,7 @@ DrawEnemyHUD: ld a, 2 ld b, a call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld e, a ld a, HP_BAR_LENGTH ld d, a @@ -6723,22 +6723,22 @@ ApplyStatLevelMultiplier: pop hl ; Cap at 999. - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] sub LOW(MAX_STAT_VALUE) - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] sbc HIGH(MAX_STAT_VALUE) jp c, .okay3 ld a, HIGH(MAX_STAT_VALUE) - ldh [hQuotient + 1], a - ld a, LOW(MAX_STAT_VALUE) ldh [hQuotient + 2], a + ld a, LOW(MAX_STAT_VALUE) + ldh [hQuotient + 3], a .okay3 - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] ld [hli], a ld b, a - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld [hl], a or b jr nz, .okay4 @@ -7095,9 +7095,9 @@ GiveExperiencePoints: ld a, [hl] cp LUCKY_EGG call z, BoostExp - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld [wStringBuffer2 + 1], a - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] ld [wStringBuffer2], a ld a, [wCurPartyMon] ld hl, wPartyMonNicknames @@ -7105,9 +7105,9 @@ GiveExperiencePoints: ld hl, Text_MonGainedExpPoint call BattleTextBox ld a, [wStringBuffer2 + 1] - ldh [hQuotient + 2], a + ldh [hQuotient + 3], a ld a, [wStringBuffer2] - ldh [hQuotient + 1], a + ldh [hQuotient + 2], a pop bc call AnimateExpBar push bc @@ -7116,11 +7116,11 @@ GiveExperiencePoints: ld hl, MON_EXP + 2 add hl, bc ld d, [hl] - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] add d ld [hld], a ld d, [hl] - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] adc d ld [hl], a jr nc, .skip2 @@ -7148,11 +7148,11 @@ GiveExperiencePoints: ld hl, MON_EXP + 2 add hl, bc push bc - ldh a, [hQuotient] - ld b, a ldh a, [hQuotient + 1] - ld c, a + ld b, a ldh a, [hQuotient + 2] + ld c, a + ldh a, [hQuotient + 3] ld d, a ld a, [hld] sub d @@ -7371,7 +7371,7 @@ GiveExperiencePoints: ldh [hDivisor], a ld b, 2 call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld [hli], a dec c jr nz, .count_loop2 @@ -7646,7 +7646,7 @@ SendOutMonText: ldh [hDivisor], a call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld hl, JumpText_GoMon cp 70 jr nc, .skip_to_textbox @@ -7728,7 +7728,7 @@ WithdrawMonText: call Divide pop bc pop de - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld hl, TextJump_ThatsEnoughComeBack and a ret z @@ -7869,7 +7869,7 @@ CalcExpBar: xor a ld [hl], a ; multiply by 64 - ld a, $40 + ld a, 64 ldh [hMultiplier], a call Multiply pop af @@ -7897,7 +7897,7 @@ CalcExpBar: ldh [hDivisor], a ld b, 4 call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld b, a ld a, $40 sub b diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm index 8ad52ef3c..366898c8c 100644 --- a/engine/battle/effect_commands.asm +++ b/engine/battle/effect_commands.asm @@ -1368,9 +1368,9 @@ BattleCommand_Stab: ldh [hDivisor], a ld b, 4 call Divide - ldh a, [hQuotient + 1] - ld b, a ldh a, [hQuotient + 2] + ld b, a + ldh a, [hQuotient + 3] or b jr nz, .ok @@ -1469,7 +1469,7 @@ CheckTypeMatchup: ld b, 4 call Divide pop bc - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld [wTypeMatchup], a jr .TypesLoop @@ -1547,10 +1547,10 @@ BattleCommand_DamageVariation: call Divide ; ...to get .85-1.00x damage. - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] ld hl, wCurDamage ld [hli], a - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld [hl], a ret @@ -1832,14 +1832,14 @@ BattleCommand_CheckHit: ld b, 4 call Divide ; minimum accuracy is $0001 - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld b, a - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] or b jr nz, .min_accuracy - ldh [hQuotient + 1], a - ld a, 1 ldh [hQuotient + 2], a + ld a, 1 + ldh [hQuotient + 3], a .min_accuracy ; do the same thing to the target's evasion @@ -1848,9 +1848,9 @@ BattleCommand_CheckHit: jr nz, .accuracy_loop ; if the result is more than 2 bytes, max out at 100% - ldh a, [hQuotient + 1] - and a ldh a, [hQuotient + 2] + and a + ldh a, [hQuotient + 3] jr z, .finish_accuracy ld a, $ff @@ -2984,7 +2984,7 @@ BattleCommand_DamageCalc: ld a, e add a jr nc, .level_not_overflowing - ld [hl], $1 + ld [hl], 1 .level_not_overflowing inc hl ld [hli], a @@ -2993,7 +2993,7 @@ BattleCommand_DamageCalc: ld a, 5 ld [hld], a push bc - ld b, $4 + ld b, 4 call Divide pop bc @@ -3012,7 +3012,7 @@ BattleCommand_DamageCalc: ; / Defense ld [hl], c - ld b, $4 + ld b, 4 call Divide ; / 50 @@ -3146,11 +3146,11 @@ BattleCommand_DamageCalc: ret z ; x2 - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] add a ldh [hProduct + 3], a - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] rl a ldh [hProduct + 2], a @@ -3257,7 +3257,7 @@ BattleCommand_ConstantDamage: ldh [hMultiplicand + 1], a ld a, [hli] ldh [hMultiplicand + 2], a - ld a, $30 + ld a, 48 ldh [hMultiplier], a call Multiply ld a, [hli] @@ -3288,7 +3288,7 @@ BattleCommand_ConstantDamage: .skip_to_divide ld b, 4 call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld b, a ld hl, FlailReversalPower @@ -4918,34 +4918,34 @@ CalcStats: ld b, 4 call Divide - ldh a, [hQuotient + 1] - ld b, a ldh a, [hQuotient + 2] + ld b, a + ldh a, [hQuotient + 3] or b jr nz, .check_maxed_out ld a, 1 - ldh [hQuotient + 2], a + ldh [hQuotient + 3], a jr .not_maxed_out .check_maxed_out - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] cp LOW(MAX_STAT_VALUE) ld a, b sbc HIGH(MAX_STAT_VALUE) jr c, .not_maxed_out ld a, LOW(MAX_STAT_VALUE) - ldh [hQuotient + 2], a + ldh [hQuotient + 3], a ld a, HIGH(MAX_STAT_VALUE) - ldh [hQuotient + 1], a + ldh [hQuotient + 2], a .not_maxed_out pop bc - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] ld [bc], a inc bc - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld [bc], a inc bc pop hl diff --git a/engine/battle/link_result.asm b/engine/battle/link_result.asm index 07426d523..b0244aad9 100644 --- a/engine/battle/link_result.asm +++ b/engine/battle/link_result.asm @@ -100,10 +100,10 @@ DetermineLinkBattleResult: ldh [hDivisor], a ld b, $4 call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] add e ld e, a - ldh a, [hQuotient + 1] + ldh a, [hQuotient + 2] adc d ld d, a dec hl diff --git a/engine/battle/misc.asm b/engine/battle/misc.asm index 5a7b44cb1..6bfc4eb24 100644 --- a/engine/battle/misc.asm +++ b/engine/battle/misc.asm @@ -119,14 +119,14 @@ DoWeatherModifiers: ld b, 4 call Divide - ldh a, [hQuotient + 0] + ldh a, [hQuotient + 1] and a ld bc, -1 jr nz, .Update - ldh a, [hQuotient + 1] - ld b, a ldh a, [hQuotient + 2] + ld b, a + ldh a, [hQuotient + 3] ld c, a or b jr nz, .Update diff --git a/engine/battle/move_effects/frustration.asm b/engine/battle/move_effects/frustration.asm index e9986bdf3..b07942c76 100644 --- a/engine/battle/move_effects/frustration.asm +++ b/engine/battle/move_effects/frustration.asm @@ -21,7 +21,7 @@ BattleCommand_FrustrationPower: ldh [hDivisor], a ld b, 4 call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld d, a pop bc ret diff --git a/engine/battle/move_effects/return.asm b/engine/battle/move_effects/return.asm index 18a2d10f4..7c7c5fcb2 100644 --- a/engine/battle/move_effects/return.asm +++ b/engine/battle/move_effects/return.asm @@ -19,7 +19,7 @@ BattleCommand_HappinessPower: ldh [hDivisor], a ld b, 4 call Divide - ldh a, [hQuotient + 2] + ldh a, [hQuotient + 3] ld d, a pop bc ret diff --git a/engine/battle/read_trainer_party.asm b/engine/battle/read_trainer_party.asm index bf32a1e21..9a7545a2c 100644 --- a/engine/battle/read_trainer_party.asm +++ b/engine/battle/read_trainer_party.asm @@ -305,12 +305,12 @@ ComputeTrainerReward: ld hl, hProduct xor a ld [hli], a - ld [hli], a - ld [hli], a + ld [hli], a ; hMultiplicand + 0 + ld [hli], a ; hMultiplicand + 1 ld a, [wEnemyTrainerBaseReward] - ld [hli], a + ld [hli], a ; hMultiplicand + 2 ld a, [wCurPartyLevel] - ld [hl], a + ld [hl], a ; hMultiplier call Multiply ld hl, wBattleReward xor a |