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-rw-r--r--engine/battle/ai/items.asm4
-rwxr-xr-xengine/battle/ai/move.asm2
-rw-r--r--engine/battle/ai/scoring.asm2
-rwxr-xr-xengine/battle/ai/switch.asm16
-rwxr-xr-xengine/battle/anim_hp_bar.asm10
-rw-r--r--engine/battle/battle_transition.asm2
-rw-r--r--engine/battle/core.asm148
-rw-r--r--engine/battle/effect_commands.asm40
-rwxr-xr-xengine/battle/effect_commands/attract.asm4
-rw-r--r--engine/battle/misc.asm2
-rwxr-xr-xengine/battle/read_trainer_party.asm8
-rw-r--r--engine/battle/returntobattle_useball.asm4
-rw-r--r--engine/battle/start_battle.asm2
13 files changed, 122 insertions, 122 deletions
diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm
index 5bdc070ec..d0867fb33 100644
--- a/engine/battle/ai/items.asm
+++ b/engine/battle/ai/items.asm
@@ -545,7 +545,7 @@ AI_Items: ; 39196
AIUpdateHUD: ; 38387
call UpdateEnemyMonInParty
- farcall Predef_UpdateEnemyHUD
+ farcall UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
ld hl, wEnemyItemState
@@ -664,7 +664,7 @@ EnemyPotionFinish: ; 38436
xor a
ld [wWhichHPBar], a
call AIUsedItemSound
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
jp AIUpdateHUD
diff --git a/engine/battle/ai/move.asm b/engine/battle/ai/move.asm
index d04fb9930..27a8ad5a5 100755
--- a/engine/battle/ai/move.asm
+++ b/engine/battle/ai/move.asm
@@ -92,7 +92,7 @@ AIChooseMove: ; 440ce
push bc
ld d, BANK(TrainerClassAttributes)
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
ld d, c
pop bc
diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm
index c1d175c38..73284435a 100644
--- a/engine/battle/ai/scoring.asm
+++ b/engine/battle/ai/scoring.asm
@@ -1488,7 +1488,7 @@ AI_Smart_Encore: ; 38c3b
push hl
ld a, [wEnemyMoveStruct + MOVE_TYPE]
ld hl, EnemyMonType1
- predef Predef_CheckTypeMatchup
+ predef CheckTypeMatchup
pop hl
ld a, [wd265]
diff --git a/engine/battle/ai/switch.asm b/engine/battle/ai/switch.asm
index cb278676e..c2f83fa1f 100755
--- a/engine/battle/ai/switch.asm
+++ b/engine/battle/ai/switch.asm
@@ -28,7 +28,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
inc hl
call GetMoveByte
ld hl, EnemyMonType
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1
jr nc, .super_effective
@@ -73,7 +73,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
ld a, [BattleMonType1]
ld b, a
ld hl, EnemyMonType1
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1
jr c, .ok
@@ -82,7 +82,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
ld a, [BattleMonType2]
cp b
jr z, .ok2
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1 ; 1.0 + 0.1
jr c, .ok2
@@ -123,7 +123,7 @@ CheckPlayerMoveTypeMatchups: ; 3484e
inc hl
call GetMoveByte
ld hl, BattleMonType1
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
ld a, [wTypeMatchup]
; immune
@@ -390,7 +390,7 @@ FindEnemyMonsImmuneToLastCounterMove: ; 34a2a
inc hl
call GetMoveByte
ld hl, BaseType
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
ld a, [wTypeMatchup]
and a
jr nz, .next
@@ -481,7 +481,7 @@ FindEnemyMonsWithASuperEffectiveMove: ; 34aa7
inc hl
call GetMoveByte
ld hl, BattleMonType1
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
; if immune or not very effective: continue
ld a, [wTypeMatchup]
@@ -585,7 +585,7 @@ FindEnemyMonsThatResistPlayer: ; 34b20
.skip_move
ld a, [BattleMonType1]
ld hl, BaseType
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1
jr nc, .dont_choose_mon
@@ -593,7 +593,7 @@ FindEnemyMonsThatResistPlayer: ; 34b20
.check_type
ld hl, BaseType
- call Predef_CheckTypeMatchup
+ call CheckTypeMatchup
ld a, [wTypeMatchup]
cp 10 + 1
jr nc, .dont_choose_mon
diff --git a/engine/battle/anim_hp_bar.asm b/engine/battle/anim_hp_bar.asm
index d67a46a70..71276d27e 100755
--- a/engine/battle/anim_hp_bar.asm
+++ b/engine/battle/anim_hp_bar.asm
@@ -67,7 +67,7 @@ _AnimateHPBar: ; d627
ld a, [hli]
ld b, a
pop hl
- call Predef_ComputeHPBarPixels
+ call ComputeHPBarPixels
ld a, e
ld [wCurHPBarPixels], a
@@ -79,7 +79,7 @@ _AnimateHPBar: ; d627
ld e, a
ld a, [wCurHPAnimMaxHP + 1]
ld d, a
- call Predef_ComputeHPBarPixels
+ call ComputeHPBarPixels
ld a, e
ld [wNewHPBarPixels], a
@@ -183,11 +183,11 @@ LongAnim_UpdateVariables: ; d6f5
ld c, a
ld a, [hli]
ld b, a
- ; This routine is buggy. The result from Predef_ComputeHPBarPixels is stored
+ ; This routine is buggy. The result from ComputeHPBarPixels is stored
; in e. However, the pop de opcode deletes this result before it is even
; used. The game then proceeds as though it never deleted that output.
; To fix, uncomment the line below.
- call Predef_ComputeHPBarPixels
+ call ComputeHPBarPixels
; ld a, e
pop bc
pop de
@@ -227,7 +227,7 @@ LongHPBarAnim_UpdateTiles: ; d749
ld e, a
ld a, [wCurHPAnimMaxHP + 1]
ld d, a
- call Predef_ComputeHPBarPixels
+ call ComputeHPBarPixels
ld c, e
ld d, HP_BAR_LENGTH
ld a, [wWhichHPBar]
diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm
index f035867b5..1409ddc37 100644
--- a/engine/battle/battle_transition.asm
+++ b/engine/battle/battle_transition.asm
@@ -1,4 +1,4 @@
-Predef_DoBattleTransition: ; 8c20f
+DoBattleTransition: ; 8c20f
call .InitGFX
ld a, [rBGP]
ld [wBGP], a
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index cf9c821b7..5d79f5fd5 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -47,7 +47,7 @@ DoBattle: ; 3c000
.player_2
call LoadTileMapToTempTileMap
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
jp z, LostBattle
@@ -1278,7 +1278,7 @@ HandleWrap: ; 3c874
xor a
ld [wNumHits], a
ld [FXAnimID + 1], a
- predef Predef_PlayBattleAnim
+ predef PlayBattleAnim
call SwitchTurnCore
.skip_anim
@@ -2040,7 +2040,7 @@ UpdateHPBar: ; 3cd3c
.ok
push bc
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
pop bc
ret
; 3cd55
@@ -2054,7 +2054,7 @@ HandleEnemyMonFaint: ; 3cd55
xor a
ld [wWhichMonFaintedFirst], a
call UpdateBattleStateAndExperienceAfterEnemyFaint
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
jp z, LostBattle
@@ -2062,7 +2062,7 @@ HandleEnemyMonFaint: ; 3cd55
ld hl, BattleMonHP
ld a, [hli]
or [hl]
- call nz, Predef_UpdatePlayerHUD
+ call nz, UpdatePlayerHUD
ld a, $1
ld [hBGMapMode], a
@@ -2186,7 +2186,7 @@ UpdateBattleStateAndExperienceAfterEnemyFaint: ; 3ce01
call PlayerMonFaintHappinessMod
.player_mon_did_not_faint
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
ret z
@@ -2670,7 +2670,7 @@ HandlePlayerMonFaint: ; 3d14e
ld a, $1
ld [wWhichMonFaintedFirst], a
call PlayerMonFaintHappinessMod
- call Predef_CheckPlayerPartyForFitPkmn
+ call CheckPlayerPartyForFitPkmn
ld a, d
and a
jp z, LostBattle
@@ -2716,7 +2716,7 @@ PlayerMonFaintHappinessMod: ; 3d1aa
ld c, a
ld hl, wBattleParticipantsNotFainted
ld b, RESET_FLAG
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
ld hl, EnemySubStatus3
res SUBSTATUS_IN_LOOP, [hl]
xor a
@@ -3313,10 +3313,10 @@ AddBattleParticipant: ; 3d581
ld hl, wBattleParticipantsNotFainted
ld b, SET_FLAG
push bc
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
pop bc
ld hl, wBattleParticipantsIncludingFainted
- predef_jump Predef_SmallFarFlagAction
+ predef_jump SmallFarFlagAction
; 3d599
FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599
@@ -3534,7 +3534,7 @@ LoadEnemyPkmnToSwitchTo: ; 3d6ca
and a
jr nz, .skip_unown
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld a, [UnownLetter]
ld [wFirstUnownSeen], a
.skip_unown
@@ -3644,8 +3644,8 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
call GetBaseData
ld a, OTPARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
- call Predef_GetEnemyMonFrontpic
+ predef CopyPkmnToTempMon
+ call GetEnemyMonFrontpic
xor a
ld [wNumHits], a
@@ -3670,7 +3670,7 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
hlcoord 12, 0
ld d, $0
ld e, ANIM_MON_SLOW
- predef Predef_AnimateFrontpic
+ predef AnimateFrontpic
jr .skip_cry
.cry_no_anim
@@ -3680,7 +3680,7 @@ Function_SetEnemyPkmnAndSendOutAnimation: ; 3d7c7
call PlayStereoCry
.skip_cry
- call Predef_UpdateEnemyHUD
+ call UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
ret
@@ -3721,7 +3721,7 @@ ResetEnemyStatLevels: ; 3d867
ret
; 3d873
-Predef_CheckPlayerPartyForFitPkmn: ; 3d873
+CheckPlayerPartyForFitPkmn: ; 3d873
; Has the player any Pkmn in his Party that can fight?
ld a, [PartyCount]
ld e, a
@@ -4124,7 +4124,7 @@ SwitchPlayerMon: ; 3db32
SendOutPlayerMon: ; 3db5f
ld hl, BattleMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
hlcoord 1, 5
ld b, 7
ld c, 8
@@ -4132,7 +4132,7 @@ SendOutPlayerMon: ; 3db5f
call WaitBGMap
xor a
ld [hBGMapMode], a
- call Predef_GetBattleMonBackpic
+ call GetBattleMonBackpic
xor a
ld [hGraphicStartTile], a
ld [wBattleMenuCursorBuffer], a
@@ -4172,7 +4172,7 @@ SendOutPlayerMon: ; 3db5f
call PlayStereoCry
.statused
- call Predef_UpdatePlayerHUD
+ call UpdatePlayerHUD
ld a, $1
ld [hBGMapMode], a
ret
@@ -4218,13 +4218,13 @@ BreakAttraction: ; 3dc18
SpikesDamage: ; 3dc23
ld hl, PlayerScreens
ld de, BattleMonType
- ld bc, Predef_UpdatePlayerHUD
+ ld bc, UpdatePlayerHUD
ld a, [hBattleTurn]
and a
jr z, .ok
ld hl, EnemyScreens
ld de, EnemyMonType
- ld bc, Predef_UpdateEnemyHUD
+ ld bc, UpdateEnemyHUD
.ok
bit SCREENS_SPIKES, [hl]
@@ -4306,7 +4306,7 @@ PursuitSwitch: ; 3dc5b
ld c, a
ld hl, wBattleParticipantsNotFainted
ld b, RESET_FLAG
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
call PlayerMonFaintedAnimation
ld hl, BattleText_PkmnFainted
jr .done_fainted
@@ -4455,7 +4455,7 @@ HandleHPHealingItem: ; 3dd2f
.got_hp_bar_coords
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
UseOpponentItem:
call RefreshBattleHuds
callfar GetOpponentItem
@@ -4478,7 +4478,7 @@ ItemRecoveryAnim: ; 3ddc8
xor a
ld [wNumHits], a
ld [FXAnimID + 1], a
- predef Predef_PlayBattleAnim
+ predef PlayBattleAnim
call SwitchTurnCore
pop bc
pop de
@@ -4708,7 +4708,7 @@ UpdateBattleHUDs: ; 3df2c
ret
; 3df48
-Predef_UpdatePlayerHUD:: ; 3df48
+UpdatePlayerHUD:: ; 3df48
push hl
push de
push bc
@@ -4741,7 +4741,7 @@ DrawPlayerHUD: ; 3df58
ld b, 1
xor a ; PARTYMON
ld [MonType], a
- predef Predef_DrawPlayerHP
+ predef DrawPlayerHP
; Exp bar
push de
@@ -4754,7 +4754,7 @@ DrawPlayerHUD: ; 3df58
hlcoord 10, 11
ld a, [TempMonLevel]
ld b, a
- call Predef_FillInExpBar
+ call FillInExpBar
pop de
ret
; 3df98
@@ -4823,7 +4823,7 @@ PrintPlayerHUD: ; 3dfbf
ld a, TEMPMON
ld [MonType], a
- callfar Predef_GetGender
+ callfar GetGender
ld a, " "
jr c, .got_gender_char
ld a, "♂"
@@ -4837,7 +4837,7 @@ PrintPlayerHUD: ; 3dfbf
push af ; back up gender
push hl
ld de, BattleMonStatus
- predef Predef_PlaceNonFaintStatus
+ predef PlaceNonFaintStatus
pop hl
pop bc
ret nz
@@ -4852,7 +4852,7 @@ PrintPlayerHUD: ; 3dfbf
jp PrintLevel
; 3e036
-Predef_UpdateEnemyHUD:: ; 3e036
+UpdateEnemyHUD:: ; 3e036
push hl
push de
push bc
@@ -4901,7 +4901,7 @@ DrawEnemyHUD: ; 3e043
ld a, TEMPMON
ld [MonType], a
- callfar Predef_GetGender
+ callfar GetGender
ld a, " "
jr c, .got_gender
ld a, "♂"
@@ -4916,7 +4916,7 @@ DrawEnemyHUD: ; 3e043
push af
push hl
ld de, EnemyMonStatus
- predef Predef_PlaceNonFaintStatus
+ predef PlaceNonFaintStatus
pop hl
pop bc
jr nz, .skip_level
@@ -5141,8 +5141,8 @@ BattleMenu_Pack: ; 3e1c7
call ClearPalettes
call DelayFrame
call _LoadBattleFontsHPBar
- call Predef_GetBattleMonBackpic
- call Predef_GetEnemyMonFrontpic
+ call GetBattleMonBackpic
+ call GetEnemyMonFrontpic
call ExitMenu
call WaitBGMap
call FinishBattleAnim
@@ -5174,10 +5174,10 @@ BattleMenu_Pack: ; 3e1c7
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
jr z, .tutorial2
- call Predef_GetBattleMonBackpic
+ call GetBattleMonBackpic
.tutorial2
- call Predef_GetEnemyMonFrontpic
+ call GetEnemyMonFrontpic
ld a, $1
ld [wMenuCursorY], a
call ExitMenu
@@ -5531,7 +5531,7 @@ MoveSelectionScreen: ; 3e4bc
.got_start_coord
ld a, SCREEN_WIDTH
ld [Buffer1], a
- predef Predef_ListMoves
+ predef ListMoves
ld b, 5
ld a, [wMoveSelectionMenuType]
@@ -5864,7 +5864,7 @@ MoveInfoBox: ; 3e6c8
ld a, [wPlayerMoveStruct + MOVE_ANIM]
ld b, a
hlcoord 2, 10
- predef Predef_PrintMoveType
+ predef PrintMoveType
.done
ret
@@ -6319,7 +6319,7 @@ LoadEnemyMon: ; 3e8eb
; Get letter based on DVs
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
; Can't use any letters that haven't been unlocked
; If combined with forced shiny battletype, causes an infinite loop
call CheckUnownLetter
@@ -6408,7 +6408,7 @@ LoadEnemyMon: ; 3e8eb
ld de, EnemyMonMaxHP
ld b, FALSE
ld hl, EnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1) ; LinkBattleRNs + 7 ; ?
- predef Predef_CalcPkmnStats
+ predef CalcPkmnStats
; If we're in a trainer battle,
; get the rest of the parameters from the party struct
@@ -6523,7 +6523,7 @@ LoadEnemyMon: ; 3e8eb
; Make sure the predef knows this isn't a partymon
ld [wEvolutionOldSpecies], a
; Fill moves based on level
- predef Predef_FillMoves
+ predef FillMoves
.PP:
; Trainer battle?
@@ -6534,7 +6534,7 @@ LoadEnemyMon: ; 3e8eb
; Fill wild PP
ld hl, EnemyMonMoves
ld de, EnemyMonPP
- predef Predef_FillPP
+ predef FillPP
jr .Finish
.TrainerPP:
@@ -6587,7 +6587,7 @@ LoadEnemyMon: ; 3e8eb
ld c, a
ld b, SET_FLAG
ld hl, PokedexSeen
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
ld hl, EnemyMonStats
ld de, EnemyStats
@@ -6715,7 +6715,7 @@ BattleWinSlideInEnemyTrainerFrontpic: ; 3ebd8
ld a, [OtherTrainerClass]
ld [TrainerClass], a
ld de, vTiles2
- callfar Predef_GetTrainerPic
+ callfar GetTrainerPic
hlcoord 19, 0
ld c, 0
@@ -7192,7 +7192,7 @@ Call_PlayBattleAnim: ; 3ee17
ld a, d
ld [FXAnimID + 1], a
call WaitBGMap
- predef_jump Predef_PlayBattleAnim
+ predef_jump PlayBattleAnim
; 3ee27
FinishBattleAnim: ; 3ee27
@@ -7240,7 +7240,7 @@ GiveExperiencePoints: ; 3ee3b
ld c, a
ld b, CHECK_FLAG
ld d, $0
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
ld a, c
and a
pop bc
@@ -7418,7 +7418,7 @@ GiveExperiencePoints: ; 3ee3b
.not_max_exp
xor a ; PARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
+ predef CopyPkmnToTempMon
callfar CalcLevel
pop bc
ld hl, MON_LEVEL
@@ -7455,7 +7455,7 @@ GiveExperiencePoints: ; 3ee3b
add hl, bc
push bc
ld b, TRUE
- predef Predef_CalcPkmnStats
+ predef CalcPkmnStats
pop bc
pop de
ld hl, MON_MAXHP + 1
@@ -7508,7 +7508,7 @@ GiveExperiencePoints: ; 3ee3b
call ApplyStatLevelMultiplierOnAllStats
callfar ApplyStatusEffectOnPlayerStats
callfar BadgeStatBoosts
- callfar Predef_UpdatePlayerHUD
+ callfar UpdatePlayerHUD
call EmptyBattleTextBox
call LoadTileMapToTempTileMap
ld a, $1
@@ -7531,14 +7531,14 @@ GiveExperiencePoints: ; 3ee3b
.skip_animation2
xor a ; PARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
+ predef CopyPkmnToTempMon
hlcoord 9, 0
ld b, $a
ld c, $9
call TextBox
hlcoord 11, 1
ld bc, 4
- predef Predef_PrintTempMonStats
+ predef PrintTempMonStats
ld c, $1e
call DelayFrames
call WaitPressAorB_BlinkCursor
@@ -7558,7 +7558,7 @@ GiveExperiencePoints: ; 3ee3b
ld a, b
ld [CurPartyLevel], a
push bc
- predef Predef_LearnLevelMoves
+ predef LearnLevelMoves
pop bc
ld a, b
cp c
@@ -7569,7 +7569,7 @@ GiveExperiencePoints: ; 3ee3b
ld a, [CurPartyMon]
ld c, a
ld b, SET_FLAG
- predef Predef_SmallFarFlagAction
+ predef SmallFarFlagAction
pop af
ld [CurPartyLevel], a
@@ -7691,7 +7691,7 @@ AnimateExpBar: ; 3f136
ld [wd002], a
xor a ; PARTYMON
ld [MonType], a
- predef Predef_CopyPkmnToTempMon
+ predef CopyPkmnToTempMon
ld a, [TempMonLevel]
ld b, a
ld e, a
@@ -8062,7 +8062,7 @@ Unreferenced_HandleSafariAngerEatingStatus:
jp StdBattleTextBox
; 3f390
-Predef_FillInExpBar: ; 3f390
+FillInExpBar: ; 3f390
push hl
call CalcExpBar
pop hl
@@ -8204,7 +8204,7 @@ PlaceExpBar: ; 3f41c
ret
; 3f43d
-Predef_GetBattleMonBackpic: ; 3f43d
+GetBattleMonBackpic: ; 3f43d
ld a, [PlayerSubStatus4]
bit SUBSTATUS_SUBSTITUTE, a
ld hl, BattleAnimCmd_RaiseSub
@@ -8220,9 +8220,9 @@ DropPlayerSub: ; 3f447
ld a, [BattleMonSpecies]
ld [CurPartySpecies], a
ld hl, BattleMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld de, vTiles2 tile $31
- predef Predef_GetMonBackpic
+ predef GetMonBackpic
pop af
ld [CurPartySpecies], a
ret
@@ -8240,7 +8240,7 @@ GetBattleMonBackpic_DoAnim: ; 3f46f
ret
; 3f47c
-Predef_GetEnemyMonFrontpic: ; 3f47c
+GetEnemyMonFrontpic: ; 3f47c
ld a, [EnemySubStatus4]
bit SUBSTATUS_SUBSTITUTE, a
ld hl, BattleAnimCmd_RaiseSub
@@ -8259,9 +8259,9 @@ DropEnemySub: ; 3f486
ld [CurPartySpecies], a
call GetBaseData
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld de, vTiles2
- predef Predef_GetAnimatedFrontpic
+ predef GetAnimatedFrontpic
pop af
ld [CurPartySpecies], a
ret
@@ -8278,7 +8278,7 @@ GetEnemyMonFrontpic_DoAnim: ; 3f4b4
ret
; 3f4c1
-Predef_StartBattle: ; 3f4c1
+StartBattle: ; 3f4c1
; This check prevents you from entering a battle without any Pokemon.
; Those using walk-through-walls to bypass getting a Pokemon experience
; the effects of this check.
@@ -8337,7 +8337,7 @@ BattleIntro: ; 3f4dd
call ClearSprites
ld a, [wBattleMode]
cp WILD_BATTLE
- call z, Predef_UpdateEnemyHUD
+ call z, UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
ret
@@ -8402,14 +8402,14 @@ InitEnemyTrainer: ; 3f594
.ok
ld de, vTiles2
- callfar Predef_GetTrainerPic
+ callfar GetTrainerPic
xor a
ld [hGraphicStartTile], a
dec a
ld [wEnemyItemState], a
hlcoord 12, 0
lb bc, 7, 7
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
ld a, -1
ld [CurOTMon], a
ld a, TRAINER_BATTLE
@@ -8455,7 +8455,7 @@ InitEnemyWildmon: ; 3f607
ld bc, NUM_MOVES
call CopyBytes
ld hl, EnemyMonDVs
- predef Predef_GetUnownLetter
+ predef GetUnownLetter
ld a, [CurPartySpecies]
cp UNOWN
jr nz, .skip_unown
@@ -8466,13 +8466,13 @@ InitEnemyWildmon: ; 3f607
ld [wFirstUnownSeen], a
.skip_unown
ld de, vTiles2
- predef Predef_GetAnimatedFrontpic
+ predef GetAnimatedFrontpic
xor a
ld [TrainerClass], a
ld [hGraphicStartTile], a
hlcoord 12, 0
lb bc, 7, 7
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
ret
; 3f662
@@ -8551,7 +8551,7 @@ ExitBattle: ; 3f69e
call CheckPayDay
xor a
ld [wForceEvolution], a
- predef Predef_EvolveAfterBattle
+ predef EvolveAfterBattle
farcall GivePokerusAndConvertBerries
ret
; 3f6d0
@@ -9225,7 +9225,7 @@ InitBattleDisplay: ; 3fb6c
ld [hGraphicStartTile], a
hlcoord 2, 6
lb bc, 6, 6
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
xor a
ld [hWY], a
ld [rWY], a
@@ -9297,8 +9297,8 @@ GetTrainerBackpic: ; 3fbff
.Decompress:
ld de, vTiles2 tile $31
- ld c, $31
- predef Predef_Decompress
+ ld c, 7 * 7
+ predef DecompressGet2bpp
ret
; 3fc30
@@ -9320,7 +9320,7 @@ CopyBackpic: ; 3fc30
ld [hGraphicStartTile], a
hlcoord 2, 6
lb bc, 6, 6
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
ret
; 3fc5b
@@ -9400,7 +9400,7 @@ BattleStartMessage: ; 3fc8b
hlcoord 12, 0
ld d, $0
ld e, ANIM_MON_NORMAL
- predef Predef_AnimateFrontpic
+ predef AnimateFrontpic
jr .skip_cry ; cry is played during the animation
.cry_no_anim
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index c46ded638..801ce211e 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -182,7 +182,7 @@ CheckPlayerTurn:
call StdBattleTextBox
call CantMove
call UpdateBattleMonInParty
- ld hl, Predef_UpdatePlayerHUD
+ ld hl, UpdatePlayerHUD
call CallBattleCore
ld a, $1
ld [hBGMapMode], a
@@ -433,7 +433,7 @@ CheckEnemyTurn: ; 3421f
call StdBattleTextBox
call CantMove
call UpdateEnemyMonInParty
- ld hl, Predef_UpdateEnemyHUD
+ ld hl, UpdateEnemyHUD
call CallBattleCore
ld a, $1
ld [hBGMapMode], a
@@ -672,7 +672,7 @@ HitConfusion: ; 343a5
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
call z, PlayFXAnimID
- ld hl, Predef_UpdatePlayerHUD
+ ld hl, UpdatePlayerHUD
call CallBattleCore
ld a, $1
ld [hBGMapMode], a
@@ -1538,11 +1538,11 @@ BattleCheckTypeMatchup: ; 347c8
ld hl, EnemyMonType1
ld a, [hBattleTurn]
and a
- jr z, Predef_CheckTypeMatchup
+ jr z, CheckTypeMatchup
ld hl, BattleMonType1
-Predef_CheckTypeMatchup: ; 347d3
+CheckTypeMatchup: ; 347d3
; There is an incorrect assumption about this function made in the AI related code: when
-; the AI calls Predef_CheckTypeMatchup (not BattleCheckTypeMatchup), it assumes that placing
+; the AI calls CheckTypeMatchup (not BattleCheckTypeMatchup), it assumes that placing
; the offensive type in a will make this function do the right thing. Since a is overwritten,
; this assumption is incorrect. A simple fix would be to load the move type for the
; current move into a in BattleCheckTypeMatchup, before falling through, which is
@@ -2621,7 +2621,7 @@ BattleCommand_CheckDestinyBond: ; 351c0
ld [Buffer6], a
ld h, b
ld l, c
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
call RefreshBattleHuds
call BattleCommand_SwitchTurn
@@ -4015,7 +4015,7 @@ BattleCommand_PainSplit: ; 35926
ld a, $1
ld [wWhichHPBar], a
hlcoord 10, 9
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
ld hl, EnemyMonHP
ld a, [hli]
ld [Buffer4], a
@@ -4030,7 +4030,7 @@ BattleCommand_PainSplit: ; 35926
ld [wWhichHPBar], a
call ResetDamage
hlcoord 2, 2
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
farcall _UpdateBattleHUDs
ld hl, SharedPainText
@@ -4172,7 +4172,7 @@ BattleCommand_Conversion2: ; 359e6
ld a, [hl]
ld [wNamedObjectIndexBuffer], a
- predef Predef_GetTypeName
+ predef GetTypeName
ld hl, TransformedTypeText
jp StdBattleTextBox
@@ -4711,7 +4711,7 @@ PlayFXAnimID: ; 35d08
ld c, 3
call DelayFrames
- callfar Predef_PlayBattleAnim
+ callfar PlayBattleAnim
ret
@@ -4773,7 +4773,7 @@ EnemyHurtItself: ; 35d1c
hlcoord 2, 2
xor a
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
.did_no_damage
jp RefreshBattleHuds
@@ -4833,7 +4833,7 @@ PlayerHurtItself: ; 35d7e
hlcoord 10, 9
ld a, $1
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
.did_no_damage
jp RefreshBattleHuds
@@ -5301,7 +5301,7 @@ SapHealth: ; 36011
xor a
.hp_bar
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
call RefreshBattleHuds
jp UpdateBattleMonInParty
@@ -6239,11 +6239,11 @@ BattleCommand_Curl: ; 365a7
BattleCommand_RaiseSubNoAnim: ; 365af
- ld hl, Predef_GetBattleMonBackpic
+ ld hl, GetBattleMonBackpic
ld a, [hBattleTurn]
and a
jr z, .PlayerTurn
- ld hl, Predef_GetEnemyMonFrontpic
+ ld hl, GetEnemyMonFrontpic
.PlayerTurn:
xor a
ld [hBGMapMode], a
@@ -7525,7 +7525,7 @@ BattleCommand_Recoil: ; 36cb2
xor a
.animate_hp_bar
ld [wWhichHPBar], a
- predef Predef_AnimateHPBar
+ predef AnimateHPBar
call RefreshBattleHuds
ld hl, RecoilText
jp StdBattleTextBox
@@ -8227,7 +8227,7 @@ BattleCommand_Conversion: ; 3707f
inc de
ld [de], a
ld [wNamedObjectIndexBuffer], a
- farcall Predef_GetTypeName
+ farcall GetTypeName
call AnimateCurrentMove
ld hl, TransformedTypeText
jp StdBattleTextBox
@@ -9856,7 +9856,7 @@ PlayUserBattleAnim: ; 37e47
push hl
push de
push bc
- callfar Predef_PlayBattleAnim
+ callfar PlayBattleAnim
pop bc
pop de
pop hl
@@ -9878,7 +9878,7 @@ PlayOpponentBattleAnim: ; 37e54
push bc
call BattleCommand_SwitchTurn
- callfar Predef_PlayBattleAnim
+ callfar PlayBattleAnim
call BattleCommand_SwitchTurn
pop bc
diff --git a/engine/battle/effect_commands/attract.asm b/engine/battle/effect_commands/attract.asm
index fc73d234c..0a6d7c975 100755
--- a/engine/battle/effect_commands/attract.asm
+++ b/engine/battle/effect_commands/attract.asm
@@ -35,7 +35,7 @@ CheckOppositeGender: ; 377f5
xor a
ld [MonType], a
- farcall Predef_GetGender
+ farcall GetGender
jr c, .genderless_samegender
ld b, 1
@@ -58,7 +58,7 @@ CheckOppositeGender: ; 377f5
ld [TempMonDVs + 1], a
ld a, 3
ld [MonType], a
- farcall Predef_GetGender
+ farcall GetGender
pop bc
jr c, .genderless_samegender
diff --git a/engine/battle/misc.asm b/engine/battle/misc.asm
index 40c472e50..a41d31d9a 100644
--- a/engine/battle/misc.asm
+++ b/engine/battle/misc.asm
@@ -33,7 +33,7 @@ AppearUser: ; fbd77 (3e:7d77)
ld a, $31
.okay
ld [hGraphicStartTile], a
- predef Predef_PlaceGraphic
+ predef PlaceGraphic
FinishAppearDisappearUser: ; fbd91 (3e:7d91)
ld a, $1
ld [hBGMapMode], a
diff --git a/engine/battle/read_trainer_party.asm b/engine/battle/read_trainer_party.asm
index 4f3dc8e55..a09c6dd08 100755
--- a/engine/battle/read_trainer_party.asm
+++ b/engine/battle/read_trainer_party.asm
@@ -103,7 +103,7 @@ TrainerType1: ; 397eb
ld a, OTPARTYMON
ld [MonType], a
push hl
- predef Predef_TryAddMonToParty
+ predef TryAddMonToParty
pop hl
jr .loop
; 39806
@@ -124,7 +124,7 @@ TrainerType2: ; 39806
ld [MonType], a
push hl
- predef Predef_TryAddMonToParty
+ predef TryAddMonToParty
ld a, [OTPartyCount]
dec a
ld hl, OTPartyMon1Moves
@@ -200,7 +200,7 @@ TrainerType3: ; 39871
ld a, OTPARTYMON
ld [MonType], a
push hl
- predef Predef_TryAddMonToParty
+ predef TryAddMonToParty
ld a, [OTPartyCount]
dec a
ld hl, OTPartyMon1Item
@@ -231,7 +231,7 @@ TrainerType4: ; 3989d
ld [MonType], a
push hl
- predef Predef_TryAddMonToParty
+ predef TryAddMonToParty
ld a, [OTPartyCount]
dec a
ld hl, OTPartyMon1Item
diff --git a/engine/battle/returntobattle_useball.asm b/engine/battle/returntobattle_useball.asm
index 4254d24f4..e6e33f900 100644
--- a/engine/battle/returntobattle_useball.asm
+++ b/engine/battle/returntobattle_useball.asm
@@ -4,13 +4,13 @@ _ReturnToBattle_UseBall: ; 2715c
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
jr z, .gettutorialbackpic
- farcall Predef_GetBattleMonBackpic
+ farcall GetBattleMonBackpic
jr .continue
.gettutorialbackpic
farcall GetTrainerBackpic
.continue
- farcall Predef_GetEnemyMonFrontpic
+ farcall GetEnemyMonFrontpic
farcall _LoadBattleFontsHPBar
call GetMemSGBLayout
call CloseWindow
diff --git a/engine/battle/start_battle.asm b/engine/battle/start_battle.asm
index b97eda1b3..e1377eec0 100644
--- a/engine/battle/start_battle.asm
+++ b/engine/battle/start_battle.asm
@@ -33,7 +33,7 @@ FindFirstAliveMonAndStartBattle: ; 2ee2f
add hl, de
ld a, [hl]
ld [BattleMonLevel], a
- predef Predef_DoBattleTransition
+ predef DoBattleTransition
farcall _LoadBattleFontsHPBar
ld a, 1
ld [hBGMapMode], a