diff options
Diffstat (limited to 'engine/events/bug_contest/contest_2.asm')
-rwxr-xr-x | engine/events/bug_contest/contest_2.asm | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/engine/events/bug_contest/contest_2.asm b/engine/events/bug_contest/contest_2.asm new file mode 100755 index 000000000..493c69d0c --- /dev/null +++ b/engine/events/bug_contest/contest_2.asm @@ -0,0 +1,133 @@ +Special_SelectRandomBugContestContestants: ; 139a8 +; Select five random people to participate in the current contest. + +; First we have to make sure that any old data is cleared away. + ld c, 10 ; Number of people to choose from. + ld hl, BugCatchingContestantEventFlagTable +.loop1 + push bc + push hl + ld e, [hl] + inc hl + ld d, [hl] + ld b, RESET_FLAG + call EventFlagAction + pop hl + inc hl + inc hl + pop bc + dec c + jr nz, .loop1 + +; Now that that's out of the way, we can get on to the good stuff. + ld c, 5 +.loop2 + push bc +.next +; Choose a flag at uniform random to be set. + call Random + cp 250 + jr nc, .next + ld c, 25 + call SimpleDivide + ld e, b + ld d, 0 + ld hl, BugCatchingContestantEventFlagTable + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + push de +; If we've already set it, it doesn't count. + ld b, CHECK_FLAG + call EventFlagAction + pop de + ld a, c + and a + jr nz, .next +; Set the flag. This will cause that sprite to not be visible in the contest. + ld b, SET_FLAG + call EventFlagAction + pop bc +; Check if we're done. If so, return. Otherwise, choose the next victim. + dec c + jr nz, .loop2 + ret +; 139ed + +Special_CheckBugContestContestantFlag: ; 139ed +; Checks the flag of the Bug Catching Contestant whose index is loaded in a. + +; Bug: If a >= 10 when this is called, it will read beyond the table. + + ld hl, BugCatchingContestantEventFlagTable + ld e, a + ld d, 0 + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld b, CHECK_FLAG + call EventFlagAction + ret +; 139fe + +BugCatchingContestantEventFlagTable: ; 139fe + dw EVENT_BUG_CATCHING_CONTESTANT_1A + dw EVENT_BUG_CATCHING_CONTESTANT_2A + dw EVENT_BUG_CATCHING_CONTESTANT_3A + dw EVENT_BUG_CATCHING_CONTESTANT_4A + dw EVENT_BUG_CATCHING_CONTESTANT_5A + dw EVENT_BUG_CATCHING_CONTESTANT_6A + dw EVENT_BUG_CATCHING_CONTESTANT_7A + dw EVENT_BUG_CATCHING_CONTESTANT_8A + dw EVENT_BUG_CATCHING_CONTESTANT_9A + dw EVENT_BUG_CATCHING_CONTESTANT_10A +; 13a12 + +ContestDropOffMons: ; 13a12 + ld hl, PartyMon1HP + ld a, [hli] + or [hl] + jr z, .fainted +; Mask the rest of your party by setting the count to 1... + ld hl, PartyCount + ld a, 1 + ld [hli], a + inc hl +; ... backing up the second mon index somewhere... + ld a, [hl] + ld [wBugContestSecondPartySpecies], a +; ... and replacing it with the terminator byte + ld [hl], $ff + xor a + ld [ScriptVar], a + ret + +.fainted + ld a, $1 + ld [ScriptVar], a + ret +; 13a31 + +ContestReturnMons: ; 13a31 +; Restore the species of the second mon. + ld hl, PartySpecies + 1 + ld a, [wBugContestSecondPartySpecies] + ld [hl], a +; Restore the party count, which must be recomputed. + ld b, $1 +.loop + ld a, [hli] + cp -1 + jr z, .done + inc b + jr .loop + +.done + ld a, b + ld [PartyCount], a + ret +; 13a47 |