diff options
Diffstat (limited to 'engine/facings.asm')
-rw-r--r-- | engine/facings.asm | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engine/facings.asm b/engine/facings.asm index 47e6fd352..9f516a306 100644 --- a/engine/facings.asm +++ b/engine/facings.asm @@ -50,7 +50,7 @@ BEHIND_BG EQU 1 << OAM_PRIORITY Facing00: Facing02: Facing24: -Facing26: ; 408b +Facing26: ; standing down db 4 ; # db 0, 0, 0, $00 db 0, 8, 0, $01 @@ -58,7 +58,7 @@ Facing26: ; 408b db 8, 8, 2, $03 ; 409c -Facing01: ; 409c +Facing01: ; walking down 1 db 4 ; # db 0, 0, 0, $80 db 0, 8, 0, $81 @@ -66,7 +66,7 @@ Facing01: ; 409c db 8, 8, 2, $83 ; 40ad -Facing03: ; 40ad +Facing03: ; walking down 2 db 4 ; # db 0, 8, X_FLIP, $80 db 0, 0, X_FLIP, $81 @@ -75,7 +75,7 @@ Facing03: ; 40ad ; 40be Facing04: -Facing06: ; 40be +Facing06: ; standing up db 4 ; # db 0, 0, 0, $04 db 0, 8, 0, $05 @@ -83,7 +83,7 @@ Facing06: ; 40be db 8, 8, 2, $07 ; 40cf -Facing05: ; 40cf +Facing05: ; walking up 1 db 4 ; # db 0, 0, 0, $84 db 0, 8, 0, $85 @@ -91,7 +91,7 @@ Facing05: ; 40cf db 8, 8, 2, $87 ; 40e0 -Facing07: ; 40e0 +Facing07: ; walking up 2 db 4 ; # db 0, 8, X_FLIP, $84 db 0, 0, X_FLIP, $85 @@ -100,7 +100,7 @@ Facing07: ; 40e0 ; 40f1 Facing08: -Facing10: ; 40f1 +Facing10: ; standing left db 4 ; # db 0, 0, 0, $08 db 0, 8, 0, $09 @@ -109,7 +109,7 @@ Facing10: ; 40f1 ; 4102 Facing12: -Facing14: ; 4102 +Facing14: ; standing right db 4 ; # db 0, 8, X_FLIP, $08 db 0, 0, X_FLIP, $09 @@ -118,7 +118,7 @@ Facing14: ; 4102 ; 4113 Facing09: -Facing11: ; 4113 +Facing11: ; walking left db 4 ; # db 0, 0, 0, $88 db 0, 8, 0, $89 @@ -127,7 +127,7 @@ Facing11: ; 4113 ; 4124 Facing13: -Facing15: ; 4124 +Facing15: ; walking right db 4 ; # db 0, 8, X_FLIP, $88 db 0, 0, X_FLIP, $89 @@ -135,7 +135,7 @@ Facing15: ; 4124 db 8, 0, 2 | X_FLIP, $8b ; 4135 -Facing16: ; 4135 +Facing16: ; fishing down db 5 ; # db 0, 0, 0, $00 db 0, 8, 0, $01 @@ -144,7 +144,7 @@ Facing16: ; 4135 db 16, 0, 4, $fc ; 414a -Facing17: ; 414a +Facing17: ; fishing up db 5 ; # db 0, 0, 0, $04 db 0, 8, 0, $05 @@ -153,7 +153,7 @@ Facing17: ; 414a db -8, 0, 4, $fc ; 415f -Facing18: ; 415f +Facing18: ; fishing left db 5 ; # db 0, 0, 0, $08 db 0, 8, 0, $09 @@ -162,7 +162,7 @@ Facing18: ; 415f db 5, -8, 4 | X_FLIP, $fd ; 4174 -Facing19: ; 4174 +Facing19: ; fishing right db 5 ; # db 0, 8, X_FLIP, $08 db 0, 0, X_FLIP, $09 @@ -171,7 +171,7 @@ Facing19: ; 4174 db 5, 16, 4, $fd ; 4189 -Facing20: ; 4189 +Facing20: ; emote db 4 ; # db 0, 0, 4, $f8 db 0, 8, 4, $f9 @@ -179,13 +179,13 @@ Facing20: ; 4189 db 8, 8, 4, $fb ; 419a -Facing21: ; 419a +Facing21: ; shadow db 2 ; # db 0, 0, 4, $fc db 0, 8, 4 | X_FLIP, $fc ; 41a3 -Facing23: ; 41a3 +Facing23: ; big doll db 16 ; # db 0, 0, 0, $00 db 0, 8, 0, $01 @@ -239,7 +239,7 @@ Facing22: ; 4206 db 24, 16, 0, $0b ; 423f -Facing28: ; 423f +Facing28: ; boulder dust 1 db 4 ; # db 0, 0, 4, $fe db 0, 8, 4, $fe @@ -247,7 +247,7 @@ Facing28: ; 423f db 8, 8, 4, $fe ; 4250 -Facing29: ; 4250 +Facing29: ; boulder dust 2 db 4 ; # db 0, 0, 4, $ff db 0, 8, 4, $ff |