diff options
Diffstat (limited to 'engine/options_menu.asm')
-rwxr-xr-x | engine/options_menu.asm | 565 |
1 files changed, 565 insertions, 0 deletions
diff --git a/engine/options_menu.asm b/engine/options_menu.asm new file mode 100755 index 000000000..ed2c21f30 --- /dev/null +++ b/engine/options_menu.asm @@ -0,0 +1,565 @@ +_OptionsMenu: ; e41d0 + ld hl, hInMenu + ld a, [hl] + push af + ld [hl], $1 + call ClearBGPalettes + hlcoord 0, 0 + ld b, $10 + ld c, $12 + call TextBox + hlcoord 2, 2 + ld de, StringOptions + call PlaceString + xor a + ld [wJumptableIndex], a + ld c, $6 ; number of items on the menu minus 1 (for cancel) + +.print_text_loop ; this next will display the settings of each option when the menu is opened + push bc + xor a + ld [hJoyLast], a + call GetOptionPointer + pop bc + ld hl, wJumptableIndex + inc [hl] + dec c + jr nz, .print_text_loop + + call UpdateFrame + xor a + ld [wJumptableIndex], a + inc a + ld [hBGMapMode], a + call WaitBGMap + ld b, SCGB_08 + call GetSGBLayout + call SetPalettes + +.joypad_loop + call JoyTextDelay + ld a, [hJoyPressed] + and START | B_BUTTON + jr nz, .ExitOptions + call OptionsControl + jr c, .dpad + call GetOptionPointer + jr c, .ExitOptions + +.dpad + call Functione455c + ld c, 3 + call DelayFrames + jr .joypad_loop + +.ExitOptions + ld de, SFX_TRANSACTION + call PlaySFX + call WaitSFX + pop af + ld [hInMenu], a + ret +; e4241 + +StringOptions: ; e4241 + db "TEXT SPEED<LNBRK>" + db " :<LNBRK>" + db "BATTLE SCENE<LNBRK>" + db " :<LNBRK>" + db "BATTLE STYLE<LNBRK>" + db " :<LNBRK>" + db "SOUND<LNBRK>" + db " :<LNBRK>" + db "PRINT<LNBRK>" + db " :<LNBRK>" + db "MENU ACCOUNT<LNBRK>" + db " :<LNBRK>" + db "FRAME<LNBRK>" + db " :TYPE<LNBRK>" + db "CANCEL@" +; e42d6 + + +GetOptionPointer: ; e42d6 + ld a, [wJumptableIndex] ; load the cursor position to a + ld e, a ; copy it to de + ld d, 0 + ld hl, .Pointers +rept 2 + add hl, de +endr + ld a, [hli] + ld h, [hl] + ld l, a + jp [hl] ; jump to the code of the current highlighted item +; e42e5 + +.Pointers + dw Options_TextSpeed + dw Options_BattleScene + dw Options_BattleStyle + dw Options_Sound + dw Options_Print + dw Options_MenuAccount + dw Options_Frame + dw Options_Cancel +; e42f5 + + +Options_TextSpeed: ; e42f5 + call GetTextSpeed + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + ld a, c ; right pressed + cp SLOW_TEXT + jr c, .Increase + ld c, FAST_TEXT +- 1 + +.Increase + inc c + ld a, e + jr .Save + +.LeftPressed + ld a, c + and a + jr nz, .Decrease + ld c, SLOW_TEXT + 1 + +.Decrease + dec c + ld a, d + +.Save + ld b, a + ld a, [Options] + and $f0 + or b + ld [Options], a + +.NonePressed + ld b, 0 + ld hl, .Strings +rept 2 + add hl, bc +endr + ld e, [hl] + inc hl + ld d, [hl] + hlcoord 11, 3 + call PlaceString + and a + ret +; e4331 + +.Strings + dw .Fast + dw .Mid + dw .Slow + +.Fast + db "FAST@" +.Mid + db "MID @" +.Slow + db "SLOW@" +; e4346 + + +GetTextSpeed: ; e4346 + ld a, [Options] ; This converts the number of frames, to 0, 1, 2 representing speed + and 7 + cp 5 ; 5 frames of delay is slow + jr z, .slow + cp 1 ; 1 frame of delay is fast + jr z, .fast + ld c, MED_TEXT ; set it to mid if not one of the above + lb de, 1, 5 + ret + +.slow + ld c, SLOW_TEXT + lb de, 3, 1 + ret + +.fast + ld c, FAST_TEXT + lb de, 5, 3 + ret +; e4365 + + +Options_BattleScene: ; e4365 + ld hl, Options + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit BATTLE_SCENE, [hl] + jr nz, .ToggleOn + jr .ToggleOff + +.LeftPressed + bit BATTLE_SCENE, [hl] + jr z, .ToggleOff + jr .ToggleOn + +.NonePressed + bit BATTLE_SCENE, [hl] + jr z, .ToggleOn + jr .ToggleOff + +.ToggleOn + res BATTLE_SCENE, [hl] + ld de, .On + jr .Display + +.ToggleOff + set BATTLE_SCENE, [hl] + ld de, .Off + +.Display + hlcoord 11, 5 + call PlaceString + and a + ret +; e4398 + +.On + db "ON @" +.Off + db "OFF@" +; e43a0 + + +Options_BattleStyle: ; e43a0 + ld hl, Options + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit BATTLE_SHIFT, [hl] + jr nz, .ToggleShift + jr .ToggleSet + +.LeftPressed + bit BATTLE_SHIFT, [hl] + jr z, .ToggleSet + jr .ToggleShift + +.NonePressed + bit BATTLE_SHIFT, [hl] + jr nz, .ToggleSet + +.ToggleShift + res BATTLE_SHIFT, [hl] + ld de, .Shift + jr .Display + +.ToggleSet + set BATTLE_SHIFT, [hl] + ld de, .Set + +.Display + hlcoord 11, 7 + call PlaceString + and a + ret +; e43d1 + +.Shift + db "SHIFT@" +.Set + db "SET @" +; e43dd + + +Options_Sound: ; e43dd + ld hl, Options + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit STEREO, [hl] + jr nz, .SetMono + jr .SetStereo + +.LeftPressed + bit STEREO, [hl] + jr z, .SetStereo + jr .SetMono + +.NonePressed + bit STEREO, [hl] + jr nz, .ToggleStereo + jr .ToggleMono + +.SetMono + res STEREO, [hl] + call RestartMapMusic + +.ToggleMono + ld de, .Mono + jr .Display + +.SetStereo + set STEREO, [hl] + call RestartMapMusic + +.ToggleStereo + ld de, .Stereo + +.Display + hlcoord 11, 9 + call PlaceString + and a + ret +; e4416 + +.Mono + db "MONO @" +.Stereo + db "STEREO@" +; e4424 + + +Options_Print: ; e4424 + call GetPrinterSetting + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + ld a, c + cp 4 + jr c, .Increase + ld c, -1 + +.Increase + inc c + ld a, e + jr .Save + +.LeftPressed + ld a, c + and a + jr nz, .Decrease + ld c, 5 + +.Decrease + dec c + ld a, d + +.Save + ld b, a + ld [GBPrinter], a + +.NonePressed + ld b, $0 + ld hl, .Strings +rept 2 + add hl, bc +endr + ld e, [hl] + inc hl + ld d, [hl] + hlcoord 11, 11 + call PlaceString + and a + ret +; e445a + +.Strings + dw .Lightest + dw .Lighter + dw .Normal + dw .Darker + dw .Darkest + +.Lightest + db "LIGHTEST@" +.Lighter + db "LIGHTER @" +.Normal + db "NORMAL @" +.Darker + db "DARKER @" +.Darkest + db "DARKEST @" +; e4491 + + +GetPrinterSetting: ; e4491 + ld a, [GBPrinter] ; converts from the stored printer setting to 0,1,2,3,4 + and a + jr z, .IsLightest + cp PRINT_LIGHTER + jr z, .IsLight + cp PRINT_DARKER + jr z, .IsDark + cp PRINT_DARKEST + jr z, .IsDarkest + ld c, 2 ; normal if none of the above + lb de, PRINT_LIGHTER, PRINT_DARKER ; the 2 values next to this setting + ret + +.IsLightest + ld c, 0 + lb de, PRINT_DARKEST, PRINT_LIGHTER ; the 2 values next to this setting + ret + +.IsLight + ld c, 1 + lb de, PRINT_LIGHTEST, PRINT_NORMAL ; the 2 values next to this setting + ret + +.IsDark + ld c, 3 + lb de, PRINT_NORMAL, PRINT_DARKEST ; the 2 values next to this setting + ret + +.IsDarkest + ld c, 4 + lb de, PRINT_DARKER, PRINT_LIGHTEST ; the 2 values next to this setting + ret +; e44c1 + +Options_MenuAccount: ; e44c1 + ld hl, Options2 + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit MENU_ACCOUNT, [hl] + jr nz, .ToggleOff + jr .ToggleOn + +.LeftPressed + bit MENU_ACCOUNT, [hl] + jr z, .ToggleOn + jr .ToggleOff + +.NonePressed + bit MENU_ACCOUNT, [hl] + jr nz, .ToggleOn + +.ToggleOff + res MENU_ACCOUNT, [hl] + ld de, .Off + jr .Display + +.ToggleOn + set MENU_ACCOUNT, [hl] + ld de, .On + +.Display + hlcoord 11, 13 + call PlaceString + and a + ret +; e44f2 + +.Off + db "OFF@" +.On + db "ON @" +; e44fa + + +Options_Frame: ; e44fa + ld hl, TextBoxFrame + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr nz, .RightPressed + and a + ret + +.RightPressed + ld a, [hl] + inc a + jr .Save + +.LeftPressed + ld a, [hl] + dec a + +.Save + and $7 + ld [hl], a +UpdateFrame: ; e4512 + ld a, [TextBoxFrame] + hlcoord 16, 15 ; where on the screen the number is drawn + add "1" + ld [hl], a + call LoadFontsExtra + and a + ret +; e4520 + +Options_Cancel: ; e4520 + ld a, [hJoyPressed] + and A_BUTTON + jr nz, .Exit + and a + ret + +.Exit + scf + ret +; e452a + +OptionsControl: ; e452a + ld hl, wJumptableIndex + ld a, [hJoyLast] + cp D_DOWN + jr z, .DownPressed + cp D_UP + jr z, .UpPressed + and a + ret + +.DownPressed + ld a, [hl] ; load the cursor position to a + cp $7 ; maximum number of items in option menu + jr nz, .CheckFive + ld [hl], $0 + scf + ret + +.CheckFive ; I have no idea why this exists... + cp $5 + jr nz, .Increase + ld [hl], $5 + +.Increase + inc [hl] + scf + ret + +.UpPressed + ld a, [hl] + cp $6 + jr nz, .NotSix + ld [hl], $5 ; Another thing where I'm not sure why it exists + scf + ret + +.NotSix + and a + jr nz, .Decrease + ld [hl], $8 ; number of option items +1 + +.Decrease + dec [hl] + scf + ret +; e455c |