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-rw-r--r--engine/pic_animation.asm10
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/pic_animation.asm b/engine/pic_animation.asm
index 2b93ef749..b060f5b4b 100644
--- a/engine/pic_animation.asm
+++ b/engine/pic_animation.asm
@@ -56,7 +56,7 @@ pokeanim: MACRO
rept _NARG
; Workaround for a bug where macro args can't come after the start of a symbol
if !def(\1_POKEANIM)
-\1_POKEANIM equs "PokeAnim_\1_"
+\1_POKEANIM EQUS "PokeAnim_\1_"
endc
db (\1_POKEANIM - PokeAnim_SetupCommands) / 2
shift
@@ -142,9 +142,9 @@ SetUpPokeAnim: ; d00b4
; d00da
PokeAnim_SetupCommands: ; d00da
-setup_command: macro
+setup_command: MACRO
\1_: dw \1
-endm
+ENDM
setup_command PokeAnim_Finish
setup_command PokeAnim_BasePic
setup_command PokeAnim_SetWait
@@ -586,7 +586,7 @@ x = x + 1
endr
y = y + 7
endr
-endm
+ENDM
PokeAnim_ConvertAndApplyBitmask: ; d036b
xor a
@@ -1120,7 +1120,7 @@ HOF_AnimateFrontpic: ; d066e Predef 49
ld l, e
push bc
push hl
- ld de, VTiles2
+ ld de, vTiles2
predef GetAnimatedFrontpicPredef
pop hl
pop bc