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-rw-r--r--engine/pic_animation.asm46
1 files changed, 23 insertions, 23 deletions
diff --git a/engine/pic_animation.asm b/engine/pic_animation.asm
index b060f5b4b..33b770b14 100644
--- a/engine/pic_animation.asm
+++ b/engine/pic_animation.asm
@@ -55,7 +55,7 @@ AnimateMon_Unused: ; d003a
pokeanim: MACRO
rept _NARG
; Workaround for a bug where macro args can't come after the start of a symbol
-if !def(\1_POKEANIM)
+if !DEF(\1_POKEANIM)
\1_POKEANIM EQUS "PokeAnim_\1_"
endc
db (\1_POKEANIM - PokeAnim_SetupCommands) / 2
@@ -77,13 +77,13 @@ PokeAnims: ; d0042
.Slow: pokeanim StereoCry, Setup2, Play
.Normal: pokeanim StereoCry, Setup, Play
-.Menu: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
-.Trade: pokeanim Extra, Play2, Extra, Play, SetWait, Wait, Cry, Setup, Play
-.Evolve: pokeanim Extra, Play, SetWait, Wait, CryNoWait, Setup, Play
-.Hatch: pokeanim Extra, Play, CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
-.Unused: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
+.Menu: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Idle, Play
+.Trade: pokeanim Idle, Play2, Idle, Play, SetWait, Wait, Cry, Setup, Play
+.Evolve: pokeanim Idle, Play, SetWait, Wait, CryNoWait, Setup, Play
+.Hatch: pokeanim Idle, Play, CryNoWait, Setup, Play, SetWait, Wait, Idle, Play
+.Unused: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Idle, Play
.Egg1: pokeanim Setup, Play
-.Egg2: pokeanim Extra, Play
+.Egg2: pokeanim Idle, Play
AnimateFrontpic: ; d008e
@@ -151,7 +151,7 @@ ENDM
setup_command PokeAnim_Wait
setup_command PokeAnim_Setup
setup_command PokeAnim_Setup2
- setup_command PokeAnim_Extra
+ setup_command PokeAnim_Idle
setup_command PokeAnim_Play
setup_command PokeAnim_Play2
setup_command PokeAnim_Cry
@@ -198,7 +198,7 @@ PokeAnim_Setup2: ; d011d
ret
; d012f
-PokeAnim_Extra: ; d012f
+PokeAnim_Idle: ; d012f
ld c, TRUE
ld b, 0
call PokeAnim_InitAnim
@@ -360,18 +360,18 @@ PokeAnim_InitPicAttributes: ; d01d6
PokeAnim_InitAnim: ; d0228
ld a, [rSVBK]
push af
- ld a, BANK(wPokeAnimExtraFlag)
+ ld a, BANK(wPokeAnimIdleFlag)
ld [rSVBK], a
push bc
- ld hl, wPokeAnimExtraFlag
- ld bc, wPokeAnimStructEnd - wPokeAnimExtraFlag
+ ld hl, wPokeAnimIdleFlag
+ ld bc, wPokeAnimStructEnd - wPokeAnimIdleFlag
xor a
call ByteFill
pop bc
ld a, b
ld [wPokeAnimSpeed], a
ld a, c
- ld [wPokeAnimExtraFlag], a
+ ld [wPokeAnimIdleFlag], a
call GetMonAnimPointer
call GetMonFramesPointer
call GetMonBitmaskPointer
@@ -949,20 +949,20 @@ GetMonAnimPointer: ; d055c
ld c, BANK(UnownAnimations)
ld hl, UnownAnimationPointers
- ld de, UnownAnimationExtraPointers
+ ld de, UnownAnimationIdlePointers
call PokeAnim_IsUnown
jr z, .unown
ld c, BANK(PicAnimations)
ld hl, AnimationPointers
- ld de, AnimationExtraPointers
+ ld de, AnimationIdlePointers
.unown
- ld a, [wPokeAnimExtraFlag]
+ ld a, [wPokeAnimIdleFlag]
and a
- jr z, .extras
+ jr z, .idles
ld h, d
ld l, e
-.extras
+.idles
ld a, [wPokeAnimSpeciesOrUnown]
dec a
@@ -982,12 +982,12 @@ GetMonAnimPointer: ; d055c
.egg
ld hl, EggAnimation
ld c, BANK(EggAnimation)
- ld a, [wPokeAnimExtraFlag]
+ ld a, [wPokeAnimIdleFlag]
and a
- jr z, .extras_egg
- ld hl, EggAnimationExtra
- ld c, BANK(EggAnimationExtra)
-.extras_egg
+ jr z, .idles_egg
+ ld hl, EggAnimationIdle
+ ld c, BANK(EggAnimationIdle)
+.idles_egg
ld a, c
ld [wPokeAnimPointerBank], a