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-rw-r--r--engine/save.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/save.asm b/engine/save.asm
index 8c2ac7413..4291754e9 100644
--- a/engine/save.asm
+++ b/engine/save.asm
@@ -873,7 +873,7 @@ _SaveData: ; 1509a
; a) ErasePreviousSave (the process of erasing the save from a previous game file)
; b) unused mobile functionality
; It is not part of a regular save.
-
+
ld a, BANK(sCrystalData)
call GetSRAMBank
ld hl, wCrystalData
@@ -885,7 +885,7 @@ _SaveData: ; 1509a
; BANK(sCrystalData), it instead overwrites the sixteen EventFlags starting at 1:a603 with
; garbage from wd479. This isn't an issue, since ErasePreviousSave is followed by a regular
; save that unwrites the garbage.
-
+
ld hl, wd479
ld a, [hli]
ld [$a60e + 0], a
@@ -902,10 +902,10 @@ _LoadData: ; 150b9
ld de, wCrystalData
ld bc, wCrystalDataEnd - wCrystalData
call CopyBytes
-
+
; This block originally had some mobile functionality to mirror _SaveData above, but instead it
; (harmlessly) writes the aforementioned EventFlags to the unused wd479.
-
+
ld hl, wd479
ld a, [$a60e + 0]
ld [hli], a