diff options
Diffstat (limited to 'engine/std_scripts.asm')
-rw-r--r-- | engine/std_scripts.asm | 415 |
1 files changed, 207 insertions, 208 deletions
diff --git a/engine/std_scripts.asm b/engine/std_scripts.asm index 311ff00d0..b8762dfc0 100644 --- a/engine/std_scripts.asm +++ b/engine/std_scripts.asm @@ -55,7 +55,7 @@ StdScripts:: PokeCenterNurseScript: ; EVENT_WELCOMED_TO_POKECOM_CENTER is never set - loadfont + opentext checkmorn iftrue .morn checkday @@ -68,33 +68,33 @@ PokeCenterNurseScript: checkevent EVENT_WELCOMED_TO_POKECOM_CENTER iftrue .morn_comcenter farwritetext NurseMornText - keeptextopen + buttonsound jump .ok .morn_comcenter farwritetext PokeComNurseMornText - keeptextopen + buttonsound jump .ok .day checkevent EVENT_WELCOMED_TO_POKECOM_CENTER iftrue .day_comcenter farwritetext NurseDayText - keeptextopen + buttonsound jump .ok .day_comcenter farwritetext PokeComNurseDayText - keeptextopen + buttonsound jump .ok .nite checkevent EVENT_WELCOMED_TO_POKECOM_CENTER iftrue .nite_comcenter farwritetext NurseNiteText - keeptextopen + buttonsound jump .ok .nite_comcenter farwritetext PokeComNurseNiteText - keeptextopen + buttonsound jump .ok .ok @@ -138,24 +138,23 @@ PokeCenterNurseScript: spriteface LAST_TALKED, DOWN pause 10 + waitbutton closetext - loadmovesprites end .pokerus ; already cleared earlier in the script checkevent EVENT_WELCOMED_TO_POKECOM_CENTER iftrue .pokerus_comcenter - farwritetext NursePokerusText + waitbutton closetext - loadmovesprites jump .pokerus_done .pokerus_comcenter farwritetext PokeComNursePokerusText + waitbutton closetext - loadmovesprites .pokerus_done setflag ENGINE_POKERUS @@ -181,48 +180,48 @@ MerchandiseShelfScript: farjumptext MerchandiseShelfText TownMapScript: - loadfont + opentext farwritetext TownMapText - closetext + waitbutton special Special_TownMap - loadmovesprites + closetext end WindowScript: farjumptext WindowText TVScript: - loadfont + opentext farwritetext TVText + waitbutton closetext - loadmovesprites end HomepageScript: farjumptext HomepageText Radio1Script: - loadfont + opentext writebyte $0 special MapRadio - loadmovesprites + closetext end Radio2Script: ; Lucky Channel - loadfont + opentext writebyte $4 special MapRadio - loadmovesprites + closetext end TrashCanScript: ; 0xbc1a5 farjumptext TrashCanText PCScript: - loadfont + opentext special PokemonCenterPC - loadmovesprites + closetext end ElevatorButtonScript: @@ -317,44 +316,44 @@ BugContestResultsScript: clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY clearevent EVENT_CONTEST_OFFICER_HAS_BERRY - loadfont + opentext farwritetext ContestResults_ReadyToJudgeText - closetext + waitbutton special BugContestJudging RAM2MEM $0 if_equal 1, BugContestResults_FirstPlace if_equal 2, BugContestResults_SecondPlace if_equal 3, BugContestResults_ThirdPlace farwritetext ContestResults_ConsolationPrizeText - keeptextopen - waitbutton + buttonsound + waitsfx verbosegiveitem BERRY iffalse BugContestResults_NoRoomForBerry BugContestResults_DidNotWin farwritetext ContestResults_DidNotWinText - keeptextopen + buttonsound jump BugContestResults_FinishUp ; 0xbc2b1 BugContestResults_ReturnAfterWinnersPrize ; 0xbc2b1 farwritetext ContestResults_JoinUsNextTimeText - keeptextopen + buttonsound BugContestResults_FinishUp checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER iffalse BugContestResults_DidNotLeaveMons farwritetext ContestResults_ReturnPartyText - closetext + waitbutton special ContestReturnMons BugContestResults_DidNotLeaveMons special CheckPartyFullAfterContest if_equal $0, BugContestResults_CleanUp if_equal $2, BugContestResults_CleanUp farwritetext ContestResults_PartyFullText - closetext + waitbutton BugContestResults_CleanUp - loadmovesprites + closetext dotrigger $0 domaptrigger ROUTE_35_NATIONAL_PARK_GATE, $0 setevent EVENT_BUG_CATCHING_CONTESTANT_1A @@ -386,7 +385,7 @@ BugContestResults_FirstPlace ; 0xbc31e setevent EVENT_GAVE_KURT_APRICORNS itemtotext SUN_STONE, $1 farwritetext ContestResults_PlayerWonAPrizeText - closetext + waitbutton verbosegiveitem SUN_STONE iffalse BugContestResults_NoRoomForSunStone jump BugContestResults_ReturnAfterWinnersPrize @@ -395,7 +394,7 @@ BugContestResults_FirstPlace ; 0xbc31e BugContestResults_SecondPlace ; 0xbc332 itemtotext EVERSTONE, $1 farwritetext ContestResults_PlayerWonAPrizeText - closetext + waitbutton verbosegiveitem EVERSTONE iffalse BugContestResults_NoRoomForEverstone jump BugContestResults_ReturnAfterWinnersPrize @@ -404,7 +403,7 @@ BugContestResults_SecondPlace ; 0xbc332 BugContestResults_ThirdPlace ; 0xbc343 itemtotext GOLD_BERRY, $1 farwritetext ContestResults_PlayerWonAPrizeText - closetext + waitbutton verbosegiveitem GOLD_BERRY iffalse BugContestResults_NoRoomForGoldBerry jump BugContestResults_ReturnAfterWinnersPrize @@ -412,28 +411,28 @@ BugContestResults_ThirdPlace ; 0xbc343 BugContestResults_NoRoomForSunStone ; 0xbc354 farwritetext BugContestPrizeNoRoomText - keeptextopen + buttonsound setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE jump BugContestResults_ReturnAfterWinnersPrize ; 0xbc35f BugContestResults_NoRoomForEverstone ; 0xbc35f farwritetext BugContestPrizeNoRoomText - keeptextopen + buttonsound setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE jump BugContestResults_ReturnAfterWinnersPrize ; 0xbc36a BugContestResults_NoRoomForGoldBerry ; 0xbc36a farwritetext BugContestPrizeNoRoomText - keeptextopen + buttonsound setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY jump BugContestResults_ReturnAfterWinnersPrize ; 0xbc375 BugContestResults_NoRoomForBerry ; 0xbc375 farwritetext BugContestPrizeNoRoomText - keeptextopen + buttonsound setevent EVENT_CONTEST_OFFICER_HAS_BERRY jump BugContestResults_DidNotWin ; 0xbc380 @@ -793,8 +792,8 @@ AskNumber2MScript: RegisteredNumberMScript: farwritetext RegisteredNumber1Text playsound SFX_REGISTER_PHONE_NUMBER - waitbutton - keeptextopen + waitsfx + buttonsound end NumberAcceptedMScript: @@ -822,103 +821,103 @@ NumberAcceptedMScript: .Jack farwritetext JackNumberAcceptedText + waitbutton closetext - loadmovesprites end .Huey farwritetext HueyNumberAcceptedText + waitbutton closetext - loadmovesprites end .Gaven farwritetext GavenNumberAcceptedText + waitbutton closetext - loadmovesprites end .Jose farwritetext JoseNumberAcceptedText + waitbutton closetext - loadmovesprites end .Joey farwritetext JoeyNumberAcceptedText + waitbutton closetext - loadmovesprites end .Wade farwritetext WadeNumberAcceptedText + waitbutton closetext - loadmovesprites end .Ralph farwritetext RalphNumberAcceptedText + waitbutton closetext - loadmovesprites end .Anthony farwritetext AnthonyNumberAcceptedText + waitbutton closetext - loadmovesprites end .Todd farwritetext ToddNumberAcceptedText + waitbutton closetext - loadmovesprites end .Irwin farwritetext IrwinNumberAcceptedText + waitbutton closetext - loadmovesprites end .Arnie farwritetext ArnieNumberAcceptedText + waitbutton closetext - loadmovesprites end .Alan farwritetext AlanNumberAcceptedText + waitbutton closetext - loadmovesprites end .Chad farwritetext ChadNumberAcceptedText + waitbutton closetext - loadmovesprites end .Derek farwritetext DerekNumberAcceptedText + waitbutton closetext - loadmovesprites end .Tully farwritetext TullyNumberAcceptedText + waitbutton closetext - loadmovesprites end .Brent farwritetext BrentNumberAcceptedText + waitbutton closetext - loadmovesprites end .Vance farwritetext VanceNumberAcceptedText + waitbutton closetext - loadmovesprites end .Wilton farwritetext WiltonNumberAcceptedText + waitbutton closetext - loadmovesprites end .Kenji farwritetext KenjiNumberAcceptedText + waitbutton closetext - loadmovesprites end .Parry farwritetext ParryNumberAcceptedText + waitbutton closetext - loadmovesprites end NumberDeclinedMScript: @@ -946,103 +945,103 @@ NumberDeclinedMScript: .Jack farwritetext JackNumberDeclinedText + waitbutton closetext - loadmovesprites end .Huey farwritetext HueyNumberDeclinedText + waitbutton closetext - loadmovesprites end .Gaven farwritetext GavenNumberDeclinedText + waitbutton closetext - loadmovesprites end .Jose farwritetext JoseNumberDeclinedText + waitbutton closetext - loadmovesprites end .Joey farwritetext JoeyNumberDeclinedText + waitbutton closetext - loadmovesprites end .Wade farwritetext WadeNumberDeclinedText + waitbutton closetext - loadmovesprites end .Ralph farwritetext RalphNumberDeclinedText + waitbutton closetext - loadmovesprites end .Anthony farwritetext AnthonyNumberDeclinedText + waitbutton closetext - loadmovesprites end .Todd farwritetext ToddNumberDeclinedText + waitbutton closetext - loadmovesprites end .Irwin farwritetext IrwinNumberDeclinedText + waitbutton closetext - loadmovesprites end .Arnie farwritetext ArnieNumberDeclinedText + waitbutton closetext - loadmovesprites end .Alan farwritetext AlanNumberDeclinedText + waitbutton closetext - loadmovesprites end .Chad farwritetext ChadNumberDeclinedText + waitbutton closetext - loadmovesprites end .Derek farwritetext DerekNumberDeclinedText + waitbutton closetext - loadmovesprites end .Tully farwritetext TullyNumberDeclinedText + waitbutton closetext - loadmovesprites end .Brent farwritetext BrentNumberDeclinedText + waitbutton closetext - loadmovesprites end .Vance farwritetext VanceNumberDeclinedText + waitbutton closetext - loadmovesprites end .Wilton farwritetext WiltonNumberDeclinedText + waitbutton closetext - loadmovesprites end .Kenji farwritetext KenjiNumberDeclinedText + waitbutton closetext - loadmovesprites end .Parry farwritetext ParryNumberDeclinedText + waitbutton closetext - loadmovesprites end PhoneFullMScript: @@ -1070,103 +1069,103 @@ PhoneFullMScript: .Jack farwritetext JackPhoneFullText + waitbutton closetext - loadmovesprites end .Huey farwritetext HueyPhoneFullText + waitbutton closetext - loadmovesprites end .Gaven farwritetext GavenPhoneFullText + waitbutton closetext - loadmovesprites end .Jose farwritetext JosePhoneFullText + waitbutton closetext - loadmovesprites end .Joey farwritetext JoeyPhoneFullText + waitbutton closetext - loadmovesprites end .Wade farwritetext WadePhoneFullText + waitbutton closetext - loadmovesprites end .Ralph farwritetext RalphPhoneFullText + waitbutton closetext - loadmovesprites end .Anthony farwritetext AnthonyPhoneFullText + waitbutton closetext - loadmovesprites end .Todd farwritetext ToddPhoneFullText + waitbutton closetext - loadmovesprites end .Irwin farwritetext IrwinPhoneFullText + waitbutton closetext - loadmovesprites end .Arnie farwritetext ArniePhoneFullText + waitbutton closetext - loadmovesprites end .Alan farwritetext AlanPhoneFullText + waitbutton closetext - loadmovesprites end .Chad farwritetext ChadPhoneFullText + waitbutton closetext - loadmovesprites end .Derek farwritetext DerekPhoneFullText + waitbutton closetext - loadmovesprites end .Tully farwritetext TullyPhoneFullText + waitbutton closetext - loadmovesprites end .Brent farwritetext BrentPhoneFullText + waitbutton closetext - loadmovesprites end .Vance farwritetext VancePhoneFullText + waitbutton closetext - loadmovesprites end .Wilton farwritetext WiltonPhoneFullText + waitbutton closetext - loadmovesprites end .Kenji farwritetext KenjiPhoneFullText + waitbutton closetext - loadmovesprites end .Parry farwritetext ParryPhoneFullText + waitbutton closetext - loadmovesprites end RematchMScript: @@ -1191,88 +1190,88 @@ RematchMScript: .Jack farwritetext JackRematchText + waitbutton closetext - loadmovesprites end .Huey farwritetext HueyRematchText + waitbutton closetext - loadmovesprites end .Gaven farwritetext GavenRematchText + waitbutton closetext - loadmovesprites end .Jose farwritetext JoseRematchText + waitbutton closetext - loadmovesprites end .Joey farwritetext JoeyRematchText + waitbutton closetext - loadmovesprites end .Wade farwritetext WadeRematchText + waitbutton closetext - loadmovesprites end .Ralph farwritetext RalphRematchText + waitbutton closetext - loadmovesprites end .Anthony farwritetext AnthonyRematchText + waitbutton closetext - loadmovesprites end .Todd farwritetext ToddRematchText + waitbutton closetext - loadmovesprites end .Arnie farwritetext ArnieRematchText + waitbutton closetext - loadmovesprites end .Alan farwritetext AlanRematchText + waitbutton closetext - loadmovesprites end .Chad farwritetext ChadRematchText + waitbutton closetext - loadmovesprites end .Tully farwritetext TullyRematchText + waitbutton closetext - loadmovesprites end .Brent farwritetext BrentRematchText + waitbutton closetext - loadmovesprites end .Vance farwritetext VanceRematchText + waitbutton closetext - loadmovesprites end .Wilton farwritetext WiltonRematchText + waitbutton closetext - loadmovesprites end .Parry farwritetext ParryRematchText + waitbutton closetext - loadmovesprites end GiftMScript: @@ -1287,31 +1286,31 @@ GiftMScript: .Jose farwritetext JoseGiftText - keeptextopen + buttonsound end .Wade farwritetext WadeGiftText - keeptextopen + buttonsound end .Alan farwritetext AlanGiftText - keeptextopen + buttonsound end .Derek farwritetext DerekGiftText - keeptextopen + buttonsound end .Tully farwritetext TullyGiftText - keeptextopen + buttonsound end .Wilton farwritetext WiltonGiftText - keeptextopen + buttonsound end .Kenji farwritetext KenjiGiftText - keeptextopen + buttonsound end PackFullMScript: @@ -1330,62 +1329,62 @@ PackFullMScript: .Huey farwritetext HueyPackFullText + waitbutton closetext - loadmovesprites end .Jose farwritetext JosePackFullText + waitbutton closetext - loadmovesprites end .Joey farwritetext JoeyPackFullText + waitbutton closetext - loadmovesprites end .Wade farwritetext WadePackFullText + waitbutton closetext - loadmovesprites end .Alan farwritetext AlanPackFullText + waitbutton closetext - loadmovesprites end .Derek farwritetext DerekPackFullText + waitbutton closetext - loadmovesprites end .Tully farwritetext TullyPackFullText + waitbutton closetext - loadmovesprites end .Vance farwritetext VancePackFullText + waitbutton closetext - loadmovesprites end .Wilton farwritetext WiltonPackFullText + waitbutton closetext - loadmovesprites end .Kenji farwritetext KenjiPackFullText + waitbutton closetext - loadmovesprites end .Parry farwritetext ParryPackFullText + waitbutton closetext - loadmovesprites end RematchGiftMScript: - loadfont + opentext checkcode VAR_CALLERID if_equal PHONE_SAILOR_HUEY, .Huey if_equal PHONE_YOUNGSTER_JOEY, .Joey @@ -1394,19 +1393,19 @@ RematchGiftMScript: .Huey farwritetext HueyRematchGiftText - keeptextopen + buttonsound end .Joey farwritetext JoeyRematchGiftText - keeptextopen + buttonsound end .Vance farwritetext VanceRematchGiftText - keeptextopen + buttonsound end .Parry farwritetext ParryRematchGiftText - keeptextopen + buttonsound end AskNumber1FScript: @@ -1484,8 +1483,8 @@ AskNumber2FScript: RegisteredNumberFScript: farwritetext RegisteredNumber2Text playsound SFX_REGISTER_PHONE_NUMBER - waitbutton - keeptextopen + waitsfx + buttonsound end NumberAcceptedFScript: ; 0xbcbd3 @@ -1501,43 +1500,43 @@ NumberAcceptedFScript: ; 0xbcbd3 .Beverly farwritetext BeverlyNumberAcceptedText + waitbutton closetext - loadmovesprites end .Beth farwritetext BethNumberAcceptedText + waitbutton closetext - loadmovesprites end .Reena farwritetext ReenaNumberAcceptedText + waitbutton closetext - loadmovesprites end .Liz farwritetext LizNumberAcceptedText + waitbutton closetext - loadmovesprites end .Gina farwritetext GinaNumberAcceptedText + waitbutton closetext - loadmovesprites end .Dana farwritetext DanaNumberAcceptedText + waitbutton closetext - loadmovesprites end .Tiffany farwritetext TiffanyNumberAcceptedText + waitbutton closetext - loadmovesprites end .Erin farwritetext ErinNumberAcceptedText + waitbutton closetext - loadmovesprites end NumberDeclinedFScript: @@ -1553,43 +1552,43 @@ NumberDeclinedFScript: .Beverly farwritetext BeverlyNumberDeclinedText + waitbutton closetext - loadmovesprites end .Beth farwritetext BethNumberDeclinedText + waitbutton closetext - loadmovesprites end .Reena farwritetext ReenaNumberDeclinedText + waitbutton closetext - loadmovesprites end .Liz farwritetext LizNumberDeclinedText + waitbutton closetext - loadmovesprites end .Gina farwritetext GinaNumberDeclinedText + waitbutton closetext - loadmovesprites end .Dana farwritetext DanaNumberDeclinedText + waitbutton closetext - loadmovesprites end .Tiffany farwritetext TiffanyNumberDeclinedText + waitbutton closetext - loadmovesprites end .Erin farwritetext ErinNumberDeclinedText + waitbutton closetext - loadmovesprites end PhoneFullFScript: @@ -1605,43 +1604,43 @@ PhoneFullFScript: .Beverly farwritetext BeverlyPhoneFullText + waitbutton closetext - loadmovesprites end .Beth farwritetext BethPhoneFullText + waitbutton closetext - loadmovesprites end .Reena farwritetext ReenaPhoneFullText + waitbutton closetext - loadmovesprites end .Liz farwritetext LizPhoneFullText + waitbutton closetext - loadmovesprites end .Gina farwritetext GinaPhoneFullText + waitbutton closetext - loadmovesprites end .Dana farwritetext DanaPhoneFullText + waitbutton closetext - loadmovesprites end .Tiffany farwritetext TiffanyPhoneFullText + waitbutton closetext - loadmovesprites end .Erin farwritetext ErinPhoneFullText + waitbutton closetext - loadmovesprites end RematchFScript: @@ -1656,38 +1655,38 @@ RematchFScript: .Beth farwritetext BethRematchText + waitbutton closetext - loadmovesprites end .Reena farwritetext ReenaRematchText + waitbutton closetext - loadmovesprites end .Liz farwritetext LizRematchText + waitbutton closetext - loadmovesprites end .Gina farwritetext GinaRematchText + waitbutton closetext - loadmovesprites end .Dana farwritetext DanaRematchText + waitbutton closetext - loadmovesprites end .Tiffany farwritetext TiffanyRematchText + waitbutton closetext - loadmovesprites end .Erin farwritetext ErinRematchText + waitbutton closetext - loadmovesprites end GiftFScript: @@ -1699,19 +1698,19 @@ GiftFScript: .Beverly farwritetext BeverlyGiftText - keeptextopen + buttonsound end .Gina farwritetext GinaGiftText - keeptextopen + buttonsound end .Dana farwritetext DanaGiftText - keeptextopen + buttonsound end .Tiffany farwritetext TiffanyGiftText - keeptextopen + buttonsound end PackFullFScript: @@ -1724,28 +1723,28 @@ PackFullFScript: .Beverly farwritetext BeverlyPackFullText + waitbutton closetext - loadmovesprites end .Gina farwritetext GinaPackFullText + waitbutton closetext - loadmovesprites end .Dana farwritetext DanaPackFullText + waitbutton closetext - loadmovesprites end .Tiffany farwritetext TiffanyPackFullText + waitbutton closetext - loadmovesprites end .Erin farwritetext ErinPackFullText + waitbutton closetext - loadmovesprites end RematchGiftFScript: @@ -1753,55 +1752,55 @@ RematchGiftFScript: if_equal PHONE_PICNICKER_ERIN, .Erin .Erin - loadfont + opentext farwritetext ErinRematchGiftText - keeptextopen + buttonsound end GymStatue1Script: mapnametotext $0 - loadfont + opentext farwritetext GymStatue_CityGymText + waitbutton closetext - loadmovesprites end GymStatue2Script: mapnametotext $0 - loadfont + opentext farwritetext GymStatue_CityGymText - keeptextopen + buttonsound farwritetext GymStatue_WinningTrainersText + waitbutton closetext - loadmovesprites end ReceiveItemScript: ; 0xbcdb9 - waitbutton + waitsfx farwritetext ReceivedItemText playsound SFX_ITEM - waitbutton + waitsfx end ; 0xbcdc3 ReceiveTogepiEggScript: ; 0xbcdc3 - waitbutton + waitsfx farwritetext ReceivedItemText playsound SFX_GET_EGG_FROM_DAYCARE_LADY - waitbutton + waitsfx end ; 0xbcdcd GameCornerCoinVendorScript: ; 0xbcdcd faceplayer - loadfont + opentext farwritetext CoinVendor_WelcomeText - keeptextopen + buttonsound checkitem COIN_CASE iftrue CoinVendor_IntroScript farwritetext CoinVendor_NoCoinCaseText + waitbutton closetext - loadmovesprites end ; 0xbcde0 @@ -1811,7 +1810,7 @@ CoinVendor_IntroScript: ; 0xbcde0 CoinVendor_SellCoinsMenuScript: ; 0xbcde4 special Special_DisplayMoneyAndCoinBalance loadmenudata CoinVendor_MenuDataHeader - interpretmenu2 + verticalmenu writebackup if_equal $1, CoinVendor_Buy50CoinsScript if_equal $2, CoinVendor_Buy500CoinsScript @@ -1825,10 +1824,10 @@ CoinVendor_Buy50CoinsScript: ; 0xbcdf7 if_equal $2, CoinVendor_NotEnoughMoneyScript givecoins 50 takemoney $0, 1000 - waitbutton + waitsfx playsound SFX_TRANSACTION farwritetext CoinVendor_Buy50CoinsText - closetext + waitbutton jump CoinVendor_SellCoinsMenuScript ; 0xbce1b @@ -1839,31 +1838,31 @@ CoinVendor_Buy500CoinsScript: ; 0xbce1b if_equal $2, CoinVendor_NotEnoughMoneyScript givecoins 500 takemoney $0, 10000 - waitbutton + waitsfx playsound SFX_TRANSACTION farwritetext CoinVendor_Buy500CoinsText - closetext + waitbutton jump CoinVendor_SellCoinsMenuScript ; 0xbce3f CoinVendor_NotEnoughMoneyScript: ; 0xbce3f farwritetext CoinVendor_NotEnoughMoneyText + waitbutton closetext - loadmovesprites end ; 0xbce46 CoinVendor_CoinCaseFullScript: ; 0xbce46 farwritetext CoinVendor_CoinCaseFullText + waitbutton closetext - loadmovesprites end ; 0xbce4d CoinVendor_CancelScript: ; 0xbce4d farwritetext CoinVendor_CancelText + waitbutton closetext - loadmovesprites end ; 0xbce54 @@ -1887,25 +1886,25 @@ CoinVendor_MenuData2: ; 0xbce5c HappinessCheckScript: faceplayer - loadfont + opentext special GetFirstPokemonHappiness if_less_than 50, .Unhappy if_less_than 150, .KindaHappy farwritetext HappinessText3 + waitbutton closetext - loadmovesprites end .KindaHappy farwritetext HappinessText2 + waitbutton closetext - loadmovesprites end .Unhappy farwritetext HappinessText1 + waitbutton closetext - loadmovesprites end Movement_ContestResults_WalkAfterWarp: ; bcea1 |