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path: root/engine/std_scripts.asm
AgeCommit message (Expand)Author
2017-12-26event/ → events/, and move some appropriate engine/ files thereRemy Oukaour
2017-12-24Rename maps:Remy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-10PokeCenter → Pokecenter (consistent with the POKECENTER map constants)Remy Oukaour
2017-12-10Consistent capitalization for map names, matching their constantsRemy Oukaour
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-05-14Unify directional movement macrospikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2015-12-28Dummy GamePikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-17Merge branch 'master' of https://github.com/pret/pokecrystal into scriptmacro...PikalaxALT
2015-12-17text/common.asm is only for std scripts.IIMarckus
2015-12-15MenuPikalaxALT
2015-12-09opentext and breedingPikalaxALT
2015-11-29buttonsoundPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-04give/takeitem *, 1: the 1 is optionalPikalaxALT
2015-11-03dbw BANK, addr replaced with dbaPikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-07-25Merge yenatch:map-objectsPikalaxALT
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
2015-07-21Add constants for common map object ids.yenatch
2015-07-20Named more specials, fixed a missing EOLPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
2015-07-18Trainer data structure and field move functionsPikalaxALT
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-17More annotations and interpretations of functions and scriptsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event structu...PikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-07-13- Update variable sprites to use constants rather than fixed valuesPikalaxALT
2015-07-12Event and engine constant enumeration; replace static flag numbers with their...PikalaxALT
2015-07-10Fix mislabeled engine flags.IIMarckus
2015-07-10Add more event flags.IIMarckus
2015-07-09Add constants for checkcodes.IIMarckus
2015-06-26Labels for the heal machine; spriteface constants.yenatch
2015-06-26Fix the Nurse std comments.yenatch
2015-06-24Update some event flags.IIMarckus
2015-06-24More std enums.IIMarckus
2015-06-23More std_scripts enums.IIMarckus
2015-06-23Clean up labels.IIMarckus
2015-06-23Begin enumerating std_scripts constants.IIMarckus
2015-06-23Introduce checkmorn/checkday/checknite to replace checktime.IIMarckus
2015-06-23Remove trailing newlines.IIMarckus
2015-02-11Use labels for script specials instead of constants/static values.yenatch
2015-01-20Stop using the preprocessor.yenatch
2014-08-22Use landmark constants in displaylocation commands (phone scripts).yenatch