diff options
Diffstat (limited to 'engine/tile_events.asm')
-rwxr-xr-x | engine/tile_events.asm | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/engine/tile_events.asm b/engine/tile_events.asm index 1595d436f..23a7a3c85 100755 --- a/engine/tile_events.asm +++ b/engine/tile_events.asm @@ -1,12 +1,12 @@ CheckWarpCollision:: ; 1499a ; Is this tile a warp? ld a, [PlayerStandingTile] - cp $60 + cp COLL_PIT jr z, .warp - cp $68 + cp COLL_PIT_68 jr z, .warp and $f0 - cp $70 + cp HI_NYBBLE_WARPS jr z, .warp and a ret @@ -20,13 +20,13 @@ CheckDirectionalWarp:: ; 149af ; If this is a directional warp, clear carry (press the designated button to warp). ; Else, set carry (immediate warp). ld a, [PlayerStandingTile] - cp $70 ; Warp on down + cp COLL_WARP_CARPET_DOWN jr z, .directional - cp $76 ; Warp on left + cp COLL_WARP_CARPET_LEFT jr z, .directional - cp $78 ; Warp on up + cp COLL_WARP_CARPET_UP jr z, .directional - cp $7e ; Warp on right + cp COLL_WARP_CARPET_RIGHT jr z, .directional scf ret @@ -45,15 +45,15 @@ CheckWarpFacingDown: ; 149c6 ; 149d3 .blocks ; 149d3 - db $71 ; door - db $79 - db $7a ; stairs - db $73 - db $7b ; cave entrance - db $74 - db $7c ; warp pad - db $75 - db $7d + db COLL_DOOR + db COLL_DOOR_79 + db COLL_STAIRCASE + db COLL_STAIRCASE_73 + db COLL_CAVE + db COLL_CAVE_74 + db COLL_WARP_PANEL + db COLL_DOOR_75 + db COLL_DOOR_7D db -1 ; 149dd @@ -66,16 +66,16 @@ CheckGrassCollision:: ; 149dd ; 149ea .blocks ; 149ea - db $08 - db $18 ; tall grass - db $14 ; tall grass - db $28 - db $29 - db $48 - db $49 - db $4a - db $4b - db $4c + db COLL_CUT_08 + db COLL_TALL_GRASS + db COLL_LONG_GRASS + db COLL_CUT_28 + db COLL_WATER + db COLL_GRASS_48 + db COLL_GRASS_49 + db COLL_GRASS_4A + db COLL_GRASS_4B + db COLL_GRASS_4C db -1 ; 149f5 @@ -88,22 +88,22 @@ CheckCutCollision: ; 149f5 ; 14a00 .blocks ; 14a00 - db $12 ; cut tree - db $1a ; cut tree - db $10 ; tall grass - db $18 ; tall grass - db $14 ; tall grass - db $1c ; tall grass + db COLL_CUT_TREE + db COLL_CUT_TREE_1A + db COLL_TALL_GRASS_10 + db COLL_TALL_GRASS + db COLL_LONG_GRASS + db COLL_LONG_GRASS_1C db -1 ; 14a07 GetWarpSFX:: ; 14a07 ld a, [PlayerStandingTile] ld de, SFX_ENTER_DOOR - cp $71 ; door + cp COLL_DOOR ret z ld de, SFX_WARP_TO - cp $7c ; warp pad + cp COLL_WARP_PANEL ret z ld de, SFX_EXIT_BUILDING ret |