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-rw-r--r--engine/events.asm82
-rw-r--r--engine/map_objects.asm202
-rwxr-xr-xengine/mart.asm8
-rw-r--r--engine/movement.asm88
-rw-r--r--engine/scripting.asm6
-rwxr-xr-xengine/sprites.asm2
6 files changed, 196 insertions, 192 deletions
diff --git a/engine/events.asm b/engine/events.asm
index d41e3495a..04e090483 100644
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -24,13 +24,13 @@ OverworldLoop:: ; 966b0
; 966cb
-ClearAllScriptFlags3: ; 966cb
+DisableEvents: ; 966cb
xor a
ld [ScriptFlags3], a
ret
; 966d0
-SetAll_ScriptFlags3:: ; 966d0
+EnableEvents:: ; 966d0
ld a, $ff
ld [ScriptFlags3], a
ret
@@ -42,73 +42,73 @@ CheckBit5_ScriptFlags3: ; 966d6
ret
; 966dc
-ResetBit2_ScriptFlags3: ; 966dc
+DisableWarpsConnxns: ; 966dc
ld hl, ScriptFlags3
res 2, [hl]
ret
; 966e2
-ResetBit1_ScriptFlags3: ; 966e2
+DisableCoordEvents: ; 966e2
ld hl, ScriptFlags3
res 1, [hl]
ret
; 966e8
-ResetBit0_ScriptFlags3: ; 966e8
+DisableStepCount: ; 966e8
ld hl, ScriptFlags3
res 0, [hl]
ret
; 966ee
-ResetBit4_ScriptFlags3: ; 966ee
+DisableWildEncounters: ; 966ee
ld hl, ScriptFlags3
res 4, [hl]
ret
; 966f4
-SetBit2_ScriptFlags3: ; 966f4
+EnableWarpsConnxns: ; 966f4
ld hl, ScriptFlags3
set 2, [hl]
ret
; 966fa
-SetBit1_ScriptFlags3: ; 966fa
+EnableCoordEvents: ; 966fa
ld hl, ScriptFlags3
set 1, [hl]
ret
; 96700
-SetBit0_ScriptFlags3: ; 96700
+EnableStepCount: ; 96700
ld hl, ScriptFlags3
set 0, [hl]
ret
; 96706
-SetBit4_ScriptFlags3: ; 96706
+EnableWildEncounters: ; 96706
ld hl, ScriptFlags3
set 4, [hl]
ret
; 9670c
-CheckBit2_ScriptFlags3: ; 9670c
+CheckWarpConnxnScriptFlag: ; 9670c
ld hl, ScriptFlags3
bit 2, [hl]
ret
; 96712
-CheckBit1_ScriptFlags3: ; 96712
+CheckCoordEventScriptFlag: ; 96712
ld hl, ScriptFlags3
bit 1, [hl]
ret
; 96718
-CheckBit0_ScriptFlags3: ; 96718
+CheckStepCountScriptFlag: ; 96718
ld hl, ScriptFlags3
bit 0, [hl]
ret
; 9671e
-CheckBit4_ScriptFlags3: ; 9671e
+CheckWildEncountersScriptFlag: ; 9671e
ld hl, ScriptFlags3
bit 4, [hl]
ret
@@ -135,13 +135,13 @@ EnterMap: ; 9673e
ld [wd454], a
call SetUpFiveStepWildEncounterCooldown
callba RunMapSetupScript
- call ClearAllScriptFlags3
+ call DisableEvents
ld a, [hMapEntryMethod]
cp MAPSETUP_CONNECTION
- jr nz, .dontset
- call SetAll_ScriptFlags3
-.dontset
+ jr nz, .dont_enable
+ call EnableEvents
+.dont_enable
ld a, [hMapEntryMethod]
cp MAPSETUP_RELOADMAP
@@ -197,7 +197,7 @@ MapEvents: ; 96795
.events ; 967a1
call PlayerEvents
- call ClearAllScriptFlags3
+ call DisableEvents
callba ScriptEvents
ret
; 967ae
@@ -238,7 +238,7 @@ Function967c1: ; 967c1
; 967d1
Function967d1: ; 967d1
- callba Function576a
+ callba Function576a ; engine/map_objects.asm
callba Functiond497
call Function96812
ret
@@ -259,7 +259,7 @@ Function967f4: ; 967f4
jr z, .noevents
bit 4, a
jr nz, .noevents
- call SetAll_ScriptFlags3
+ call EnableEvents
.events
ld a, 0 ; events
@@ -355,8 +355,8 @@ CheckTrainerBattle3: ; 96867
CheckTileEvent: ; 96874
; Check for warps, tile triggers or wild battles.
- call CheckBit2_ScriptFlags3
- jr z, .bit2
+ call CheckWarpConnxnScriptFlag
+ jr z, .connections_disabled
callba CheckMovingOffEdgeOfMap
jr c, .map_connection
@@ -364,22 +364,22 @@ CheckTileEvent: ; 96874
call CheckWarpTile
jr c, .warp_tile
-.bit2
- call CheckBit1_ScriptFlags3
- jr z, .bit1
+.connections_disabled
+ call CheckCoordEventScriptFlag
+ jr z, .coord_events_disabled
call CheckCurrentMapXYTriggers
- jr c, .movement
+ jr c, .coord_event
-.bit1
- call CheckBit0_ScriptFlags3
- jr z, .bit0
+.coord_events_disabled
+ call CheckStepCountScriptFlag
+ jr z, .step_count_disabled
call CountStep
ret c
-.bit0
- call CheckBit4_ScriptFlags3
+.step_count_disabled
+ call CheckWildEncountersScriptFlag
jr z, .ok
call RandomEncounter
@@ -408,8 +408,8 @@ CheckTileEvent: ; 96874
scf
ret
-.movement
- ld hl, MovementAnimation
+.coord_event
+ ld hl, EngineBuffer5
ld a, [hli]
ld h, [hl]
ld l, a
@@ -552,7 +552,7 @@ OWPlayerInput: ; 96974
jr nz, .NoAction
; Can't perform button actions while sliding on ice.
- callba Function80404
+ callba CheckStandingOnIce
jr c, .NoAction
call CheckAPressOW
@@ -1077,12 +1077,12 @@ PlayerEventScriptPointers: ; 96c0c
dba SeenByTrainerScript ; 1
dba TalkToTrainerScript ; 2
dba FindItemInBallScript ; 3
- dba UnknownScript_0x96c4d ; 4
+ dba EdgeWarpScript ; 4
dba WarpToNewMapScript ; 5
dba FallIntoMapScript ; 6
dba Script_OverworldWhiteout ; 7
dba HatchEggScript ; 8
- dba UnknownScript_0x96c4f ; 9
+ dba ChangeDirectionScript ; 9
dba Invalid_0x96c2d ; 10
; 96c2d
@@ -1124,13 +1124,13 @@ LandAfterPitfallScript: ; 96c4a
end
; 96c4d
-UnknownScript_0x96c4d: ; 4
+EdgeWarpScript: ; 4
reloadandreturn MAPSETUP_CONNECTION
; 96c4f
-UnknownScript_0x96c4f: ; 9
- deactivatefacing $3
- callasm SetBit4_ScriptFlags3
+ChangeDirectionScript: ; 9
+ deactivatefacing 3
+ callasm EnableWildEncounters
end
; 96c56
diff --git a/engine/map_objects.asm b/engine/map_objects.asm
index d174c76d9..a53658e60 100644
--- a/engine/map_objects.asm
+++ b/engine/map_objects.asm
@@ -2,45 +2,45 @@
INCLUDE "engine/facings.asm"
SpriteMovementData:: ; 4273
- ; function, facing, ?, ?, ?, ?
- db SPRITEMOVEFN_00, DOWN, $01, $02, $00, $00 ; 00
- db SPRITEMOVEFN_STANDING, DOWN, $01, $0c, $00, $00 ; 01
- db SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, $01, $00, $00, $00 ; 02
- db SPRITEMOVEFN_SLOW_RANDOM_SPIN, DOWN, $01, $00, $00, $00 ; 03
- db SPRITEMOVEFN_RANDOM_WALK_Y, DOWN, $01, $00, $00, $00 ; 04
- db SPRITEMOVEFN_RANDOM_WALK_X, DOWN, $01, $00, $00, $00 ; 05
- db SPRITEMOVEFN_STANDING, DOWN, $01, $00, $00, $00 ; 06
- db SPRITEMOVEFN_STANDING, UP, $01, $00, $00, $00 ; 07
- db SPRITEMOVEFN_STANDING, LEFT, $01, $00, $00, $00 ; 08
- db SPRITEMOVEFN_STANDING, RIGHT, $01, $00, $00, $00 ; 09
- db SPRITEMOVEFN_FAST_RANDOM_SPIN, DOWN, $01, $00, $00, $00 ; 0a
- db SPRITEMOVEFN_OBEY_DPAD, DOWN, $01, $02, $00, $00 ; 0b
- db SPRITEMOVEFN_08, DOWN, $01, $00, $00, $00 ; 0c
- db SPRITEMOVEFN_09, DOWN, $01, $00, $00, $00 ; 0d
- db SPRITEMOVEFN_0A, DOWN, $01, $00, $00, $00 ; 0e
- db SPRITEMOVEFN_0B, DOWN, $01, $00, $00, $00 ; 0f
- db SPRITEMOVEFN_0C, DOWN, $01, $00, $00, $00 ; 10
- db SPRITEMOVEFN_0D, DOWN, $01, $00, $00, $00 ; 11
- db SPRITEMOVEFN_0E, DOWN, $01, $00, $00, $00 ; 12
- db SPRITEMOVEFN_FOLLOW, DOWN, $01, $02, $00, $00 ; 13
- db SPRITEMOVEFN_SCRIPTED, DOWN, $01, $02, $00, $00 ; 14
- db SPRITEMOVEFN_BIG_SNORLAX, DOWN, $09, $2e, $01, $c0 ; 15
- db SPRITEMOVEFN_BOUNCE, DOWN, $0a, $2e, $00, $00 ; 16
- db SPRITEMOVEFN_STANDING, DOWN, $01, $0c, $00, $00 ; 17
- db SPRITEMOVEFN_STANDING, DOWN, $01, $2e, $10, $00 ; 18
- db SPRITEMOVEFN_STRENGTH, DOWN, $01, $2e, $00, $40 ; 19
- db SPRITEMOVEFN_FOLLOWNOTEXACT, DOWN, $01, $02, $00, $00 ; 1a
- db SPRITEMOVEFN_13, DOWN, $00, $8e, $01, $00 ; 1b
- db SPRITEMOVEFN_14, DOWN, $08, $8e, $02, $00 ; 1c
- db SPRITEMOVEFN_17, DOWN, $00, $82, $00, $00 ; 1d
+ ; function, facing, ?, ?, ?, ?
+ db SPRITEMOVEFN_00, DOWN, $01, $02, $00, $00 ; 00
+ db SPRITEMOVEFN_STANDING, DOWN, $01, $0c, $00, $00 ; 01
+ db SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, $01, $00, $00, $00 ; 02
+ db SPRITEMOVEFN_SLOW_RANDOM_SPIN, DOWN, $01, $00, $00, $00 ; 03
+ db SPRITEMOVEFN_RANDOM_WALK_Y, DOWN, $01, $00, $00, $00 ; 04
+ db SPRITEMOVEFN_RANDOM_WALK_X, DOWN, $01, $00, $00, $00 ; 05
+ db SPRITEMOVEFN_STANDING, DOWN, $01, $00, $00, $00 ; 06
+ db SPRITEMOVEFN_STANDING, UP, $01, $00, $00, $00 ; 07
+ db SPRITEMOVEFN_STANDING, LEFT, $01, $00, $00, $00 ; 08
+ db SPRITEMOVEFN_STANDING, RIGHT, $01, $00, $00, $00 ; 09
+ db SPRITEMOVEFN_FAST_RANDOM_SPIN, DOWN, $01, $00, $00, $00 ; 0a
+ db SPRITEMOVEFN_OBEY_DPAD, DOWN, $01, $02, $00, $00 ; 0b
+ db SPRITEMOVEFN_08, DOWN, $01, $00, $00, $00 ; 0c
+ db SPRITEMOVEFN_09, DOWN, $01, $00, $00, $00 ; 0d
+ db SPRITEMOVEFN_0A, DOWN, $01, $00, $00, $00 ; 0e
+ db SPRITEMOVEFN_0B, DOWN, $01, $00, $00, $00 ; 0f
+ db SPRITEMOVEFN_0C, DOWN, $01, $00, $00, $00 ; 10
+ db SPRITEMOVEFN_0D, DOWN, $01, $00, $00, $00 ; 11
+ db SPRITEMOVEFN_0E, DOWN, $01, $00, $00, $00 ; 12
+ db SPRITEMOVEFN_FOLLOW, DOWN, $01, $02, $00, $00 ; 13
+ db SPRITEMOVEFN_SCRIPTED, DOWN, $01, $02, $00, $00 ; 14
+ db SPRITEMOVEFN_BIG_SNORLAX, DOWN, $09, $2e, $01, $c0 ; 15
+ db SPRITEMOVEFN_BOUNCE, DOWN, $0a, $2e, $00, $00 ; 16
+ db SPRITEMOVEFN_STANDING, DOWN, $01, $0c, $00, $00 ; 17
+ db SPRITEMOVEFN_STANDING, DOWN, $01, $2e, $10, $00 ; 18
+ db SPRITEMOVEFN_STRENGTH, DOWN, $01, $2e, $00, $40 ; 19
+ db SPRITEMOVEFN_FOLLOWNOTEXACT, DOWN, $01, $02, $00, $00 ; 1a
+ db SPRITEMOVEFN_13, DOWN, $00, $8e, $01, $00 ; 1b
+ db SPRITEMOVEFN_14, DOWN, $08, $8e, $02, $00 ; 1c
+ db SPRITEMOVEFN_17, DOWN, $00, $82, $00, $00 ; 1d
db SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE, LEFT, $01, $00, $00, $00 ; 1e
- db SPRITEMOVEFN_SPIN_CLOCKWISE, RIGHT, $01, $00, $00, $00 ; 1f
- db SPRITEMOVEFN_STRENGTH, DOWN, $0c, $2e, $01, $c0 ; 20
- db SPRITEMOVEFN_STRENGTH, DOWN, $0d, $2e, $01, $c0 ; 21
- db SPRITEMOVEFN_1A, DOWN, $0e, $8e, $01, $00 ; 22
- db SPRITEMOVEFN_1B, DOWN, $0f, $8e, $02, $00 ; 23
- db SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, $01, $00, $00, $20 ; 24
- db SPRITEMOVEFN_00, DOWN, $01, $00, $00, $00 ; 25
+ db SPRITEMOVEFN_SPIN_CLOCKWISE, RIGHT, $01, $00, $00, $00 ; 1f
+ db SPRITEMOVEFN_STRENGTH, DOWN, $0c, $2e, $01, $c0 ; 20
+ db SPRITEMOVEFN_STRENGTH, DOWN, $0d, $2e, $01, $c0 ; 21
+ db SPRITEMOVEFN_1A, DOWN, $0e, $8e, $01, $00 ; 22
+ db SPRITEMOVEFN_1B, DOWN, $0f, $8e, $02, $00 ; 23
+ db SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, $01, $00, $00, $20 ; 24
+ db SPRITEMOVEFN_00, DOWN, $01, $00, $00, $00 ; 25
; 4357
@@ -156,11 +156,13 @@ Function43f3: ; 43f3
ld a, [hl]
and a
jr z, .zero
+
ld hl, OBJECT_FLAGS2
add hl, bc
bit 5, [hl]
jr nz, .bit5
- cp 1
+
+ cp OBJECT_09_VALUE_01
jr z, .one
jr .ok
@@ -178,7 +180,7 @@ Function43f3: ; 43f3
ld a, [hl]
and a
ret z
- cp 1
+ cp OBJECT_09_VALUE_01
ret z
.ok
@@ -892,6 +894,7 @@ IncrementObjectStructField28: ; 47a2
; 47a8
JumptoObjectStructField28: ; 47a8
+; anonymous jumptable
ld hl, OBJECT_28
add hl, bc
ld a, [hl]
@@ -931,7 +934,7 @@ Function47bc: ; 47bc
call Function467b
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 47dd
@@ -1037,7 +1040,7 @@ Function47dd: ; 47dd
ld [hl], 1
ld hl, OBJECT_09
add hl, bc
- ld [hl], 5
+ ld [hl], OBJECT_09_VALUE_05
ret
; 487c
@@ -1121,7 +1124,7 @@ Function47dd: ; 47dd
call Function463f
ld hl, OBJECT_09
add hl, bc
- ld [hl], $f
+ ld [hl], OBJECT_09_VALUE_0F
ret
.ok2
@@ -1223,7 +1226,7 @@ Function47dd: ; 47dd
ld [hl], 9
ld hl, OBJECT_09
add hl, bc
- ld [hl], 4
+ ld [hl], OBJECT_09_VALUE_04
ret
; 496e
@@ -1237,7 +1240,7 @@ Function47dd: ; 47dd
ld [hl], 10
ld hl, OBJECT_09
add hl, bc
- ld [hl], 4
+ ld [hl], OBJECT_09_VALUE_04
ret
; 4984
@@ -1274,7 +1277,7 @@ Function47dd: ; 47dd
ld [hl], a
ld hl, OBJECT_09
add hl, bc
- ld [hl], 3
+ ld [hl], OBJECT_09_VALUE_03
call IncrementObjectStructField27
ret
; 49b8
@@ -1351,7 +1354,7 @@ Function47dd: ; 47dd
ld [hl], 0
ld hl, OBJECT_09
add hl, bc
- ld [hl], $13
+ ld [hl], OBJECT_09_VALUE_13
ret
; 4a21
@@ -1372,7 +1375,7 @@ Function47dd: ; 47dd
ld [hl], 0
ld hl, OBJECT_09
add hl, bc
- ld [hl], $13
+ ld [hl], OBJECT_09_VALUE_13
ret
; 4a46
@@ -1411,7 +1414,7 @@ endr
ld [hl], e
ld hl, OBJECT_09
add hl, bc
- ld [hl], $13
+ ld [hl], OBJECT_09_VALUE_13
ret
; 4a81
@@ -1438,7 +1441,7 @@ endr
ld [hl], a
ld hl, OBJECT_09
add hl, bc
- ld [hl], $13
+ ld [hl], OBJECT_09_VALUE_13
ret
; 4aa8
@@ -1476,7 +1479,7 @@ endr
ld [hl], a
ld hl, OBJECT_09
add hl, bc
- ld [hl], $15
+ ld [hl], OBJECT_09_VALUE_15
ret
; 4ade
@@ -1512,13 +1515,13 @@ endr
jr z, .load_6
ld hl, OBJECT_09
add hl, bc
- ld [hl], 7
+ ld [hl], OBJECT_09_VALUE_07
ret
.load_6
ld hl, OBJECT_09
add hl, bc
- ld [hl], 6
+ ld [hl], OBJECT_09_VALUE_06
ret
Function4b17: ; 4b17
@@ -1553,37 +1556,38 @@ Function4b2d: ; 4b2d
ld [hl], 1
ld hl, OBJECT_09
add hl, bc
- ld [hl], 3
+ ld [hl], OBJECT_09_VALUE_03
ret
; 4b45
Pointers4b45: ; 4b45
- dw Function47bc
- dw Function47dd
- dw Function4e2b
- dw Function4ddd
- dw Function4e21
- dw Function4e0c
- dw Function4e56
- dw Function4e47
- dw Function4b86
- dw Function4bbf
- dw Function4e83
- dw Function4dff
- dw Function4c18
- dw Function4c89
- dw Function4d14
- dw Function4ecd
- dw Function4d7e
- dw Function4daf
- dw Function4dc8
- dw Function4f04
- dw Function4f33
- dw Function4f33
- dw Function4f77
- dw Function4f7a
- dw Function4df0
- dw Function4f83
+; These pointers use OBJECT_09. See constants/sprite_constants.asm
+ dw Function47bc ; 00
+ dw Function47dd ; 01
+ dw Function4e2b ; 02
+ dw Function4ddd ; 03
+ dw Function4e21 ; 04
+ dw Function4e0c ; 05
+ dw Function4e56 ; 06
+ dw Function4e47 ; 07
+ dw Function4b86 ; 08
+ dw Function4bbf ; 09
+ dw Function4e83 ; 0a
+ dw Function4dff ; 0b
+ dw Function4c18 ; 0c
+ dw Function4c89 ; 0d
+ dw Function4d14 ; 0e
+ dw Function4ecd ; 0f
+ dw Function4d7e ; 10
+ dw Function4daf ; 11
+ dw Function4dc8 ; 12
+ dw Function4f04 ; 13
+ dw Function4f33 ; 14
+ dw Function4f33 ; 15
+ dw Function4f77 ; 16
+ dw Function4f7a ; 17
+ dw Function4df0 ; 18
+ dw Function4f83 ; 19
; 4b79
Function4b79: ; 4b79
@@ -1593,7 +1597,7 @@ Function4b79: ; 4b79
ret nz
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4b86
@@ -1629,7 +1633,7 @@ Function4ba9: ; 4ba9
call Function4600
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4bbf
@@ -1686,7 +1690,7 @@ Function4bfd: ; 4bfd
call Function4600
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4c18
@@ -1762,7 +1766,7 @@ Function4c5d: ; 4c5d
ld [hl], 0
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4c89
@@ -1861,7 +1865,7 @@ Function4d01: ; 4d01
ld [hl], 0
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4d14
@@ -1934,7 +1938,7 @@ Function4d6b: ; 4d6b
ld [hl], 0
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4d7e
@@ -1970,7 +1974,7 @@ Function4d94: ; 4d94
ld [hl], 0
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4daf
@@ -2021,7 +2025,7 @@ Function4ddd: ; 4ddd
ret nz
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4df0
@@ -2043,7 +2047,7 @@ Function4dff: ; 4dff
ret nz
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4e0c
@@ -2055,7 +2059,7 @@ Function4e0c: ; 4e0c
Function4e13: ; 4e13
call RestoreDefaultMovement
- call Function1a47
+ call GetInitialFacing
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
@@ -2084,7 +2088,7 @@ Function4e2b: ; 4e2b
ld [hl], STANDING
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4e47
@@ -2126,7 +2130,7 @@ Function4e65: ; 4e65
ld [hl], STANDING
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4e83
@@ -2183,7 +2187,7 @@ Function4ec0: ; 4ec0
ret nz
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4ecd
@@ -2215,7 +2219,7 @@ Function4ecd: ; 4ecd
ld [hl], STANDING
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4f04
@@ -2347,7 +2351,7 @@ Function4f99: ; 4f99
ld [hl], 0
ld hl, OBJECT_09
add hl, bc
- ld [hl], 1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 4fb2
@@ -2404,7 +2408,7 @@ UpdateJumpPosition: ; 4fd5
; 5000
Function5000: ; unscripted?
-; copy [wc3de] to [wc2df]
+; copy [wc2de] to [wc2df]
ld a, [wc2de]
ld hl, wc2df
ld [hl], a
@@ -3188,7 +3192,7 @@ SetFollowerIfVisible: ; 582c
ld [hl], SPRITEMOVEDATA_FOLLOWING
ld hl, OBJECT_09
add hl, bc
- ld [hl], 0
+ ld [hl], OBJECT_09_VALUE_00
ld a, [hObjectStructIndexBuffer]
ld [wObjectFollow_Follower], a
ret
@@ -3328,7 +3332,7 @@ Function58e3: ; 58e3
ld hl, OBJECT_09
add hl, bc
- ld [hl], 0
+ ld [hl], OBJECT_09_VALUE_00
ret
; 5903
@@ -3347,7 +3351,7 @@ Function5903: ; 5903
ld hl, OBJECT_09
add hl, bc
- ld [hl], 0
+ ld [hl], OBJECT_09_VALUE_00
ret
.standing_movefns
diff --git a/engine/mart.asm b/engine/mart.asm
index 2c3dac0e7..81ab22d12 100755
--- a/engine/mart.asm
+++ b/engine/mart.asm
@@ -29,7 +29,7 @@ MartDialog: ; 15a61
ld a, 0
ld [EngineBuffer1], a
xor a
- ld [MovementAnimation], a
+ ld [EngineBuffer5], a
call StandardMart
ret
; 15a6e
@@ -129,7 +129,7 @@ LoadMartPointer: ; 15b10
ld bc, 16
call ByteFill
xor a
- ld [MovementAnimation], a
+ ld [EngineBuffer5], a
ld [wBargainShopFlags], a
ld [FacingDirection], a
ret
@@ -157,10 +157,10 @@ endr
StandardMart: ; 15b47
.loop
- ld a, [MovementAnimation]
+ ld a, [EngineBuffer5]
ld hl, .MartFunctions
rst JumpTable
- ld [MovementAnimation], a
+ ld [EngineBuffer5], a
cp $ff
jr nz, .loop
ret
diff --git a/engine/movement.asm b/engine/movement.asm
index 21dd89e9f..a908624e1 100644
--- a/engine/movement.asm
+++ b/engine/movement.asm
@@ -79,7 +79,7 @@ MovementPointers: ; 5075
dw Movement_teleport_to ; 4d
dw Movement_skyfall ; 4e
dw Movement_step_wait5 ; 4f
- dw Movement_50 ; 50
+ dw Movement_step_bump ; 50
dw Movement_fish_got_bite ; 51
dw Movement_fish_cast_rod ; 52
dw Movement_hide_emote ; 53
@@ -95,28 +95,28 @@ MovementPointers: ; 5075
Movement_teleport_from: ; 5129
ld hl, OBJECT_09
add hl, bc
- ld [hl], $c
+ ld [hl], OBJECT_09_VALUE_0C
ret
; 5130
Movement_teleport_to: ; 5130
ld hl, OBJECT_09
add hl, bc
- ld [hl], $d
+ ld [hl], OBJECT_09_VALUE_0D
ret
; 5137
Movement_skyfall: ; 5137
ld hl, OBJECT_09
add hl, bc
- ld [hl], $e
+ ld [hl], OBJECT_09_VALUE_0E
ret
; 513e
Movement_59: ; 513e
ld hl, OBJECT_09
add hl, bc
- ld [hl], $19
+ ld [hl], OBJECT_09_VALUE_19
ret
; 5145
@@ -136,7 +136,7 @@ Movement_step_wait5: ; 5145
ld [hl], a
ld hl, OBJECT_09
add hl, bc
- ld [hl], $3
+ ld [hl], OBJECT_09_VALUE_03
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
@@ -159,7 +159,7 @@ Movement_58: ; 516a
ld [hl], STANDING
ld hl, OBJECT_09
add hl, bc
- ld [hl], $12
+ ld [hl], OBJECT_09_VALUE_12
ret
; 5189
@@ -169,7 +169,7 @@ Movement_fish_got_bite: ; 5189
ld [hl], $6
ld hl, OBJECT_09
add hl, bc
- ld [hl], $10
+ ld [hl], OBJECT_09_VALUE_10
ret
; 5196
@@ -183,7 +183,7 @@ Movement_rock_smash: ; 5196
ld [hl], $1
ld hl, OBJECT_09
add hl, bc
- ld [hl], $11
+ ld [hl], OBJECT_09_VALUE_11
ret
; 51ab
@@ -193,7 +193,7 @@ Movement_fish_cast_rod: ; 51ab
ld [hl], $6
ld hl, OBJECT_09
add hl, bc
- ld [hl], $1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 51b8
@@ -219,7 +219,7 @@ Movement_step_end: ; 51c1
ld hl, OBJECT_09
add hl, bc
- ld [hl], $1
+ ld [hl], OBJECT_09_VALUE_01
ret
; 51db
@@ -240,7 +240,7 @@ Movement_48: ; 51db
ld hl, OBJECT_09
add hl, bc
- ld [hl], $3
+ ld [hl], OBJECT_09_VALUE_03
ld hl, VramState
res 7, [hl]
@@ -268,7 +268,7 @@ Movement_4b: ; 5210
ld hl, OBJECT_09
add hl, bc
- ld [hl], $4
+ ld [hl], OBJECT_09_VALUE_04
ld hl, VramState
res 7, [hl]
@@ -276,52 +276,52 @@ Movement_4b: ; 5210
; 5222
Movement_step_sleep_1: ; 5222
- ld a, $1
- jr Function5247
+ ld a, 1
+ jr Movement_step_sleep_common
Movement_step_sleep_2: ; 5226
- ld a, $2
- jr Function5247
+ ld a, 2
+ jr Movement_step_sleep_common
Movement_step_sleep_3: ; 522a
- ld a, $3
- jr Function5247
+ ld a, 3
+ jr Movement_step_sleep_common
Movement_step_sleep_4: ; 522e
- ld a, $4
- jr Function5247
+ ld a, 4
+ jr Movement_step_sleep_common
Movement_step_sleep_5: ; 5232
- ld a, $5
- jr Function5247
+ ld a, 5
+ jr Movement_step_sleep_common
Movement_step_sleep_6: ; 5236
- ld a, $6
- jr Function5247
+ ld a, 6
+ jr Movement_step_sleep_common
Movement_step_sleep_7: ; 523a
- ld a, $7
- jr Function5247
+ ld a, 7
+ jr Movement_step_sleep_common
Movement_step_sleep_8: ; 523e
- ld a, $8
- jr Function5247
+ ld a, 8
+ jr Movement_step_sleep_common
Movement_step_sleep: ; 5242
; parameters:
; duration (DecimalParam)
call GetMovementByte
- jr Function5247
+ jr Movement_step_sleep_common
-Function5247: ; 5247
+Movement_step_sleep_common: ; 5247
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_09
add hl, bc
- ld [hl], $3
+ ld [hl], OBJECT_09_VALUE_03
ld hl, OBJECT_11
add hl, bc
@@ -333,14 +333,14 @@ Function5247: ; 5247
ret
; 525f
-Movement_50: ; 525f
+Movement_step_bump: ; 525f
ld a, $1
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_09
add hl, bc
- ld [hl], $b
+ ld [hl], OBJECT_09_VALUE_0B
ld hl, OBJECT_11
add hl, bc
ld [hl], $3
@@ -357,7 +357,7 @@ Movement_56: ; 5279
ld [hl], a
ld hl, OBJECT_09
add hl, bc
- ld [hl], $3
+ ld [hl], OBJECT_09_VALUE_03
ld hl, OBJECT_11
add hl, bc
ld [hl], $b
@@ -726,7 +726,7 @@ HalfStep: ; 5400
ld [hl], $2
ld hl, OBJECT_09
add hl, bc
- ld [hl], $a
+ ld [hl], OBJECT_09_VALUE_0A
ret
; 5412
@@ -756,13 +756,13 @@ NormalStep: ; 5412
ld hl, OBJECT_09
add hl, bc
- ld [hl], $2
+ ld [hl], OBJECT_09_VALUE_02
ret
.asm_543f
ld hl, OBJECT_09
add hl, bc
- ld [hl], $6
+ ld [hl], OBJECT_09_VALUE_06
ret
; 5446
@@ -778,13 +778,13 @@ TurningStep: ; 5446
jr z, .asm_5461
ld hl, OBJECT_09
add hl, bc
- ld [hl], $2
+ ld [hl], OBJECT_09_VALUE_02
ret
.asm_5461
ld hl, OBJECT_09
add hl, bc
- ld [hl], $6
+ ld [hl], OBJECT_09_VALUE_06
ret
; 5468
@@ -801,13 +801,13 @@ SlideStep: ; 5468
jr z, .asm_5483
ld hl, OBJECT_09
add hl, bc
- ld [hl], $2
+ ld [hl], OBJECT_09_VALUE_02
ret
.asm_5483
ld hl, OBJECT_09
add hl, bc
- ld [hl], $6
+ ld [hl], OBJECT_09_VALUE_06
ret
; 548a
@@ -830,12 +830,12 @@ JumpStep: ; 548a
jr z, .asm_54b1
ld hl, OBJECT_09
add hl, bc
- ld [hl], $8
+ ld [hl], OBJECT_09_VALUE_08
ret
.asm_54b1
ld hl, OBJECT_09
add hl, bc
- ld [hl], $9
+ ld [hl], OBJECT_09_VALUE_09
ret
; 54b8
diff --git a/engine/scripting.asm b/engine/scripting.asm
index ae5041bc2..720ea1de4 100644
--- a/engine/scripting.asm
+++ b/engine/scripting.asm
@@ -2987,12 +2987,12 @@ Script_warpcheck: ; 0x97af6
call WarpCheck
ret nc
- callba SetAll_ScriptFlags3
+ callba EnableEvents
ret
; 0x97b01
-Function97b01: ; 0x97b01
- callba SetAll_ScriptFlags3
+Script_enableevents: ; unreferenced
+ callba EnableEvents
ret
; 0x97b08
diff --git a/engine/sprites.asm b/engine/sprites.asm
index 38b8ed82f..e95894292 100755
--- a/engine/sprites.asm
+++ b/engine/sprites.asm
@@ -75,7 +75,7 @@ Function8cf7a: ; 8cf7a
; 8cfa8
Function8cfa8: ; 8cfa8 (23:4fa8)
- ld hl, wc314
+ ld hl, wSpriteAnimationStructs
ld e, 10
.loop