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-rw-r--r--engine/events/fish.asm4
-rw-r--r--engine/math/print_num.asm2
-rw-r--r--engine/pokemon/move_mon.asm2
3 files changed, 4 insertions, 4 deletions
diff --git a/engine/events/fish.asm b/engine/events/fish.asm
index c1dde87d8..df8d80a63 100644
--- a/engine/events/fish.asm
+++ b/engine/events/fish.asm
@@ -1,7 +1,7 @@
Fish:
; Using a fishing rod.
; Fish for monsters with rod e in encounter group d.
-; Return monster e at level d.
+; Return monster d at level e.
push af
push bc
@@ -23,7 +23,7 @@ endr
.Fish:
; Fish for monsters with rod b from encounter data in FishGroup at hl.
-; Return monster e at level d.
+; Return monster d at level e.
call Random
cp [hl]
diff --git a/engine/math/print_num.asm b/engine/math/print_num.asm
index 62ef97fb3..409379257 100644
--- a/engine/math/print_num.asm
+++ b/engine/math/print_num.asm
@@ -6,7 +6,7 @@ _PrintNum::
; digits will be in front of the decimal point.
; Some extra flags can be given in bits 5-7 of b.
; Bit 5: money if set (unless left-aligned without leading zeros)
-; Bit 6: right-aligned if set
+; Bit 6: left-aligned if set
; Bit 7: print leading zeros if set
push bc
diff --git a/engine/pokemon/move_mon.asm b/engine/pokemon/move_mon.asm
index eb5afa9dc..8133e2671 100644
--- a/engine/pokemon/move_mon.asm
+++ b/engine/pokemon/move_mon.asm
@@ -132,7 +132,7 @@ rept NUM_MOVES + -1
ld [hli], a
endr
ld [hl], a
- ld [wBuffer1], a
+ ld [wEvolutionOldSpecies], a
predef FillMoves
.next