diff options
Diffstat (limited to 'home/audio.asm')
-rw-r--r-- | home/audio.asm | 84 |
1 files changed, 28 insertions, 56 deletions
diff --git a/home/audio.asm b/home/audio.asm index 05dbafa0a..11ebd9b6b 100644 --- a/home/audio.asm +++ b/home/audio.asm @@ -1,6 +1,6 @@ ; Audio interfaces. -MapSetup_Sound_Off:: ; 3b4e +MapSetup_Sound_Off:: push hl push de @@ -24,10 +24,9 @@ MapSetup_Sound_Off:: ; 3b4e pop de pop hl ret -; 3b6a -UpdateSound:: ; 3b6a +UpdateSound:: push hl push de @@ -51,10 +50,9 @@ UpdateSound:: ; 3b6a pop de pop hl ret -; 3b86 -_LoadMusicByte:: ; 3b86 +_LoadMusicByte:: ; wCurMusicByte = [a:de] GLOBAL LoadMusicByte @@ -68,10 +66,9 @@ GLOBAL LoadMusicByte ld [hROMBank], a ld [MBC3RomBank], a ret -; 3b97 -PlayMusic:: ; 3b97 +PlayMusic:: ; Play music de. push hl @@ -104,10 +101,9 @@ PlayMusic:: ; 3b97 pop de pop hl ret -; 3bbc -PlayMusic2:: ; 3bbc +PlayMusic2:: ; Stop playing music, then play music de. push hl @@ -138,10 +134,9 @@ PlayMusic2:: ; 3bbc pop hl ret -; 3be3 -PlayCry:: ; 3be3 +PlayCry:: ; Play cry de. push hl @@ -191,10 +186,9 @@ endr pop de pop hl ret -; 3c23 -PlaySFX:: ; 3c23 +PlaySFX:: ; Play sound effect de. ; Sound effects are ordered by priority (highest to lowest) @@ -233,17 +227,15 @@ PlaySFX:: ; 3c23 pop de pop hl ret -; 3c4e -WaitPlaySFX:: ; 3c4e +WaitPlaySFX:: call WaitSFX call PlaySFX ret -; 3c55 -WaitSFX:: ; 3c55 +WaitSFX:: ; infinite loop until sfx is done playing push hl @@ -264,9 +256,8 @@ WaitSFX:: ; 3c55 pop hl ret -; 3c74 -IsSFXPlaying:: ; 3c74 +IsSFXPlaying:: ; Return carry if no sound effect is playing. ; The inverse of CheckSFX. push hl @@ -292,39 +283,33 @@ IsSFXPlaying:: ; 3c74 pop hl and a ret -; 3c97 -MaxVolume:: ; 3c97 +MaxVolume:: ld a, MAX_VOLUME ld [wVolume], a ret -; 3c9d -LowVolume:: ; 3c9d +LowVolume:: ld a, $33 ; 40% ld [wVolume], a ret -; 3ca3 -VolumeOff:: ; 3ca3 +VolumeOff:: xor a ld [wVolume], a ret -; 3ca8 -Unused_FadeOutMusic:: ; 3ca8 +Unused_FadeOutMusic:: ld a, 4 ld [wMusicFade], a ret -; 3cae -FadeInMusic:: ; 3cae +FadeInMusic:: ld a, 4 | (1 << MUSIC_FADE_IN_F) ld [wMusicFade], a ret -; 3cb4 -SkipMusic:: ; 3cb4 +SkipMusic:: ; Skip a frames of music. .loop and a @@ -332,9 +317,8 @@ SkipMusic:: ; 3cb4 dec a call UpdateSound jr .loop -; 3cbc -FadeToMapMusic:: ; 3cbc +FadeToMapMusic:: push hl push de push bc @@ -360,9 +344,8 @@ FadeToMapMusic:: ; 3cbc pop de pop hl ret -; 3cdf -PlayMapMusic:: ; 3cdf +PlayMapMusic:: push hl push de push bc @@ -388,9 +371,8 @@ PlayMapMusic:: ; 3cdf pop de pop hl ret -; 3d03 -EnterMapMusic:: ; 3d03 +EnterMapMusic:: push hl push de push bc @@ -419,9 +401,8 @@ EnterMapMusic:: ; 3d03 pop de pop hl ret -; 3d2f -TryRestartMapMusic:: ; 3d2f +TryRestartMapMusic:: ld a, [wDontPlayMapMusicOnReload] and a jr z, RestartMapMusic @@ -433,9 +414,8 @@ TryRestartMapMusic:: ; 3d2f xor a ld [wDontPlayMapMusicOnReload], a ret -; 3d47 -RestartMapMusic:: ; 3d47 +RestartMapMusic:: push hl push de push bc @@ -452,9 +432,8 @@ RestartMapMusic:: ; 3d47 pop de pop hl ret -; 3d62 -SpecialMapMusic:: ; 3d62 +SpecialMapMusic:: ld a, [wPlayerState] cp PLAYER_SURF jr z, .surf @@ -493,16 +472,14 @@ SpecialMapMusic:: ; 3d62 ld de, MUSIC_BUG_CATCHING_CONTEST_RANKING scf ret -; 3d97 -GetMapMusic_MaybeSpecial:: ; 3d97 +GetMapMusic_MaybeSpecial:: call SpecialMapMusic ret c call GetMapMusic ret -; 3d9f -Unreferenced_Function3d9f:: ; 3d9f +Unreferenced_Function3d9f:: ; Places a BCD number at the ; upper center of the screen. ld a, 4 * TILE_WIDTH @@ -536,9 +513,8 @@ Unreferenced_Function3d9f:: ; 3d9f ld [wVirtualOAMSprite38TileID], a ld [wVirtualOAMSprite39TileID], a ret -; 3dde -CheckSFX:: ; 3dde +CheckSFX:: ; Return carry if any SFX channels are active. ld a, [wChannel5Flags1] bit 0, a @@ -557,9 +533,8 @@ CheckSFX:: ; 3dde .playing scf ret -; 3dfe -TerminateExpBarSound:: ; 3dfe +TerminateExpBarSound:: xor a ld [wChannel5Flags1], a ld [wSoundInput], a @@ -569,10 +544,9 @@ TerminateExpBarSound:: ; 3dfe ld [rNR13], a ld [rNR14], a ret -; 3e10 -ChannelsOff:: ; 3e10 +ChannelsOff:: ; Quickly turn off music channels xor a ld [wChannel1Flags1], a @@ -581,9 +555,8 @@ ChannelsOff:: ; 3e10 ld [wChannel4Flags1], a ld [wSoundInput], a ret -; 3e21 -SFXChannelsOff:: ; 3e21 +SFXChannelsOff:: ; Quickly turn off sound effect channels xor a ld [wChannel5Flags1], a @@ -592,4 +565,3 @@ SFXChannelsOff:: ; 3e21 ld [wChannel8Flags1], a ld [wSoundInput], a ret -; 3e32 |