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AgeCommit message (Expand)Author
2021-03-04Verify data table sizes with table_width and assert_table_length macrosRangi
2020-12-07Identified two magic numbers and cleaned up some comments (#783)aljohnston112
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-06-22Identify some more labelsRangi
2020-06-21Comment more ROM labels as unreferencedRangi
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-01-06Merge branch 'master' into audio-macrosdannye
2019-11-18Make the map setup commands match the actual function names bettermid-kid
2019-09-02Update audio macros and argumentsdannye
2019-04-19Identify some more WRAM labelsRangi
2019-01-12Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bankRangi
2018-08-25Use labels instead of constants for HRAMRangi
2018-06-27Use :: for all global labels, not the GLOBAL keywordRangi
2018-06-25No space between labels and bodiesRangi
2018-06-25Remove more triple newlinesRangi
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-24Remove all address commentsmid-kid
2018-06-04Use structure constants for channel_structmid-kid
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-01-30Fix wVirtualOAM labels, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
2018-01-23Cry headers and map headers were eliminatedRangi
2018-01-22wStatusFlags/2 bit constantsRangi
2018-01-16"CryHeader" → "Cry"; "Cry" → "MonCry"Remy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-09Do a little cleanup towards issue #465Remy Oukaour
2018-01-02More unreferenced labels cleanupxCrystal
2017-12-28Prefix engine_flags wram addresses with wxCrystal
2017-12-26Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headersRemy Oukaour
2017-12-09Start organizing WRAMRemy Oukaour
2017-12-09More constantsRemy Oukaour
2016-05-28Fix PlaySFX priority commentBrandon Mulcahy
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-01-18Prepare to mergePikalaxALT
2016-01-12More WRAM tidyingPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-16More specials; bank 12 mobilePikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-05Various labelsPikalaxALT
2015-07-21Move radio code to its own filePikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
2015-02-10Blind wram labels part 4.yenatch
2014-07-18Name cry functions in home.asm.yenatch
2014-07-18Rename the internal PlayCry function to _PlayCryHeader.yenatch