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-rw-r--r--home/battle.asm60
1 files changed, 30 insertions, 30 deletions
diff --git a/home/battle.asm b/home/battle.asm
index 30096fd4a..b4b7cf844 100644
--- a/home/battle.asm
+++ b/home/battle.asm
@@ -25,13 +25,13 @@ OpponentPartyAttr:: ; 3951
BattlePartyAttr:: ; 395d
-; Get attribute a from the active BattleMon's party struct.
+; Get attribute a from the active wBattleMon's party struct.
push bc
ld c, a
ld b, 0
- ld hl, PartyMons
+ ld hl, wPartyMons
add hl, bc
- ld a, [CurBattleMon]
+ ld a, [wCurBattleMon]
call GetPartyLocation
pop bc
ret
@@ -39,13 +39,13 @@ BattlePartyAttr:: ; 395d
OTPartyAttr:: ; 396d
-; Get attribute a from the active EnemyMon's party struct.
+; Get attribute a from the active wEnemyMon's party struct.
push bc
ld c, a
ld b, 0
- ld hl, OTPartyMon1Species
+ ld hl, wOTPartyMon1Species
add hl, bc
- ld a, [CurOTMon]
+ ld a, [wCurOTMon]
call GetPartyLocation
pop bc
ret
@@ -54,8 +54,8 @@ OTPartyAttr:: ; 396d
ResetDamage:: ; 397d
xor a
- ld [CurDamage], a
- ld [CurDamage + 1], a
+ ld [wCurDamage], a
+ ld [wCurDamage + 1], a
ret
; 3985
@@ -89,16 +89,16 @@ UpdateUserInParty:: ; 3995
UpdateBattleMonInParty:: ; 399c
; Update level, status, current HP
- ld a, [CurBattleMon]
+ ld a, [wCurBattleMon]
UpdateBattleMon:: ; 399f
- ld hl, PartyMon1Level
+ ld hl, wPartyMon1Level
call GetPartyLocation
ld d, h
ld e, l
- ld hl, BattleMonLevel
- ld bc, BattleMonMaxHP - BattleMonLevel
+ ld hl, wBattleMonLevel
+ ld bc, wBattleMonMaxHP - wBattleMonLevel
jp CopyBytes
; 39b0
@@ -110,14 +110,14 @@ UpdateEnemyMonInParty:: ; 39b0
dec a
ret z
- ld a, [CurOTMon]
- ld hl, OTPartyMon1Level
+ ld a, [wCurOTMon]
+ ld hl, wOTPartyMon1Level
call GetPartyLocation
ld d, h
ld e, l
- ld hl, EnemyMonLevel
- ld bc, EnemyMonMaxHP - EnemyMonLevel
+ ld hl, wEnemyMonLevel
+ ld bc, wEnemyMonMaxHP - wEnemyMonLevel
jp CopyBytes
; 39c9
@@ -216,19 +216,19 @@ GetBattleVarAddr:: ; 39e7
.lastmoveopp db ENEMY_LAST_MOVE, PLAYER_LAST_MOVE
.vars
- dw PlayerSubStatus1, EnemySubStatus1
- dw PlayerSubStatus2, EnemySubStatus2
- dw PlayerSubStatus3, EnemySubStatus3
- dw PlayerSubStatus4, EnemySubStatus4
- dw PlayerSubStatus5, EnemySubStatus5
- dw BattleMonStatus, EnemyMonStatus
+ dw wPlayerSubStatus1, wEnemySubStatus1
+ dw wPlayerSubStatus2, wEnemySubStatus2
+ dw wPlayerSubStatus3, wEnemySubStatus3
+ dw wPlayerSubStatus4, wEnemySubStatus4
+ dw wPlayerSubStatus5, wEnemySubStatus5
+ dw wBattleMonStatus, wEnemyMonStatus
dw wPlayerMoveStructAnimation, wEnemyMoveStructAnimation
dw wPlayerMoveStructEffect, wEnemyMoveStructEffect
dw wPlayerMoveStructPower, wEnemyMoveStructPower
dw wPlayerMoveStructType, wEnemyMoveStructType
- dw CurPlayerMove, CurEnemyMove
- dw LastPlayerCounterMove, LastEnemyCounterMove
- dw LastPlayerMove, LastEnemyMove
+ dw wCurPlayerMove, wCurEnemyMove
+ dw wLastPlayerCounterMove, wLastEnemyCounterMove
+ dw wLastPlayerMove, wLastEnemyMove
; 3a90
@@ -317,9 +317,9 @@ GLOBAL BattleAnimCommands
rst Bankswitch
ld a, [hli]
- ld [BattleAnimAddress], a
+ ld [wBattleAnimAddress], a
ld a, [hl]
- ld [BattleAnimAddress + 1], a
+ ld [wBattleAnimAddress + 1], a
ld a, BANK(BattleAnimCommands)
rst Bankswitch
@@ -332,7 +332,7 @@ GetBattleAnimByte:: ; 3af0
push hl
push de
- ld hl, BattleAnimAddress
+ ld hl, wBattleAnimAddress
ld e, [hl]
inc hl
ld d, [hl]
@@ -341,7 +341,7 @@ GetBattleAnimByte:: ; 3af0
rst Bankswitch
ld a, [de]
- ld [BattleAnimByte], a
+ ld [wBattleAnimByte], a
inc de
ld a, BANK(BattleAnimCommands)
@@ -354,6 +354,6 @@ GetBattleAnimByte:: ; 3af0
pop de
pop hl
- ld a, [BattleAnimByte]
+ ld a, [wBattleAnimByte]
ret
; 3b0c