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-rw-r--r--home/text.asm226
1 files changed, 87 insertions, 139 deletions
diff --git a/home/text.asm b/home/text.asm
index a1f6b75eb..7f07d0813 100644
--- a/home/text.asm
+++ b/home/text.asm
@@ -1,4 +1,4 @@
-ClearBox:: ; fb6
+ClearBox::
; Fill a c*b box at hl with blank tiles.
ld a, " "
; fallthrough
@@ -18,10 +18,9 @@ FillBoxWithByte::
dec b
jr nz, .row
ret
-; fc8
-ClearTileMap:: ; fc8
+ClearTileMap::
; Fill wTileMap with blank tiles.
hlcoord 0, 0
@@ -34,19 +33,17 @@ ClearTileMap:: ; fc8
bit rLCDC_ENABLE, a
ret z
jp WaitBGMap
-; fdb
-ClearScreen:: ; fdb
+ClearScreen::
ld a, PAL_BG_TEXT
hlcoord 0, 0, wAttrMap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
jr ClearTileMap
-; fe8
-TextBox:: ; fe8
+TextBox::
; Draw a text box at hl with room for b lines of c characters each.
; Places a border around the textbox, then switches the palette to the
; text black-and-white scheme.
@@ -56,10 +53,9 @@ TextBox:: ; fe8
pop hl
pop bc
jr TextBoxPalette
-; ff1
-TextBoxBorder:: ; ff1
+TextBoxBorder::
; Top
push hl
@@ -96,9 +92,8 @@ TextBoxBorder:: ; ff1
ld [hl], "┘"
ret
-; 101e
-.PlaceChars: ; 101e
+.PlaceChars:
; Place char a c times.
ld d, c
.loop
@@ -106,10 +101,9 @@ TextBoxBorder:: ; ff1
dec d
jr nz, .loop
ret
-; 1024
-TextBoxPalette:: ; 1024
+TextBoxPalette::
; Fill text box width c height b at hl with pal 7
ld de, wAttrMap - wTileMap
add hl, de
@@ -132,58 +126,52 @@ TextBoxPalette:: ; 1024
dec b
jr nz, .col
ret
-; 103e
-SpeechTextBox:: ; 103e
+SpeechTextBox::
; Standard textbox.
hlcoord TEXTBOX_X, TEXTBOX_Y
ld b, TEXTBOX_INNERH
ld c, TEXTBOX_INNERW
jp TextBox
-; 1048
-TestText:: ; 1048
+TestText::
text "ゲームフりーク!"
done
-; 1052
-RadioTerminator:: ; 1052
+RadioTerminator::
ld hl, .stop
ret
.stop db "@"
-; 1057
-PrintText:: ; 1057
+PrintText::
call SetUpTextBox
-BuenaPrintText:: ; 105a
+BuenaPrintText::
push hl
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
lb bc, TEXTBOX_INNERH - 1, TEXTBOX_INNERW
call ClearBox
pop hl
-PrintTextBoxText:: ; 1065
+PrintTextBoxText::
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY
call PlaceHLTextAtBC
ret
-; 106c
-SetUpTextBox:: ; 106c
+SetUpTextBox::
push hl
call SpeechTextBox
call UpdateSprites
call ApplyTilemap
pop hl
ret
-; 1078
-PlaceString:: ; 1078
+PlaceString::
push hl
-PlaceNextChar:: ; 1079
+PlaceNextChar::
ld a, [de]
cp "@"
jr nz, CheckDict
@@ -193,11 +181,11 @@ PlaceNextChar:: ; 1079
ret
pop de
-NextChar:: ; 1083
+NextChar::
inc de
jp PlaceNextChar
-CheckDict:: ; 1087
+CheckDict::
dict: MACRO
if \1 == 0
and a
@@ -299,12 +287,11 @@ ENDM
; 0x117b
-DayOfWeekChar:: ; 117b
+DayOfWeekChar::
ld c, l
ld b, h
farcall Function17f036
jp PlaceNextChar
-; 1186
print_name: MACRO
@@ -313,35 +300,35 @@ print_name: MACRO
jp PlaceCommandCharacter
ENDM
-PrintMomsName: print_name wMomsName ; 1186
-PrintPlayerName: print_name wPlayerName ; 118d
-PrintRivalName: print_name wRivalName ; 1194
-PrintRedsName: print_name wRedsName ; 119b
-PrintGreensName: print_name wGreensName ; 11a2
-
-TrainerChar: print_name TrainerCharText ; 11a9
-TMChar: print_name TMCharText ; 11b0
-PCChar: print_name PCCharText ; 11b7
-RocketChar: print_name RocketCharText ; 11be
-PlacePOKe: print_name PlacePOKeText ; 11c5
-PlaceKougeki: print_name KougekiText ; 11cc
-SixDotsChar: print_name SixDotsCharText ; 11d3
-PlacePKMN: print_name PlacePKMNText ; 11da
-PlacePOKE: print_name PlacePOKEText ; 11e1
-PlaceJPRoute: print_name PlaceJPRouteText ; 11e8
-PlaceWatashi: print_name PlaceWatashiText ; 11ef
-PlaceKokoWa: print_name PlaceKokoWaText ; 11f6
-
-
-PlaceMoveTargetsName:: ; 11fd
+PrintMomsName: print_name wMomsName
+PrintPlayerName: print_name wPlayerName
+PrintRivalName: print_name wRivalName
+PrintRedsName: print_name wRedsName
+PrintGreensName: print_name wGreensName
+
+TrainerChar: print_name TrainerCharText
+TMChar: print_name TMCharText
+PCChar: print_name PCCharText
+RocketChar: print_name RocketCharText
+PlacePOKe: print_name PlacePOKeText
+PlaceKougeki: print_name KougekiText
+SixDotsChar: print_name SixDotsCharText
+PlacePKMN: print_name PlacePKMNText
+PlacePOKE: print_name PlacePOKEText
+PlaceJPRoute: print_name PlaceJPRouteText
+PlaceWatashi: print_name PlaceWatashiText
+PlaceKokoWa: print_name PlaceKokoWaText
+
+
+PlaceMoveTargetsName::
ld a, [hBattleTurn]
xor 1
jr PlaceMoveUsersName.place
-PlaceMoveUsersName:: ; 1203
+PlaceMoveUsersName::
ld a, [hBattleTurn]
-.place: ; 1205
+.place:
push de
and a
jr nz, .enemy
@@ -358,7 +345,7 @@ PlaceMoveUsersName:: ; 1203
jr PlaceCommandCharacter
-PlaceEnemysName:: ; 121b
+PlaceEnemysName::
push de
ld a, [wLinkMode]
@@ -392,7 +379,7 @@ PlaceEnemysName:: ; 121b
jr PlaceCommandCharacter
-PlaceGenderedPlayerName:: ; 1252
+PlaceGenderedPlayerName::
push de
ld de, wPlayerName
call PlaceString
@@ -406,7 +393,7 @@ PlaceGenderedPlayerName:: ; 1252
jr PlaceCommandCharacter
-PlaceCommandCharacter:: ; 126a
+PlaceCommandCharacter::
call PlaceString
ld h, b
ld l, c
@@ -431,25 +418,22 @@ PlaceWatashiText::
PlaceKokoWaText:: db "@"
KunSuffixText:: db "@"
ChanSuffixText:: db "@"
-; 12a7
-NextLineChar:: ; 12a7
+NextLineChar::
pop hl
ld bc, SCREEN_WIDTH * 2
add hl, bc
push hl
jp NextChar
-; 12b0
-LineBreakChar:: ; 12b0
+LineBreakChar::
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
push hl
jp NextChar
-; 12b9
-TextFar:: ; 12b9
+TextFar::
pop hl
push de
ld bc, -wTileMap + $10000
@@ -489,17 +473,16 @@ TextFar:: ; 12b9
add hl, bc
push hl
jp NextChar
-; 12ea
-LineChar:: ; 12ea
+LineChar::
pop hl
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
push hl
jp NextChar
; 0x12f2
-Paragraph:: ; 12f2
+Paragraph::
push de
ld a, [wLinkMode]
@@ -521,10 +504,9 @@ Paragraph:: ; 12f2
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
pop de
jp NextChar
-; 131f
-_ContText:: ; 131f
+_ContText::
ld a, [wLinkMode]
or a
jr nz, .communication
@@ -542,17 +524,16 @@ _ContText:: ; 131f
call z, UnloadBlinkingCursor
; fallthrough
-_ContTextNoPause:: ; 1337
+_ContTextNoPause::
push de
call TextScroll
call TextScroll
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
pop de
jp NextChar
-; 1345
-ContText:: ; 1345
+ContText::
push de
ld de, .cont
ld b, h
@@ -564,18 +545,16 @@ ContText:: ; 1345
jp NextChar
.cont: db "<_CONT>@"
-; 1356
-PlaceDexEnd:: ; 1356
+PlaceDexEnd::
; Ends a Pokédex entry in Gen 1.
; Dex entries are now regular strings.
ld [hl], "."
pop hl
ret
-; 135a
-PromptText:: ; 135a
+PromptText::
ld a, [wLinkMode]
cp LINK_COLOSSEUM
jr z, .ok
@@ -593,23 +572,21 @@ PromptText:: ; 135a
jr z, DoneText
call UnloadBlinkingCursor
-DoneText:: ; 137c
+DoneText::
pop hl
ld de, .stop
dec de
ret
.stop: db "@"
-; 1383
-NullChar:: ; 1383
+NullChar::
ld a, "?"
ld [hli], a
call PrintLetterDelay
jp NextChar
-; 138c
-TextScroll:: ; 138c
+TextScroll::
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
decoord TEXTBOX_INNERX, TEXTBOX_INNERY - 1
ld a, TEXTBOX_INNERH - 1
@@ -640,9 +617,8 @@ TextScroll:: ; 138c
ld c, 5
call DelayFrames
ret
-; 13b6
-Text_WaitBGMap:: ; 13b6
+Text_WaitBGMap::
push bc
ld a, [hOAMUpdate]
push af
@@ -655,25 +631,21 @@ Text_WaitBGMap:: ; 13b6
ld [hOAMUpdate], a
pop bc
ret
-; 13c6
-Diacritic:: ; 13c6
+Diacritic::
ret
-; 13c7
-LoadBlinkingCursor:: ; 13c7
+LoadBlinkingCursor::
ld a, "▼"
ldcoord_a 18, 17
ret
-; 13cd
-UnloadBlinkingCursor:: ; 13cd
+UnloadBlinkingCursor::
lda_coord 17, 17
ldcoord_a 18, 17
ret
-; 13d4
-FarString:: ; 13d4
+FarString::
ld b, a
ld a, [hROMBank]
push af
@@ -685,17 +657,15 @@ FarString:: ; 13d4
pop af
rst Bankswitch
ret
-; 13e0
-PokeFluteTerminatorCharacter:: ; 13e0
+PokeFluteTerminatorCharacter::
ld hl, .stop
ret
.stop: db "@"
-; 13e5
-PlaceHLTextAtBC:: ; 13e5
+PlaceHLTextAtBC::
ld a, [wTextBoxFlags]
push af
set NO_TEXT_DELAY_F, a
@@ -706,9 +676,8 @@ PlaceHLTextAtBC:: ; 13e5
pop af
ld [wTextBoxFlags], a
ret
-; 13f6
-DoTextUntilTerminator:: ; 13f6
+DoTextUntilTerminator::
ld a, [hli]
cp "@"
ret z
@@ -732,9 +701,8 @@ DoTextUntilTerminator:: ; 13f6
; jp de
push de
ret
-; 1410
-TextCommands:: ; 1410
+TextCommands::
; entries correspond to TX_* constants (see macros/scripts/text.asm)
dw Text_TX ; TX_START
dw Text_TX_RAM ; TX_RAM
@@ -759,9 +727,8 @@ TextCommands:: ; 1410
dw Text_TX_STRINGBUFFER ; TX_STRINGBUFFER
dw Text_TX_DAY ; TX_DAY
dw Text_TX_FAR ; TX_FAR
-; 143e
-Text_TX:: ; 143e
+Text_TX::
; TX
; write text until "@"
; [$00]["...@"]
@@ -775,9 +742,8 @@ Text_TX:: ; 143e
ld l, e
inc hl
ret
-; 1449
-Text_TX_RAM:: ; 1449
+Text_TX_RAM::
; text_from_ram
; write text from a ram address
; little endian
@@ -793,9 +759,8 @@ Text_TX_RAM:: ; 1449
call PlaceString
pop hl
ret
-; 1455
-Text_TX_FAR:: ; 1455
+Text_TX_FAR::
; text_jump
; write text from a different bank
; little endian
@@ -823,9 +788,8 @@ Text_TX_FAR:: ; 1455
ld [hROMBank], a
ld [MBC3RomBank], a
ret
-; 1470
-Text_TX_BCD:: ; 1470
+Text_TX_BCD::
; TX_BCD
; write bcd from address, typically ram
; [$02][addr][flags]
@@ -845,9 +809,8 @@ Text_TX_BCD:: ; 1470
ld c, l
pop hl
ret
-; 1480
-Text_TX_MOVE:: ; 1480
+Text_TX_MOVE::
; TX_MOVE
; move to a new tile
; [$03][addr]
@@ -859,9 +822,8 @@ Text_TX_MOVE:: ; 1480
ld [wMenuScrollPosition + 2 + 1], a
ld b, a
ret
-; 148b
-Text_TX_BOX:: ; 148b
+Text_TX_BOX::
; TX_BOX
; draw a box
; little endian
@@ -881,18 +843,16 @@ Text_TX_BOX:: ; 148b
call TextBox
pop hl
ret
-; 149b
-Text_TX_LOW:: ; 149b
+Text_TX_LOW::
; TX_LOW
; write text at (1,16)
; [$05]
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
ret
-; 149f
-Text_WAIT_BUTTON:: ; 149f
+Text_WAIT_BUTTON::
; TX_WAITBUTTON
; wait for button press
; show arrow
@@ -912,9 +872,8 @@ Text_WAIT_BUTTON:: ; 149f
call UnloadBlinkingCursor
pop hl
ret
-; 14ba
-Text_TX_SCROLL:: ; 14ba
+Text_TX_SCROLL::
; pushes text up two lines and sets the BC cursor to the border tile
; below the first character column of the text box.
push hl
@@ -924,9 +883,8 @@ Text_TX_SCROLL:: ; 14ba
pop hl
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
ret
-; 14c9
-Text_START_ASM:: ; 14c9
+Text_START_ASM::
; TX_ASM
bit 7, h
@@ -937,9 +895,8 @@ Text_START_ASM:: ; 14c9
ld a, "@"
ld [hl], a
ret
-; 14d2
-Text_TX_NUM:: ; 14d2
+Text_TX_NUM::
; TX_NUM
; [$09][addr][hi:bytes lo:digits]
ld a, [hli]
@@ -963,9 +920,8 @@ Text_TX_NUM:: ; 14d2
ld c, l
pop hl
ret
-; 14ed
-Text_TX_EXIT:: ; 14ed
+Text_TX_EXIT::
push hl
push bc
call GetJoypad
@@ -978,9 +934,8 @@ Text_TX_EXIT:: ; 14ed
pop bc
pop hl
ret
-; 1500
-Text_PlaySound:: ; 1500
+Text_PlaySound::
; chars:
; $0b, $0e, $0f, $10, $11, $12, $13
; see TextSFX
@@ -1014,9 +969,8 @@ Text_PlaySound:: ; 1500
pop hl
pop bc
ret
-; 1522
-Unreferenced_Function1522:: ; 1522
+Unreferenced_Function1522::
; TX_CRY
push de
ld e, [hl]
@@ -1027,9 +981,8 @@ Unreferenced_Function1522:: ; 1522
pop hl
pop bc
ret
-; 152d
-TextSFX:: ; 152d
+TextSFX::
dbw TX_SOUND_DEX_FANFARE_50_79, SFX_DEX_FANFARE_50_79
dbw TX_SOUND_FANFARE, SFX_FANFARE
dbw TX_SOUND_DEX_FANFARE_20_49, SFX_DEX_FANFARE_20_49
@@ -1038,9 +991,8 @@ TextSFX:: ; 152d
dbw TX_SOUND_DEX_FANFARE_80_109, SFX_DEX_FANFARE_80_109
dbw TX_SOUND_SLOT_MACHINE_START, SFX_SLOT_MACHINE_START
db -1
-; 1543
-Text_TX_DOTS:: ; 1543
+Text_TX_DOTS::
; [$0C][num]
ld a, [hli]
ld d, a
@@ -1067,9 +1019,8 @@ Text_TX_DOTS:: ; 1543
ld c, l
pop hl
ret
-; 1562
-Text_LINK_WAIT_BUTTON:: ; 1562
+Text_LINK_WAIT_BUTTON::
; wait for key down
; display arrow
push hl
@@ -1078,9 +1029,8 @@ Text_LINK_WAIT_BUTTON:: ; 1562
pop bc
pop hl
ret
-; 156a
-Text_TX_STRINGBUFFER:: ; 156a
+Text_TX_STRINGBUFFER::
; Print a string from one of the following:
; 0: wStringBuffer3
; 1: wStringBuffer4
@@ -1107,9 +1057,8 @@ Text_TX_STRINGBUFFER:: ; 156a
call PlaceString
pop hl
ret
-; 1582
-Text_TX_DAY:: ; 1582
+Text_TX_DAY::
; TX_DAY
call GetWeekday
@@ -1134,7 +1083,7 @@ Text_TX_DAY:: ; 1582
pop hl
ret
-.Days: ; 15a2
+.Days:
dw .Sun
dw .Mon
dw .Tues
@@ -1151,4 +1100,3 @@ Text_TX_DAY:: ; 1582
.Fri: db "FRI@"
.Satur: db "SATUR@"
.Day: db "DAY@"
-; 15d8