diff options
Diffstat (limited to 'home/text.asm')
-rw-r--r-- | home/text.asm | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/home/text.asm b/home/text.asm index 2dbb85f6d..5e7e66d43 100644 --- a/home/text.asm +++ b/home/text.asm @@ -22,11 +22,11 @@ FillBoxWithByte:: ClearTileMap:: ; fc8 -; Fill TileMap with blank tiles. +; Fill wTileMap with blank tiles. hlcoord 0, 0 ld a, " " - ld bc, TileMapEnd - TileMap + ld bc, wTileMapEnd - wTileMap call ByteFill ; Update the BG Map. @@ -39,7 +39,7 @@ ClearTileMap:: ; fc8 ClearScreen:: ; fdb ld a, PAL_BG_TEXT - hlcoord 0, 0, AttrMap + hlcoord 0, 0, wAttrMap ld bc, SCREEN_WIDTH * SCREEN_HEIGHT call ByteFill jr ClearTileMap @@ -111,7 +111,7 @@ TextBoxBorder:: ; ff1 TextBoxPalette:: ; 1024 ; Fill text box width c height b at hl with pal 7 - ld de, AttrMap - TileMap + ld de, wAttrMap - wTileMap add hl, de inc b inc b @@ -313,11 +313,11 @@ print_name: MACRO jp PlaceCommandCharacter ENDM -PrintMomsName: print_name MomsName ; 1186 -PrintPlayerName: print_name PlayerName ; 118d -PrintRivalName: print_name RivalName ; 1194 -PrintRedsName: print_name RedsName ; 119b -PrintGreensName: print_name GreensName ; 11a2 +PrintMomsName: print_name wMomsName ; 1186 +PrintPlayerName: print_name wPlayerName ; 118d +PrintRivalName: print_name wRivalName ; 1194 +PrintRedsName: print_name wRedsName ; 119b +PrintGreensName: print_name wGreensName ; 11a2 TrainerChar: print_name TrainerCharText ; 11a9 TMChar: print_name TMCharText ; 11b0 @@ -346,7 +346,7 @@ PlaceMoveUsersName:: ; 1203 and a jr nz, .enemy - ld de, BattleMonNick + ld de, wBattleMonNick jr PlaceCommandCharacter .enemy @@ -354,7 +354,7 @@ PlaceMoveUsersName:: ; 1203 call PlaceString ld h, b ld l, c - ld de, EnemyMonNick + ld de, wEnemyMonNick jr PlaceCommandCharacter @@ -365,13 +365,13 @@ PlaceEnemysName:: ; 121b and a jr nz, .linkbattle - ld a, [TrainerClass] + ld a, [wTrainerClass] cp RIVAL1 jr z, .rival cp RIVAL2 jr z, .rival - ld de, OTClassName + ld de, wOTClassName call PlaceString ld h, b ld l, c @@ -380,21 +380,21 @@ PlaceEnemysName:: ; 121b push bc callfar Battle_GetTrainerName pop hl - ld de, StringBuffer1 + ld de, wStringBuffer1 jr PlaceCommandCharacter .rival - ld de, RivalName + ld de, wRivalName jr PlaceCommandCharacter .linkbattle - ld de, OTClassName + ld de, wOTClassName jr PlaceCommandCharacter PlaceGenderedPlayerName:: ; 1252 push de - ld de, PlayerName + ld de, wPlayerName call PlaceString ld h, b ld l, c @@ -452,7 +452,7 @@ LineBreakChar:: ; 12b0 TextFar:: ; 12b9 pop hl push de - ld bc, -TileMap + $10000 + ld bc, -wTileMap + $10000 add hl, bc ld de, -SCREEN_WIDTH ld c, 1 @@ -696,15 +696,15 @@ PokeFluteTerminatorCharacter:: ; 13e0 PlaceHLTextAtBC:: ; 13e5 - ld a, [TextBoxFlags] + ld a, [wTextBoxFlags] push af set NO_TEXT_DELAY_F, a - ld [TextBoxFlags], a + ld [wTextBoxFlags], a call DoTextUntilTerminator pop af - ld [TextBoxFlags], a + ld [wTextBoxFlags], a ret ; 13f6 @@ -1082,13 +1082,13 @@ Text_LINK_WAIT_BUTTON:: ; 1562 Text_TX_STRINGBUFFER:: ; 156a ; Print a string from one of the following: -; 0: StringBuffer3 -; 1: StringBuffer4 -; 2: StringBuffer5 -; 3: StringBuffer2 -; 4: StringBuffer1 -; 5: EnemyMonNick -; 6: BattleMonNick +; 0: wStringBuffer3 +; 1: wStringBuffer4 +; 2: wStringBuffer5 +; 3: wStringBuffer2 +; 4: wStringBuffer1 +; 5: wEnemyMonNick +; 6: wBattleMonNick ; [$14][id] ld a, [hli] |