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-rw-r--r--macros/map.asm211
1 files changed, 0 insertions, 211 deletions
diff --git a/macros/map.asm b/macros/map.asm
deleted file mode 100644
index f153806da..000000000
--- a/macros/map.asm
+++ /dev/null
@@ -1,211 +0,0 @@
-map: macro
-;\1: map id
- db GROUP_\1, MAP_\1
-endm
-
-maptrigger: macro
-;\1: script pointer
- dw \1, 0
-endm
-
-warp_def: macro
-;\1: y: top to bottom, starts at 0
-;\2: x: left to right, starts at 0
-;\3: warp destination: starts at 1
-;\4: map id: from constants/map_constants.asm
- db \1, \2, \3
- map \4
-endm
-
-xy_trigger: macro
-;\1: number: controlled by dotrigger/domaptrigger
-;\2: y: top to bottom, starts at 0
-;\3: x: left to right, starts at 0
-;\4: script pointer
- db \1, \2, \3, $0
- dw \4
- db $0, $0
-endm
-
-signpost: macro
-;\1: y: top to bottom, starts at 0
-;\2: x: left to right, starts at 0
-;\3: function: a SIGNPOST_* constant
-;\4: script pointer
- db \1, \2, \3
- dw \4
-endm
-
-person_event: macro
-;\1: sprite: a SPRITE_* constant
-;\2: y: top to bottom, starts at 0
-;\3: x: left to right, starts at 0
-;\4: movement function: a SPRITEMOVEDATA_* constant
-;\5, \6: movement radius: y, x
-;\7: clock hour: ???
-;\8: clock daytime: sum of MORN, DAY, and/or NITE, or 0 for always
-;\9: color: a PAL_NPC_* constant, or 0 for sprite default
-;\10: function: a PERSONTYPE_* constant
-;\11: sight range: applies to PERSONTYPE_TRAINER
-;\12: script pointer
-;\13: event flag: an EVENT_* constant, or 0 for always
- db \1, \2 + 4, \3 + 4, \4
- dn \5, \6
- db \7, \8
- shift
- dn \8, \9
- shift
- db \9
- shift
- dw \9
- shift
- dw \9
-endm
-
-
-newgroup: macro
-const_value = const_value + 1
- enum_start 1
-endm
-
-mapgroup: macro
-;\1: map id
-;\2: height: in blocks
-;\3: width: in blocks
-GROUP_\1 EQU const_value
- enum MAP_\1
-\1_HEIGHT EQU \2
-\1_WIDTH EQU \3
-endm
-
-
-map_header: macro
-;\1: map label
-;\2: tileset: a TILESET_* constant
-;\3: permission: TOWN, ROUTE, INDOOR, CAVE, PERM_5, GATE, or DUNGEON
-;\4: location: from constants/landmark_constants.asm
-;\5: music: a MUSIC_* constant
-;\6: phone service flag: 1 to prevent phone calls
-;\7: time of day: a PALETTE_* constant
-;\8: fishing group: a FISHGROUP_* constant
-\1_MapHeader:
- db BANK(\1_SecondMapHeader), \2, \3
- dw \1_SecondMapHeader
- db \4, \5
- dn \6, \7
- db \8
-endm
-
-
-map_header_2: macro
-;\1: map label
-;\2: map id
-;\3: border block
-;\4: connections: sum of NORTH, SOUTH, WEST, and/or EAST, or 0 for none
-\1_SecondMapHeader::
- db \3
- db \2_HEIGHT, \2_WIDTH
- db BANK(\1_BlockData)
- dw \1_BlockData
- db BANK(\1_MapScriptHeader)
- dw \1_MapScriptHeader
- dw \1_MapEventHeader
- db \4
-endm
-
-connection: macro
-if "\1" == "north"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: x
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + \2_WIDTH * (\2_HEIGHT - 3) + \5
- dw OverworldMap + \4 + 3
- db \6
- db \2_WIDTH
- db \2_HEIGHT * 2 - 1
- db (\4 - \5) * -2
- dw OverworldMap + \2_HEIGHT * (\2_WIDTH + 6) + 1
-endc
-
-if "\1" == "south"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: x
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + \5
- dw OverworldMap + (\7_HEIGHT + 3) * (\7_WIDTH + 6) + \4 + 3
- db \6
- db \2_WIDTH
- db 0
- db (\4 - \5) * -2
- dw OverworldMap + \2_WIDTH + 7
-endc
-
-if "\1" == "west"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: y
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + (\2_WIDTH * \5) + \2_WIDTH - 3
- dw OverworldMap + (\7_WIDTH + 6) * (\4 + 3)
- db \6
- db \2_WIDTH
- db (\4 - \5) * -2
- db \2_WIDTH * 2 - 1
- dw OverworldMap + \2_WIDTH * 2 + 6
-endc
-
-if "\1" == "east"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: y
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + (\2_WIDTH * \5)
- dw OverworldMap + (\7_WIDTH + 6) * (\4 + 3 + 1) - 3
- db \6
- db \2_WIDTH
- db (\4 - \5) * -2
- db 0
- dw OverworldMap + \2_WIDTH + 7
-endc
-endm
-
-
-itemball: macro
-;\1: item: from constants/item_constants.asm
-;\2: quantity: default 1
-if _NARG == 2
- db \1, \2
-else
- db \1, 1
-endc
-endm
-
-elevfloor: macro
-;\1: floor: a FLOOR_* constant
-;\2: warp destination: starts at 1
-;\3: map id
- db \1, \2
- map \3
-ENDM
-
-stonetable: macro
-;\1: warp id
-;\2: person_event id
-;\3: script pointer
- db \1, \2
- dw \3
-endm