diff options
Diffstat (limited to 'macros/scripts/battle_anims.asm')
-rw-r--r-- | macros/scripts/battle_anims.asm | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/macros/scripts/battle_anims.asm b/macros/scripts/battle_anims.asm new file mode 100644 index 000000000..3c054d460 --- /dev/null +++ b/macros/scripts/battle_anims.asm @@ -0,0 +1,294 @@ +anim_wait: macro +if \1 >= $d0 + flip out +endc + db \1 + endm + +; BattleAnimCommands indexes (see engine/battle_anims/anim_commands.asm) + enum_start $d0 + + enum anim_obj_command ; $d0 +anim_obj: macro + db anim_obj_command + db \1 ; obj + db (\2 << 3) + \3 ; x + db (\4 << 3) + \5 ; y + db \6 ; param + endm + + enum anim_1gfx_command ; $d1 +anim_1gfx: macro + db anim_1gfx_command + db \1 ; gfx1 + endm + + enum anim_2gfx_command ; $d2 +anim_2gfx: macro + db anim_2gfx_command + db \1 ; gfx1 + db \2 ; gfx2 + endm + + enum anim_3gfx_command ; $d3 +anim_3gfx: macro + db anim_3gfx_command + db \1 ; gfx1 + db \2 ; gfx2 + db \3 ; gfx3 + endm + + enum anim_4gfx_command ; $d4 +anim_4gfx: macro + db anim_4gfx_command + db \1 ; gfx1 + db \2 ; gfx2 + db \3 ; gfx3 + db \4 ; gfx4 + endm + + enum anim_5gfx_command ; $d5 +anim_5gfx: macro + db anim_5gfx_command + db \1 ; gfx1 + db \2 ; gfx2 + db \3 ; gfx3 + db \4 ; gfx4 + db \5 ; gfx5 + endm + + enum anim_incobj_command ; $d6 +anim_incobj: macro + db anim_incobj_command + db \1 ; id + endm + + enum anim_setobj_command ; $d7 +anim_setobj: macro + db anim_setobj_command + db \1 ; id + db \2 ; obj + endm + + enum anim_incbgeffect_command ; $d8 +anim_incbgeffect: macro + db anim_incbgeffect_command + db \1 ; effect + endm + + enum anim_enemyfeetobj_command ; $d9 +anim_enemyfeetobj: macro + db anim_enemyfeetobj_command + endm + + enum anim_playerheadobj_command ; $da +anim_playerheadobj: macro + db anim_playerheadobj_command + endm + + enum anim_checkpokeball_command ; $db +anim_checkpokeball: macro + db anim_checkpokeball_command + endm + + enum anim_transform_command ; $dc +anim_transform: macro + db anim_transform_command + endm + + enum anim_raisesub_command ; $dd +anim_raisesub: macro + db anim_raisesub_command + endm + + enum anim_dropsub_command ; $de +anim_dropsub: macro + db anim_dropsub_command + endm + + enum anim_resetobp0_command ; $df +anim_resetobp0: macro + db anim_resetobp0_command + endm + + enum anim_sound_command ; $e0 +anim_sound: macro + db anim_sound_command + db (\1 << 2) | \2 ; duration, tracks + db \3 ; id + endm + + enum anim_cry_command ; $e1 +anim_cry: macro + db anim_cry_command + db \1 ; pitch + endm + + enum anim_minimizeopp_command ; $e2 +anim_minimizeopp: macro + db anim_minimizeopp_command + endm + + enum anim_oamon_command ; $e3 +anim_oamon: macro + db anim_oamon_command + endm + + enum anim_oamoff_command ; $e4 +anim_oamoff: macro + db anim_oamoff_command + endm + + enum anim_clearobjs_command ; $e5 +anim_clearobjs: macro + db anim_clearobjs_command + endm + + enum anim_beatup_command ; $e6 +anim_beatup: macro + db anim_beatup_command + endm + + enum anim_0xe7_command ; $e7 +anim_0xe7: macro + db anim_0xe7_command + endm + + enum anim_updateactorpic_command ; $e8 +anim_updateactorpic: macro + db anim_updateactorpic_command + endm + + enum anim_minimize_command ; $e9 +anim_minimize: macro + db anim_minimize_command + endm + + enum anim_0xea_command ; $ea +anim_0xea: macro + db anim_0xea_command + endm + + enum anim_0xeb_command ; $eb +anim_0xeb: macro + db anim_0xeb_command + endm + + enum anim_0xec_command ; $ec +anim_0xec: macro + db anim_0xec_command + endm + + enum anim_0xed_command ; $ed +anim_0xed: macro + db anim_0xed_command + endm + + enum anim_if_param_and_command ; $ee +anim_if_param_and: macro + db anim_if_param_and_command + db \1 ; value + dw \2 ; address + endm + + enum anim_jumpuntil_command ; $ef +anim_jumpuntil: macro + db anim_jumpuntil_command + dw \1 ; address + endm + + enum anim_bgeffect_command ; $f0 +anim_bgeffect: macro + db anim_bgeffect_command + db \1 ; effect + db \2 ; unknown + db \3 ; unknown + db \4 ; unknown + endm + + enum anim_bgp_command ; $f1 +anim_bgp: macro + db anim_bgp_command + db \1 ; colors + endm + + enum anim_obp0_command ; $f2 +anim_obp0: macro + db anim_obp0_command + db \1 ; colors + endm + + enum anim_obp1_command ; $f3 +anim_obp1: macro + db anim_obp1_command + db \1 ; colors + endm + + enum anim_clearsprites_command ; $f4 +anim_clearsprites: macro + db anim_clearsprites_command + endm + + enum anim_0xf5_command ; $f5 +anim_0xf5: macro + db anim_0xf5_command + endm + + enum anim_0xf6_command ; $f6 +anim_0xf6: macro + db anim_0xf6_command + endm + + enum anim_0xf7_command ; $f7 +anim_0xf7: macro + db anim_0xf7_command + endm + + enum anim_if_param_equal_command ; $f8 +anim_if_param_equal: macro + db anim_if_param_equal_command + db \1 ; value + dw \2 ; address + endm + + enum anim_setvar_command ; $f9 +anim_setvar: macro + db anim_setvar_command + db \1 ; value + endm + + enum anim_incvar_command ; $fa +anim_incvar: macro + db anim_incvar_command + endm + + enum anim_if_var_equal_command ; $fb +anim_if_var_equal: macro + db anim_if_var_equal_command + db \1 ; value + dw \2 ; address + endm + + enum anim_jump_command ; $fc +anim_jump: macro + db anim_jump_command + dw \1 ; address + endm + + enum anim_loop_command ; $fd +anim_loop: macro + db anim_loop_command + db \1 ; count + dw \2 ; address + endm + + enum anim_call_command ; $fe +anim_call: macro + db anim_call_command + dw \1 ; address + endm + + enum anim_ret_command ; $ff +anim_ret: macro + db anim_ret_command + endm |