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-rw-r--r--macros/scripts/maps.asm8
1 files changed, 6 insertions, 2 deletions
diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm
index 010506544..6c1e0b6b6 100644
--- a/macros/scripts/maps.asm
+++ b/macros/scripts/maps.asm
@@ -43,8 +43,12 @@ person_event: macro
;\3: x: left to right, starts at 0
;\4: movement function: a SPRITEMOVEDATA_* constant
;\5, \6: movement radius: y, x
-;\7: clock hour: ???
-;\8: clock daytime: sum of MORN, DAY, and/or NITE, or 0 for always
+;\7, \8: hour1 and hour2: control the hours a person_event is visible (0-23)
+; * if hour1 < hour2, the person_event will only appear from hour1 to hour2
+; * if hour1 > hour2, the person_event will not appear from hour2 to hour1
+; * if hour1 == hour2, the person_event will always appear
+; * if hour1 == -1, hour2 is treated as a time-of-day value:
+; a combo of MORN, DAY, and/or NITE, or -1 to always appear
;\9: color: a PAL_NPC_* constant, or 0 for sprite default
;\10: function: a PERSONTYPE_* constant
;\11: sight range: applies to PERSONTYPE_TRAINER