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-rw-r--r--main.asm22
1 files changed, 11 insertions, 11 deletions
diff --git a/main.asm b/main.asm
index 4839245aa..cc61c518f 100644
--- a/main.asm
+++ b/main.asm
@@ -5428,9 +5428,9 @@ Pokepic:: ; 244e3
ld c, a
call Coord2Tile
ld a, $80
- ld [hFillBox], a
+ ld [hGraphicStartTile], a
lb bc, 7, 7
- predef FillBox
+ predef PlaceGraphic
call WaitBGMap
ret
@@ -6509,9 +6509,9 @@ endr
ld [hl], VBGMap0 / $100
ret
-FillBox: ; 2ef6e
+PlaceGraphic: ; 2ef6e
; Fill wBoxAlignment-aligned box width b height c
-; with iterating tile starting from hFillBox at hl.
+; with iterating tile starting from hGraphicStartTile at hl.
; Predef $13
ld de, SCREEN_WIDTH
@@ -6520,7 +6520,7 @@ FillBox: ; 2ef6e
and a
jr nz, .right
- ld a, [hFillBox]
+ ld a, [hGraphicStartTile]
.x1
push bc
push hl
@@ -6547,7 +6547,7 @@ FillBox: ; 2ef6e
add hl, bc
pop bc
- ld a, [hFillBox]
+ ld a, [hGraphicStartTile]
.x2
push bc
push hl
@@ -8973,7 +8973,7 @@ CheckBattleScene: ; 4ea44
.asm_4ea72
ld a, $5
- ld hl, wdc00
+ ld hl, w5_dc00
call GetFarWRAMByte
bit 0, a
jr z, .off
@@ -10799,7 +10799,7 @@ MovePlayerPic: ; 88266
xor a
ld [hBGMapMode], a
lb bc, 7, 7
- predef FillBox
+ predef PlaceGraphic
xor a
ld [hBGMapThird], a
call WaitBGMap
@@ -10951,7 +10951,7 @@ GetChrisBackpic: ; 88830
predef DecompressPredef
ret
-Function88840: ; 88840
+HOF_LoadTrainerFrontpic: ; 88840
call WaitBGMap
xor a
ld [hBGMapMode], a
@@ -11007,10 +11007,10 @@ DrawIntroPlayerPic: ; 88874
; Draw
xor a
- ld [hFillBox], a
+ ld [hGraphicStartTile], a
hlcoord 6, 4
lb bc, 7, 7
- predef FillBox
+ predef PlaceGraphic
ret
ChrisPic: ; 888a9