diff options
Diffstat (limited to 'main.asm')
-rw-r--r-- | main.asm | 257 |
1 files changed, 2 insertions, 255 deletions
@@ -6876,260 +6876,7 @@ INCLUDE "data/pokedex/order_new.asm" INCBIN "baserom.gbc",$40e5b,$41afb-$40e5b Moves: ; 0x41afb -; characteristics of each move -; animation, effect, power, type, accuracy, PP, effect chance - db POUND,$00,40,NORMAL,$ff,35,$00 -Move1: - db KARATE_CHOP,$00,50,FIGHTING,$ff,25,$00 - db DOUBLESLAP,$1d,15,NORMAL,$d8,10,$00 - db COMET_PUNCH,$1d,18,NORMAL,$d8,15,$00 - db MEGA_PUNCH,$00,80,NORMAL,$d8,20,$00 - db PAY_DAY,$22,40,NORMAL,$ff,20,$00 - db FIRE_PUNCH,$04,75,FIRE,$ff,15,$19 - db ICE_PUNCH,$05,75,ICE,$ff,15,$19 - db THUNDERPUNCH,$06,75,ELECTRIC,$ff,15,$19 - db SCRATCH,$00,40,NORMAL,$ff,35,$00 - db VICEGRIP,$00,55,NORMAL,$ff,30,$00 - db GUILLOTINE,$26,0,NORMAL,$4c,5,$00 - db RAZOR_WIND,$27,80,NORMAL,$bf,10,$00 - db SWORDS_DANCE,$32,0,NORMAL,$ff,30,$00 - db CUT,$00,50,NORMAL,$f2,30,$00 - db GUST,$95,40,FLYING,$ff,35,$00 - db WING_ATTACK,$00,60,FLYING,$ff,35,$00 - db WHIRLWIND,$1c,0,NORMAL,$ff,20,$00 - db FLY,$9b,70,FLYING,$f2,15,$00 - db BIND,$2a,15,NORMAL,$bf,20,$00 - db SLAM,$00,80,NORMAL,$bf,20,$00 - db VINE_WHIP,$00,35,GRASS,$ff,10,$00 - db STOMP,$96,65,NORMAL,$ff,20,$4c - db DOUBLE_KICK,$2c,30,FIGHTING,$ff,30,$00 - db MEGA_KICK,$00,120,NORMAL,$bf,5,$00 - db JUMP_KICK,$2d,70,FIGHTING,$f2,25,$00 - db ROLLING_KICK,$1f,60,FIGHTING,$d8,15,$4c - db SAND_ATTACK,$17,0,GROUND,$ff,15,$00 - db HEADBUTT,$1f,70,NORMAL,$ff,15,$4c - db HORN_ATTACK,$00,65,NORMAL,$ff,25,$00 - db FURY_ATTACK,$1d,15,NORMAL,$d8,20,$00 - db HORN_DRILL,$26,1,NORMAL,$4c,5,$00 - db TACKLE,$00,35,NORMAL,$f2,35,$00 - db BODY_SLAM,$06,85,NORMAL,$ff,15,$4c - db WRAP,$2a,15,NORMAL,$d8,20,$00 - db TAKE_DOWN,$30,90,NORMAL,$d8,20,$00 - db THRASH,$1b,90,NORMAL,$ff,20,$00 - db DOUBLE_EDGE,$30,120,NORMAL,$ff,15,$00 - db TAIL_WHIP,$13,0,NORMAL,$ff,30,$00 - db POISON_STING,$02,15,POISON,$ff,35,$4c - db TWINEEDLE,$4d,25,BUG,$ff,20,$33 - db PIN_MISSILE,$1d,14,BUG,$d8,20,$00 - db LEER,$13,0,NORMAL,$ff,30,$00 - db BITE,$1f,60,DARK,$ff,25,$4c - db GROWL,$12,0,NORMAL,$ff,40,$00 - db ROAR,$1c,0,NORMAL,$ff,20,$00 - db SING,$01,0,NORMAL,$8c,15,$00 - db SUPERSONIC,$31,0,NORMAL,$8c,20,$00 - db SONICBOOM,$29,20,NORMAL,$e5,20,$00 - db DISABLE,$56,0,NORMAL,$8c,20,$00 - db ACID,$45,40,POISON,$ff,30,$19 - db EMBER,$04,40,FIRE,$ff,25,$19 - db FLAMETHROWER,$04,95,FIRE,$ff,15,$19 - db MIST,$2e,0,ICE,$ff,30,$00 - db WATER_GUN,$00,40,WATER,$ff,25,$00 - db HYDRO_PUMP,$00,120,WATER,$cc,5,$00 - db SURF,$00,95,WATER,$ff,15,$00 - db ICE_BEAM,$05,95,ICE,$ff,10,$19 - db BLIZZARD,$05,120,ICE,$b2,5,$19 - db PSYBEAM,$4c,65,PSYCHIC,$ff,20,$19 - db BUBBLEBEAM,$46,65,WATER,$ff,20,$19 - db AURORA_BEAM,$44,65,ICE,$ff,20,$19 - db HYPER_BEAM,$50,150,NORMAL,$e5,5,$00 - db PECK,$00,35,FLYING,$ff,35,$00 - db DRILL_PECK,$00,80,FLYING,$ff,20,$00 - db SUBMISSION,$30,80,FIGHTING,$cc,25,$00 - db LOW_KICK,$1f,50,FIGHTING,$e5,20,$4c - db COUNTER,$59,1,FIGHTING,$ff,20,$00 - db SEISMIC_TOSS,$57,1,FIGHTING,$ff,20,$00 - db STRENGTH,$00,80,NORMAL,$ff,15,$00 - db ABSORB,$03,20,GRASS,$ff,20,$00 - db MEGA_DRAIN,$03,40,GRASS,$ff,10,$00 - db LEECH_SEED,$54,0,GRASS,$e5,10,$00 - db GROWTH,$0d,0,NORMAL,$ff,40,$00 - db RAZOR_LEAF,$00,55,GRASS,$f2,25,$00 - db SOLARBEAM,$97,120,GRASS,$ff,10,$00 - db POISONPOWDER,$42,0,POISON,$bf,35,$00 - db STUN_SPORE,$43,0,GRASS,$bf,30,$00 - db SLEEP_POWDER,$01,0,GRASS,$bf,15,$00 - db PETAL_DANCE,$1b,70,GRASS,$ff,20,$00 - db STRING_SHOT,$14,0,BUG,$f2,40,$00 - db DRAGON_RAGE,$29,40,DRAGON,$ff,10,$00 - db FIRE_SPIN,$2a,15,FIRE,$b2,15,$00 - db THUNDERSHOCK,$06,40,ELECTRIC,$ff,30,$19 - db THUNDERBOLT,$06,95,ELECTRIC,$ff,15,$19 - db THUNDER_WAVE,$43,0,ELECTRIC,$ff,20,$00 - db THUNDER,$98,120,ELECTRIC,$b2,10,$4c - db ROCK_THROW,$00,50,ROCK,$e5,15,$00 - db EARTHQUAKE,$93,100,GROUND,$ff,10,$00 - db FISSURE,$26,1,GROUND,$4c,5,$00 - db DIG,$9b,60,GROUND,$ff,10,$00 - db TOXIC,$21,0,POISON,$d8,10,$00 - db CONFUSION,$4c,50,PSYCHIC,$ff,25,$19 - db PSYCHIC_M,$48,90,PSYCHIC,$ff,10,$19 - db HYPNOSIS,$01,0,PSYCHIC,$99,20,$00 - db MEDITATE,$0a,0,PSYCHIC,$ff,40,$00 - db AGILITY,$34,0,PSYCHIC,$ff,30,$00 - db QUICK_ATTACK,$67,40,NORMAL,$ff,30,$00 - db RAGE,$51,20,NORMAL,$ff,20,$00 - db TELEPORT,$99,0,PSYCHIC,$ff,20,$00 - db NIGHT_SHADE,$57,1,GHOST,$ff,15,$00 - db MIMIC,$52,0,NORMAL,$ff,10,$00 - db SCREECH,$3b,0,NORMAL,$d8,40,$00 - db DOUBLE_TEAM,$10,0,NORMAL,$ff,15,$00 - db RECOVER,$20,0,NORMAL,$ff,20,$00 - db HARDEN,$0b,0,NORMAL,$ff,30,$00 - db MINIMIZE,$10,0,NORMAL,$ff,20,$00 - db SMOKESCREEN,$17,0,NORMAL,$ff,20,$00 - db CONFUSE_RAY,$31,0,GHOST,$ff,10,$00 - db WITHDRAW,$0b,0,WATER,$ff,40,$00 - db DEFENSE_CURL,$9c,0,NORMAL,$ff,40,$00 - db BARRIER,$33,0,PSYCHIC,$ff,30,$00 - db LIGHT_SCREEN,$23,0,PSYCHIC,$ff,30,$00 - db HAZE,$19,0,ICE,$ff,30,$00 - db REFLECT,$41,0,PSYCHIC,$ff,20,$00 - db FOCUS_ENERGY,$2f,0,NORMAL,$ff,30,$00 - db BIDE,$1a,0,NORMAL,$ff,10,$00 - db METRONOME,$53,0,NORMAL,$ff,10,$00 - db MIRROR_MOVE,$09,0,FLYING,$ff,20,$00 - db SELFDESTRUCT,$07,200,NORMAL,$ff,5,$00 - db EGG_BOMB,$00,100,NORMAL,$bf,10,$00 - db LICK,$06,20,GHOST,$ff,30,$4c - db SMOG,$02,20,POISON,$b2,20,$66 - db SLUDGE,$02,65,POISON,$ff,20,$4c - db BONE_CLUB,$1f,65,GROUND,$d8,20,$19 - db FIRE_BLAST,$04,120,FIRE,$d8,5,$19 - db WATERFALL,$00,80,WATER,$ff,15,$00 - db CLAMP,$2a,35,WATER,$bf,10,$00 - db SWIFT,$11,60,NORMAL,$ff,20,$00 - db SKULL_BASH,$91,100,NORMAL,$ff,15,$00 - db SPIKE_CANNON,$1d,20,NORMAL,$ff,15,$00 - db CONSTRICT,$46,10,NORMAL,$ff,35,$19 - db AMNESIA,$36,0,PSYCHIC,$ff,20,$00 - db KINESIS,$17,0,PSYCHIC,$cc,15,$00 - db SOFTBOILED,$20,0,NORMAL,$ff,10,$00 - db HI_JUMP_KICK,$2d,85,FIGHTING,$e5,20,$00 - db GLARE,$43,0,NORMAL,$bf,30,$00 - db DREAM_EATER,$08,100,PSYCHIC,$ff,15,$00 - db POISON_GAS,$42,0,POISON,$8c,40,$00 - db BARRAGE,$1d,15,NORMAL,$d8,20,$00 - db LEECH_LIFE,$03,20,BUG,$ff,15,$00 - db LOVELY_KISS,$01,0,NORMAL,$bf,10,$00 - db SKY_ATTACK,$4b,140,FLYING,$e5,5,$00 - db TRANSFORM,$39,0,NORMAL,$ff,10,$00 - db BUBBLE,$46,20,WATER,$ff,30,$19 - db DIZZY_PUNCH,$4c,70,NORMAL,$ff,10,$33 - db SPORE,$01,0,GRASS,$ff,15,$00 - db FLASH,$17,0,NORMAL,$b2,20,$00 - db PSYWAVE,$58,1,PSYCHIC,$cc,15,$00 - db SPLASH,$55,0,NORMAL,$ff,40,$00 - db ACID_ARMOR,$33,0,POISON,$ff,40,$00 - db CRABHAMMER,$00,90,WATER,$d8,10,$00 - db EXPLOSION,$07,250,NORMAL,$ff,5,$00 - db FURY_SWIPES,$1d,18,NORMAL,$cc,15,$00 - db BONEMERANG,$2c,50,GROUND,$e5,10,$00 - db REST,$20,0,PSYCHIC,$ff,10,$00 - db ROCK_SLIDE,$1f,75,ROCK,$e5,10,$4c - db HYPER_FANG,$1f,80,NORMAL,$e5,15,$19 - db SHARPEN,$0a,0,NORMAL,$ff,30,$00 - db CONVERSION,$1e,0,NORMAL,$ff,30,$00 - db TRI_ATTACK,$24,80,NORMAL,$ff,10,$33 - db SUPER_FANG,$28,1,NORMAL,$e5,10,$00 - db SLASH,$00,70,NORMAL,$ff,20,$00 - db SUBSTITUTE,$4f,0,NORMAL,$ff,10,$00 - db STRUGGLE,$30,50,NORMAL,$ff,1,$00 - db SKETCH,$5f,0,NORMAL,$ff,1,$00 - db TRIPLE_KICK,$68,10,FIGHTING,$e5,10,$00 - db THIEF,$69,40,DARK,$ff,10,$ff - db SPIDER_WEB,$6a,0,BUG,$ff,10,$00 - db MIND_READER,$5e,0,NORMAL,$ff,5,$00 - db NIGHTMARE,$6b,0,GHOST,$ff,15,$00 - db FLAME_WHEEL,$6c,60,FIRE,$ff,25,$19 - db SNORE,$5c,40,NORMAL,$ff,15,$4c - db CURSE,$6d,0,CURSE_T,$ff,10,$00 - db FLAIL,$63,1,NORMAL,$ff,15,$00 - db CONVERSION2,$5d,0,NORMAL,$ff,30,$00 - db AEROBLAST,$00,100,FLYING,$f2,5,$00 - db COTTON_SPORE,$3c,0,GRASS,$d8,40,$00 - db REVERSAL,$63,1,FIGHTING,$ff,15,$00 - db SPITE,$64,0,GHOST,$ff,10,$00 - db POWDER_SNOW,$05,40,ICE,$ff,25,$19 - db PROTECT,$6f,0,NORMAL,$ff,10,$00 - db MACH_PUNCH,$67,40,FIGHTING,$ff,30,$00 - db SCARY_FACE,$3c,0,NORMAL,$e5,10,$00 - db FAINT_ATTACK,$11,60,DARK,$ff,20,$00 - db SWEET_KISS,$31,0,NORMAL,$bf,10,$00 - db BELLY_DRUM,$8e,0,NORMAL,$ff,10,$00 - db SLUDGE_BOMB,$02,90,POISON,$ff,10,$4c - db MUD_SLAP,$49,20,GROUND,$ff,10,$ff - db OCTAZOOKA,$49,65,WATER,$d8,10,$7f - db SPIKES,$70,0,GROUND,$ff,20,$00 - db ZAP_CANNON,$06,100,ELECTRIC,$7f,5,$ff - db FORESIGHT,$71,0,NORMAL,$ff,40,$00 - db DESTINY_BOND,$62,0,GHOST,$ff,5,$00 - db PERISH_SONG,$72,0,NORMAL,$ff,5,$00 - db ICY_WIND,$46,55,ICE,$f2,15,$ff - db DETECT,$6f,0,FIGHTING,$ff,5,$00 - db BONE_RUSH,$1d,25,GROUND,$cc,10,$00 - db LOCK_ON,$5e,0,NORMAL,$ff,5,$00 - db OUTRAGE,$1b,90,DRAGON,$ff,15,$00 - db SANDSTORM,$73,0,ROCK,$ff,10,$00 - db GIGA_DRAIN,$03,60,GRASS,$ff,5,$00 - db ENDURE,$74,0,NORMAL,$ff,10,$00 - db CHARM,$3a,0,NORMAL,$ff,20,$00 - db ROLLOUT,$75,30,ROCK,$e5,20,$00 - db FALSE_SWIPE,$65,40,NORMAL,$ff,40,$00 - db SWAGGER,$76,0,NORMAL,$e5,15,$ff - db MILK_DRINK,$20,0,NORMAL,$ff,10,$00 - db SPARK,$06,65,ELECTRIC,$ff,20,$4c - db FURY_CUTTER,$77,10,BUG,$f2,20,$00 - db STEEL_WING,$8a,70,STEEL,$e5,25,$19 - db MEAN_LOOK,$6a,0,NORMAL,$ff,5,$00 - db ATTRACT,$78,0,NORMAL,$ff,15,$00 - db SLEEP_TALK,$61,0,NORMAL,$ff,10,$00 - db HEAL_BELL,$66,0,NORMAL,$ff,5,$00 - db RETURN,$79,1,NORMAL,$ff,20,$00 - db PRESENT,$7a,1,NORMAL,$e5,15,$00 - db FRUSTRATION,$7b,1,NORMAL,$ff,20,$00 - db SAFEGUARD,$7c,0,NORMAL,$ff,25,$00 - db PAIN_SPLIT,$5b,0,NORMAL,$ff,20,$00 - db SACRED_FIRE,$7d,100,FIRE,$f2,5,$7f - db MAGNITUDE,$7e,1,GROUND,$ff,30,$00 - db DYNAMICPUNCH,$4c,100,FIGHTING,$7f,5,$ff - db MEGAHORN,$00,120,BUG,$d8,10,$00 - db DRAGONBREATH,$06,60,DRAGON,$ff,20,$4c - db BATON_PASS,$7f,0,NORMAL,$ff,40,$00 - db ENCORE,$5a,0,NORMAL,$ff,5,$00 - db PURSUIT,$80,40,DARK,$ff,20,$00 - db RAPID_SPIN,$81,20,NORMAL,$ff,40,$00 - db SWEET_SCENT,$18,0,NORMAL,$ff,20,$00 - db IRON_TAIL,$45,100,STEEL,$bf,15,$4c - db METAL_CLAW,$8b,50,STEEL,$f2,35,$19 - db VITAL_THROW,$11,70,FIGHTING,$ff,10,$00 - db MORNING_SUN,$84,0,NORMAL,$ff,5,$00 - db SYNTHESIS,$85,0,GRASS,$ff,5,$00 - db MOONLIGHT,$86,0,NORMAL,$ff,5,$00 - db HIDDEN_POWER,$87,1,NORMAL,$ff,15,$00 - db CROSS_CHOP,$00,100,FIGHTING,$cc,5,$00 - db TWISTER,$92,40,DRAGON,$ff,20,$33 - db RAIN_DANCE,$88,0,WATER,$e5,5,$00 - db SUNNY_DAY,$89,0,FIRE,$e5,5,$00 - db CRUNCH,$48,80,DARK,$ff,15,$33 - db MIRROR_COAT,$90,1,PSYCHIC,$ff,20,$00 - db PSYCH_UP,$8f,0,NORMAL,$ff,10,$00 - db EXTREMESPEED,$67,80,NORMAL,$ff,5,$00 - db ANCIENTPOWER,$8c,60,ROCK,$ff,5,$19 - db SHADOW_BALL,$48,80,GHOST,$ff,15,$33 - db FUTURE_SIGHT,$94,80,PSYCHIC,$e5,15,$00 - db ROCK_SMASH,$45,20,FIGHTING,$ff,15,$7f - db WHIRLPOOL,$2a,15,WATER,$b2,15,$00 - db BEAT_UP,$9a,10,DARK,$ff,10,$00 +INCLUDE "data/moves/moves.asm" INCBIN "baserom.gbc",$421d8,$425b1-$421d8 @@ -56242,7 +55989,7 @@ SpecialDratini: ; 0x8b170 ; get the PP of the new move dec a ld hl, Moves + 5 - ld bc, Move1 - Moves + ld bc, Move1 - Move0 call AddNTimes ld a, BANK(Moves) call GetFarByte |