diff options
Diffstat (limited to 'maps/BattleTowerHallway.asm')
-rw-r--r-- | maps/BattleTowerHallway.asm | 67 |
1 files changed, 30 insertions, 37 deletions
diff --git a/maps/BattleTowerHallway.asm b/maps/BattleTowerHallway.asm index 80075fee2..7b41b7e9a 100644 --- a/maps/BattleTowerHallway.asm +++ b/maps/BattleTowerHallway.asm @@ -1,18 +1,16 @@ -const_value set 2 + const_def 2 ; object constants const BATTLETOWERHALLWAY_RECEPTIONIST BattleTowerHallway_MapScripts: -.SceneScripts: - db 2 - scene_script .Scene0 - scene_script .Scene1 + db 2 ; scene scripts + scene_script .Scene0 ; SCENE_DEFAULT + scene_script .Scene1 ; SCENE_FINISHED -.MapCallbacks: - db 0 + db 0 ; callbacks .Scene0: priorityjump .ChooseBattleRoom - setscene 1 + setscene SCENE_FINISHED .Scene1: end @@ -38,14 +36,14 @@ BattleTowerHallway_MapScripts: ; at least it should look like that ; because all warps lead to the same room .WalkToChosenBattleRoom: ; 0x9f5dc - if_equal 3, .L30L40 - if_equal 4, .L30L40 - if_equal 5, .L50L60 - if_equal 6, .L50L60 - if_equal 7, .L70L80 - if_equal 8, .L70L80 - if_equal 9, .L90L100 - if_equal 10, .L90L100 + ifequal 3, .L30L40 + ifequal 4, .L30L40 + ifequal 5, .L50L60 + ifequal 6, .L50L60 + ifequal 7, .L70L80 + ifequal 8, .L70L80 + ifequal 9, .L90L100 + ifequal 10, .L90L100 applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo1020Room jump .EnterBattleRoom @@ -77,24 +75,19 @@ BattleTowerHallway_MapScripts: end BattleTowerHallway_MapEvents: - ; filler - db 0, 0 - -.Warps: - db 6 - warp_def 11, 1, 1, BATTLE_TOWER_ELEVATOR - warp_def 5, 0, 1, BATTLE_TOWER_BATTLE_ROOM - warp_def 7, 0, 1, BATTLE_TOWER_BATTLE_ROOM - warp_def 9, 0, 1, BATTLE_TOWER_BATTLE_ROOM - warp_def 13, 0, 1, BATTLE_TOWER_BATTLE_ROOM - warp_def 15, 0, 1, BATTLE_TOWER_BATTLE_ROOM - -.CoordEvents: - db 0 - -.BGEvents: - db 0 - -.ObjectEvents: - db 1 - object_event 11, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerHallway_MapEvents, -1 + db 0, 0 ; filler + + db 6 ; warp events + warp_event 11, 1, BATTLE_TOWER_ELEVATOR, 1 + warp_event 5, 0, BATTLE_TOWER_BATTLE_ROOM, 1 + warp_event 7, 0, BATTLE_TOWER_BATTLE_ROOM, 1 + warp_event 9, 0, BATTLE_TOWER_BATTLE_ROOM, 1 + warp_event 13, 0, BATTLE_TOWER_BATTLE_ROOM, 1 + warp_event 15, 0, BATTLE_TOWER_BATTLE_ROOM, 1 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 11, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerHallway_MapEvents, -1 |