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-rw-r--r--maps/FastShip1F.asm89
1 files changed, 41 insertions, 48 deletions
diff --git a/maps/FastShip1F.asm b/maps/FastShip1F.asm
index 6dfb2350d..76516f107 100644
--- a/maps/FastShip1F.asm
+++ b/maps/FastShip1F.asm
@@ -1,18 +1,16 @@
-const_value set 2
+ const_def 2 ; object constants
const FASTSHIP1F_SAILOR1
const FASTSHIP1F_SAILOR2
const FASTSHIP1F_SAILOR3
const FASTSHIP1F_GENTLEMAN
FastShip1F_MapScripts:
-.SceneScripts:
- db 3
- scene_script .DummyScene0
- scene_script .EnterFastShip
- scene_script .DummyScene2
+ db 3 ; scene scripts
+ scene_script .DummyScene0 ; SCENE_DEFAULT
+ scene_script .EnterFastShip ; SCENE_FASTSHIP1F_ENTER_SHIP
+ scene_script .DummyScene2 ; SCENE_FASTSHIP1F_MEET_GRANDPA
-.MapCallbacks:
- db 0
+ db 0 ; callbacks
.DummyScene0:
end
@@ -35,11 +33,11 @@ FastShip1F_MapScripts:
clearevent EVENT_FAST_SHIP_HAS_ARRIVED
checkevent EVENT_FAST_SHIP_FIRST_TIME
iftrue .SkipGrandpa
- setscene 2
+ setscene SCENE_FASTSHIP1F_MEET_GRANDPA
end
.SkipGrandpa:
- setscene 0
+ setscene SCENE_DEFAULT
end
SailorScript_0x75160:
@@ -68,10 +66,10 @@ SailorScript_0x75160:
closetext
scall .LetThePlayerOut
playsound SFX_EXIT_BUILDING
- special Special_FadeOutPalettes
+ special FadeOutPalettes
waitsfx
setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
- setmapscene VERMILION_PORT, 1
+ setmapscene VERMILION_PORT, SCENE_VERMILIONPORT_LEAVE_SHIP
warp VERMILION_PORT, 7, 17
end
@@ -81,16 +79,16 @@ SailorScript_0x75160:
closetext
scall .LetThePlayerOut
playsound SFX_EXIT_BUILDING
- special Special_FadeOutPalettes
+ special FadeOutPalettes
waitsfx
setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY
- setmapscene OLIVINE_PORT, 1
+ setmapscene OLIVINE_PORT, SCENE_OLIVINEPORT_LEAVE_SHIP
warp OLIVINE_PORT, 7, 23
end
.LetThePlayerOut:
checkcode VAR_FACING
- if_equal RIGHT, .YouAreFacingRight
+ ifequal RIGHT, .YouAreFacingRight
applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
applymovement PLAYER, MovementData_0x75235
end
@@ -132,10 +130,10 @@ WorriedGrandpaSceneLeft:
writetext UnknownText_0x75412
waitbutton
closetext
- spriteface PLAYER, RIGHT
+ turnobject PLAYER, RIGHT
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222
disappear FASTSHIP1F_GENTLEMAN
- setscene 0
+ setscene SCENE_DEFAULT
end
MovementData_0x7520e:
@@ -286,35 +284,30 @@ UnknownText_0x754be:
done
FastShip1F_MapEvents:
- ; filler
- db 0, 0
-
-.Warps:
- db 12
- warp_def 25, 1, -1, FAST_SHIP_1F
- warp_def 27, 8, 1, FAST_SHIP_CABINS_NNW_NNE_NE
- warp_def 23, 8, 2, FAST_SHIP_CABINS_NNW_NNE_NE
- warp_def 19, 8, 3, FAST_SHIP_CABINS_NNW_NNE_NE
- warp_def 15, 8, 1, FAST_SHIP_CABINS_SW_SSW_NW
- warp_def 15, 15, 2, FAST_SHIP_CABINS_SW_SSW_NW
- warp_def 19, 15, 4, FAST_SHIP_CABINS_SW_SSW_NW
- warp_def 23, 15, 1, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN
- warp_def 27, 15, 3, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN
- warp_def 3, 13, 5, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN
- warp_def 6, 12, 1, FAST_SHIP_B1F
- warp_def 30, 14, 2, FAST_SHIP_B1F
-
-.CoordEvents:
- db 2
- coord_event 24, 6, 2, WorriedGrandpaSceneLeft
- coord_event 25, 6, 2, WorriedGrandpaSceneRight
-
-.BGEvents:
- db 0
-
-.ObjectEvents:
- db 4
- object_event 25, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x75160, -1
- object_event 14, 7, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x751d0, -1
+ db 0, 0 ; filler
+
+ db 12 ; warp events
+ warp_event 25, 1, FAST_SHIP_1F, -1
+ warp_event 27, 8, FAST_SHIP_CABINS_NNW_NNE_NE, 1
+ warp_event 23, 8, FAST_SHIP_CABINS_NNW_NNE_NE, 2
+ warp_event 19, 8, FAST_SHIP_CABINS_NNW_NNE_NE, 3
+ warp_event 15, 8, FAST_SHIP_CABINS_SW_SSW_NW, 1
+ warp_event 15, 15, FAST_SHIP_CABINS_SW_SSW_NW, 2
+ warp_event 19, 15, FAST_SHIP_CABINS_SW_SSW_NW, 4
+ warp_event 23, 15, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 1
+ warp_event 27, 15, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 3
+ warp_event 3, 13, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 5
+ warp_event 6, 12, FAST_SHIP_B1F, 1
+ warp_event 30, 14, FAST_SHIP_B1F, 2
+
+ db 2 ; coord events
+ coord_event 24, 6, SCENE_FASTSHIP1F_MEET_GRANDPA, WorriedGrandpaSceneLeft
+ coord_event 25, 6, SCENE_FASTSHIP1F_MEET_GRANDPA, WorriedGrandpaSceneRight
+
+ db 0 ; bg events
+
+ db 4 ; object events
+ object_event 25, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x75160, -1
+ object_event 14, 7, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x751d0, -1
object_event 22, 17, SPRITE_SAILOR, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FastShip1FSailorScript, -1
- object_event 19, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_FAST_SHIP_1F_GENTLEMAN
+ object_event 19, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_FAST_SHIP_1F_GENTLEMAN