diff options
Diffstat (limited to 'maps/Route26.asm')
-rw-r--r-- | maps/Route26.asm | 83 |
1 files changed, 38 insertions, 45 deletions
diff --git a/maps/Route26.asm b/maps/Route26.asm index 25b04283b..9e298d597 100644 --- a/maps/Route26.asm +++ b/maps/Route26.asm @@ -1,4 +1,4 @@ -const_value set 2 + const_def 2 ; object constants const ROUTE26_COOLTRAINER_M1 const ROUTE26_COOLTRAINER_M2 const ROUTE26_COOLTRAINER_F1 @@ -9,17 +9,15 @@ const_value set 2 const ROUTE26_POKE_BALL Route26_MapScripts: -.SceneScripts: - db 0 + db 0 ; scene scripts -.MapCallbacks: - db 0 + db 0 ; callbacks TrainerCooltrainermJake: - trainer EVENT_BEAT_COOLTRAINERM_JAKE, COOLTRAINERM, JAKE, CooltrainermJakeSeenText, CooltrainermJakeBeatenText, 0, .Script + trainer COOLTRAINERM, JAKE, EVENT_BEAT_COOLTRAINERM_JAKE, CooltrainermJakeSeenText, CooltrainermJakeBeatenText, 0, .Script .Script: - end_if_just_battled + endifjustbattled opentext writetext CooltrainermJakeAfterBattleText waitbutton @@ -27,11 +25,11 @@ TrainerCooltrainermJake: end TrainerCooltrainermGaven3: - trainer EVENT_BEAT_COOLTRAINERM_GAVEN, COOLTRAINERM, GAVEN3, CooltrainermGaven3SeenText, CooltrainermGaven3BeatenText, 0, .Script + trainer COOLTRAINERM, GAVEN3, EVENT_BEAT_COOLTRAINERM_GAVEN, CooltrainermGaven3SeenText, CooltrainermGaven3BeatenText, 0, .Script .Script: writecode VAR_CALLERID, PHONE_COOLTRAINERM_GAVEN - end_if_just_battled + endifjustbattled opentext checkflag ENGINE_GAVEN iftrue .WantsBattle @@ -49,8 +47,8 @@ TrainerCooltrainermGaven3: scall .AskNumber2 .AskForNumber: askforphonenumber PHONE_COOLTRAINERM_GAVEN - if_equal PHONE_CONTACTS_FULL, .PhoneFull - if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + ifequal PHONE_CONTACTS_FULL, .PhoneFull + ifequal PHONE_CONTACT_REFUSED, .NumberDeclined trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted @@ -59,9 +57,9 @@ TrainerCooltrainermGaven3: scall .Rematch winlosstext CooltrainermGaven3BeatenText, 0 copybytetovar wGavenFightCount - if_equal 2, .Fight2 - if_equal 1, .Fight1 - if_equal 0, .LoadFight0 + ifequal 2, .Fight2 + ifequal 1, .Fight1 + ifequal 0, .LoadFight0 .Fight2: checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight2 @@ -120,10 +118,10 @@ TrainerCooltrainermGaven3: end TrainerCooltrainerfJoyce: - trainer EVENT_BEAT_COOLTRAINERF_JOYCE, COOLTRAINERF, JOYCE, CooltrainerfJoyceSeenText, CooltrainerfJoyceBeatenText, 0, .Script + trainer COOLTRAINERF, JOYCE, EVENT_BEAT_COOLTRAINERF_JOYCE, CooltrainerfJoyceSeenText, CooltrainerfJoyceBeatenText, 0, .Script .Script: - end_if_just_battled + endifjustbattled opentext writetext CooltrainerfJoyceAfterBattleText waitbutton @@ -131,11 +129,11 @@ TrainerCooltrainerfJoyce: end TrainerCooltrainerfBeth1: - trainer EVENT_BEAT_COOLTRAINERF_BETH, COOLTRAINERF, BETH1, CooltrainerfBeth1SeenText, CooltrainerfBeth1BeatenText, 0, .Script + trainer COOLTRAINERF, BETH1, EVENT_BEAT_COOLTRAINERF_BETH, CooltrainerfBeth1SeenText, CooltrainerfBeth1BeatenText, 0, .Script .Script: writecode VAR_CALLERID, PHONE_COOLTRAINERF_BETH - end_if_just_battled + endifjustbattled opentext checkflag ENGINE_BETH iftrue .WantsBattle @@ -153,8 +151,8 @@ TrainerCooltrainerfBeth1: scall .AskNumber2 .AskForNumber: askforphonenumber PHONE_COOLTRAINERF_BETH - if_equal PHONE_CONTACTS_FULL, .PhoneFull - if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + ifequal PHONE_CONTACTS_FULL, .PhoneFull + ifequal PHONE_CONTACT_REFUSED, .NumberDeclined trainertotext COOLTRAINERF, BETH1, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted @@ -163,9 +161,9 @@ TrainerCooltrainerfBeth1: scall .Rematch winlosstext CooltrainerfBeth1BeatenText, 0 copybytetovar wBethFightCount - if_equal 2, .Fight2 - if_equal 1, .Fight1 - if_equal 0, .LoadFight0 + ifequal 2, .Fight2 + ifequal 1, .Fight1 + ifequal 0, .LoadFight0 .Fight2: checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight2 @@ -224,10 +222,10 @@ TrainerCooltrainerfBeth1: end TrainerPsychicRichard: - trainer EVENT_BEAT_PSYCHIC_RICHARD, PSYCHIC_T, RICHARD, PsychicRichardSeenText, PsychicRichardBeatenText, 0, .Script + trainer PSYCHIC_T, RICHARD, EVENT_BEAT_PSYCHIC_RICHARD, PsychicRichardSeenText, PsychicRichardBeatenText, 0, .Script .Script: - end_if_just_battled + endifjustbattled opentext writetext PsychicRichardAfterBattleText waitbutton @@ -235,10 +233,10 @@ TrainerPsychicRichard: end TrainerFisherScott: - trainer EVENT_BEAT_FISHER_SCOTT, FISHER, SCOTT, FisherScottSeenText, FisherScottBeatenText, 0, .Script + trainer FISHER, SCOTT, EVENT_BEAT_FISHER_SCOTT, FisherScottSeenText, FisherScottBeatenText, 0, .Script .Script: - end_if_just_battled + endifjustbattled opentext writetext FisherScottAfterBattleText waitbutton @@ -413,29 +411,24 @@ Route26SignText: done Route26_MapEvents: - ; filler - db 0, 0 + db 0, 0 ; filler -.Warps: - db 3 - warp_def 7, 5, 3, VICTORY_ROAD_GATE - warp_def 15, 57, 1, ROUTE_26_HEAL_SPEECH_HOUSE - warp_def 5, 71, 1, ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE + db 3 ; warp events + warp_event 7, 5, VICTORY_ROAD_GATE, 3 + warp_event 15, 57, ROUTE_26_HEAL_HOUSE, 1 + warp_event 5, 71, DAY_OF_WEEK_SIBLINGS_HOUSE, 1 -.CoordEvents: - db 0 + db 0 ; coord events -.BGEvents: - db 1 - bg_event 8, 6, BGEVENT_READ, Route26Sign + db 1 ; bg events + bg_event 8, 6, BGEVENT_READ, Route26Sign -.ObjectEvents: - db 8 + db 8 ; object events object_event 14, 24, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainermJake, -1 - object_event 9, 38, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermGaven3, -1 + object_event 9, 38, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainermGaven3, -1 object_event 10, 56, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfJoyce, -1 - object_event 5, 8, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerCooltrainerfBeth1, -1 + object_event 5, 8, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerCooltrainerfBeth1, -1 object_event 13, 79, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPsychicRichard, -1 object_event 10, 92, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerFisherScott, -1 - object_event 14, 54, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x1a4ec2, -1 - object_event 9, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route26MaxElixer, EVENT_ROUTE_26_MAX_ELIXER + object_event 14, 54, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x1a4ec2, -1 + object_event 9, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route26MaxElixer, EVENT_ROUTE_26_MAX_ELIXER |