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-rw-r--r--wram.asm1870
1 files changed, 931 insertions, 939 deletions
diff --git a/wram.asm b/wram.asm
index 0e2a83c4f..f353f6171 100644
--- a/wram.asm
+++ b/wram.asm
@@ -20,21 +20,21 @@ SECTION "Audio RAM", WRAM0
wMusic::
; nonzero if playing
-wMusicPlaying:: db ; c100
+wMusicPlaying:: db
wChannels::
-wChannel1:: channel_struct wChannel1 ; c101
-wChannel2:: channel_struct wChannel2 ; c133
-wChannel3:: channel_struct wChannel3 ; c165
-wChannel4:: channel_struct wChannel4 ; c197
+wChannel1:: channel_struct wChannel1
+wChannel2:: channel_struct wChannel2
+wChannel3:: channel_struct wChannel3
+wChannel4:: channel_struct wChannel4
wSFXChannels::
-wChannel5:: channel_struct wChannel5 ; c1c9
-wChannel6:: channel_struct wChannel6 ; c1fb
-wChannel7:: channel_struct wChannel7 ; c22d
-wChannel8:: channel_struct wChannel8 ; c25f
+wChannel5:: channel_struct wChannel5
+wChannel6:: channel_struct wChannel6
+wChannel7:: channel_struct wChannel7
+wChannel8:: channel_struct wChannel8
- ds 1 ; c291
+ ds 1
wCurTrackDuty:: db
wCurTrackVolumeEnvelope:: db
@@ -42,9 +42,9 @@ wCurTrackFrequency:: dw
wUnusedBCDNumber:: db ; BCD value, dummied out
wCurNoteDuration:: db ; used in MusicE0 and LoadNote
-wCurMusicByte:: db ; c298
-wCurChannel:: db ; c299
-wVolume:: ; c29a
+wCurMusicByte:: db
+wCurChannel:: db
+wVolume::
; corresponds to rNR50
; Channel control / ON-OFF / Volume (R/W)
; bit 7 - Vin->SO2 ON/OFF
@@ -52,12 +52,12 @@ wVolume:: ; c29a
; bit 3 - Vin->SO1 ON/OFF
; bit 2-0 - SO1 output level (volume) (# 0-7)
db
-wSoundOutput:: ; c29b
+wSoundOutput::
; corresponds to rNR51
; bit 4-7: ch1-4 so2 on/off
; bit 0-3: ch1-4 so1 on/off
db
-wPitchSweep:: ; c29c
+wPitchSweep::
; corresponds to rNR10
; bit 7: unused
; bit 4-6: sweep time
@@ -65,38 +65,38 @@ wPitchSweep:: ; c29c
; but 0-2: sweep shift
db
-wMusicID:: dw ; c29d
-wMusicBank:: db ; c29f
-wNoiseSampleAddress:: dw ; c2a0
-wNoiseSampleDelay:: db ; c2a2
- ds 1 ; c2a3
-wMusicNoiseSampleSet:: db ; c2a4
-wSFXNoiseSampleSet:: db ; c2a5
+wMusicID:: dw
+wMusicBank:: db
+wNoiseSampleAddress:: dw
+wNoiseSampleDelay:: db
+ ds 1
+wMusicNoiseSampleSet:: db
+wSFXNoiseSampleSet:: db
-wLowHealthAlarm:: ; c2a6
+wLowHealthAlarm::
; bit 7: on/off
; bit 4: pitch
; bit 0-3: counter
db
-wMusicFade:: ; c2a7
+wMusicFade::
; fades volume over x frames
; bit 7: fade in/out
; bit 0-5: number of frames for each volume level
; $00 = none (default)
db
-wMusicFadeCount:: db ; c2a8
-wMusicFadeID:: dw ; c2a9
+wMusicFadeCount:: db
+wMusicFadeID:: dw
ds 5
-wCryPitch:: dw ; c2b0
-wCryLength:: dw ; c2b2
+wCryPitch:: dw
+wCryLength:: dw
-wLastVolume:: db ; c2b4
-wUnusedMusicF9Flag:: db ; c2b5
+wLastVolume:: db
+wUnusedMusicF9Flag:: db
-wSFXPriority:: ; c2b6
+wSFXPriority::
; if nonzero, turn off music when playing sfx
db
@@ -107,20 +107,20 @@ wChannel2JumpCondition:: db
wChannel3JumpCondition:: db
wChannel4JumpCondition:: db
-wStereoPanningMask:: db ; c2bc
+wStereoPanningMask:: db
-wCryTracks:: ; c2bd
+wCryTracks::
; plays only in left or right track depending on what side the monster is on
; both tracks active outside of battle
db
wSFXDuration:: db
-wCurSFX:: ; c2bf
+wCurSFX::
; id of sfx currently playing
db
wChannelsEnd::
-wMapMusic:: db ; c2c0
+wMapMusic:: db
wDontPlayMapMusicOnReload:: db
wMusicEnd::
@@ -128,20 +128,20 @@ wMusicEnd::
SECTION "WRAM", WRAM0
-wLZAddress:: dw ; c2c2
-wLZBank:: db ; c2c4
+wLZAddress:: dw
+wLZBank:: db
ds 1
wBoxAlignment:: db
-wInputType:: db ; c2c7
-wAutoInputAddress:: dw ; c2c8
-wAutoInputBank:: db ; c2ca
-wAutoInputLength:: db ; c2cb
+wInputType:: db
+wAutoInputAddress:: dw
+wAutoInputBank:: db
+wAutoInputLength:: db
wDebugFlags:: db
-wGameLogicPaused:: db ; c2cd
+wGameLogicPaused:: db
wSpriteUpdatesEnabled:: db
wUnusedScriptByteBuffer:: db
@@ -160,9 +160,9 @@ wLandmarkSignTimer:: dw
wLinkMode::
; a LINK_* value for the link type
- db ; c2dc
+ db
-wScriptVar:: db ; c2dd
+wScriptVar:: db
wPlayerNextMovement:: db
wPlayerMovement:: db
@@ -180,31 +180,31 @@ wc2e6:: dw
wMovementByteWasControlSwitch:: db
-UNION ; c2eb
-wObjectPriorities:: ds NUM_OBJECT_STRUCTS ; c2eb
+UNION
+wObjectPriorities:: ds NUM_OBJECT_STRUCTS
-NEXTU ; c2eb
-wMovementPointer:: dw ; c2eb
+NEXTU
+wMovementPointer:: dw
ds 3
-wTempObjectCopyMapObjectIndex:: db ; c2f0
-wTempObjectCopySprite:: db ; c2f1
-wTempObjectCopySpriteVTile:: db ; c2f2
-wTempObjectCopyPalette:: db ; c2f3
-wTempObjectCopyMovement:: db ; c2f4
-wTempObjectCopyRange:: db ; c2f5
-wTempObjectCopyX:: db ; c2f6
-wTempObjectCopyY:: db ; c2f7
-wTempObjectCopyRadius:: db ; c2f8
-ENDU ; c2f8
+wTempObjectCopyMapObjectIndex:: db
+wTempObjectCopySprite:: db
+wTempObjectCopySpriteVTile:: db
+wTempObjectCopyPalette:: db
+wTempObjectCopyMovement:: db
+wTempObjectCopyRange:: db
+wTempObjectCopyX:: db
+wTempObjectCopyY:: db
+wTempObjectCopyRadius:: db
+ENDU
ds 1
-wTileDown:: db ; c2fa
-wTileUp:: db ; c2fb
-wTileLeft:: db ; c2fc
-wTileRight:: db ; c2fd
+wTileDown:: db
+wTileUp:: db
+wTileLeft:: db
+wTileRight:: db
-wTilePermissions:: ; c2fe
+wTilePermissions::
; set if tile behavior prevents
; you from walking in that direction
; bit 3: down
@@ -218,7 +218,7 @@ wTilePermissions:: ; c2fe
SECTION "wSpriteAnims", WRAM0
-UNION ; c300
+UNION
; wSpriteAnimDict is a 10x2 dictionary
; keys: taken from third column of SpriteAnimSeqData
; values: vTiles
@@ -239,14 +239,14 @@ wSpriteAnim9:: sprite_anim_struct wSpriteAnim9
wSpriteAnim10:: sprite_anim_struct wSpriteAnim10
wSpriteAnimationStructsEnd::
-NEXTU ; c300
+NEXTU
; dummy game
wc300::
-NEXTU ; c300
+NEXTU
; mobile data
wMobileWRAM::
-wMobileErrorCodeBuffer:: ds 3 ; c300
+wMobileErrorCodeBuffer:: ds 3
wc303:: ds 2
wc305:: ds 1
wc306:: ds 1
@@ -274,12 +274,12 @@ wc31f:: db
wc320:: ds 38
wc346:: ds 102
wc3ac:: ds 8
-ENDU ; c3b4
+ENDU
wSpriteAnimCount:: db
wCurSpriteOAMAddr:: db
-wCurIcon:: db ; c3b6
+wCurIcon:: db
wCurIconTile:: db
wSpriteAnimAddrBackup::
@@ -323,7 +323,7 @@ wMobileWRAMEnd::
SECTION "Sprites", WRAM0
-wVirtualOAM:: ; c400
+wVirtualOAM::
wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00
wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01
wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02
@@ -369,7 +369,7 @@ wVirtualOAMEnd::
SECTION "Tilemap", WRAM0
-wTilemap:: ; c4a0
+wTilemap::
; 20x18 grid of 8x8 tiles
ds SCREEN_WIDTH * SCREEN_HEIGHT
wTilemapEnd::
@@ -377,46 +377,46 @@ wTilemapEnd::
SECTION "Miscellaneous", WRAM0
-; This union spans 480 bytes from c608 to c7e8.
-UNION ; c608
+; This union spans 480 bytes.
+UNION
; surrounding tiles
; This buffer determines the size for the rest of the union;
; it uses exactly 480 bytes.
wSurroundingTiles:: ds SURROUNDING_WIDTH * SURROUNDING_HEIGHT
-NEXTU ; c608
+NEXTU
; box save buffer
; SaveBoxAddress uses this buffer in three steps because it
; needs more space than the buffer can hold.
wBoxPartialData:: ds 480
wBoxPartialDataEnd::
-NEXTU ; c608
+NEXTU
; battle tower temp struct
wBT_OTTemp:: battle_tower_struct wBT_OTTemp
-NEXTU ; c608
+NEXTU
; battle data
wBattle::
-wEnemyMoveStruct:: move_struct wEnemyMoveStruct ; c608
-wPlayerMoveStruct:: move_struct wPlayerMoveStruct ; c60f
+wEnemyMoveStruct:: move_struct wEnemyMoveStruct
+wPlayerMoveStruct:: move_struct wPlayerMoveStruct
-wEnemyMonNick:: ds MON_NAME_LENGTH ; c616
-wBattleMonNick:: ds MON_NAME_LENGTH ; c621
+wEnemyMonNick:: ds MON_NAME_LENGTH
+wBattleMonNick:: ds MON_NAME_LENGTH
-wBattleMon:: battle_struct wBattleMon ; c62c
+wBattleMon:: battle_struct wBattleMon
ds 2
-wWildMon:: db ; c64e
+wWildMon:: db
ds 1
-wEnemyTrainerItem1:: db ; c650
-wEnemyTrainerItem2:: db ; c651
-wEnemyTrainerBaseReward:: db ; c652
-wEnemyTrainerAIFlags:: ds 3 ; c653
-wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH ; c656
+wEnemyTrainerItem1:: db
+wEnemyTrainerItem2:: db
+wEnemyTrainerBaseReward:: db
+wEnemyTrainerAIFlags:: ds 3
+wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH
-wCurOTMon:: db ; c663
+wCurOTMon:: db
wBattleParticipantsNotFainted::
; Bit array. Bits 0 - 5 correspond to party members 1 - 6.
@@ -426,24 +426,24 @@ wBattleParticipantsNotFainted::
; All bits cleared if the enemy faints.
db
-wTypeModifier:: ; c665
+wTypeModifier::
; >10: super-effective
; 10: normal
; <10: not very effective
; bit 7: stab
db
-wCriticalHit:: ; c666
+wCriticalHit::
; 0 if not critical
; 1 for a critical hit
; 2 for a OHKO
db
-wAttackMissed:: ; c667
+wAttackMissed::
; nonzero for a miss
db
-wPlayerSubStatus1:: ; c668
+wPlayerSubStatus1::
; bit
; 7 in love
; 6 rollout
@@ -454,7 +454,7 @@ wPlayerSubStatus1:: ; c668
; 1 curse
; 0 nightmare
db
-wPlayerSubStatus2:: ; c669
+wPlayerSubStatus2::
; bit
; 7
; 6
@@ -465,7 +465,7 @@ wPlayerSubStatus2:: ; c669
; 1
; 0 curled
db
-wPlayerSubStatus3:: ; c66a
+wPlayerSubStatus3::
; bit
; 7 confused
; 6 flying
@@ -476,7 +476,7 @@ wPlayerSubStatus3:: ; c66a
; 1 rampage
; 0 bide
db
-wPlayerSubStatus4:: ; c66b
+wPlayerSubStatus4::
; bit
; 7 leech seed
; 6 rage
@@ -487,7 +487,7 @@ wPlayerSubStatus4:: ; c66b
; 1 mist
; 0 x accuracy
db
-wPlayerSubStatus5:: ; c66c
+wPlayerSubStatus5::
; bit
; 7 can't run
; 6 destiny bond
@@ -499,57 +499,57 @@ wPlayerSubStatus5:: ; c66c
; 0 toxic
db
-wEnemySubStatus1:: ; c66d
+wEnemySubStatus1::
; see wPlayerSubStatus1
db
-wEnemySubStatus2:: ; c66e
+wEnemySubStatus2::
; see wPlayerSubStatus2
db
-wEnemySubStatus3:: ; c66f
+wEnemySubStatus3::
; see wPlayerSubStatus3
db
-wEnemySubStatus4:: ; c670
+wEnemySubStatus4::
; see wPlayerSubStatus4
db
-wEnemySubStatus5:: ; c671
+wEnemySubStatus5::
; see wPlayerSubStatus5
db
-wPlayerRolloutCount:: db ; c672
-wPlayerConfuseCount:: db ; c673
-wPlayerToxicCount:: db ; c674
-wPlayerDisableCount:: db ; c675
-wPlayerEncoreCount:: db ; c676
-wPlayerPerishCount:: db ; c677
-wPlayerFuryCutterCount:: db ; c678
-wPlayerProtectCount:: db ; c679
-
-wEnemyRolloutCount:: db ; c67a
-wEnemyConfuseCount:: db ; c67b
-wEnemyToxicCount:: db ; c67c
-wEnemyDisableCount:: db ; c67d
-wEnemyEncoreCount:: db ; c67e
-wEnemyPerishCount:: db ; c67f
-wEnemyFuryCutterCount:: db ; c680
-wEnemyProtectCount:: db ; c681
-
-wPlayerDamageTaken:: dw ; c682
-wEnemyDamageTaken:: dw ; c684
-
-wBattleReward:: ds 3 ; c686
+wPlayerRolloutCount:: db
+wPlayerConfuseCount:: db
+wPlayerToxicCount:: db
+wPlayerDisableCount:: db
+wPlayerEncoreCount:: db
+wPlayerPerishCount:: db
+wPlayerFuryCutterCount:: db
+wPlayerProtectCount:: db
+
+wEnemyRolloutCount:: db
+wEnemyConfuseCount:: db
+wEnemyToxicCount:: db
+wEnemyDisableCount:: db
+wEnemyEncoreCount:: db
+wEnemyPerishCount:: db
+wEnemyFuryCutterCount:: db
+wEnemyProtectCount:: db
+
+wPlayerDamageTaken:: dw
+wEnemyDamageTaken:: dw
+
+wBattleReward:: ds 3
wBattleAnimParam::
wKickCounter::
wPresentPower::
- db ; c689
-wBattleScriptBuffer:: ds 40 ; c68a
+ db
+wBattleScriptBuffer:: ds 40
-wBattleScriptBufferAddress:: dw ; c6b2
+wBattleScriptBufferAddress:: dw
-wTurnEnded:: db ; c6b4
+wTurnEnded:: db
ds 1
-wPlayerStats:: ; c6b6
+wPlayerStats::
wPlayerAttack:: dw
wPlayerDefense:: dw
wPlayerSpeed:: dw
@@ -557,7 +557,7 @@ wPlayerSpAtk:: dw
wPlayerSpDef:: dw
ds 1
-wEnemyStats:: ; c6c1
+wEnemyStats::
wEnemyAttack:: dw
wEnemyDefense:: dw
wEnemySpeed:: dw
@@ -565,75 +565,75 @@ wEnemySpAtk:: dw
wEnemySpDef:: dw
ds 1
-wPlayerStatLevels:: ; c6cc
+wPlayerStatLevels::
; 07 neutral
-wPlayerAtkLevel:: db ; c6cc
-wPlayerDefLevel:: db ; c6cd
-wPlayerSpdLevel:: db ; c6ce
-wPlayerSAtkLevel:: db ; c6cf
-wPlayerSDefLevel:: db ; c6d0
-wPlayerAccLevel:: db ; c6d1
-wPlayerEvaLevel:: db ; c6d2
- ds 1 ; c6d3
+wPlayerAtkLevel:: db
+wPlayerDefLevel:: db
+wPlayerSpdLevel:: db
+wPlayerSAtkLevel:: db
+wPlayerSDefLevel:: db
+wPlayerAccLevel:: db
+wPlayerEvaLevel:: db
+ ds 1
wPlayerStatLevelsEnd::
-wEnemyStatLevels:: ; c6d4
+wEnemyStatLevels::
; 07 neutral
-wEnemyAtkLevel:: db ; c6d4
-wEnemyDefLevel:: db ; c6d5
-wEnemySpdLevel:: db ; c6d6
-wEnemySAtkLevel:: db ; c6d7
-wEnemySDefLevel:: db ; c6d8
-wEnemyAccLevel:: db ; c6d9
-wEnemyEvaLevel:: db ; c6da
+wEnemyAtkLevel:: db
+wEnemyDefLevel:: db
+wEnemySpdLevel:: db
+wEnemySAtkLevel:: db
+wEnemySDefLevel:: db
+wEnemyAccLevel:: db
+wEnemyEvaLevel:: db
ds 1
-wEnemyTurnsTaken:: db ; c6dc
-wPlayerTurnsTaken:: db ; c6dd
+wEnemyTurnsTaken:: db
+wPlayerTurnsTaken:: db
ds 1
-wPlayerSubstituteHP:: db ; c6df
-wEnemySubstituteHP:: db ; c6e0
+wPlayerSubstituteHP:: db
+wEnemySubstituteHP:: db
-wUnusedPlayerLockedMove:: db ; c6e1
+wUnusedPlayerLockedMove:: db
ds 1
-wCurPlayerMove:: db ; c6e3
-wCurEnemyMove:: db ; c6e4
+wCurPlayerMove:: db
+wCurEnemyMove:: db
-wLinkBattleRNCount:: ; c6e5
+wLinkBattleRNCount::
; how far through the prng stream
db
-wEnemyItemState:: db ; c6e6
+wEnemyItemState:: db
ds 2
-wCurEnemyMoveNum:: db ; c6e9
+wCurEnemyMoveNum:: db
-wEnemyHPAtTimeOfPlayerSwitch:: dw ; c6ea
-wPayDayMoney:: ds 3 ; c6ec
+wEnemyHPAtTimeOfPlayerSwitch:: dw
+wPayDayMoney:: ds 3
wSafariMonAngerCount:: db
wSafariMonEating:: db
ds 1
wEnemyBackupDVs:: dw ; used when enemy is transformed
-wAlreadyDisobeyed:: db ; c6f4
+wAlreadyDisobeyed:: db
-wDisabledMove:: db ; c6f5
-wEnemyDisabledMove:: db ; c6f6
+wDisabledMove:: db
+wEnemyDisabledMove:: db
wWhichMonFaintedFirst:: db
; exists so you can't counter on switch
-wLastPlayerCounterMove:: db ; c6f8
-wLastEnemyCounterMove:: db ; c6f9
+wLastPlayerCounterMove:: db
+wLastEnemyCounterMove:: db
-wEnemyMinimized:: db ; c6fa
+wEnemyMinimized:: db
-wAlreadyFailed:: db ; c6fb
+wAlreadyFailed:: db
-wBattleParticipantsIncludingFainted:: db ; c6fc
-wBattleLowHealthAlarm:: db ; c6fd
-wPlayerMinimized:: db ; c6fe
-wPlayerScreens:: ; c6ff
+wBattleParticipantsIncludingFainted:: db
+wBattleLowHealthAlarm:: db
+wPlayerMinimized:: db
+wPlayerScreens::
; bit
; 7
; 6
@@ -645,34 +645,34 @@ wPlayerScreens:: ; c6ff
; 0 spikes
db
-wEnemyScreens:: ; c700
+wEnemyScreens::
; see wPlayerScreens
db
-UNION ; c701
-wPlayerSafeguardCount:: db ; c701
-wPlayerLightScreenCount:: db ; c702
-wPlayerReflectCount:: db ; c703
+UNION
+wPlayerSafeguardCount:: db
+wPlayerLightScreenCount:: db
+wPlayerReflectCount:: db
ds 1
-wEnemySafeguardCount:: db ; c705
-wEnemyLightScreenCount:: db ; c706
-wEnemyReflectCount:: db ; c707
+wEnemySafeguardCount:: db
+wEnemyLightScreenCount:: db
+wEnemyReflectCount:: db
ds 1
-NEXTU ; c701
+NEXTU
ds 1
-wBetaPokerSGBPals:: dw ; c702
+wBetaPokerSGBPals:: dw
ds 1
-wBetaPokerSGBAttr:: db ; c705
-wBetaPokerSGBCol:: db ; c706
-wBetaPokerSGBRow:: db ; c707
+wBetaPokerSGBAttr:: db
+wBetaPokerSGBCol:: db
+wBetaPokerSGBRow:: db
ds 1
-ENDU ; c708
+ENDU
ds 1
-wBattleWeather:: ; c70a
+wBattleWeather::
; 00 normal
; 01 rain
; 02 sun
@@ -682,68 +682,68 @@ wBattleWeather:: ; c70a
; 06 sandstorm subsided
db
-wWeatherCount:: ; c70b
+wWeatherCount::
; # turns remaining
db
-wLoweredStat:: db ; c70c
-wEffectFailed:: db ; c70d
-wFailedMessage:: db ; c70e
-wEnemyGoesFirst:: db ; c70f
+wLoweredStat:: db
+wEffectFailed:: db
+wFailedMessage:: db
+wEnemyGoesFirst:: db
-wPlayerIsSwitching:: db ; c710
-wEnemyIsSwitching:: db ; c711
+wPlayerIsSwitching:: db
+wEnemyIsSwitching:: db
-wPlayerUsedMoves:: ; c712
+wPlayerUsedMoves::
; add a move that has been used once by the player
; added in order of use
ds NUM_MOVES
-wEnemyAISwitchScore:: db ; c716
-wEnemySwitchMonParam:: db ; c717
-wEnemySwitchMonIndex:: db ; c718
-wTempLevel:: db ; c719
-wLastPlayerMon:: db ; c71a
-wLastPlayerMove:: db ; c71b
-wLastEnemyMove:: db ; c71c
+wEnemyAISwitchScore:: db
+wEnemySwitchMonParam:: db
+wEnemySwitchMonIndex:: db
+wTempLevel:: db
+wLastPlayerMon:: db
+wLastPlayerMove:: db
+wLastEnemyMove:: db
-wPlayerFutureSightCount:: db ; c71d
-wEnemyFutureSightCount:: db ; c71e
+wPlayerFutureSightCount:: db
+wEnemyFutureSightCount:: db
-wGivingExperienceToExpShareHolders:: db ; c71f
+wGivingExperienceToExpShareHolders:: db
-wBackupEnemyMonBaseStats:: ds 5 ; c720
-wBackupEnemyMonCatchRate:: db ; c725
-wBackupEnemyMonBaseExp:: db ; c726
+wBackupEnemyMonBaseStats:: ds 5
+wBackupEnemyMonCatchRate:: db
+wBackupEnemyMonBaseExp:: db
-wPlayerFutureSightDamage:: dw ; c727
-wEnemyFutureSightDamage:: dw ; c729
-wPlayerRageCounter:: db ; c72b
-wEnemyRageCounter:: db ; c72c
+wPlayerFutureSightDamage:: dw
+wEnemyFutureSightDamage:: dw
+wPlayerRageCounter:: db
+wEnemyRageCounter:: db
-wBeatUpHitAtLeastOnce:: db ; c72d
+wBeatUpHitAtLeastOnce:: db
-wPlayerTrappingMove:: db ; c72e
-wEnemyTrappingMove:: db ; c72f
-wPlayerWrapCount:: db ; c730
-wEnemyWrapCount:: db ; c731
-wPlayerCharging:: db ; c732
-wEnemyCharging:: db ; c733
+wPlayerTrappingMove:: db
+wEnemyTrappingMove:: db
+wPlayerWrapCount:: db
+wEnemyWrapCount:: db
+wPlayerCharging:: db
+wEnemyCharging:: db
-wBattleEnded:: db ; c734
+wBattleEnded:: db
-wWildMonMoves:: ds NUM_MOVES ; c735
-wWildMonPP:: ds NUM_MOVES ; c739
+wWildMonMoves:: ds NUM_MOVES
+wWildMonPP:: ds NUM_MOVES
-wAmuletCoin:: db ; c73d
+wAmuletCoin:: db
-wSomeoneIsRampaging:: db ; c73e
+wSomeoneIsRampaging:: db
-wPlayerJustGotFrozen:: db ; c73f
-wEnemyJustGotFrozen:: db ; c740
+wPlayerJustGotFrozen:: db
+wEnemyJustGotFrozen:: db
wBattleEnd::
-NEXTU ; c608
+NEXTU
; unown puzzle
wUnownPuzzle::
ds 200
@@ -751,38 +751,38 @@ wPuzzlePieces:: ds 6 * 6
ds 244
wUnownPuzzleEnd::
-NEXTU ; c608
+NEXTU
wMobileTransferData:: ds $1e0
-NEXTU ; c608
+NEXTU
-; This union spans 200 bytes from c608 to c6d0.
-UNION ; c608
+; This union spans 200 bytes.
+UNION
; timeset temp storage
wTimeSetBuffer::
ds 20
-wInitHourBuffer:: db ; c61c
+wInitHourBuffer:: db
ds 9
-wInitMinuteBuffer:: db ; c626
+wInitMinuteBuffer:: db
ds 19
wTimeSetBufferEnd::
-NEXTU ; c608
+NEXTU
; hall of fame temp struct
wHallOfFameTemp:: hall_of_fame wHallOfFameTemp
-NEXTU ; c608
+NEXTU
; link engine data
wLink_c608:: ds 10
wc612:: ds 10
-NEXTU ; c608
+NEXTU
; odd egg
wOddEgg:: party_struct wOddEgg
wOddEggName:: ds MON_NAME_LENGTH
wOddEggOTName:: ds NAME_LENGTH
-NEXTU ; c608
+NEXTU
wc608:: ds 16
wc618:: ds 37
wc63d:: ds 5
@@ -794,12 +794,12 @@ wc668:: ds 32
wc688:: ds 2
wc68a:: ds 30
wc6a8:: ds 40
-ENDU ; c6d0
+ENDU
-; This union spans 280 bytes from c6d0 to c7e8.
-UNION ; c6d0
+; This union spans 280 bytes.
+UNION
; pokedex
-wPokedexDataStart:: ; c6d0
+wPokedexDataStart::
wPokedexOrder:: ds $100 ; >= NUM_POKEMON
wPokedexOrderEnd::
wDexListingScrollOffset:: db ; offset of the first displayed entry from the start
@@ -831,23 +831,23 @@ wPokedexDataEnd:: ds 1
endc
ds 2
-NEXTU ; c6d0
+NEXTU
; pokegear
-wPokegearPhoneLoadNameBuffer:: db ; c6d0
-wPokegearPhoneCursorPosition:: db ; c6d1
-wPokegearPhoneScrollPosition:: db ; c6d2
-wPokegearPhoneSelectedPerson:: db ; c6d3
-wPokegearPhoneSubmenuCursor:: db ; c6d4
-wPokegearMapCursorObjectPointer:: dw ; c6d5
-wPokegearMapCursorLandmark:: db ; c6d7
-wPokegearMapPlayerIconLandmark:: db ; c6d8
-wPokegearRadioChannelBank:: db ; c6d9
-wPokegearRadioChannelAddr:: dw ; c6da
-wPokegearRadioMusicPlaying:: db ; c6dc
-
-NEXTU ; c6d0
+wPokegearPhoneLoadNameBuffer:: db
+wPokegearPhoneCursorPosition:: db
+wPokegearPhoneScrollPosition:: db
+wPokegearPhoneSelectedPerson:: db
+wPokegearPhoneSubmenuCursor:: db
+wPokegearMapCursorObjectPointer:: dw
+wPokegearMapCursorLandmark:: db
+wPokegearMapPlayerIconLandmark:: db
+wPokegearRadioChannelBank:: db
+wPokegearRadioChannelAddr:: dw
+wPokegearRadioMusicPlaying:: db
+
+NEXTU
; trade
-wTrademons:: ; c6d0
+wTrademons::
wPlayerTrademon:: trademon wPlayerTrademon
wOTTrademon:: trademon wOTTrademon
wTrademonsEnd::
@@ -857,23 +857,22 @@ wLinkPlayer2Name:: ds NAME_LENGTH
wLinkTradeSendmonSpecies:: db
wLinkTradeGetmonSpecies:: db
-NEXTU ; c6d0
+NEXTU
; naming screen
-wNamingScreenDestinationPointer:: dw ; c6d0
-wNamingScreenCurNameLength:: db ; c6d2
-wNamingScreenMaxNameLength:: db ; c6d3
-wNamingScreenType:: db ; c6d4
-wNamingScreenCursorObjectPointer:: dw ; c6d5
-wNamingScreenLastCharacter:: db ; c6d7
-wNamingScreenStringEntryCoord:: dw ; c6d8
-
-NEXTU ; c6d0
+wNamingScreenDestinationPointer:: dw
+wNamingScreenCurNameLength:: db
+wNamingScreenMaxNameLength:: db
+wNamingScreenType:: db
+wNamingScreenCursorObjectPointer:: dw
+wNamingScreenLastCharacter:: db
+wNamingScreenStringEntryCoord:: dw
+
+NEXTU
; slot machine
-wSlots:: ; c6d0
+wSlots::
wReel1:: slot_reel wReel1
wReel2:: slot_reel wReel2
wReel3:: slot_reel wReel3
-; c700
wReel1Stopped:: ds 3
wReel2Stopped:: ds 3
wReel3Stopped:: ds 3
@@ -892,35 +891,34 @@ wSlotsDataEnd::
ds 28
wSlotsEnd::
-NEXTU ; c6d0
+NEXTU
; card flip
-wCardFlip:: ; c6d0
+wCardFlip::
wDeck:: ds 24
wDeckEnd::
-; c6e8
wCardFlipNumCardsPlayed:: db
wCardFlipFaceUpCard:: db
wDiscardPile:: ds 24
wDiscardPileEnd::
wCardFlipEnd::
-NEXTU ; c6d0
+NEXTU
; dummy game
-wDummyGame:: ; c6d0
+wDummyGame::
wDummyGameCards:: ds 9 * 5
wDummyGameCardsEnd::
-wDummyGameLastCardPicked:: db ; c6fd
-wDummyGameCard1:: db ; c6fe
-wDummyGameCard2:: db ; c6ff
-wDummyGameCard1Location:: db ; c700
-wDummyGameCard2Location:: db ; c701
-wDummyGameNumberTriesRemaining:: db ; c702
-wDummyGameLastMatches:: ds 5 ; c703
-wDummyGameCounter:: db ; c708
-wDummyGameNumCardsMatched:: db ; c709
+wDummyGameLastCardPicked:: db
+wDummyGameCard1:: db
+wDummyGameCard2:: db
+wDummyGameCard1Location:: db
+wDummyGameCard2Location:: db
+wDummyGameNumberTriesRemaining:: db
+wDummyGameLastMatches:: ds 5
+wDummyGameCounter:: db
+wDummyGameNumCardsMatched:: db
wDummyGameEnd::
-NEXTU ; c6d0
+NEXTU
; mobile data
wc6d0:: ds 56
wc708:: db
@@ -945,9 +943,9 @@ wc7d1:: ds 1
wc7d2:: ds 1
wc7d3:: ds 1
wc7d4:: ds 1
-ENDU ; c7e8
+ENDU
-ENDU ; c7e8
+ENDU
; This was a buffer for map-related pointers in the 1997 G/S prototype.
; See wMapBuffer in pokegold-spaceworld's wram.asm.
@@ -957,18 +955,18 @@ wUnusedMapBufferEnd::
SECTION "Overworld Map", WRAM0
-UNION ; c800
+UNION
; overworld map blocks
-wOverworldMapBlocks:: ds 1300 ; c800
+wOverworldMapBlocks:: ds 1300
wOverworldMapBlocksEnd::
-NEXTU ; c800
+NEXTU
; GB Printer screen RAM
wGameboyPrinterRAM::
-wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; c800
-wGameboyPrinterScreenEnd:: ; c968
+wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH
+wGameboyPrinterScreenEnd::
-NEXTU ; c800
+NEXTU
; GB Printer data
wGameboyPrinter2bppSource:: ds 40 tiles
wGameboyPrinter2bppSourceEnd::
@@ -977,7 +975,7 @@ wPrinterRowIndex:: db
; Printer data
wPrinterData:: ds 4
-wPrinterChecksum:: dw ; ca86
+wPrinterChecksum:: dw
wPrinterHandshake:: db
wPrinterStatusFlags::
; bit 7: set if error 1 (battery low)
@@ -992,17 +990,17 @@ wPrinterSendByteOffset:: dw
wPrinterSendByteCounter:: dw
; tilemap backup?
-wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; ca90
+wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH
wPrinterTilemapBufferEnd::
-wPrinterStatus:: db ; cbf8
+wPrinterStatus:: db
ds 1
; High nibble is for margin before the image, low nibble is for after.
-wPrinterMargins:: db ; cbfa
-wPrinterExposureTime:: db ; cbfb
+wPrinterMargins:: db
+wPrinterExposureTime:: db
ds 16
wGameboyPrinterRAMEnd::
-NEXTU ; c800
+NEXTU
; bill's pc data
wBillsPCData::
wBillsPCPokemonList::
@@ -1022,23 +1020,23 @@ wBillsPC_MonHasMail:: db
wBillsPCDataEnd::
-NEXTU ; c800
+NEXTU
; Hall of Fame data
wHallOfFamePokemonList:: hall_of_fame wHallOfFamePokemonList
-NEXTU ; c800
+NEXTU
; raw link data
wLinkData:: ds $514
wLinkDataEnd::
-NEXTU ; c800
+NEXTU
; link data members
wLinkPlayerName:: ds NAME_LENGTH
wLinkPartyCount:: db
wLinkPartySpecies:: ds PARTY_LENGTH
wLinkPartyEnd:: db ; older code doesn't check PartyCount
-UNION ; c813
+UNION
; time capsule party data
wTimeCapsulePlayerData::
wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1
@@ -1051,7 +1049,7 @@ wTimeCapsulePartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH
wTimeCapsulePartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH
wTimeCapsulePlayerDataEnd::
-NEXTU ; c813
+NEXTU
; link player data
wLinkPlayerData::
wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1
@@ -1063,9 +1061,9 @@ wLinkPlayerPartyMon6:: party_struct wLinkPlayerPartyMon6
wLinkPlayerPartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH
wLinkPlayerPartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH
wLinkPlayerDataEnd::
-ENDU ; c9b7
+ENDU
-NEXTU ; c800
+NEXTU
; mystery gift data
wMysteryGiftPartyTemp:: ; ds PARTY_LENGTH * (1 + 1 + NUM_MOVES)
wMysteryGiftStaging::
@@ -1078,21 +1076,21 @@ wc80e:: ds 1
wc80f:: ds 1
wc810:: ds 1
wc811:: ds 1
-wMobileSDK_PacketChecksum:: dw ; c812
+wMobileSDK_PacketChecksum:: dw
wc814:: ds 4
-wMobileSDK_AdapterType:: db ; c818
+wMobileSDK_AdapterType:: db
ds 5
-wMobileSDK_SendCommandID:: db ; c81e
+wMobileSDK_SendCommandID:: db
ds 1
wc820:: ds 1
wc821:: ds 1
wc822:: ds 46
-UNION ; c850
+UNION
wMysteryGiftTrainerData:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2
wMysteryGiftTrainerDataEnd::
-NEXTU ; c850
+NEXTU
wc850:: ds 16
wc860:: ds 16
wc870:: ds 16
@@ -1104,7 +1102,7 @@ wc8c0:: ds 16
wc8d0:: ds 16
wc8e0:: ds 16
wc8f0:: ds 16
-ENDU ; c900
+ENDU
wMysteryGiftPartnerData::
wc900:: db
@@ -1138,35 +1136,35 @@ wMysteryGiftPlayerDataEnd::
wc9f4:: ds 5
wc9f9:: ds 7
-UNION ; ca00
+UNION
; blank credits tile buffer
wCreditsBlankFrame2bpp:: ds 4 * 4 tiles
wCreditsBlankFrame2bppEnd::
-NEXTU ; ca00
+NEXTU
; mystery gift data
wca00:: db
wca01:: db
wca02:: db
-NEXTU ; ca00
+NEXTU
; link data
ds 191
wcabf:: ds 1
-NEXTU ; ca00
+NEXTU
ds $2f
-wMobileSDK_ReceivePacketBufferAlt:: ds 11 ; ca2f
-wMobileSDK_ReceivedBytes:: dw ; ca3a
-wMobileSDK_ReceivePacketBuffer:: ; ca3c
+wMobileSDK_ReceivePacketBufferAlt:: ds 11
+wMobileSDK_ReceivedBytes:: dw
+wMobileSDK_ReceivePacketBuffer::
-ENDU ; cb00
+ENDU
ds 14
wcb0e:: ds 5
wcb13:: ds 50
wcb45:: ds 2
-wMobileSDK_PacketBuffer:: ds 18 ; cb47
+wMobileSDK_PacketBuffer:: ds 18
wcb59:: ds 20
wcb6d:: ds 1
wcb6e:: ds 22
@@ -1187,24 +1185,24 @@ wccb5:: ds 3
wccb8:: ds 1
wccb9:: ds 1
wccba:: ds 102
-ENDU ; cd20
+ENDU
SECTION "Video", WRAM0
-UNION ; cd20
+UNION
; wBGMapBuffer
-wBGMapBuffer:: ds 40 ; cd20
-wBGMapPalBuffer:: ds 40 ; cd48
-wBGMapBufferPtrs:: ds 40 ; cd70 ; 20 bg map addresses (16x8 tiles)
+wBGMapBuffer:: ds 40
+wBGMapPalBuffer:: ds 40
+wBGMapBufferPtrs:: ds 40 ; 20 bg map addresses (16x8 tiles)
wBGMapBufferEnd::
-NEXTU ; cd20
+NEXTU
; credits
wCreditsPos:: dw
wCreditsTimer:: db
-NEXTU ; cd20
+NEXTU
; mobile data
wMobileMonSpeciesPointerBuffer:: dw
wMobileMonStructurePointerBuffer:: dw
@@ -1212,14 +1210,14 @@ wMobileMonOTNamePointerBuffer:: dw
wMobileMonNicknamePointerBuffer:: dw
wMobileMonMailPointerBuffer:: dw
-NEXTU ; cd20
+NEXTU
; more mobile data
wcd20:: ds 1
wcd21:: ds 1
wcd22:: ds 1
wcd23:: ds 1
wcd24:: ds 1
-wMobileCommsJumptableIndex:: ds 1 ; cd25
+wMobileCommsJumptableIndex:: ds 1
wcd26:: ds 1
wcd27:: ds 1
wcd28:: ds 1
@@ -1336,21 +1334,21 @@ wcd8a:: ds 1
wcd8b:: ds 1
wcd8c:: ds 1
wcd8d:: ds 11
-ENDU ; cd98
+ENDU
-wSGBPredef:: db ; cd98
+wSGBPredef:: db
-wPlayerHPPal:: db ; cd99
-wEnemyHPPal:: db ; cd9a
+wPlayerHPPal:: db
+wEnemyHPPal:: db
wHPPals:: ds PARTY_LENGTH
wCurHPPal:: db
ds 7
-wSGBPals:: ds 48 ; cda9
+wSGBPals:: ds 48
-wAttrmap:: ; cdd9
+wAttrmap::
; 20x18 grid of bg tile attributes for 8x8 tiles
; read horizontally from the top row
; bit 7: priority
@@ -1362,7 +1360,7 @@ wAttrmap:: ; cdd9
ds SCREEN_WIDTH * SCREEN_HEIGHT
wAttrmapEnd::
-UNION ; cf41
+UNION
; addresses dealing with serial comms
ds 1
wcf42:: db
@@ -1370,9 +1368,9 @@ wcf42:: db
wcf44:: db
wcf45:: db
-NEXTU ; cf41
+NEXTU
wTileAnimBuffer:: ds 1 tiles
-ENDU ; cf51
+ENDU
; link data
wOtherPlayerLinkMode:: db
@@ -1381,12 +1379,12 @@ wOtherPlayerLinkAction:: db
wPlayerLinkAction:: db
wcf57:: db
ds 3
-wLinkTimeoutFrames:: dw ; cf5b
+wLinkTimeoutFrames:: dw
wcf5d:: dw
-wMonType:: db ; cf5f
+wMonType:: db
-wCurSpecies:: db ; cf60
+wCurSpecies:: db
wNamedObjectTypeBuffer:: db
@@ -1396,28 +1394,28 @@ wJumptableIndex::
wBattleTowerBattleEnded::
db
-UNION ; cf64
+UNION
; unidentified
wcf64:: db
wcf65:: db
wcf66:: db
-NEXTU ; cf64
+NEXTU
; intro and title data
wIntroSceneFrameCounter:: db
-UNION ; cf65
+UNION
wIntroSceneTimer:: db
-NEXTU ; cf65
+NEXTU
wTitleScreenTimer:: dw
ENDU
-NEXTU ; cf64
+NEXTU
; credits data
wCreditsBorderFrame:: db
wCreditsBorderMon:: db
wCreditsLYOverride:: db
-NEXTU ; cf64
+NEXTU
; pokedex
wPrevDexEntryJumptableIndex:: db
if DEF(_CRYSTAL11)
@@ -1427,47 +1425,47 @@ wPrevDexEntryBackup::
wPokedexStatus:: db
endc
-NEXTU ; cf64
+NEXTU
; pokegear
wPokegearCard:: db
wPokegearMapRegion:: db
-NEXTU ; cf64
+NEXTU
; pack
wPackJumptableIndex:: db
wCurPocket:: db
wPackUsedItem:: db
-NEXTU ; cf64
+NEXTU
; trainer card badges
wTrainerCardBadgeFrameCounter:: db
wTrainerCardBadgeTileID:: db
wTrainerCardBadgeAttributes:: db
-NEXTU ; cf64
+NEXTU
; card flip data
wCardFlipCursorY:: db
wCardFlipCursorX:: db
wCardFlipWhichCard:: db
-NEXTU ; cf64
+NEXTU
; magnet train
wMagnetTrainOffset:: db
wMagnetTrainPosition:: db
wMagnetTrainWaitCounter:: db
-NEXTU ; cf64
+NEXTU
; unown puzzle data
wHoldingUnownPuzzlePiece:: db
wUnownPuzzleCursorPosition:: db
wUnownPuzzleHeldPiece:: db
-NEXTU ; cf64
+NEXTU
; battle tower
ds $2
wBattleTowerRoomMenuJumptableIndex:: db
-NEXTU ; cf64
+NEXTU
; miscellaneous
wFrameCounter::
wNrOfBeatenBattleTowerTrainers::
@@ -1478,30 +1476,30 @@ wSlotsDelay::
db
wPrinterQueueLength::
db
-ENDU ; cf67
+ENDU
wRequested2bpp::
-wRequested2bppSize:: db ; cf67
-wRequested2bppSource:: dw ; cf68
-wRequested2bppDest:: dw ; cf6a
+wRequested2bppSize:: db
+wRequested2bppSource:: dw
+wRequested2bppDest:: dw
wRequested1bpp::
-wRequested1bppSize:: db ; cf6c
-wRequested1bppSource:: dw ; cf6d
-wRequested1bppDest:: dw ; cf6f
-
-wWindowStackPointer:: dw ; cf71
-wMenuJoypad:: db ; cf73
-wMenuSelection:: db ; cf74
-wMenuSelectionQuantity:: db ; cf75
-wWhichIndexSet:: db ; cf76
-wScrollingMenuCursorPosition:: db ; cf77
-wWindowStackSize:: db ; cf78
+wRequested1bppSize:: db
+wRequested1bppSource:: dw
+wRequested1bppDest:: dw
+
+wWindowStackPointer:: dw
+wMenuJoypad:: db
+wMenuSelection:: db
+wMenuSelectionQuantity:: db
+wWhichIndexSet:: db
+wScrollingMenuCursorPosition:: db
+wWindowStackSize:: db
ds 8
; menu header
-wMenuHeader:: ; cf81
+wMenuHeader::
wMenuFlags:: db
wMenuBorderTopCoord:: db
wMenuBorderLeftCoord:: db
@@ -1514,43 +1512,43 @@ wMenuDataBank:: db
wMenuHeaderEnd::
wMenuData::
-wMenuDataFlags:: db ; cf91
+wMenuDataFlags:: db
-UNION ; cf92
+UNION
; Vertical Menu/DoNthMenu/SetUpMenu
-wMenuDataItems:: db ; cf92
-wMenuDataIndicesPointer:: dw ; cf94
-wMenuDataDisplayFunctionPointer:: dw ; cf96
-wMenuDataPointerTableAddr:: dw ; cf97
+wMenuDataItems:: db
+wMenuDataIndicesPointer:: dw
+wMenuDataDisplayFunctionPointer:: dw
+wMenuDataPointerTableAddr:: dw
-NEXTU ; cf92
+NEXTU
; 2D Menu
-wMenuData_2DMenuDimensions:: db ; cf92
-wMenuData_2DMenuSpacing:: db ; cf93
-wMenuData_2DMenuItemStringsBank:: db ; cf94
-wMenuData_2DMenuItemStringsAddr:: dw ; cf96
-wMenuData_2DMenuFunctionBank:: db ; cf97
-wMenuData_2DMenuFunctionAddr:: dw ; cf98
-
-NEXTU ; cf92
+wMenuData_2DMenuDimensions:: db
+wMenuData_2DMenuSpacing:: db
+wMenuData_2DMenuItemStringsBank:: db
+wMenuData_2DMenuItemStringsAddr:: dw
+wMenuData_2DMenuFunctionBank:: db
+wMenuData_2DMenuFunctionAddr:: dw
+
+NEXTU
; Scrolling Menu
-wMenuData_ScrollingMenuHeight:: db ; cf92
-wMenuData_ScrollingMenuWidth:: db ; cf93
-wMenuData_ScrollingMenuItemFormat:: db ; cf94
-wMenuData_ItemsPointerBank:: db ; cf95
-wMenuData_ItemsPointerAddr:: dw ; cf97
-wMenuData_ScrollingMenuFunction1:: ds 3 ; cf98
-wMenuData_ScrollingMenuFunction2:: ds 3 ; cf9b
-wMenuData_ScrollingMenuFunction3:: ds 3 ; cf9e
-ENDU ; cfa1
+wMenuData_ScrollingMenuHeight:: db
+wMenuData_ScrollingMenuWidth:: db
+wMenuData_ScrollingMenuItemFormat:: db
+wMenuData_ItemsPointerBank:: db
+wMenuData_ItemsPointerAddr:: dw
+wMenuData_ScrollingMenuFunction1:: ds 3
+wMenuData_ScrollingMenuFunction2:: ds 3
+wMenuData_ScrollingMenuFunction3:: ds 3
+ENDU
wMenuDataEnd::
w2DMenuData::
-w2DMenuCursorInitY:: db ; cfa1
-w2DMenuCursorInitX:: db ; cfa2
-w2DMenuNumRows:: db ; cfa3
-w2DMenuNumCols:: db ; cfa4
-w2DMenuFlags1:: ; cfa5
+w2DMenuCursorInitY:: db
+w2DMenuCursorInitX:: db
+w2DMenuNumRows:: db
+w2DMenuNumCols:: db
+w2DMenuFlags1::
; bit 7: Disable checking of wMenuJoypadFilter
; bit 6: Enable sprite animations
; bit 5: Wrap around vertically
@@ -1560,37 +1558,37 @@ w2DMenuFlags1:: ; cfa5
; bit 1: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far left
; bit 0: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far right
db
-w2DMenuFlags2:: db ; cfa6
-w2DMenuCursorOffsets:: db ; cfa7
-wMenuJoypadFilter:: db ; cfa8
+w2DMenuFlags2:: db
+w2DMenuCursorOffsets:: db
+wMenuJoypadFilter:: db
w2DMenuDataEnd::
-wMenuCursorY:: db ; cfa9
-wMenuCursorX:: db ; cfaa
-wCursorOffCharacter:: db ; cfab
-wCursorCurrentTile:: dw ; cfac
+wMenuCursorY:: db
+wMenuCursorX:: db
+wCursorOffCharacter:: db
+wCursorCurrentTile:: dw
ds 3
-wOverworldDelay:: db ; cfb1
-wTextDelayFrames:: db ; cfb2
-wVBlankOccurred:: db ; cfb3
+wOverworldDelay:: db
+wTextDelayFrames:: db
+wVBlankOccurred:: db
-wPredefID:: db ; cfb4
-wPredefTemp:: dw ; cfb5
-wPredefAddress:: dw ; cfb7
-wFarCallBCBuffer:: dw ; cfb9
+wPredefID:: db
+wPredefTemp:: dw
+wPredefAddress:: dw
+wFarCallBCBuffer:: dw
wcfbb:: db
-wGameTimerPause:: ; cfbc
+wGameTimerPause::
; bit 0: game timer paused
; bit 7: something mobile
db
ds 1
-wcfbe:: ; cfbe
+wcfbe::
; bits 4, 6, or 7 can be used to disable joypad input
; bit 4
; bit 6: mon fainted?
@@ -1599,19 +1597,19 @@ wcfbe:: ; cfbe
ds 1
-wInBattleTowerBattle:: ; cfc0
+wInBattleTowerBattle::
; 0 not in BattleTower-Battle
; 1 BattleTower-Battle
db
ds 1
-wFXAnimID:: dw ; cfc2
+wFXAnimID:: dw
-wPlaceBallsX:: db ; cfc4
-wPlaceBallsY:: db ; cfc5
+wPlaceBallsX:: db
+wPlaceBallsY:: db
-wTileAnimationTimer:: db ; cfc6
+wTileAnimationTimer:: db
; palette backups?
wBGP:: db
@@ -1622,7 +1620,7 @@ wNumHits:: db
ds 1
-wOptions:: ; cfcc
+wOptions::
; bit 0-2: number of frames to delay when printing text
; fast 1; mid 3; slow 5
; bit 3: ?
@@ -1632,14 +1630,14 @@ wOptions:: ; cfcc
; bit 7: battle scene off/on
db
wSaveFileExists:: db
-wTextboxFrame:: ; cfce
+wTextboxFrame::
; bits 0-2: textbox frame 0-7
db
wTextboxFlags::
; bit 0: 1-frame text delay
; bit 4: no text delay
db
-wGBPrinterBrightness:: ; cfd0
+wGBPrinterBrightness::
; bit 0-6: brightness
; lightest: $00
; lighter: $20
@@ -1647,7 +1645,7 @@ wGBPrinterBrightness:: ; cfd0
; darker: $60
; darkest: $7F
db
-wOptions2:: ; cfd1
+wOptions2::
; bit 1: menu account off/on
db
ds 2
@@ -1667,11 +1665,11 @@ wGBCOnlyDecompressBuffer:: ds 1 ; also uses the next $53f bytes for $540 total
wDefaultSpawnpoint:: db
-UNION ; d002
+UNION
; mail temp storage
wTempMail:: mailmsg wTempMail
-NEXTU ; d002
+NEXTU
; poke seer
wSeerAction:: db
wSeerNickname:: ds MON_NAME_LENGTH
@@ -1684,15 +1682,15 @@ wSeerCaughtLevel:: db
wSeerCaughtData:: db
wSeerCaughtGender:: db
-NEXTU ; d002
+NEXTU
; mon buffer
-wBufferMonNick:: ds MON_NAME_LENGTH ; d002
-wBufferMonOT:: ds NAME_LENGTH ; d00d
-wBufferMon:: party_struct wBufferMon ; d018
+wBufferMonNick:: ds MON_NAME_LENGTH
+wBufferMonOT:: ds NAME_LENGTH
+wBufferMon:: party_struct wBufferMon
ds 8
wMonOrItemNameBuffer::
-NEXTU ; d002
+NEXTU
; bug-catching contest
wBugContestResults::
bugcontestwinner wBugContestFirstPlace
@@ -1703,7 +1701,7 @@ wBugContestWinnersEnd::
ds 4
wBugContestWinnerName:: ds NAME_LENGTH
-NEXTU ; d002
+NEXTU
; mart items
wMartItem1BCD:: ds 3
wMartItem2BCD:: ds 3
@@ -1716,7 +1714,7 @@ wMartItem8BCD:: ds 3
wMartItem9BCD:: ds 3
wMartItem10BCD:: ds 3
-NEXTU ; d002
+NEXTU
; town map data
wTownMapPlayerIconLandmark:: db
UNION
@@ -1726,12 +1724,12 @@ NEXTU
wTownMapCursorCoordinates:: dw
ENDU
-NEXTU ; d002
+NEXTU
; phone call data
wPhoneScriptBank:: db
wPhoneCaller:: dw
-NEXTU ; d002
+NEXTU
; radio data
wCurRadioLine:: db
wNextRadioLine:: db
@@ -1742,11 +1740,11 @@ wOaksPKMNTalkSegmentCounter:: db
wRadioText:: ds 2 * SCREEN_WIDTH
wRadioTextEnd::
-NEXTU ; d002
+NEXTU
; lucky number show
wLuckyNumberDigitsBuffer:: ds 5
-NEXTU ; d002
+NEXTU
; movement buffer data
wMovementBufferCount:: db
wMovementBufferObject:: db
@@ -1754,7 +1752,7 @@ wUnusedMovementBufferBank:: db
wUnusedMovementBufferPointer:: dw
wMovementBuffer:: ds 55
-NEXTU ; d002
+NEXTU
; box printing
wWhichBoxMonToPrint:: db
wFinishedPrintingBox:: db
@@ -1762,24 +1760,24 @@ wAddrOfBoxToPrint:: dw
wBankOfBoxToPrint:: db
wWhichBoxToPrint:: db
-NEXTU ; d002
+NEXTU
; trainer HUD data
ds 1
wPlaceBallsDirection:: db
wTrainerHUDTiles:: ds 4
-NEXTU ; d002
+NEXTU
; mobile participant nicknames
ds 4
wMobileParticipant1Nickname:: ds NAME_LENGTH_JAPANESE
wMobileParticipant2Nickname:: ds NAME_LENGTH_JAPANESE
wMobileParticipant3Nickname:: ds NAME_LENGTH_JAPANESE
-NEXTU ; d002
+NEXTU
; earthquake data buffer
wEarthquakeMovementDataBuffer:: ds 5
-NEXTU ; d002
+NEXTU
; miscellaneous
wTempDayOfWeek::
wApricorns::
@@ -1790,7 +1788,7 @@ wSuicuneFrame::
wStartFlypoint:: db
wEndFlypoint:: db
-NEXTU ; d002
+NEXTU
; unidentified
wd002:: db
wd003:: db
@@ -1826,7 +1824,7 @@ wd034:: ds 2
wd036:: ds 2
ds 6
-UNION ; d03e
+UNION
; trainer data
wSeenTrainerBank:: db
wSeenTrainerDistance:: db
@@ -1842,31 +1840,31 @@ wScriptAfterPointer:: dw
wRunningTrainerBattleScript:: db
wTempTrainerEnd::
-NEXTU ; d03e
+NEXTU
; menu items list
wMenuItemsList:: ds 16
wMenuItemsListEnd::
-NEXTU ; d03e
+NEXTU
; fruit tree data
wCurFruitTree:: db
wCurFruit:: db
-NEXTU ; d03e
+NEXTU
; item ball data
wItemBallData::
wItemBallItemID:: db
wItemBallQuantity:: db
wItemBallDataEnd::
-NEXTU ; d03e
+NEXTU
; hidden item data
wHiddenItemData::
wHiddenItemEvent:: dw
wHiddenItemID:: db
wHiddenItemDataEnd::
-NEXTU ; d03e
+NEXTU
; elevator data
wElevatorData::
wElevatorPointerBank:: db
@@ -1874,7 +1872,7 @@ wElevatorPointer:: dw
wElevatorOriginFloor:: db
wElevatorDataEnd::
-NEXTU ; d03e
+NEXTU
; coord event data
wCurCoordEvent::
wCurCoordEventSceneID:: db
@@ -1883,7 +1881,7 @@ wCurCoordEventMapX:: db
ds 1
wCurCoordEventScriptAddr:: dw
-NEXTU ; d03e
+NEXTU
; BG event data
wCurBGEvent::
wCurBGEventYCoord:: db
@@ -1891,7 +1889,7 @@ wCurBGEventXCoord:: db
wCurBGEventType:: db
wCurBGEventScriptAddr:: dw
-NEXTU ; d03e
+NEXTU
; mart data
wMartType:: db
wMartPointerBank:: db
@@ -1899,7 +1897,7 @@ wMartPointer:: dw
wMartJumptableIndex:: db
wBargainShopFlags:: db
-NEXTU ; d03e
+NEXTU
; player movement data
wCurInput::
wFacingTileID:: db
@@ -1915,52 +1913,52 @@ wWalkingTile:: db
ds 6
wPlayerTurningDirection:: db
-NEXTU ; d03e
+NEXTU
; std script buffer
ds 1
wJumpStdScriptBuffer:: ds 3
-NEXTU ; d03e
+NEXTU
; phone script data
wCheckedTime:: db
wPhoneListIndex:: db
wNumAvailableCallers:: db
wAvailableCallers:: ds CONTACT_LIST_SIZE
-NEXTU ; d03e
+NEXTU
; phone caller contact
ds 1
wCallerContact:: ds PHONE_CONTACT_SIZE
-NEXTU ; d03e
+NEXTU
; backup menu data
ds 7
wMenuCursorBufferBackup:: db
wMenuScrollPositionBackup:: db
-NEXTU ; d03e
+NEXTU
; poison step data
wPoisonStepData::
wPoisonStepFlagSum:: db
wPoisonStepPartyFlags:: ds PARTY_LENGTH
wPoisonStepDataEnd::
-ENDU ; d04f
+ENDU
ds 23
-ENDU ; d066
+ENDU
-wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH ; d066
+wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH
-wStringBuffer1:: ds 19 ; d073
-wStringBuffer2:: ds 19 ; d086
-wStringBuffer3:: ds 19 ; d099
-wStringBuffer4:: ds 19 ; d0ac
-wStringBuffer5:: ds 19 ; d0bf
+wStringBuffer1:: ds 19
+wStringBuffer2:: ds 19
+wStringBuffer3:: ds 19
+wStringBuffer4:: ds 19
+wStringBuffer5:: ds 19
-wBattleMenuCursorBuffer:: dw ; d0d2
+wBattleMenuCursorBuffer:: dw
-wCurBattleMon:: db ; d0d4
-wCurMoveNum:: db ; d0d5
+wCurBattleMon:: db
+wCurMoveNum:: db
wLastPocket:: db
@@ -1998,53 +1996,53 @@ wBattlePlayerAction::
; 1 - use item
; 2 - switch
wSolvedUnownPuzzle::
- db ; d0ec
+ db
-wVramState:: ; d0ed
+wVramState::
; bit 0: overworld sprite updating on/off
; bit 6: something to do with text
; bit 7: on when surf initiates
; flickers when climbing waterfall
db
-wBattleResult:: ; d0ee
+wBattleResult::
; WIN, LOSE, or DRAW
; bit 6: caught celebi
; bit 7: box full
db
-wUsingItemWithSelect:: db ; d0ef
+wUsingItemWithSelect:: db
-UNION ; d0f0
+UNION
; mart data
wCurMart:: ds 16
wCurMartEnd::
-NEXTU ; d0f0
+NEXTU
; elevator data
wCurElevator:: db
wCurElevatorFloors:: db
-NEXTU ; d0f0
+NEXTU
; mailbox data
wCurMessageScrollPosition:: db
wCurMessageIndex:: db
wMailboxCount:: db
wMailboxItems:: ds MAILBOX_CAPACITY
-wMailboxEnd:: ; d0fe
-ENDU ; d100
+wMailboxEnd::
+ENDU
-wListPointer:: dw ; d100
-wUnusedD102:: dw ; d102
-wItemAttributesPtr:: dw ; d104
+wListPointer:: dw
+wUnusedD102:: dw
+wItemAttributesPtr:: dw
-wCurItem:: db ; d106
-wCurItemQuantity:: ; d107
+wCurItem:: db
+wCurItemQuantity::
wMartItemID::
db
-wCurPartySpecies:: db ; d108
+wCurPartySpecies:: db
-wCurPartyMon:: ; d109
+wCurPartyMon::
; contains which monster in a party
; is being dealt with at the moment
; 0-5
@@ -2065,127 +2063,125 @@ wPokemonWithdrawDepositParameter::
wItemQuantityChangeBuffer:: db
wItemQuantityBuffer:: db
-wTempMon:: party_struct wTempMon ; d10e
+wTempMon:: party_struct wTempMon
-wSpriteFlags:: db ; d13e
+wSpriteFlags:: db
-wHandlePlayerStep:: db ; d13f
+wHandlePlayerStep:: db
ds 1
-wPartyMenuActionText:: db ; d141
+wPartyMenuActionText:: db
-wItemAttributeParamBuffer:: db ; d142
+wItemAttributeParamBuffer:: db
-wCurPartyLevel:: db ; d143
+wCurPartyLevel:: db
wScrollingMenuListSize:: dw
; used when following a map warp
-; d146
wNextWarp:: db
wNextMapGroup:: db
wNextMapNumber:: db
wPrevWarp:: db
wPrevMapGroup:: db
wPrevMapNumber:: db
-; d14c
wPlayerBGMapOffsetX:: db ; used in FollowNotExact; unit is pixels
wPlayerBGMapOffsetY:: db ; used in FollowNotExact; unit is pixels
; Player movement
-wPlayerStepVectorX:: db ; d14e
-wPlayerStepVectorY:: db ; d14f
-wPlayerStepFlags:: db ; d150
-wPlayerStepDirection:: db ; d151
+wPlayerStepVectorX:: db
+wPlayerStepVectorY:: db
+wPlayerStepFlags:: db
+wPlayerStepDirection:: db
-wBGMapAnchor:: dw ; d152
+wBGMapAnchor:: dw
-UNION ; d154
+UNION
wUsedSprites:: ds SPRITE_GFX_LIST_CAPACITY * 2
wUsedSpritesEnd::
-NEXTU ; d154
+NEXTU
ds 31
wd173:: db ; related to command queue type 3
-ENDU ; d194
+ENDU
-wOverworldMapAnchor:: dw ; d194
-wMetatileStandingY:: db ; d196
-wMetatileStandingX:: db ; d197
+wOverworldMapAnchor:: dw
+wMetatileStandingY:: db
+wMetatileStandingX:: db
wMapPartial::
-wMapAttributesBank:: db ; d198
-wMapTileset:: db ; d199
-wEnvironment:: db ; d19a
-wMapAttributesPointer:: dw ; d19b
+wMapAttributesBank:: db
+wMapTileset:: db
+wEnvironment:: db
+wMapAttributesPointer:: dw
wMapPartialEnd::
-wMapAttributes:: ; d19d
-wMapBorderBlock:: db ; d19d
+wMapAttributes::
+wMapBorderBlock:: db
; width/height are in blocks (2x2 walkable tiles, 4x4 graphics tiles)
-wMapHeight:: db ; d19e
-wMapWidth:: db ; d19f
-wMapBlocksBank:: db; d1a0
-wMapBlocksPointer:: dw ; d1a1
-wMapScriptsBank:: db ; d1a3
-wMapScriptsPointer:: dw ; d1a4
-wMapEventsPointer:: dw ; d1a6
+wMapHeight:: db
+wMapWidth:: db
+wMapBlocksBank:: db
+wMapBlocksPointer:: dw
+wMapScriptsBank:: db
+wMapScriptsPointer:: dw
+wMapEventsPointer:: dw
; bit set
-wMapConnections:: db ; d1a8
+wMapConnections:: db
wMapAttributesEnd::
-wNorthMapConnection:: map_connection_struct wNorth ; d1a9
-wSouthMapConnection:: map_connection_struct wSouth ; d1b5
-wWestMapConnection:: map_connection_struct wWest ; d1c1
-wEastMapConnection:: map_connection_struct wEast ; d1cd
+wNorthMapConnection:: map_connection_struct wNorth
+wSouthMapConnection:: map_connection_struct wSouth
+wWestMapConnection:: map_connection_struct wWest
+wEastMapConnection:: map_connection_struct wEast
wTileset::
-wTilesetBank:: db ; d1d9
-wTilesetAddress:: dw ; d1da
-wTilesetBlocksBank:: db ; d1dc
-wTilesetBlocksAddress:: dw ; d1dd
-wTilesetCollisionBank:: db ; d1df
-wTilesetCollisionAddress:: dw ; d1e0
-wTilesetAnim:: dw ; bank 3f ; d1e2
- ds 2 ; unused ; d1e4
-wTilesetPalettes:: dw ; bank 3f ; d1e6
+wTilesetBank:: db
+wTilesetAddress:: dw
+wTilesetBlocksBank:: db
+wTilesetBlocksAddress:: dw
+wTilesetCollisionBank:: db
+wTilesetCollisionAddress:: dw
+wTilesetAnim:: dw ; bank 3f
+ ds 2 ; unused
+wTilesetPalettes:: dw ; bank 3f
wTilesetEnd::
-wEvolvableFlags:: flag_array PARTY_LENGTH ; d1e8
+wEvolvableFlags:: flag_array PARTY_LENGTH
-wForceEvolution:: db ; d1e9
+wForceEvolution:: db
-UNION ; d1ea
+UNION
; general-purpose buffers
-wBuffer1:: db ; d1ea
-wBuffer2:: db ; d1eb
-wBuffer3:: db ; d1ec
-wBuffer4:: db ; d1ed
-wBuffer5:: db ; d1ee
-wBuffer6:: db ; d1ef
-
-NEXTU ; d1ea
+wBuffer1:: db
+wBuffer2:: db
+wBuffer3:: db
+wBuffer4:: db
+wBuffer5:: db
+wBuffer6:: db
+
+NEXTU
; HP bar animations
-wCurHPAnimMaxHP:: dw ; d1ea
-wCurHPAnimOldHP:: dw ; d1ec
-wCurHPAnimNewHP:: dw ; d1ee
-wCurHPAnimPal:: db ; d1f0
-wCurHPBarPixels:: db ; d1f1
-wNewHPBarPixels:: db ; d1f2
-wCurHPAnimDeltaHP:: dw ; d1f3
-wCurHPAnimLowHP:: db ; d1f5
-wCurHPAnimHighHP:: db ; d1f6
-
-NEXTU ; d1ea
+wCurHPAnimMaxHP:: dw
+wCurHPAnimOldHP:: dw
+wCurHPAnimNewHP:: dw
+wCurHPAnimPal:: db
+wCurHPBarPixels:: db
+wNewHPBarPixels:: db
+wCurHPAnimDeltaHP:: dw
+wCurHPAnimLowHP:: db
+wCurHPAnimHighHP:: db
+
+NEXTU
; evolution data
-wEvolutionOldSpecies:: db ; d1ea
-wEvolutionNewSpecies:: db ; d1eb
-wEvolutionPicOffset:: db ; d1ec
-wEvolutionCanceled:: db ; d1ed
+wEvolutionOldSpecies:: db
+wEvolutionNewSpecies:: db
+wEvolutionPicOffset:: db
+wEvolutionCanceled:: db
-NEXTU ; d1ea
+NEXTU
; mobile
ds 2
wd1ec:: ds 1
@@ -2197,29 +2193,29 @@ wd1f1:: ds 1
wd1f2:: ds 1
wd1f3:: ds 4
-NEXTU ; d1ea
+NEXTU
; miscellaneous
wMagikarpLength:: dw
wSelectedDecoration:: db
wOtherDecoration:: db
ds 3
wCurEnemyItem:: db
-ENDU ; d1f7
+ENDU
ds 3
-wLinkBattleRNs:: ds 10 ; d1fa
+wLinkBattleRNs:: ds 10
-wTempEnemyMonSpecies:: db ; d204
-wTempBattleMonSpecies:: db ; d205
+wTempEnemyMonSpecies:: db
+wTempBattleMonSpecies:: db
-wEnemyMon:: battle_struct wEnemyMon ; d206
-wEnemyMonBaseStats:: ds 5 ; d226
-wEnemyMonCatchRate:: db ; d22b
-wEnemyMonBaseExp:: db ; d22c
+wEnemyMon:: battle_struct wEnemyMon
+wEnemyMonBaseStats:: ds 5
+wEnemyMonCatchRate:: db
+wEnemyMonBaseExp:: db
wEnemyMonEnd::
-wBattleMode:: ; d22d
+wBattleMode::
; 0: overworld
; 1: wild battle
; 2: trainer battle
@@ -2227,71 +2223,71 @@ wBattleMode:: ; d22d
wTempWildMonSpecies:: db
-wOtherTrainerClass:: ; d22f
+wOtherTrainerClass::
; class (Youngster, Bug Catcher, etc.) of opposing trainer
; 0 if opponent is a wild Pokémon, not a trainer
db
; BATTLETYPE_* values
-wBattleType:: db ; d230
+wBattleType:: db
-wOtherTrainerID:: ; d231
+wOtherTrainerID::
; which trainer of the class that you're fighting
; (Joey, Mikey, Albert, etc.)
db
wForcedSwitch:: db
-wTrainerClass:: db ; d233
+wTrainerClass:: db
-wUnownLetter:: db ; d234
+wUnownLetter:: db
wMoveSelectionMenuType:: db
; corresponds to the data/pokemon/base_stats/*.asm contents
-wCurBaseData:: ; d236
-wBaseDexNo:: db ; d236
-wBaseStats:: ; d237
-wBaseHP:: db ; d237
-wBaseAttack:: db ; d238
-wBaseDefense:: db ; d239
-wBaseSpeed:: db ; d23a
-wBaseSpecialAttack:: db ; d23b
-wBaseSpecialDefense:: db ; d23c
-wBaseType:: ; d23d
-wBaseType1:: db ; d23d
-wBaseType2:: db ; d23e
-wBaseCatchRate:: db ; d23f
-wBaseExp:: db ; d240
-wBaseItems:: ; d241
-wBaseItem1:: db ; d241
-wBaseItem2:: db ; d242
-wBaseGender:: db ; d243
-wBaseUnknown1:: db ; d244
-wBaseEggSteps:: db ; d245
-wBaseUnknown2:: db ; d246
-wBasePicSize:: db ; d247
-wBaseUnusedFrontpic:: dw ; d248
-wBaseUnusedBackpic:: dw ; d24a
-wBaseGrowthRate:: db ; d24c
-wBaseEggGroups:: db ; d24d
-wBaseTMHM:: flag_array NUM_TM_HM_TUTOR ; d24e
+wCurBaseData::
+wBaseDexNo:: db
+wBaseStats::
+wBaseHP:: db
+wBaseAttack:: db
+wBaseDefense:: db
+wBaseSpeed:: db
+wBaseSpecialAttack:: db
+wBaseSpecialDefense:: db
+wBaseType::
+wBaseType1:: db
+wBaseType2:: db
+wBaseCatchRate:: db
+wBaseExp:: db
+wBaseItems::
+wBaseItem1:: db
+wBaseItem2:: db
+wBaseGender:: db
+wBaseUnknown1:: db
+wBaseEggSteps:: db
+wBaseUnknown2:: db
+wBasePicSize:: db
+wBaseUnusedFrontpic:: dw
+wBaseUnusedBackpic:: dw
+wBaseGrowthRate:: db
+wBaseEggGroups:: db
+wBaseTMHM:: flag_array NUM_TM_HM_TUTOR
wCurBaseDataEnd::
-wCurDamage:: dw ; d256
+wCurDamage:: dw
ds 2
-wMornEncounterRate:: db ; d25a
-wDayEncounterRate:: db ; d25b
-wNiteEncounterRate:: db ; d25c
-wWaterEncounterRate:: db ; d25d
+wMornEncounterRate:: db
+wDayEncounterRate:: db
+wNiteEncounterRate:: db
+wWaterEncounterRate:: db
wListMoves_MoveIndicesBuffer:: ds NUM_MOVES
wPutativeTMHMMove:: db
wInitListType:: db
wBattleHasJustStarted:: db
-; d265 has many different short-term uses
+; wd265 has many different short-term uses
wNamedObjectIndexBuffer::
wDeciramBuffer::
wTempByteValue::
@@ -2315,78 +2311,78 @@ wFailedToFlee:: db
wNumFleeAttempts:: db
wMonTriedToEvolve:: db
-wTimeOfDay:: db ; d269
+wTimeOfDay:: db
ds 1
SECTION "Enemy Party", WRAMX
-UNION ; d26b
+UNION
wPokedexShowPointerAddr:: dw
wPokedexShowPointerBank:: db
ds 3
wd271:: dw ; mobile
-NEXTU ; d26b
+NEXTU
wUnusedEggHatchFlag:: db
-NEXTU ; d26b
+NEXTU
; enemy party
-wOTPlayerName:: ds NAME_LENGTH ; d26b
-wOTPlayerID:: dw ; d276
+wOTPlayerName:: ds NAME_LENGTH
+wOTPlayerID:: dw
ds 8
-wOTPartyCount:: db ; d280
-wOTPartySpecies:: ds PARTY_LENGTH ; d281
+wOTPartyCount:: db
+wOTPartySpecies:: ds PARTY_LENGTH
wOTPartyEnd:: db ; older code doesn't check PartyCount
-ENDU ; d276
+ENDU
-UNION ; d288
+UNION
; ot party mons
wOTPartyMons::
-wOTPartyMon1:: party_struct wOTPartyMon1 ; d288
-wOTPartyMon2:: party_struct wOTPartyMon2 ; d2b8
-wOTPartyMon3:: party_struct wOTPartyMon3 ; d2e8
-wOTPartyMon4:: party_struct wOTPartyMon4 ; d318
-wOTPartyMon5:: party_struct wOTPartyMon5 ; d348
-wOTPartyMon6:: party_struct wOTPartyMon6 ; d378
+wOTPartyMon1:: party_struct wOTPartyMon1
+wOTPartyMon2:: party_struct wOTPartyMon2
+wOTPartyMon3:: party_struct wOTPartyMon3
+wOTPartyMon4:: party_struct wOTPartyMon4
+wOTPartyMon5:: party_struct wOTPartyMon5
+wOTPartyMon6:: party_struct wOTPartyMon6
wOTPartyMonsEnd::
-wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; d3a8
-wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; d3ea
+wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
+wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH
wOTPartyDataEnd::
ds 4
-NEXTU ; d288
+NEXTU
; catch tutorial dude pack
wDudeBag::
wDudeNumItems:: db
wDudeItems:: ds 2 * 4
wDudeItemsEnd:: db
-wDudeNumKeyItems:: db ; d292
+wDudeNumKeyItems:: db
wDudeKeyItems:: ds 18
wDudeKeyItemsEnd:: db
-wDudeNumBalls:: db ; d2a6
-wDudeBalls:: ds 2 * 4 ; d2a7
-wDudeBallsEnd:: db ; d2af
+wDudeNumBalls:: db
+wDudeBalls:: ds 2 * 4
+wDudeBallsEnd:: db
wDudeBagEnd::
-ENDU ; d430
+ENDU
wd430:: ; mobile
-wBattleAction:: db ; d430
+wBattleAction:: db
-wLinkBattleSentAction:: db ; d431
-wMapStatus:: db ; d432
-wMapEventStatus:: db ; d433
+wLinkBattleSentAction:: db
+wMapStatus:: db
+wMapEventStatus:: db
-wScriptFlags:: ; d434
+wScriptFlags::
; bit 3: priority jump
db
-wScriptFlags2:: ; d435
+wScriptFlags2::
db
-wScriptFlags3:: ; d436
+wScriptFlags3::
; bit 0: count steps
; bit 1: coord events
; bit 2: warps and connections
@@ -2394,52 +2390,52 @@ wScriptFlags3:: ; d436
; bit 5: unknown
db
-wScriptMode:: db ; d437
-wScriptRunning:: db ; d438
-wScriptBank:: db ; d439
-wScriptPos:: dw ; d43a
+wScriptMode:: db
+wScriptRunning:: db
+wScriptBank:: db
+wScriptPos:: dw
wScriptStackSize:: db
wScriptStack:: ds 3 * 5
ds 1
-wScriptDelay:: db ; d44d
+wScriptDelay:: db
wPriorityScriptBank::
wScriptTextBank::
- db ; d44e
+ db
wPriorityScriptAddr::
wScriptTextAddr::
- dw ; d44f
+ dw
ds 1
-wWildEncounterCooldown:: db ; d452
-wXYComparePointer:: dw ; d453
+wWildEncounterCooldown:: db
+wXYComparePointer:: dw
ds 4
-wBattleScriptFlags:: dw ; d459
-wPlayerSpriteSetupFlags:: ; d45b
+wBattleScriptFlags:: dw
+wPlayerSpriteSetupFlags::
; bit 7: if set, cancel wPlayerAction
; bit 6: RefreshMapSprites doesn't reload player sprite
; bit 5: if set, set facing according to bits 0-1
; bit 2: female player has been transformed into male
; bits 0-1: direction facing
db
-wMapReentryScriptQueueFlag:: db ; d45c
-wMapReentryScriptBank:: db ; d45d
-wMapReentryScriptAddress:: dw ; d45e
+wMapReentryScriptQueueFlag:: db
+wMapReentryScriptBank:: db
+wMapReentryScriptAddress:: dw
ds 4
-wTimeCyclesSinceLastCall:: db ; d464
-wReceiveCallDelay_MinsRemaining:: db ; d465
-wReceiveCallDelay_StartTime:: ds 3 ; d466
+wTimeCyclesSinceLastCall:: db
+wReceiveCallDelay_MinsRemaining:: db
+wReceiveCallDelay_StartTime:: ds 3
ds 3
-wBugContestMinsRemaining:: db ; d46c
-wBugContestSecsRemaining:: db ; d46d
+wBugContestMinsRemaining:: db
+wBugContestSecsRemaining:: db
ds 2
-wMapStatusEnd:: ; d470
+wMapStatusEnd::
ds 2
wCrystalData::
-wPlayerGender:: ; d472
+wPlayerGender::
; bit 0:
; 0 male
; 1 female
@@ -2456,42 +2452,42 @@ wd479:: ds 2
wGameData::
wPlayerData::
-wPlayerID:: ; d47b
+wPlayerID::
dw
-wPlayerName:: ds NAME_LENGTH ; d47d
-wMomsName:: ds NAME_LENGTH ; d488
-wRivalName:: ds NAME_LENGTH ; d493
-wRedsName:: ds NAME_LENGTH ; d49e
-wGreensName:: ds NAME_LENGTH ; d4a9
+wPlayerName:: ds NAME_LENGTH
+wMomsName:: ds NAME_LENGTH
+wRivalName:: ds NAME_LENGTH
+wRedsName:: ds NAME_LENGTH
+wGreensName:: ds NAME_LENGTH
wSavedAtLeastOnce:: db
wSpawnAfterChampion:: db
; init time set at newgame
-wStartDay:: db ; d4b6
-wStartHour:: db ; d4b7
-wStartMinute:: db ; d4b8
-wStartSecond:: db ; d4b9
+wStartDay:: db
+wStartHour:: db
+wStartMinute:: db
+wStartSecond:: db
-wRTC:: ds 4 ; d4ba
+wRTC:: ds 4
ds 4
-wDST:: ; d4c2
+wDST::
; bit 7: dst
db
wGameTime:: ; used only for BANK(wGameTime)
-wGameTimeCap:: db ; d4c3
-wGameTimeHours:: dw ; d4c4
-wGameTimeMinutes:: db ; d4c6
-wGameTimeSeconds:: db ; d4c7
-wGameTimeFrames:: db ; d4c8
+wGameTimeCap:: db
+wGameTimeHours:: dw
+wGameTimeMinutes:: db
+wGameTimeSeconds:: db
+wGameTimeFrames:: db
ds 2
-wCurDay:: db ; d4cb
+wCurDay:: db
ds 1
@@ -2501,7 +2497,7 @@ wCenteredObject:: db
wFollowerMovementQueueLength:: db
wFollowMovementQueue:: ds 5
-wObjectStructs:: ; d4d6
+wObjectStructs::
wPlayerStruct:: object_struct wPlayer
wObject1Struct:: object_struct wObject1
wObject2Struct:: object_struct wObject2
@@ -2515,13 +2511,13 @@ wObject9Struct:: object_struct wObject9
wObject10Struct:: object_struct wObject10
wObject11Struct:: object_struct wObject11
wObject12Struct:: object_struct wObject12
-wObjectStructsEnd:: ; d6de
+wObjectStructsEnd::
wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE
ds 40
-wMapObjects:: ; d71e
+wMapObjects::
wPlayerObject:: map_object wPlayer
wMap1Object:: map_object wMap1
wMap2Object:: map_object wMap2
@@ -2540,22 +2536,22 @@ wMap14Object:: map_object wMap14
wMap15Object:: map_object wMap15
wMapObjectsEnd::
-wObjectMasks:: ds NUM_OBJECTS ; d81e
+wObjectMasks:: ds NUM_OBJECTS
-wVariableSprites:: ds $100 - SPRITE_VARS ; d82e
+wVariableSprites:: ds $100 - SPRITE_VARS
-wEnteredMapFromContinue:: db ; d83e
+wEnteredMapFromContinue:: db
ds 2
-wTimeOfDayPal:: db ; d841
+wTimeOfDayPal:: db
ds 4
-wTimeOfDayPalFlags:: db ; d846
+wTimeOfDayPalFlags:: db
wTimeOfDayPalset:: db
-wCurTimeOfDay:: db ; d848
+wCurTimeOfDay:: db
ds 1
wSecretID:: dw
-wStatusFlags:: ; d84c
+wStatusFlags::
; bit 0: pokedex
; bit 1: unown dex
; bit 2: flash
@@ -2566,7 +2562,7 @@ wStatusFlags:: ; d84c
; bit 7: bug contest on
db
-wStatusFlags2:: ; d84d
+wStatusFlags2::
; bit 0: rockets
; bit 1: safari game (unused)
; bit 2: bug contest timer
@@ -2577,39 +2573,39 @@ wStatusFlags2:: ; d84d
; bit 7: rockets in mahogany
db
-wMoney:: ds 3 ; d84e
-wMomsMoney:: ds 3 ; d851
+wMoney:: ds 3
+wMomsMoney:: ds 3
-wMomSavingMoney:: ; d854
+wMomSavingMoney::
; bit 0: saving some money
; bit 1: saving half money (unused)
; bit 2: saving all money (unused)
; bit 7: active
db
-wCoins:: dw ; d855
+wCoins:: dw
wBadges::
-wJohtoBadges:: flag_array NUM_JOHTO_BADGES ; d857
-wKantoBadges:: flag_array NUM_KANTO_BADGES ; d858
+wJohtoBadges:: flag_array NUM_JOHTO_BADGES
+wKantoBadges:: flag_array NUM_KANTO_BADGES
-wTMsHMs:: ds NUM_TMS + NUM_HMS ; d859
+wTMsHMs:: ds NUM_TMS + NUM_HMS
wTMsHMsEnd::
-wNumItems:: db ; d892
-wItems:: ds MAX_ITEMS * 2 + 1 ; d893
+wNumItems:: db
+wItems:: ds MAX_ITEMS * 2 + 1
wItemsEnd::
-wNumKeyItems:: db ; d8bc
-wKeyItems:: ds MAX_KEY_ITEMS + 1 ; d8bd
+wNumKeyItems:: db
+wKeyItems:: ds MAX_KEY_ITEMS + 1
wKeyItemsEnd::
-wNumBalls:: db ; d8d7
-wBalls:: ds MAX_BALLS * 2 + 1 ; d8d8
+wNumBalls:: db
+wBalls:: ds MAX_BALLS * 2 + 1
wBallsEnd::
wNumPCItems:: db
-wPCItems:: ds MAX_PC_ITEMS * 2 + 1 ; d8f1
+wPCItems:: ds MAX_PC_ITEMS * 2 + 1
wPCItemsEnd::
wPokegearFlags::
@@ -2622,105 +2618,105 @@ wPokegearFlags::
wRadioTuningKnob:: db
wLastDexMode:: db
ds 1
-wWhichRegisteredItem:: db ; d95b
-wRegisteredItem:: db ; d95c
+wWhichRegisteredItem:: db
+wRegisteredItem:: db
-wPlayerState:: db ; d95d
+wPlayerState:: db
wHallOfFameCount:: dw
-wTradeFlags:: flag_array NUM_NPC_TRADES ; d960
+wTradeFlags:: flag_array NUM_NPC_TRADES
ds 1
-wMooMooBerries:: db ; d962
-wUndergroundSwitchPositions:: db ; d963
-wFarfetchdPosition:: db ; d964
+wMooMooBerries:: db
+wUndergroundSwitchPositions:: db
+wFarfetchdPosition:: db
ds 13
; map scene ids
-wPokecenter2FSceneID:: db ; d972
-wTradeCenterSceneID:: db ; d973
-wColosseumSceneID:: db ; d974
-wTimeCapsuleSceneID:: db ; d975
-wPowerPlantSceneID:: db ; d976
-wCeruleanGymSceneID:: db ; d977
-wRoute25SceneID:: db ; d978
-wTrainerHouseB1FSceneID:: db ; d979
-wVictoryRoadGateSceneID:: db ; d97a
-wSaffronMagnetTrainStationSceneID:: db ; d97b
-wRoute16GateSceneID:: db ; d97c
-wRoute17Route18GateSceneID:: db ; d97d
-wIndigoPlateauPokecenter1FSceneID:: db ; d97e
-wWillsRoomSceneID:: db ; d97f
-wKogasRoomSceneID:: db ; d980
-wBrunosRoomSceneID:: db ; d981
-wKarensRoomSceneID:: db ; d982
-wLancesRoomSceneID:: db ; d983
-wHallOfFameSceneID:: db ; d984
-wRoute27SceneID:: db ; d985
-wNewBarkTownSceneID:: db ; d986
-wElmsLabSceneID:: db ; d987
-wPlayersHouse1FSceneID:: db ; d988
-wRoute29SceneID:: db ; d989
-wCherrygroveCitySceneID:: db ; d98a
-wMrPokemonsHouseSceneID:: db ; d98b
-wRoute32SceneID:: db ; d98c
-wRoute35NationalParkGateSceneID:: db ; d98d
-wRoute36SceneID:: db ; d98e
-wRoute36NationalParkGateSceneID:: db ; d98f
-wAzaleaTownSceneID:: db ; d990
-wGoldenrodGymSceneID:: db ; d991
-wGoldenrodMagnetTrainStationSceneID:: db ; d992
-wGoldenrodPokecenter1FSceneID:: db ; d993
-wOlivineCitySceneID:: db ; d994
-wRoute34SceneID:: db ; d995
-wRoute34IlexForestGateSceneID:: db ; d996
-wEcruteakTinTowerEntranceSceneID:: db ; d997
-wWiseTriosRoomSceneID:: db ; d998
-wEcruteakPokecenter1FSceneID:: db ; d999
-wEcruteakGymSceneID:: db ; d99a
-wMahoganyTownSceneID:: db ; d99b
-wRoute42SceneID:: db ; d99c
-wCianwoodCitySceneID:: db ; d99d
-wBattleTower1FSceneID:: db ; d99e
-wBattleTowerBattleRoomSceneID:: db ; d99f
-wBattleTowerElevatorSceneID:: db ; d9a0
-wBattleTowerHallwaySceneID:: db ; d9a1
-wBattleTowerOutsideSceneID:: db ; d9a2
-wRoute43GateSceneID:: db ; d9a3
-wMountMoonSceneID:: db ; d9a4
-wSproutTower3FSceneID:: db ; d9a5
-wTinTower1FSceneID:: db ; d9a6
-wBurnedTower1FSceneID:: db ; d9a7
-wBurnedTowerB1FSceneID:: db ; d9a8
-wRadioTower5FSceneID:: db ; d9a9
-wRuinsOfAlphOutsideSceneID:: db ; d9aa
-wRuinsOfAlphResearchCenterSceneID:: db ; d9ab
-wRuinsOfAlphHoOhChamberSceneID:: db ; d9ac
-wRuinsOfAlphKabutoChamberSceneID:: db ; d9ad
-wRuinsOfAlphOmanyteChamberSceneID:: db ; d9ae
-wRuinsOfAlphAerodactylChamberSceneID:: db ; d9af
-wRuinsOfAlphInnerChamberSceneID:: db ; d9b0
-wMahoganyMart1FSceneID:: db ; d9b1
-wTeamRocketBaseB1FSceneID:: db ; d9b2
-wTeamRocketBaseB2FSceneID:: db ; d9b3
-wTeamRocketBaseB3FSceneID:: db ; d9b4
-wGoldenrodUndergroundSwitchRoomEntrancesSceneID:: db ; d9b5
-wSilverCaveRoom3SceneID:: db ; d9b6
-wVictoryRoadSceneID:: db ; d9b7
-wDragonsDenB1FSceneID:: db ; d9b8
-wDragonShrineSceneID:: db ; d9b9
-wOlivinePortSceneID:: db ; d9ba
-wVermilionPortSceneID:: db ; d9bb
-wFastShip1FSceneID:: db ; d9bc
-wFastShipB1FSceneID:: db ; d9bd
-wMountMoonSquareSceneID:: db ; d9be
-wMobileTradeRoomSceneID:: db ; d9bf
-wMobileBattleRoomSceneID:: db ; d9c0
+wPokecenter2FSceneID:: db
+wTradeCenterSceneID:: db
+wColosseumSceneID:: db
+wTimeCapsuleSceneID:: db
+wPowerPlantSceneID:: db
+wCeruleanGymSceneID:: db
+wRoute25SceneID:: db
+wTrainerHouseB1FSceneID:: db
+wVictoryRoadGateSceneID:: db
+wSaffronMagnetTrainStationSceneID:: db
+wRoute16GateSceneID:: db
+wRoute17Route18GateSceneID:: db
+wIndigoPlateauPokecenter1FSceneID:: db
+wWillsRoomSceneID:: db
+wKogasRoomSceneID:: db
+wBrunosRoomSceneID:: db
+wKarensRoomSceneID:: db
+wLancesRoomSceneID:: db
+wHallOfFameSceneID:: db
+wRoute27SceneID:: db
+wNewBarkTownSceneID:: db
+wElmsLabSceneID:: db
+wPlayersHouse1FSceneID:: db
+wRoute29SceneID:: db
+wCherrygroveCitySceneID:: db
+wMrPokemonsHouseSceneID:: db
+wRoute32SceneID:: db
+wRoute35NationalParkGateSceneID:: db
+wRoute36SceneID:: db
+wRoute36NationalParkGateSceneID:: db
+wAzaleaTownSceneID:: db
+wGoldenrodGymSceneID:: db
+wGoldenrodMagnetTrainStationSceneID:: db
+wGoldenrodPokecenter1FSceneID:: db
+wOlivineCitySceneID:: db
+wRoute34SceneID:: db
+wRoute34IlexForestGateSceneID:: db
+wEcruteakTinTowerEntranceSceneID:: db
+wWiseTriosRoomSceneID:: db
+wEcruteakPokecenter1FSceneID:: db
+wEcruteakGymSceneID:: db
+wMahoganyTownSceneID:: db
+wRoute42SceneID:: db
+wCianwoodCitySceneID:: db
+wBattleTower1FSceneID:: db
+wBattleTowerBattleRoomSceneID:: db
+wBattleTowerElevatorSceneID:: db
+wBattleTowerHallwaySceneID:: db
+wBattleTowerOutsideSceneID:: db
+wRoute43GateSceneID:: db
+wMountMoonSceneID:: db
+wSproutTower3FSceneID:: db
+wTinTower1FSceneID:: db
+wBurnedTower1FSceneID:: db
+wBurnedTowerB1FSceneID:: db
+wRadioTower5FSceneID:: db
+wRuinsOfAlphOutsideSceneID:: db
+wRuinsOfAlphResearchCenterSceneID:: db
+wRuinsOfAlphHoOhChamberSceneID:: db
+wRuinsOfAlphKabutoChamberSceneID:: db
+wRuinsOfAlphOmanyteChamberSceneID:: db
+wRuinsOfAlphAerodactylChamberSceneID:: db
+wRuinsOfAlphInnerChamberSceneID:: db
+wMahoganyMart1FSceneID:: db
+wTeamRocketBaseB1FSceneID:: db
+wTeamRocketBaseB2FSceneID:: db
+wTeamRocketBaseB3FSceneID:: db
+wGoldenrodUndergroundSwitchRoomEntrancesSceneID:: db
+wSilverCaveRoom3SceneID:: db
+wVictoryRoadSceneID:: db
+wDragonsDenB1FSceneID:: db
+wDragonShrineSceneID:: db
+wOlivinePortSceneID:: db
+wVermilionPortSceneID:: db
+wFastShip1FSceneID:: db
+wFastShipB1FSceneID:: db
+wMountMoonSquareSceneID:: db
+wMobileTradeRoomSceneID:: db
+wMobileBattleRoomSceneID:: db
ds 49
; fight counts
-wJackFightCount:: db ; d9f2
+wJackFightCount:: db
wBeverlyFightCount:: db ; unused
wHueyFightCount:: db
wGavenFightCount:: db
@@ -2748,69 +2744,67 @@ wWiltonFightCount:: db
wKenjiFightCount:: db ; unused
wParryFightCount:: db
wErinFightCount:: db
-; da0e
ds 100
-wEventFlags:: flag_array NUM_EVENTS ; da72
-; db6c
+wEventFlags:: flag_array NUM_EVENTS
ds 6
-wCurBox:: db ; db72
+wCurBox:: db
ds 2
; 8 chars + $50
-wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES ; db75
+wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES
-wCelebiEvent:: ; dbf3
+wCelebiEvent::
; bit 2: forest is restless
db
ds 1
-wBikeFlags:: ; dbf5
+wBikeFlags::
; bit 0: using strength
; bit 1: always on bike
; bit 2: downhill
db
ds 1 ; cleared along with wBikeFlags by ResetBikeFlags
-wCurMapSceneScriptPointer:: dw ; dbf7
-
-wCurCaller:: dw ; dbf9
-wCurMapWarpCount:: db ; dbfb
-wCurMapWarpsPointer:: dw ; dbfc
-wCurMapCoordEventCount:: db ; dbfe
-wCurMapCoordEventsPointer:: dw ; dbff
-wCurMapBGEventCount:: db ; dc01
-wCurMapBGEventsPointer:: dw ; dc02
-wCurMapObjectEventCount:: db ; dc04
-wCurMapObjectEventsPointer:: dw ; dc05
-wCurMapSceneScriptCount:: db ; dc07
-wCurMapSceneScriptsPointer:: dw ; dc08
-wCurMapCallbackCount:: db ; dc0a
-wCurMapCallbacksPointer:: dw ; dc0b
+wCurMapSceneScriptPointer:: dw
+
+wCurCaller:: dw
+wCurMapWarpCount:: db
+wCurMapWarpsPointer:: dw
+wCurMapCoordEventCount:: db
+wCurMapCoordEventsPointer:: dw
+wCurMapBGEventCount:: db
+wCurMapBGEventsPointer:: dw
+wCurMapObjectEventCount:: db
+wCurMapObjectEventsPointer:: dw
+wCurMapSceneScriptCount:: db
+wCurMapSceneScriptsPointer:: dw
+wCurMapCallbackCount:: db
+wCurMapCallbacksPointer:: dw
ds 2
; Sprite id of each decoration
-wDecoBed:: db ; dc0f
-wDecoCarpet:: db ; dc10
-wDecoPlant:: db ; dc11
-wDecoPoster:: db ; dc12
-wDecoConsole:: db ; dc13
-wDecoLeftOrnament:: db ; dc14
-wDecoRightOrnament:: db ; dc15
-wDecoBigDoll:: db ; dc16
+wDecoBed:: db
+wDecoCarpet:: db
+wDecoPlant:: db
+wDecoPoster:: db
+wDecoConsole:: db
+wDecoLeftOrnament:: db
+wDecoRightOrnament:: db
+wDecoBigDoll:: db
; Items bought from Mom
-wWhichMomItem:: db ; dc17
-wWhichMomItemSet:: db ; dc18
-wMomItemTriggerBalance:: ds 3 ; dc19
+wWhichMomItem:: db
+wWhichMomItemSet:: db
+wMomItemTriggerBalance:: ds 3
-wDailyResetTimer:: dw ; dc1c
+wDailyResetTimer:: dw
wDailyFlags1:: db
wDailyFlags2:: db
wSwarmFlags:: db
@@ -2818,16 +2812,16 @@ wSwarmFlags:: db
wTimerEventStartDay:: db
ds 3
-wFruitTreeFlags:: flag_array NUM_FRUIT_TREES ; dc27
+wFruitTreeFlags:: flag_array NUM_FRUIT_TREES
ds 2
-wLuckyNumberDayBuffer:: dw ; dc2d
+wLuckyNumberDayBuffer:: dw
ds 2
-wSpecialPhoneCallID:: db ; dc31
+wSpecialPhoneCallID:: db
ds 3
-wBugContestStartTime:: ds 4 ; day, hour, min, sec ; dc35
-wUnusedTwoDayTimerOn:: db ; dc39
+wBugContestStartTime:: ds 4 ; day, hour, min, sec
+wUnusedTwoDayTimerOn:: db
wUnusedTwoDayTimer:: db
wUnusedTwoDayTimerStartDate:: db
ds 4
@@ -2840,7 +2834,7 @@ wDailyRematchFlags:: ds 4
wDailyPhoneItemFlags:: ds 4
wDailyPhoneTimeOfDayFlags:: ds 4
wKenjiBreakTimer:: ds 2 ; Kenji
-wYanmaMapGroup:: db ; dc5a
+wYanmaMapGroup:: db
wYanmaMapNumber:: db
wPlayerMonSelection:: ds 3
wdc5f:: db
@@ -2848,23 +2842,23 @@ wdc60:: db
ds 18
-wStepCount:: db ; dc73
-wPoisonStepCount:: db ; dc74
+wStepCount:: db
+wPoisonStepCount:: db
ds 2
wHappinessStepCount:: db
ds 1
wParkBallsRemaining::
-wSafariBallsRemaining:: db ; dc79
-wSafariTimeRemaining:: dw ; dc7a
+wSafariBallsRemaining:: db
+wSafariTimeRemaining:: dw
-wPhoneList:: ds CONTACT_LIST_SIZE + 1 ; dc7c
+wPhoneList:: ds CONTACT_LIST_SIZE + 1
ds 22
-wLuckyNumberShowFlag:: db ; dc9d
+wLuckyNumberShowFlag:: db
ds 1
-wLuckyIDNumber:: dw ; dc9f
+wLuckyIDNumber:: dw
wRepelEffect:: db ; If a Repel is in use, it contains the nr of steps it's still active
wBikeStep:: dw
@@ -2874,28 +2868,28 @@ wPlayerDataEnd::
wCurMapData::
-wVisitedSpawns:: flag_array NUM_SPAWNS ; dca5
+wVisitedSpawns:: flag_array NUM_SPAWNS
-wDigWarpNumber:: db ; dca9
-wDigMapGroup:: db ; dcaa
-wDigMapNumber:: db ; dcab
+wDigWarpNumber:: db
+wDigMapGroup:: db
+wDigMapNumber:: db
; used on maps like second floor pokécenter, which are reused, so we know which
; map to return to
-wBackupWarpNumber:: db ; dcac
-wBackupMapGroup:: db ; dcad
-wBackupMapNumber:: db ; dcae
+wBackupWarpNumber:: db
+wBackupMapGroup:: db
+wBackupMapNumber:: db
ds 3
wLastSpawnMapGroup:: db
wLastSpawnMapNumber:: db
-wWarpNumber:: db ; dcb4
-wMapGroup:: db ; dcb5
-wMapNumber:: db ; dcb6
-wYCoord:: db ; dcb7
-wXCoord:: db ; dcb8
+wWarpNumber:: db
+wMapGroup:: db
+wMapNumber:: db
+wYCoord:: db
+wXCoord:: db
wScreenSave:: ds SCREEN_META_WIDTH * SCREEN_META_HEIGHT
wCurMapDataEnd::
@@ -2905,36 +2899,36 @@ SECTION "Party", WRAMX
wPokemonData::
-wPartyCount:: db ; dcd7
-wPartySpecies:: ds PARTY_LENGTH ; dcd8
-wPartyEnd:: db ; dcde ; older code doesn't check wPartyCount
+wPartyCount:: db
+wPartySpecies:: ds PARTY_LENGTH
+wPartyEnd:: db ; older code doesn't check wPartyCount
wPartyMons::
-wPartyMon1:: party_struct wPartyMon1 ; dcdf
-wPartyMon2:: party_struct wPartyMon2 ; dd0f
-wPartyMon3:: party_struct wPartyMon3 ; dd3f
-wPartyMon4:: party_struct wPartyMon4 ; dd6f
-wPartyMon5:: party_struct wPartyMon5 ; dd9f
-wPartyMon6:: party_struct wPartyMon6 ; ddcf
+wPartyMon1:: party_struct wPartyMon1
+wPartyMon2:: party_struct wPartyMon2
+wPartyMon3:: party_struct wPartyMon3
+wPartyMon4:: party_struct wPartyMon4
+wPartyMon5:: party_struct wPartyMon5
+wPartyMon6:: party_struct wPartyMon6
-wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; ddff
+wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
-wPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; de41
+wPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH
wPartyMonNicknamesEnd::
ds 22
-wPokedexCaught:: flag_array NUM_POKEMON ; de99
+wPokedexCaught:: flag_array NUM_POKEMON
wEndPokedexCaught::
-wPokedexSeen:: flag_array NUM_POKEMON ; deb9
+wPokedexSeen:: flag_array NUM_POKEMON
wEndPokedexSeen::
-wUnownDex:: ds NUM_UNOWN ; ded9
-wUnlockedUnowns:: db ; def3
+wUnownDex:: ds NUM_UNOWN
+wUnlockedUnowns:: db
wFirstUnownSeen:: db
-wDayCareMan:: ; def5
+wDayCareMan::
; bit 7: active
; bit 6: egg ready
; bit 5: monsters are compatible
@@ -2942,41 +2936,41 @@ wDayCareMan:: ; def5
db
wBreedMon1::
-wBreedMon1Nick:: ds MON_NAME_LENGTH ; def6
-wBreedMon1OT:: ds NAME_LENGTH ; df01
-wBreedMon1Stats:: box_struct wBreedMon1 ; df0c
+wBreedMon1Nick:: ds MON_NAME_LENGTH
+wBreedMon1OT:: ds NAME_LENGTH
+wBreedMon1Stats:: box_struct wBreedMon1
-wDayCareLady:: ; df2c
+wDayCareLady::
; bit 7: active
; bit 0: monster 2 in day-care
db
-wStepsToEgg:: ; df2d
+wStepsToEgg::
db
-wBreedMotherOrNonDitto:: ; df2e
+wBreedMotherOrNonDitto::
; z: yes
; nz: no
db
wBreedMon2::
-wBreedMon2Nick:: ds MON_NAME_LENGTH ; df2f
-wBreedMon2OT:: ds NAME_LENGTH ; df3a
-wBreedMon2Stats:: box_struct wBreedMon2 ; df45
+wBreedMon2Nick:: ds MON_NAME_LENGTH
+wBreedMon2OT:: ds NAME_LENGTH
+wBreedMon2Stats:: box_struct wBreedMon2
-wEggNick:: ds MON_NAME_LENGTH ; df65
-wEggOT:: ds NAME_LENGTH ; df70
-wEggMon:: box_struct wEggMon ; df7b
+wEggNick:: ds MON_NAME_LENGTH
+wEggOT:: ds NAME_LENGTH
+wEggMon:: box_struct wEggMon
wBugContestSecondPartySpecies:: db
-wContestMon:: party_struct wContestMon ; df9c
+wContestMon:: party_struct wContestMon
wDunsparceMapGroup:: db
wDunsparceMapNumber:: db
wFishingSwarmFlag:: db
-wRoamMon1:: roam_struct wRoamMon1 ; dfcf
-wRoamMon2:: roam_struct wRoamMon2 ; dfd6
-wRoamMon3:: roam_struct wRoamMon3 ; dfdd
+wRoamMon1:: roam_struct wRoamMon1
+wRoamMon2:: roam_struct wRoamMon2
+wRoamMon3:: roam_struct wRoamMon3
wRoamMons_CurMapNumber:: db
wRoamMons_CurMapGroup:: db
@@ -2989,7 +2983,6 @@ wMagikarpRecordHoldersName:: ds NAME_LENGTH
wPokemonDataEnd::
wGameDataEnd::
-; dff5
SECTION "Pic Animations", WRAMX
@@ -3034,7 +3027,7 @@ wPokeAnimStructEnd::
SECTION "Battle Tower RAM", WRAMX
-w3_d000:: ds 1 ; d000
+w3_d000:: ds 1
w3_d001:: ds 1
w3_d002:: ds 16
w3_d012:: ds $6e
@@ -3045,7 +3038,7 @@ w3_d090:: ds $70
w3_d100::
wBT_OTTrainer:: battle_tower_struct wBT_OT
ds $20
-wBT_TrainerTextIndex:: db ; d200
+wBT_TrainerTextIndex:: db
ds 1
w3_d202:: battle_tower_struct w3_d202
w3_d2e2:: battle_tower_struct w3_d2e2
@@ -3054,53 +3047,52 @@ w3_d4a2:: battle_tower_struct w3_d4a2
w3_d582:: battle_tower_struct w3_d582
w3_d662:: battle_tower_struct w3_d662
-UNION ; d742
+UNION
w3_d742:: battle_tower_struct w3_d742
-; d822
-NEXTU ; d742
+NEXTU
ds $be
w3_d800:: ds BG_MAP_WIDTH * SCREEN_HEIGHT
-NEXTU ; d742
+NEXTU
ds $be
-wBTChoiceOfLvlGroup:: db ; d800
+wBTChoiceOfLvlGroup:: db
ds $1
-w3_d802:: ds 12 ; d802
-w3_d80e:: db ; d80e
+w3_d802:: ds 12
+w3_d80e:: db
ds $1
-w3_d810:: ; d810
+w3_d810::
ds $59
-w3_d869:: ds $17 ; d869
-w3_d880:: ds 1 ; d880
-w3_d881:: ds 8 ; d881
-w3_d889:: ds 1 ; d889
-w3_d88a:: ds 4 ; d88a
-w3_d88e:: ds 1 ; d88e
-w3_d88f:: ds 4 ; d88f
-w3_d893:: ds 1 ; d893
-w3_d894:: ds 1 ; d894
-w3_d895:: ds 11 ; d895
-w3_d8a0:: ds 1 ; d8a0
-w3_d8a1:: ds 1 ; d8a1
-w3_d8a2:: ds 1 ; d8a2
-w3_d8a3:: ds 1 ; d8a3
-ENDU ; d8a4
+w3_d869:: ds $17
+w3_d880:: ds 1
+w3_d881:: ds 8
+w3_d889:: ds 1
+w3_d88a:: ds 4
+w3_d88e:: ds 1
+w3_d88f:: ds 4
+w3_d893:: ds 1
+w3_d894:: ds 1
+w3_d895:: ds 11
+w3_d8a0:: ds 1
+w3_d8a1:: ds 1
+w3_d8a2:: ds 1
+w3_d8a3:: ds 1
+ENDU
ds $1c0
w3_dc00:: ds SCREEN_WIDTH * SCREEN_HEIGHT
-UNION ; dd68
+UNION
w3_dd68:: ds SCREEN_WIDTH * SCREEN_HEIGHT
ds $11c
w3_dfec:: ds $10
w3_dffc:: ds 4
-NEXTU ; dd68
+NEXTU
ds $98
w3_de00:: ds $200
-ENDU ; e000
+ENDU
SECTION "GBC Video", WRAMX, ALIGN[8]
@@ -3108,13 +3100,13 @@ SECTION "GBC Video", WRAMX, ALIGN[8]
; eight 4-color palettes each
wGBCPalettes:: ; used only for BANK(wGBCPalettes)
-wBGPals1:: ds 8 palettes ; d000
-wOBPals1:: ds 8 palettes ; d040
-wBGPals2:: ds 8 palettes ; d080
-wOBPals2:: ds 8 palettes ; d0c0
+wBGPals1:: ds 8 palettes
+wOBPals1:: ds 8 palettes
+wBGPals2:: ds 8 palettes
+wOBPals2:: ds 8 palettes
-wLYOverrides:: ds SCREEN_HEIGHT_PX ; d100
-wLYOverridesEnd:: ; d190
+wLYOverrides:: ds SCREEN_HEIGHT_PX
+wLYOverridesEnd::
ds 1
@@ -3127,7 +3119,7 @@ wMagnetTrainPlayerSpriteInitX:: db
ds 106
-wLYOverridesBackup:: ds SCREEN_HEIGHT_PX ; d200
+wLYOverridesBackup:: ds SCREEN_HEIGHT_PX
wLYOverridesBackupEnd::
@@ -3135,7 +3127,7 @@ SECTION "Battle Animations", WRAMX
wBattleAnimTileDict:: ds 10
-wActiveAnimObjects:: ; d30a
+wActiveAnimObjects::
wAnimObject01:: battle_anim_struct wAnimObject01
wAnimObject02:: battle_anim_struct wAnimObject02
wAnimObject03:: battle_anim_struct wAnimObject03
@@ -3146,9 +3138,9 @@ wAnimObject07:: battle_anim_struct wAnimObject07
wAnimObject08:: battle_anim_struct wAnimObject08
wAnimObject09:: battle_anim_struct wAnimObject09
wAnimObject10:: battle_anim_struct wAnimObject10
-wActiveAnimObjectsEnd:: ; d3aa
+wActiveAnimObjectsEnd::
-wActiveBGEffects:: ; d3fa
+wActiveBGEffects::
wBGEffect1:: battle_bg_effect wBGEffect1
wBGEffect2:: battle_bg_effect wBGEffect2
wBGEffect3:: battle_bg_effect wBGEffect3
@@ -3156,31 +3148,31 @@ wBGEffect4:: battle_bg_effect wBGEffect4
wBGEffect5:: battle_bg_effect wBGEffect5
wActiveBGEffectsEnd::
-wLastAnimObjectIndex:: db ; d40e
+wLastAnimObjectIndex:: db
-wBattleAnimFlags:: db ; d40f
-wBattleAnimAddress:: dw ; d410
-wBattleAnimDelay:: db ; d412
-wBattleAnimParent:: dw ; d413
-wBattleAnimLoops:: db ; d415
-wBattleAnimVar:: db ; d416
-wBattleAnimByte:: db ; d417
-wBattleAnimOAMPointerLo:: db ; d418
+wBattleAnimFlags:: db
+wBattleAnimAddress:: dw
+wBattleAnimDelay:: db
+wBattleAnimParent:: dw
+wBattleAnimLoops:: db
+wBattleAnimVar:: db
+wBattleAnimByte:: db
+wBattleAnimOAMPointerLo:: db
-UNION ; d419
+UNION
; unidentified
wBattleAnimTemp0:: db
wBattleAnimTemp1:: db
wBattleAnimTemp2:: db
wBattleAnimTemp3:: db
-NEXTU ; d419
+NEXTU
wBattleObjectTempID:: db
wBattleObjectTempXCoord:: db
wBattleObjectTempYCoord:: db
wBattleObjectTempParam:: db
-NEXTU ; d419
+NEXTU
wBattleAnimTempOAMFlags:: db
wBattleAnimTempField02:: db
wBattleAnimTempTileID:: db
@@ -3190,16 +3182,16 @@ wBattleAnimTempXOffset:: db
wBattleAnimTempYOffset:: db
wBattleAnimTempFrameOAMFlags:: db
wBattleAnimTempPalette:: db
-ENDU ; d422
+ENDU
-UNION ; d422
+UNION
ds $32
wBattleAnimEnd::
-NEXTU ; d422
+NEXTU
wSurfWaveBGEffect:: ds $40
wSurfWaveBGEffectEnd::
-ENDU ; d462
+ENDU
SECTION "Mobile RAM", WRAMX
@@ -3209,26 +3201,26 @@ w5_da00:: ds $200
w5_dc00:: ds $d
w5_dc0d:: ds 4
w5_dc11:: ds 9
-w5_MobileOpponentBattleMessages:: ds $c ; dc1a
-w5_MobileOpponentBattleStartMessage:: ds $c ; dc26
-w5_MobileOpponentBattleWinMessage:: ds $c ; dc32
-w5_MobileOpponentBattleLossMessage:: ds $c ; dc3e
+w5_MobileOpponentBattleMessages:: ds $c
+w5_MobileOpponentBattleStartMessage:: ds $c
+w5_MobileOpponentBattleWinMessage:: ds $c
+w5_MobileOpponentBattleLossMessage:: ds $c
SECTION "Scratch RAM", WRAMX
-UNION ; d000
+UNION
wScratchTilemap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT
wScratchAttrmap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT
-NEXTU ; d000
+NEXTU
wDecompressScratch:: ds $80 tiles
wDecompressEnemyFrontpic:: ds $80 tiles
-NEXTU ; d000
+NEXTU
; unidentified uses
w6_d000:: ds $1000
-ENDU ; e000
+ENDU
SECTION "Stack RAM", WRAMX