diff options
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 52 |
1 files changed, 26 insertions, 26 deletions
@@ -22,16 +22,16 @@ wMusic:: MusicPlaying:: db ; c100 Channels:: -Channel1:: channel_struct Channel1 ; c101 -Channel2:: channel_struct Channel2 ; c133 -Channel3:: channel_struct Channel3 ; c165 -Channel4:: channel_struct Channel4 ; c197 +wChannel1:: channel_struct Channel1 ; c101 +wChannel2:: channel_struct Channel2 ; c133 +wChannel3:: channel_struct Channel3 ; c165 +wChannel4:: channel_struct Channel4 ; c197 SFXChannels:: -Channel5:: channel_struct Channel5 ; c1c9 -Channel6:: channel_struct Channel6 ; c1fb -Channel7:: channel_struct Channel7 ; c22d -Channel8:: channel_struct Channel8 ; c25f +wChannel5:: channel_struct Channel5 ; c1c9 +wChannel6:: channel_struct Channel6 ; c1fb +wChannel7:: channel_struct Channel7 ; c22d +wChannel8:: channel_struct Channel8 ; c25f ds 1 ; c291 @@ -43,7 +43,7 @@ wCurNoteDuration:: db ; used in MusicE0 and LoadNote CurMusicByte:: db ; c298 CurChannel:: db ; c299 -Volume:: ; c29a +wVolume:: ; c29a ; corresponds to $ff24 ; Channel control / ON-OFF / Volume (R/W) ; bit 7 - Vin->SO2 ON/OFF @@ -73,7 +73,7 @@ wNoiseSampleDelay:: db ; c2a2 MusicNoiseSampleSet:: db ; c2a4 SFXNoiseSampleSet:: db ; c2a5 -Danger:: ; c2a6 +wLowHealthAlarm:: ; c2a6 ; bit 7: on/off ; bit 4: pitch ; bit 0-3: counter @@ -302,7 +302,7 @@ wc3fc:: ds 1 SECTION "Sprites", WRAM0 -Sprites:: ; c400 +wVirtualOAM:: ; c400 Sprite01:: sprite_oam_struct Sprite01 Sprite02:: sprite_oam_struct Sprite02 Sprite03:: sprite_oam_struct Sprite03 @@ -631,7 +631,7 @@ wEnemyMinimized:: db ; c6fa AlreadyFailed:: db ; c6fb wBattleParticipantsIncludingFainted:: db ; c6fc -wDanger:: db ; c6fd +wBattleLowHealthAlarm:: db ; c6fd wPlayerMinimized:: db ; c6fe PlayerScreens:: ; c6ff ; bit @@ -659,7 +659,7 @@ EnemyLightScreenCount:: db ; c706 EnemyReflectCount:: db ; c707 ds 2 -Weather:: ; c70a +wBattleWeather:: ; c70a ; 00 normal ; 01 rain ; 02 sun @@ -1871,7 +1871,7 @@ wNumMoves:: db wFieldMoveSucceeded:: wItemEffectSucceeded:: -wPlayerAction:: +wBattlePlayerAction:: ; 0 - use move ; 1 - use item ; 2 - switch @@ -2439,9 +2439,9 @@ Money:: ds 3 ; d84e wMomsMoney:: ds 3 ; d851 wMomSavingMoney:: db ; d854 -Coins:: dw ; d855 +wCoins:: dw ; d855 -Badges:: +wBadges:: wJohtoBadges:: flag_array NUM_JOHTO_BADGES ; d857 wKantoBadges:: flag_array NUM_KANTO_BADGES ; d858 @@ -2450,7 +2450,7 @@ TMsHMs:: ds NUM_TMS + NUM_HMS ; d859 TMsHMsEnd:: NumItems:: db ; d892 -Items:: ds MAX_ITEMS * 2 + 1 ; d893 +wItems:: ds MAX_ITEMS * 2 + 1 ; d893 ItemsEnd:: NumKeyItems:: db ; d8bc @@ -2458,7 +2458,7 @@ KeyItems:: ds MAX_KEY_ITEMS + 1 ; d8bd KeyItemsEnd:: NumBalls:: db ; d8d7 -Balls:: ds MAX_BALLS * 2 + 1 ; d8d8 +wBalls:: ds MAX_BALLS * 2 + 1 ; d8d8 BallsEnd:: PCItems:: ds MAX_PC_ITEMS * 2 + 1 ; d8f1 @@ -2649,14 +2649,14 @@ wCurrMapCallbacksPointer:: dw ; dc0b ds 2 ; Sprite id of each decoration -Bed:: db ; dc0f -Carpet:: db ; dc10 -Plant:: db ; dc11 -Poster:: db ; dc12 -Console:: db ; dc13 -LeftOrnament:: db ; dc14 -RightOrnament:: db ; dc15 -BigDoll:: db ; dc16 +wDecoBed:: db ; dc0f +wDecoCarpet:: db ; dc10 +wDecoPlant:: db ; dc11 +wDecoPoster:: db ; dc12 +wDecoConsole:: db ; dc13 +wDecoLeftOrnament:: db ; dc14 +wDecoRightOrnament:: db ; dc15 +wDecoBigDoll:: db ; dc16 ; Items bought from Mom wWhichMomItem:: db ; dc17 |