Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-11 | Name map groups | Remy Oukaour | |
2017-12-11 | Move more data tables into data/ files. | Remy Oukaour | |
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour | |
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.) | |||
2017-12-11 | Add constants for time-of-day boundaries | Remy Oukaour | |
Split off more misc constants into proper files | |||
2017-12-11 | tilemap → tileset | Remy Oukaour | |
2017-12-11 | Document macros/map.asm | Remy Oukaour | |
Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events) Prefix FLOOR to the `elevfloor` constants | |||
2017-12-11 | Rename overworld sprite files, consistent with their constants | Remy Oukaour | |
2017-12-10 | Rename tilesets, consistent with constant names | Remy Oukaour | |
2017-12-10 | PokeCenter → Pokecenter (consistent with the POKECENTER map constants) | Remy Oukaour | |
2017-12-10 | Use MORN/DAY/NITE shifts for time-based person_events | Remy Oukaour | |
2017-12-10 | Use new palette constants | Remy Oukaour | |
2017-12-10 | Define more palette constants | Remy Oukaour | |
2017-12-10 | Comment palette colors and roof map groups | Remy Oukaour | |
2017-12-10 | All map triggers use the `maptrigger` macro, not `dw` | Remy Oukaour | |
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents | |||
2017-12-10 | "Trainer*AfterBattleText" labels | Remy Oukaour | |
2017-12-10 | Remove unused .asm file | Remy Oukaour | |
2017-12-10 | Single files for tilesets/data.asm and maps/blockdata.asm | Remy Oukaour | |
2017-12-10 | Consistent capitalization for map names, matching their constants | Remy Oukaour | |
2017-12-10 | Merge pull request #409 from roukaour/master | yenatch | |
Document constants with comments, actual names, and more thorough usage | |||
2017-12-10 | Use correct WRAM labels for intro/title scenes | Remy Oukaour | |
Remove outdated WRAM alias comments | |||
2017-12-10 | Consistent code formatting: no redundant `a`s and spaces after commas | Remy Oukaour | |
2017-12-09 | Move some gfx/unknown/ files into meaningful directories | Remy Oukaour | |
2017-12-09 | Move some gfx/misc/ files into meaningful directories | Remy Oukaour | |
2017-12-09 | Consistent pointer labels in WRAM | Remy Oukaour | |
2017-12-09 | Clarify which rgbds builds to use | Remy Oukaour | |
2017-12-09 | Add constants for battle object colors | Remy Oukaour | |
2017-12-09 | More WRAM cleanup | Remy Oukaour | |
2017-12-09 | More WRAM organization | Remy Oukaour | |
2017-12-09 | Further WRAM organization | Remy Oukaour | |
2017-12-09 | More WRAM organization | Remy Oukaour | |
2017-12-09 | Start organizing WRAM | Remy Oukaour | |
- Use db and dw when they're more meaningful than ds 1/2 - Use unions to group related labels | |||
2017-12-09 | More constants | Remy Oukaour | |
2017-12-09 | Separate file for mobile constants | Remy Oukaour | |
2017-12-09 | Define more charmap characters and use them in place of hard-coded numbers | Remy Oukaour | |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour | |
2017-12-06 | Merge pull request #405 from yenatch/fix-no-rule-error | yenatch | |
fix cryptic 'no rule' error when a prerequisite is missing | |||
2017-12-06 | Merge pull request #404 from surskitty/master | yenatch | |
De-Magic-Numbers the Rocket Grunts | |||
2017-12-06 | Merge pull request #403 from mid-kid/master | yenatch | |
mid-kid's patches: The Experience | |||
2017-12-03 | fix make 3.81 | yenatch | |
the shell newline capture doesnt work in 3.81, so that's gone | |||
2017-12-03 | fix cryptic 'no rule' error when a prerequisite is missing | yenatch | |
at the cost of scan_includes running before the rules are actually evaluated | |||
2017-11-30 | Remove useless file | mid-kid | |
Also fixed a comment on top of music_pointers.asm | |||
2017-11-30 | Label all of PARTYMENUACTION_* | mid-kid | |
It's pretty clear what it's used for. PartyMenuActionText is used for two things: 1) Storing what kind of action we're going to do (<$10) 2) Storing the text for some kind of healing stuff I'm not entirely sure (>=$f0) In the former case, if GetPartyMenuTilemapPointers is ran, it will be used to pick a sequence of actions that should be done, specified in the table, and it'll print the corresponding string using the PartyMenuStrings table. The items in the sequence of actions that should be done are in WritePartyMenuTilemap. Strangely enough, one possible value is left completely unused: PARTYMENUACTION_GIVE_MON_FEMALE. It works in the exact same way as it's male counterpart, and as such I don't believe it was used in the japanese version either, since it doesn't matter which gender your 'mon is when you put 'em in the daycare. | |||
2017-11-29 | Merge pull request #400 from mid-kid/master | Marcus Huderle | |
mid-kid's amazing patches act 2 | |||
2017-11-29 | Fix some SPRITE_ANIM_FRAMESET_ constants | mid-kid | |
Thanks to @roukaour for the fixes. | |||
2017-11-27 | Making all Rocket Grunts call the constant. | surskitty | |
2017-11-27 | Constants for Rocket Grunt rosters. | surskitty | |
Having constants rather than magic numbers should make it easier to remove unused grunts from the roster. | |||
2017-11-27 | Fighting Dojo npc labels. | surskitty | |
2017-11-26 | Rename all files in data/pokedex/entries/ | mid-kid | |
Some people suggested this would be a good idea, and make management of the files easier. I'm inclined to agree. | |||
2017-11-26 | Add MobileError-related labels | mid-kid | |
This function is called from a few different places in the mobile code, including from one special that is only executed when the BattleTowerRoomMenu special returns with a non-zero code. Since that special causes a blue "error" screen to appear, that looks the exact same as the one you'd get when trying to connect from the mobile trade corner/battle colosseum in a Pokémon Center's top floor, and this function contains a bunch of japanese strings in a jumptable, I think it's reasonable to assume it should be called "DisplayMobileError". | |||
2017-11-26 | Script_ChoseChallenge -> Script_ChooseChallenge | mid-kid | |
This script is called for the player to *choose* (or pick) the challenge they want to undertake. |