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2016-10-28Merge pull request #352 from FredrIQ/commentsYamaArashi
Comments
2016-10-29Point out a bug with enemy usage of TeleportFredrik Ljungdahl
Also point out a redundancy in ThunderAccuracy
2016-10-29Fix inverted labels for HandleStatBoostingHeldItemsFredrik Ljungdahl
2016-10-29Fix some wrong comments regarding battle substatusesFredrik Ljungdahl
2016-10-29Fix an incorrect comment regarding breedingFredrik Ljungdahl
If Defense DV match and lower 3 DVs match father+mother, breeding chance isn't maximized, but prevented. Possibly done to combat in-breeding
2016-09-27Fix PNGsPikalaxALT
2016-09-27Person action and facing labels, part 2PikalaxALT
2016-09-27Person action and facing labels, part 1PikalaxALT
2016-08-24Add rules previously covered by gfx.py.yenatch
2016-08-24Remove the python scan_includes.yenatch
gfx.py remains, since it's still useful for two-way conversion.
2016-08-24Add C build tools.yenatch
2016-08-11Merge pull request #342 from PikalaxALT/masteryenatch
More label interpretations
2016-08-07Rename the variable at D264PikalaxALT
2016-07-29Movement macro enums are now relativePikalaxALT
2016-07-29Merge github.com:pikalaxalt/pokecrystalPikalaxALT
2016-07-29Merge branch 'master' of github.com:pret/pokecrystalPikalaxALT
2016-07-29pitchoffset macro to replace forceoctavePikalaxALT
2016-07-21Merge github.com:pikalaxalt/pokecrystalPikalaxALT
2016-07-01Merge pull request #344 from jangler/sfx-priority-commentyenatch
Fix PlaySFX priority comment
2016-06-25These are actually .1bpp filesScott Norton
2016-06-25Add missing gfx/unknown/16c903.palScott Norton
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-06-07Fix indentation in many placespikalaxalt
2016-06-07Some mystery gift functionspikalaxalt
2016-06-06Remaining layout constantspikalaxalt
2016-05-28Fix PlaySFX priority commentBrandon Mulcahy
2016-05-27Port homecall macropikalaxalt
2016-05-27Merge branch 'master' of https://github.com/pret/pokecrystalpikalaxalt
2016-05-23Undo Slowpoke family changes in #343.yenatch
2016-05-23Merge pull request #343 from jangler/exp-groupsyenatch
Switch labels for fast and slow exp groups
2016-05-23Switch labels for fast and slow exp groupsBrandon Mulcahy
2016-05-20CorrectErrorsInPlayerParty (unreferenced function)pikalaxalt
2016-05-19Comment on bug in ClearWRAMpikalaxalt
2016-05-17gfx.py automatically converts tilesets to 128-px wide pngspikalaxalt
2016-05-17engine/events.asm labels finishedpikalaxalt
fixed palred/green/blue macros
2016-05-16Evolution addressespikalaxalt
2016-05-16HP bar animation addresses and AI switchpikalaxalt
2016-05-15Name all functions in gfx/pics/animation.asmpikalaxalt
2016-05-15Revise frame macro to account for flags in sprite anim framesetspikalaxalt
2016-05-15These macros are perfect for the object anim enginepikalaxalt
2016-05-15SPRITE_ANIM_FRAME_IDX constantspikalaxalt
2016-05-14Rename FixedWords to EZChatpikalaxalt
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14Unify step_sleep macropikalaxalt
2016-05-14EZChat cursor objectpikalaxalt
2016-05-13Refine labels in engine/trade/animation.asmpikalaxalt
2016-05-13Name all link trade animation related functionspikalaxalt
2016-05-11Inexplicably empty function with malformed predef pointer, but what are you ↵pikalaxalt
gonna do about it?
2016-05-11Save functions; feeble attempt at serial and link functionspikalaxalt
2016-05-11Name all printer functionspikalaxalt