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2017-12-11
Fix map script documentation formatting
Remy Oukaour
2017-12-11
Fix Markdown formatting for example lines
Remy Oukaour
2017-12-11
Start documentation for map scripts
Remy Oukaour
2017-12-11
Start a docs directory; documentation still needs to be written
Remy Oukaour
2017-12-11
"Pic Pointers" and "Unown Pic Pointers" must start at the same address
Remy Oukaour
2017-12-11
Name some gfx/unknown/ files
Remy Oukaour
2017-12-11
Move the rest of gfx/misc/ into specific directories
Remy Oukaour
2017-12-11
Comments distinguish "move effects" and "effect commands"
Remy Oukaour
2017-12-11
Merge branch 'master' of github.com:pret/pokecrystal
surskitty
2017-12-11
Add member constants for the base data struct, same as most other structs
Remy Oukaour
2017-12-11
Better file name
Remy Oukaour
2017-12-11
Factor out one more data table
Remy Oukaour
2017-12-11
Map dimensions are separate from other constants, same as pokemon_constants v...
Remy Oukaour
2017-12-11
Name map groups
Remy Oukaour
2017-12-11
Move more data tables into data/ files.
Remy Oukaour
2017-12-11
Move lots of data tables into individual data/ files
Remy Oukaour
2017-12-11
Add constants for time-of-day boundaries
Remy Oukaour
2017-12-11
tilemap → tileset
Remy Oukaour
2017-12-11
Document macros/map.asm
Remy Oukaour
2017-12-11
Rename overworld sprite files, consistent with their constants
Remy Oukaour
2017-12-10
Rename tilesets, consistent with constant names
Remy Oukaour
2017-12-10
PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
Remy Oukaour
2017-12-10
Use MORN/DAY/NITE shifts for time-based person_events
Remy Oukaour
2017-12-10
Use new palette constants
Remy Oukaour
2017-12-10
Define more palette constants
Remy Oukaour
2017-12-10
Comment palette colors and roof map groups
Remy Oukaour
2017-12-10
All map triggers use the `maptrigger` macro, not `dw`
Remy Oukaour
2017-12-10
"Trainer*AfterBattleText" labels
Remy Oukaour
2017-12-10
Remove unused .asm file
Remy Oukaour
2017-12-10
Single files for tilesets/data.asm and maps/blockdata.asm
Remy Oukaour
2017-12-10
Consistent capitalization for map names, matching their constants
Remy Oukaour
2017-12-10
Merge pull request #409 from roukaour/master
yenatch
2017-12-10
Merge branch 'master' of github.com:pret/pokecrystal
surskitty
2017-12-10
Use correct WRAM labels for intro/title scenes
Remy Oukaour
2017-12-10
Consistent code formatting: no redundant `a`s and spaces after commas
Remy Oukaour
2017-12-09
Move some gfx/unknown/ files into meaningful directories
Remy Oukaour
2017-12-09
Move some gfx/misc/ files into meaningful directories
Remy Oukaour
2017-12-09
Consistent pointer labels in WRAM
Remy Oukaour
2017-12-09
Clarify which rgbds builds to use
Remy Oukaour
2017-12-09
Add constants for battle object colors
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
More WRAM organization
Remy Oukaour
2017-12-09
Further WRAM organization
Remy Oukaour
2017-12-09
More WRAM organization
Remy Oukaour
2017-12-09
Start organizing WRAM
Remy Oukaour
2017-12-09
More constants
Remy Oukaour
2017-12-09
Separate file for mobile constants
Remy Oukaour
2017-12-09
Define more charmap characters and use them in place of hard-coded numbers
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-12-06
style guide
yenatch
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