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Author
2014-06-17
Use better constants/comments in DST near-midnight checks.
IIMarckus
2014-06-16
Name the UpdateEnemyHUD predef.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-16
Name and comment some move learning functions.
yenatch
2014-06-15
Makefile: Use lower-case variables and graphics conversion queues.
yenatch
2014-06-14
Name and comment the trainer party reader.
yenatch
2014-06-14
Move trainer item AI into battle/ai/items.asm.
yenatch
2014-06-14
Item constants in trainer ai.
yenatch
2014-06-14
Rename _GetBattleVar -> GetBattleVarAddr.
yenatch
2014-06-13
Battle type constants in the wild.
yenatch
2014-06-13
More battle code cleanup.
yenatch
2014-06-12
Reformat the channel_struct macro and use more constants in wram.
yenatch
2014-06-12
Consolidate monster structs in wram and sram.
yenatch
2014-06-10
Use constants for move struct positioning.
yenatch
2014-06-10
Consolidate NUM_MOVES usage and monster struct labels.
yenatch
2014-06-10
Fix argument handling in *coord macros. Add a "percent" shortcut.
yenatch
2014-06-06
Comment PrintNum.
yenatch
2014-06-04
Merge pull request #254 from yenatch/master
yenatch
2014-06-04
Bump pokemontools for better compression.
yenatch
2014-06-04
Experience growth rate constants.
yenatch
2014-06-04
Clean up the growth_rate macro.
yenatch
2014-06-04
Remove the FuncCoord macro.
yenatch
2014-06-04
Use {hl,de,bc}coord macros wherever possible.
yenatch
2014-06-04
Add a dereferenced stats screen function.
yenatch
2014-06-03
Truncate MAX_LEVEL + 1 if it exceeds 8 bits.
yenatch
2014-06-03
Recomment lz deecompression.
yenatch
2014-06-03
More MAX_LEVEL use.
yenatch
2014-05-31
Rename directory stats -> data.
yenatch
2014-05-28
Merge pull request #253 from yenatch/master
Bryan Bishop
2014-05-21
Split bank 0 battle functions into home/battle.asm.
yenatch
2014-05-21
Split bank 0 audio functions into home/audio.asm.
yenatch
2014-05-21
Comment music functions in home.asm.
yenatch
2014-05-19
Merge pull request #250 from Armada651/master
Bryan Bishop
2014-05-19
Merge pull request #252 from yenatch/master
Bryan Bishop
2014-05-06
Revert some misused labels to static values in main.asm.
yenatch
2014-05-05
Battle animation object sprite data.
yenatch
2014-05-05
Battle animation object attributes and data.
yenatch
2014-05-05
Add an unused function in battle animation commands.
yenatch
2014-05-05
Use a macro for sine waves.
yenatch
2014-05-05
Battle BG effect data.
yenatch
2014-05-05
Merge pull request #251 from yenatch/master
Bryan Bishop
2014-05-05
Fix static farcalls in AI scoring.
yenatch
2014-05-05
Fix up some labels in the battle animation object engine.
yenatch
2014-05-05
More labels and incbins in slots, PC menus, intro.
yenatch
2014-05-04
Labels for mail graphics.
yenatch
2014-05-04
Radio text/music and mail jumptables.
yenatch
2014-05-03
Give a name to RandomRange.
yenatch
2014-05-03
Headbutt tree encounter maps.
yenatch
2014-05-03
Misc incbins in fly menu, slots, phone.
yenatch
2014-05-03
Sprite predef engine data.
yenatch
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