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2013-09-11use a docstring instead of comments in scan_includesyenatch
2013-09-11abstract make targets are now phonyyenatch
2013-09-11rename lzs make target to gfxyenatch
2013-09-11rename make variables for graphics filesyenatch
2013-09-11scan source files for Makefile dependenciesyenatch
preprocessing should work with multiple object files now
2013-09-11change old .tx includes to .asmyenatch
these were forgotten about with the last preprocessor change. this is required for object dependencies to be handled by make.
2013-09-10rewrite Makefile to handle multiple rgbasm objectsyenatch
for now, any new files to preprocess will trigger the targets for all objects. this isn't a problem yet since there's still only one object.
2013-09-10move gbhw.asm and hram.asm to constants.asmyenatch
they're constants, so they have no business in pokecrystal.asm
2013-09-10preprocess everythingyenatch
it makes more sense this way
2013-09-10Merge branch 'master' into rgbasm-objectsyenatch
2013-09-09Merge pull request #201 from kanzure/fix-submodule-versionBryan Bishop
bump submodule again
2013-09-10bump submodule againBryan Bishop
2013-09-10Merge branch 'master' into rgbasm-objectsyenatch
2013-09-09Merge pull request #200 from kanzure/update-refactored-preprocessorBryan Bishop
Update preprocessor to use a class. Bump the submodule.
2013-09-10no need to use python if baserom.gbc doesn't existyenatch
this part is only reached if baserom.gbc doesn't exist, so it's pointless to check if it does
2013-09-09suppress .tx handling in Makefileyenatch
there are too many .tx files for the commands to be meaningful better to just look at the makefile to see what's going on
2013-09-09Merge pull request #198 from yenatch/split-predefs-specials-stdsBryan Bishop
decouple home/ from engine/
2013-09-09rename common/ to home/yenatch
2013-09-09split spikes effect into effects/spikes.asmyenatch
2013-09-09comment spikes move effectyenatch
2013-09-09add a note to endure.asmyenatch
this is easier than combining protect and endure
2013-09-09split protect and endure effects into battle/effects/yenatch
2013-09-09comment protect and endure move effectsyenatch
2013-09-09consecutive protect/endure count in battleyenatch
2013-09-09split curse effect into battle/effects/curse.asmyenatch
2013-09-09Merge pull request #4 from kanzure/fix-split-predefs-specials-stdsyenatch
Fix split predefs specials stds
2013-09-09Merge branch 'yenatch/split-predefs-specials-stds' into ↵Bryan Bishop
fix-split-predefs-specials-stds https://github.com/kanzure/pokecrystal/pull/198
2013-09-09Merge branch 'yenatch/split-predefs-specials-stds' into ↵Bryan Bishop
fix-split-predefs-specials-stds https://github.com/kanzure/pokecrystal/pull/198
2013-09-09Merge branch 'yenatch/split-predefs-specials-stds' into ↵Bryan Bishop
fix-split-predefs-specials-stds https://github.com/kanzure/pokecrystal/pull/198
2013-09-09Merge branch 'yenatch/split-predefs-specials-stds' into ↵Bryan Bishop
fix-split-predefs-specials-stds https://github.com/kanzure/pokecrystal/pull/198
2013-09-09move name rater asm into event/name_rater.asmyenatch
2013-09-09name rater specialyenatch
2013-09-09name a couple specialsyenatch
2013-09-09split sgb-to-cgb asm into predef/cgb.asmyenatch
2013-09-09cgb replacements for sgb layoutsyenatch
2013-09-09split sgb stuff into predef/sgb.asmyenatch
2013-09-09sgb layout predefyenatch
2013-09-09CheckCGByenatch
2013-09-09typo in CheckContestMonyenatch
2013-09-09comment flag predefyenatch
this is like FlagAction but with index c instead of de
2013-09-09PokedexSeen and PokedexCaught were swappedyenatch
2013-09-09clean up more bank 0yenatch
2013-09-09move multiplication/division functions into common/math.asmyenatch
2013-09-09split more copy functions into common/copy2.asmyenatch
2013-09-09clean up some common includes and give names to wram copy functionsyenatch
2013-09-08split Predef into common/predef.asmyenatch
2013-09-08split serial handshake into common/handshake.asmyenatch
2013-09-08Merge pull request #197 from yenatch/masterBryan Bishop
comment some move effects
2013-09-08ItemIsMail and comment thief move effectyenatch
2013-09-08comment arena trap move effect asmyenatch