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Author
2015-02-14
Merge pull request #279 from iimarckus/crystal11
yenatch
2015-02-14
Add the ability to build Crystal 1.1.
IIMarckus
2015-02-14
Give an internal Pokédex status variable its own label.
IIMarckus
2015-02-13
Merge pull request #277 from yenatch/master
Bryan Bishop
2015-02-11
Move the map_header macro into macros/map.asm.
yenatch
2015-02-11
Move second map header macros into macros/map.asm.
yenatch
2015-02-11
Use connection macros instead of guessed values in second map headers.
yenatch
2015-02-11
Add another reference to OTPartyMonOT in link cable code.
yenatch
2015-02-11
Split out event scripting specials.
yenatch
2015-02-11
Get rid of the now-unused specials constants.
yenatch
2015-02-11
Use labels for script specials instead of constants/static values.
yenatch
2015-02-11
Use NUM_MOVES more liberally in wram.
yenatch
2015-02-11
Split out map object code.
yenatch
2015-02-11
Split out the diploma code.
yenatch
2015-02-11
Split out the map setup scripts.
yenatch
2015-02-11
Split out spawn points.
yenatch
2015-02-11
Split out map triggers.
yenatch
2015-02-11
Split out the Pokedex code.
yenatch
2015-02-11
Split out the pack code.
yenatch
2015-02-11
Split out the move deleter code.
yenatch
2015-02-11
Comment PrintTempMonStats.
yenatch
2015-02-11
Use PartyMon labels in GetPartyParamLocation arguments.
yenatch
2015-02-10
Add placeholder constants for ObjectStructs offsets.
yenatch
2015-02-10
Split 40k lines of mobile noise out of main.asm.
yenatch
2015-02-10
Section "Video" in wram.asm doesn't need to be locked to an address.
yenatch
2015-02-10
Fix a bunch of palette copying errors and wram bank conflicts.
yenatch
2015-02-10
Some coord labels in misc/crystal_misc.asm.
yenatch
2015-02-10
Blind wram in maps.
yenatch
2015-02-10
Blind wram part 5.
yenatch
2015-02-10
Blind wram labels part 4.
yenatch
2015-02-10
Blind wram labels part 3.
yenatch
2015-02-10
Use wram labels in common text.
yenatch
2015-02-10
Blindly use wram labels for everything except mobile, part 2.
yenatch
2015-02-10
Blindly use wram labels for everything except mobile, part 1.
yenatch
2015-02-07
Fix up remaining coords.
yenatch
2015-02-07
More hlcoord macros for recently dumped code.
yenatch
2015-02-06
Rip the Stadium 2 footer.
yenatch
2015-02-06
There were actually 3 mobile chunks!
yenatch
2015-02-06
Intro palettes.
yenatch
2015-02-06
Dump known tilemaps and attribute maps.
yenatch
2015-02-06
More graphics and straggling static refs.
yenatch
2015-02-06
The last chunk of code?
yenatch
2015-02-06
Merge pull request #274 from yenatch/master
Bryan Bishop
2015-02-06
Dump some more incbinned graphics, mostly 1bpp.
yenatch
2015-02-06
Merge pull request #273 from yenatch/master
Bryan Bishop
2015-02-06
A couple of the dumped graphics files were actually tilemaps.
yenatch
2015-02-06
Dump a bunch of incbinned graphics.
yenatch
2015-02-06
Merge pull request #272 from yenatch/master
Bryan Bishop
2015-02-06
INSTALL: Use git clone --recursive.
yenatch
2015-02-06
Merge pull request #271 from yenatch/master
Bryan Bishop
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