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2012-09-10Merge pull request #28 from iimarckus/battlemusicBryan Bishop
Confirmed: this RAM location represents link battle.
2012-09-10Confirmed: this RAM location represents link battle.IIMarckus
2012-09-10Merge pull request #27 from iimarckus/battlemusicBryan Bishop
Battlemusic
2012-09-10generate labels.json automagically in gbz80disasmBryan Bishop
2012-09-10call load_asm in scan_for_predefined_labelsBryan Bishop
2012-09-10Add labels for ram values discovered while disassembling battle music.IIMarckus
2012-09-10Add the region checks for battle music.IIMarckus
2012-09-10Add the Gym Leader checks for battle music.IIMarckus
2012-09-10Add the logic for selecting the battle music.IIMarckus
2012-09-09Merge pull request #26 from iimarckus/objecteventBryan Bishop
Objectevent
2012-07-23Disasm rst and interrupt vectors.Sanky
2012-07-23Merge pull request #24 from Sanky/map-headers-fixBryan Bishop
Map headers fix
2012-07-23correcting previous commitpadz
2012-07-23fix local pointers in map headerspadz
2012-07-20Disasm FarCopyBytes and FarCopyBytesDouble.Sanky
2012-07-17Add trainer classes.Sanky
2012-07-14Use the TX_FAR macro for more text.IIMarckus
2012-07-14Give Object Event a readable label.IIMarckus
2012-07-13Add trainer classes.Sanky
2012-07-12Disasm function reading an item name.Sanky
2012-07-11Add misc text from a single bank.Sanky
2012-07-11Disasm code pointing to move and item names.Sanky
2012-07-11Disasm ___ appeared! message selection code.Sanky
2012-07-11Add battle texts.Sanky
2012-07-10Disasm Char5D.Sanky
2012-07-10Disasm text command dictionary.Sanky
2012-07-10Add types.Sanky
2012-07-10Add days of the week.Sanky
2012-07-10Add name input screen letters.Sanky
2012-07-09Split more font files.Sanky
2012-07-09Split out the font.Sanky
2012-07-08Merge pull request #22 from iimarckus/decimal1Bryan Bishop
Decimal1
2012-07-09Add list of what moves represent each TM.IIMarckus
2012-07-09Add the differently‐sorted Pokédex entries.IIMarckus
2012-07-08Better (shorter) script labels for trainers.IIMarckus
2012-07-08Add the Ho-oh chamber special, along with some helper functions.IIMarckus
2012-07-07Add some functions from Mobile Stadium.IIMarckus
2012-07-06Add the New Game/Continue/etc menus.IIMarckus
2012-07-06Add the Trainer House flag check special (0x67).IIMarckus
2012-07-05use decimal output for givepoke in extras/crystal.pyBryan Bishop
2012-07-05Merge pull request #21 from iimarckus/decimal1Bryan Bishop
Decimal1
2012-07-05Allocate ram instead of using constants.IIMarckus
2012-07-05Note that this trainer (Kimono Girl Naoko, but with different team) is unused.IIMarckus
2012-07-04Fix checkpokeitem and special cases of writebyte.IIMarckus
2012-07-04givepoke should use decimal.IIMarckus
2012-07-04Merge pull request #20 from iimarckus/minortextlabelsBryan Bishop
Minortextlabels
2012-07-04Add special 0x66, the Game Boy version check.IIMarckus
2012-07-04Add Special 0x60, which checks the conditions for Snorlax to wake up.IIMarckus
2012-07-04Add special 0x97, the generic Pokémon check.IIMarckus
2012-07-04Add special 0x96, the Beasts check.IIMarckus