summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-12-11"Pic Pointers" and "Unown Pic Pointers" must start at the same addressRemy Oukaour
2017-12-11Name some gfx/unknown/ filesRemy Oukaour
2017-12-11Move the rest of gfx/misc/ into specific directoriesRemy Oukaour
2017-12-11Comments distinguish "move effects" and "effect commands"Remy Oukaour
2017-12-11Merge branch 'master' of github.com:pret/pokecrystalsurskitty
2017-12-11Add member constants for the base data struct, same as most other structsRemy Oukaour
2017-12-11Better file nameRemy Oukaour
2017-12-11Factor out one more data tableRemy Oukaour
2017-12-11Map dimensions are separate from other constants, same as pokemon_constants v...Remy Oukaour
2017-12-11Name map groupsRemy Oukaour
2017-12-11Move more data tables into data/ files.Remy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
2017-12-11Add constants for time-of-day boundariesRemy Oukaour
2017-12-11tilemap → tilesetRemy Oukaour
2017-12-11Document macros/map.asmRemy Oukaour
2017-12-11Rename overworld sprite files, consistent with their constantsRemy Oukaour
2017-12-10Rename tilesets, consistent with constant namesRemy Oukaour
2017-12-10PokeCenter → Pokecenter (consistent with the POKECENTER map constants)Remy Oukaour
2017-12-10Use MORN/DAY/NITE shifts for time-based person_eventsRemy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2017-12-10Define more palette constantsRemy Oukaour
2017-12-10Comment palette colors and roof map groupsRemy Oukaour
2017-12-10All map triggers use the `maptrigger` macro, not `dw`Remy Oukaour
2017-12-10"Trainer*AfterBattleText" labelsRemy Oukaour
2017-12-10Remove unused .asm fileRemy Oukaour
2017-12-10Single files for tilesets/data.asm and maps/blockdata.asmRemy Oukaour
2017-12-10Consistent capitalization for map names, matching their constantsRemy Oukaour
2017-12-10Merge pull request #409 from roukaour/masteryenatch
2017-12-10Merge branch 'master' of github.com:pret/pokecrystalsurskitty
2017-12-10Use correct WRAM labels for intro/title scenesRemy Oukaour
2017-12-10Consistent code formatting: no redundant `a`s and spaces after commasRemy Oukaour
2017-12-09Move some gfx/unknown/ files into meaningful directoriesRemy Oukaour
2017-12-09Move some gfx/misc/ files into meaningful directoriesRemy Oukaour
2017-12-09Consistent pointer labels in WRAMRemy Oukaour
2017-12-09Clarify which rgbds builds to useRemy Oukaour
2017-12-09Add constants for battle object colorsRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09More WRAM organizationRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-12-09More WRAM organizationRemy Oukaour
2017-12-09Start organizing WRAMRemy Oukaour
2017-12-09More constantsRemy Oukaour
2017-12-09Separate file for mobile constantsRemy Oukaour
2017-12-09Define more charmap characters and use them in place of hard-coded numbersRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-12-06style guideyenatch
2017-12-06Merge pull request #405 from yenatch/fix-no-rule-erroryenatch
2017-12-06Merge pull request #404 from surskitty/masteryenatch
2017-12-06Merge pull request #403 from mid-kid/masteryenatch
2017-12-03fix make 3.81yenatch