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Author
2020-11-02
Group some link.asm code into "paragraphs"
Rangi
2020-11-02
Group link-related WRAM labels together
Rangi
2020-11-01
Identify wLinkBattleRNPreamble
Rangi
2020-11-01
Identify some more labels, and make some more consistent
Rangi
2020-10-30
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
Rangi
2020-10-30
Extract more RGB data to .pal files
Rangi
2020-10-30
Identify wSpriteAnimDict key constants
Rangi
2020-10-30
Merge pull request #776 from Rangi42/unreferenced
Rangi
2020-10-30
Refer to rgbds' own install instructions
Rangi
2020-10-30
Identify mobile Name Card exchange labels
Rangi
2020-10-29
Updates to more closely sync with pokegold
Rangi
2020-10-29
Define SERIAL_LINK_BYTE_TIMEOUT
Rangi
2020-10-29
Port more pokegold link engine symbols, and name an unused WRAM byte
Rangi
2020-10-29
Identify the remaining (non-mobile) uses of another WRAM union
Rangi
2020-10-28
Identify more WRAM labels, and start a <X>_DummyFunction label convention
Rangi
2020-10-28
Replace many '; unused' with '; unreferenced'
Rangi
2020-10-27
Identify remaining Mystery Gift labels and constants
Rangi
2020-10-27
Create data/collision/ for tile collision-related data
Rangi
2020-10-26
Update the style guide with new conventions and rgbasm possibilities
Rangi
2020-10-26
Use more assertions to ensure correct code and data
Rangi
2020-10-26
Comment, remove, or revise many unreferenced labels
Rangi
2020-10-23
Identify some more labels, mostly WRAM
Rangi
2020-10-23
Identify some more link.asm labels (syncing to pokegold)
Rangi
2020-10-23
Identify remaining debug color picker labels
Rangi
2020-10-22
Identify remaining map object labels
Rangi
2020-10-22
Identify some more map object labels and constants
Rangi
2020-10-22
Identify a few more labels and data
Rangi
2020-10-22
Identify more sprite graphics and map object labels, and have consistent anon...
Rangi
2020-10-22
Identify some more labels (a few link-related)
Rangi
2020-10-21
Identify remaining two battle anim BG effect functions
Rangi
2020-10-21
Remove incomplete fix for the save corruption bug
Rangi
2020-10-21
Identify remaining battle AI labels
Rangi
2020-10-21
Identify unused Route 40 movement data
Rangi
2020-10-21
Consistent (x, y) coordinates for ugdoor macro
Rangi
2020-10-21
Identify SwitchItemsInBag labels
Rangi
2020-10-19
Battle transition spin quadrants are like pokered's half circles
Rangi
2020-10-14
Identify some values as relative struct offsets in MoveScreenLoop
Rangi
2020-10-14
tools/sym_comments.py can comment labels with their sym file addresses
Rangi
2020-10-06
Update battle anim bg function comments, and identify more unnamed labels
Rangi
2020-10-06
Identify battle bg effects functions and constants (#773)
7Soul
2020-10-06
Identify some unnamed labels
Rangi
2020-10-05
Identify some more unnamed labels
Rangi
2020-10-05
Identify more unnamed labels
Rangi
2020-10-05
Identify some more unnamed labels
Rangi
2020-10-04
Identify more unnamed labels
Rangi
2020-10-04
tools/unnamed.py -r . -l N prints up to N unnamed symbols next to their filen...
Rangi
2020-10-04
Identify some more unnamed labels
Rangi
2020-10-04
Identify SGB blk/pal packets
Rangi
2020-10-04
Identify movement labels in map scripts
Rangi
2020-10-04
Identify anim object constants (#772)
7Soul
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